- Guard total_count with `if not csv` ternary to avoid unnecessary COUNT query on CSV export paths (10 files) - Consolidate rewards.py from 3 COUNT queries to 1 (used for both empty-check and response) - Clean up scout_claims.py double `if limit is not None` block - Normalize scout_opportunities.py from max(1,...) to max(0,...) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
194 lines
6.1 KiB
Python
194 lines
6.1 KiB
Python
from fastapi import APIRouter, Depends, HTTPException, Query, Response
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from typing import Optional, List
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import logging
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import pandas as pd
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import pydantic
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from ..db_engine import StratGame, model_to_dict, fn
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from ..dependencies import oauth2_scheme, valid_token
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router = APIRouter(prefix="/api/v2/games", tags=["games"])
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class GameModel(pydantic.BaseModel):
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season: int
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game_type: str
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away_team_id: int
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home_team_id: int
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week: int = 1
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away_score: int = 0
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home_score: int = 0
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away_team_value: int = None
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home_team_value: int = None
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away_team_ranking: int = None
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home_team_ranking: int = None
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ranked: bool = False
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short_game: bool = False
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forfeit: bool = False
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class GameList(pydantic.BaseModel):
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games: List[GameModel]
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@router.get("")
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async def get_games(
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season: list = Query(default=None),
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forfeit: Optional[bool] = None,
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away_team_id: list = Query(default=None),
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home_team_id: list = Query(default=None),
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team1_id: list = Query(default=None),
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team2_id: list = Query(default=None),
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game_type: list = Query(default=None),
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ranked: Optional[bool] = None,
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short_game: Optional[bool] = None,
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csv: Optional[bool] = False,
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short_output: bool = False,
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gauntlet_id: Optional[int] = None,
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limit: int = 100,
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):
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all_games = StratGame.select().order_by(StratGame.id)
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if season is not None:
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all_games = all_games.where(StratGame.season << season)
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if forfeit is not None:
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all_games = all_games.where(StratGame.forfeit == forfeit)
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if away_team_id is not None:
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all_games = all_games.where(StratGame.away_team_id << away_team_id)
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if home_team_id is not None:
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all_games = all_games.where(StratGame.home_team_id << home_team_id)
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if team1_id is not None:
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all_games = all_games.where(
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(StratGame.away_team_id << team1_id) | (StratGame.home_team_id << team1_id)
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)
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if team2_id is not None:
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all_games = all_games.where(
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(StratGame.away_team_id << team2_id) | (StratGame.home_team_id << team2_id)
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)
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if game_type is not None:
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g_list = [x.lower() for x in game_type]
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all_games = all_games.where(fn.Lower(StratGame.game_type) << g_list)
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if ranked is not None:
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all_games = all_games.where(StratGame.ranked == ranked)
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if short_game is not None:
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all_games = all_games.where(StratGame.short_game == short_game)
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if gauntlet_id is not None:
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all_games = all_games.where(
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StratGame.game_type.contains(f"gauntlet-{gauntlet_id}")
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)
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total_count = all_games.count() if not csv else 0
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all_games = all_games.limit(max(0, min(limit, 500)))
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if csv:
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return_vals = [model_to_dict(x) for x in all_games]
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for x in return_vals:
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x["away_abbrev"] = x["away_team"]["abbrev"]
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x["home_abbrev"] = x["home_team"]["abbrev"]
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del x["away_team"], x["home_team"]
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output = pd.DataFrame(return_vals)[
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[
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"id",
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"away_abbrev",
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"home_abbrev",
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"away_score",
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"home_score",
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"away_team_value",
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"home_team_value",
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"game_type",
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"season",
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"week",
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"short_game",
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"ranked",
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]
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]
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return Response(content=output.to_csv(index=False), media_type="text/csv")
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return_val = {
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"count": total_count,
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"games": [model_to_dict(x, recurse=not short_output) for x in all_games],
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}
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return return_val
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@router.get("/{game_id}")
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async def get_one_game(game_id: int):
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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raise HTTPException(status_code=404, detail=f"StratGame ID {game_id} not found")
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g_result = model_to_dict(this_game)
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return g_result
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@router.patch("/{game_id}")
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async def patch_game(
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game_id: int,
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game_type: Optional[str] = None,
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away_score: Optional[int] = None,
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home_score: Optional[int] = None,
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token: str = Depends(oauth2_scheme),
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):
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if not valid_token(token):
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logging.warning("patch_game - Bad Token: [REDACTED]")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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raise HTTPException(status_code=404, detail=f"StratGame ID {game_id} not found")
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if away_score is not None:
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this_game.away_score = away_score
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if home_score is not None:
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this_game.home_score = home_score
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if game_type is not None:
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this_game.game_type = game_type
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if this_game.save() == 1:
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g_result = model_to_dict(this_game)
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return g_result
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else:
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raise HTTPException(status_code=500, detail=f"Unable to patch game {game_id}")
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@router.post("")
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async def post_game(this_game: GameModel, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logging.warning("post_games - Bad Token: [REDACTED]")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame(**this_game.dict())
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saved = this_game.save()
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if saved == 1:
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return_val = model_to_dict(this_game)
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return return_val
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else:
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raise HTTPException(
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status_code=418,
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detail="Well slap my ass and call me a teapot; I could not save that game",
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)
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@router.delete("/{game_id}")
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async def delete_game(game_id: int, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logging.warning("delete_game - Bad Token: [REDACTED]")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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raise HTTPException(status_code=404, detail=f"StratGame ID {game_id} not found")
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count = this_game.delete_instance()
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if count == 1:
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return f"StratGame {game_id} has been deleted"
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else:
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raise HTTPException(
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status_code=500, detail=f"StratGame {game_id} could not be deleted"
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)
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