paper-dynasty-database/tests/test_evolution_models.py
Cal Corum 4bfd878486 feat: add PlayerSeasonStats Peewee model (#67)
Closes #67

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-12 16:35:02 -05:00

339 lines
12 KiB
Python

"""Tests for evolution Peewee models (WP-01).
Unit tests verify model structure and defaults on unsaved instances without
touching a database. Integration tests use an in-memory SQLite database to
verify table creation, FK relationships, and unique constraints.
"""
import pytest
from peewee import SqliteDatabase, IntegrityError
from playhouse.shortcuts import model_to_dict
from app.models.evolution import (
EvolutionTrack,
EvolutionCardState,
EvolutionTierBoost,
EvolutionCosmetic,
)
from app.db_engine import Rarity, Event, Cardset, MlbPlayer, Player, Team
# All models that must exist in the test database (dependency order).
_TEST_MODELS = [
Rarity,
Event,
Cardset,
MlbPlayer,
Player,
Team,
EvolutionTrack,
EvolutionCardState,
EvolutionTierBoost,
EvolutionCosmetic,
]
_test_db = SqliteDatabase(":memory:", pragmas={"foreign_keys": 1})
@pytest.fixture(autouse=True)
def setup_test_db():
"""Bind all models to an in-memory SQLite database, create tables, and
tear them down after each test so each test starts from a clean state."""
_test_db.bind(_TEST_MODELS)
_test_db.create_tables(_TEST_MODELS)
yield _test_db
_test_db.drop_tables(list(reversed(_TEST_MODELS)), safe=True)
# ── Fixture helpers ────────────────────────────────────────────────────────
def make_rarity():
return Rarity.create(value=1, name="Common", color="#ffffff")
def make_cardset():
return Cardset.create(name="2025", description="2025 Season", total_cards=100)
def make_player(cardset, rarity):
return Player.create(
player_id=1,
p_name="Test Player",
cost=100,
image="test.png",
mlbclub="BOS",
franchise="Boston",
cardset=cardset,
set_num=1,
rarity=rarity,
pos_1="OF",
description="Test",
)
def make_team():
return Team.create(
abbrev="TEST",
sname="Test",
lname="Test Team",
gmid=123456789,
gmname="testuser",
gsheet="https://example.com",
wallet=1000,
team_value=1000,
collection_value=1000,
season=1,
)
def make_track(card_type="batter"):
return EvolutionTrack.create(
name="Batter",
card_type=card_type,
formula="pa+tb*2",
t1_threshold=37,
t2_threshold=149,
t3_threshold=448,
t4_threshold=896,
)
# ── Unit: model field validation ───────────────────────────────────────────
class TestEvolutionTrackFields:
"""model_to_dict works on unsaved EvolutionTrack instances and all fields
are accessible with the correct values."""
def test_model_to_dict_unsaved(self):
"""All EvolutionTrack fields appear in model_to_dict on an unsaved instance."""
track = EvolutionTrack(
name="Batter",
card_type="batter",
formula="pa+tb*2",
t1_threshold=37,
t2_threshold=149,
t3_threshold=448,
t4_threshold=896,
)
data = model_to_dict(track, recurse=False)
assert data["name"] == "Batter"
assert data["card_type"] == "batter"
assert data["formula"] == "pa+tb*2"
assert data["t1_threshold"] == 37
assert data["t2_threshold"] == 149
assert data["t3_threshold"] == 448
assert data["t4_threshold"] == 896
def test_all_threshold_fields_present(self):
"""EvolutionTrack exposes all four tier threshold columns."""
fields = EvolutionTrack._meta.fields
for col in ("t1_threshold", "t2_threshold", "t3_threshold", "t4_threshold"):
assert col in fields, f"Missing column: {col}"
class TestEvolutionCardStateFields:
"""model_to_dict works on unsaved EvolutionCardState instances and
default values match the spec."""
def test_model_to_dict_defaults(self):
"""Defaults: current_tier=0, current_value=0.0, fully_evolved=False,
last_evaluated_at=None."""
state = EvolutionCardState()
data = model_to_dict(state, recurse=False)
assert data["current_tier"] == 0
assert data["current_value"] == 0.0
assert data["fully_evolved"] is False
assert data["last_evaluated_at"] is None
def test_no_progress_since_field(self):
"""EvolutionCardState must not have a progress_since field (removed from spec)."""
assert "progress_since" not in EvolutionCardState._meta.fields
class TestEvolutionStubFields:
"""Phase 2 stub models are importable and respond to model_to_dict."""
def test_tier_boost_importable(self):
assert EvolutionTierBoost is not None
def test_cosmetic_importable(self):
assert EvolutionCosmetic is not None
def test_tier_boost_model_to_dict_unsaved(self):
"""model_to_dict on an unsaved EvolutionTierBoost returns a dict."""
data = model_to_dict(EvolutionTierBoost(), recurse=False)
assert isinstance(data, dict)
def test_cosmetic_model_to_dict_unsaved(self):
"""model_to_dict on an unsaved EvolutionCosmetic returns a dict."""
data = model_to_dict(EvolutionCosmetic(), recurse=False)
assert isinstance(data, dict)
# ── Unit: constraint definitions ──────────────────────────────────────────
class TestTierConstraints:
"""current_tier defaults to 0 and valid tier values (0-4) can be saved."""
def test_tier_zero_is_default(self):
"""EvolutionCardState.current_tier defaults to 0 on create."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track = make_track()
state = EvolutionCardState.create(player=player, team=team, track=track)
assert state.current_tier == 0
def test_tier_four_is_valid(self):
"""Tier 4 (fully evolved cap) can be persisted without error."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track = make_track()
state = EvolutionCardState.create(
player=player, team=team, track=track, current_tier=4
)
assert state.current_tier == 4
class TestUniqueConstraint:
"""Unique index on (player_id, team_id) is enforced at the DB level."""
def test_duplicate_player_team_raises(self):
"""A second EvolutionCardState for the same (player, team) raises IntegrityError,
even when a different track is used."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track1 = make_track("batter")
track2 = EvolutionTrack.create(
name="SP",
card_type="sp",
formula="ip+k",
t1_threshold=10,
t2_threshold=40,
t3_threshold=120,
t4_threshold=240,
)
EvolutionCardState.create(player=player, team=team, track=track1)
with pytest.raises(IntegrityError):
EvolutionCardState.create(player=player, team=team, track=track2)
def test_same_player_different_teams_allowed(self):
"""One EvolutionCardState per team is allowed for the same player."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team1 = make_team()
team2 = Team.create(
abbrev="TM2",
sname="T2",
lname="Team Two",
gmid=987654321,
gmname="user2",
gsheet="https://example.com",
wallet=1000,
team_value=1000,
collection_value=1000,
season=1,
)
track = make_track()
EvolutionCardState.create(player=player, team=team1, track=track)
state2 = EvolutionCardState.create(player=player, team=team2, track=track)
assert state2.id is not None
# ── Integration: table creation ────────────────────────────────────────────
class TestTableCreation:
"""All four evolution tables are created in the test DB and are queryable."""
def test_evolution_track_table_exists(self):
assert EvolutionTrack.select().count() == 0
def test_evolution_card_state_table_exists(self):
assert EvolutionCardState.select().count() == 0
def test_evolution_tier_boost_table_exists(self):
assert EvolutionTierBoost.select().count() == 0
def test_evolution_cosmetic_table_exists(self):
assert EvolutionCosmetic.select().count() == 0
# ── Integration: FK enforcement ────────────────────────────────────────────
class TestFKEnforcement:
"""FK columns resolve to the correct related instances."""
def test_card_state_player_fk_resolves(self):
"""EvolutionCardState.player_id matches the Player we inserted."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track = make_track()
state = EvolutionCardState.create(player=player, team=team, track=track)
fetched = EvolutionCardState.get_by_id(state.id)
assert fetched.player_id == player.player_id
def test_card_state_team_fk_resolves(self):
"""EvolutionCardState.team_id matches the Team we inserted."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track = make_track()
state = EvolutionCardState.create(player=player, team=team, track=track)
fetched = EvolutionCardState.get_by_id(state.id)
assert fetched.team_id == team.id
def test_card_state_track_fk_resolves(self):
"""EvolutionCardState.track_id matches the EvolutionTrack we inserted."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track = make_track()
state = EvolutionCardState.create(player=player, team=team, track=track)
fetched = EvolutionCardState.get_by_id(state.id)
assert fetched.track_id == track.id
# ── Integration: model_to_dict on saved instances ──────────────────────────
class TestModelToDictOnSaved:
"""model_to_dict() works correctly on saved instances of all four models."""
def test_evolution_track_saved(self):
"""Saved EvolutionTrack round-trips through model_to_dict correctly."""
track = make_track()
data = model_to_dict(track, recurse=False)
assert data["name"] == "Batter"
assert data["card_type"] == "batter"
assert data["formula"] == "pa+tb*2"
assert data["t1_threshold"] == 37
def test_evolution_card_state_saved(self):
"""Saved EvolutionCardState round-trips through model_to_dict correctly."""
rarity = make_rarity()
cardset = make_cardset()
player = make_player(cardset, rarity)
team = make_team()
track = make_track()
state = EvolutionCardState.create(
player=player, team=team, track=track, current_value=42.5, current_tier=2
)
data = model_to_dict(state, recurse=False)
assert data["current_value"] == 42.5
assert data["current_tier"] == 2
assert data["fully_evolved"] is False