paper-dynasty-database/app/services/evolution_evaluator.py
Cal Corum 1b4eab9d99 refactor: replace incremental delta upserts with full recalculation in season stats
The previous approach accumulated per-game deltas into season stats rows,
which was fragile — partial processing corrupted stats, upsert bugs
compounded, and there was no self-healing mechanism.

Now update_season_stats() recomputes full season totals from all StratPlay
rows for each affected player whenever a game is processed. The result
replaces whatever was stored, eliminating double-counting and enabling
self-healing via force=True.

Also fixes:
- evolution_evaluator.py: broken PlayerSeasonStats import → queries
  BattingSeasonStats or PitchingSeasonStats based on card_type
- evolution_evaluator.py: r.k → r.strikeouts
- test_evolution_models.py, test_postgame_evolution.py: PlayerSeasonStats
  → BattingSeasonStats (model never existed)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-19 10:17:13 -05:00

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"""Evolution evaluator service (WP-08).
Force-recalculates a card's evolution state from career totals.
evaluate_card() is the main entry point:
1. Load career totals: SUM all player_season_stats rows for (player_id, team_id)
2. Determine track from card_state.track
3. Compute formula value (delegated to formula engine, WP-09)
4. Compare value to track thresholds to determine new_tier
5. Update card_state.current_value = computed value
6. Update card_state.current_tier = max(current_tier, new_tier) — no regression
7. Update card_state.fully_evolved = (new_tier >= 4)
8. Update card_state.last_evaluated_at = NOW()
Idempotent: calling multiple times with the same data produces the same result.
Depends on WP-05 (EvolutionCardState), WP-07 (PlayerSeasonStats), and WP-09
(formula engine). Models and formula functions are imported lazily so this
module can be imported before those PRs merge.
"""
from datetime import datetime
import logging
class _CareerTotals:
"""Aggregated career stats for a (player_id, team_id) pair.
Passed to the formula engine as a stats-duck-type object with the attributes
required by compute_value_for_track:
batter: pa, hits, doubles, triples, hr
sp/rp: outs, k
"""
__slots__ = ("pa", "hits", "doubles", "triples", "hr", "outs", "strikeouts")
def __init__(self, pa, hits, doubles, triples, hr, outs, strikeouts):
self.pa = pa
self.hits = hits
self.doubles = doubles
self.triples = triples
self.hr = hr
self.outs = outs
self.strikeouts = strikeouts
def evaluate_card(
player_id: int,
team_id: int,
_stats_model=None,
_state_model=None,
_compute_value_fn=None,
_tier_from_value_fn=None,
) -> dict:
"""Force-recalculate a card's evolution tier from career stats.
Sums all player_season_stats rows for (player_id, team_id) across all
seasons, then delegates formula computation and tier classification to the
formula engine. The result is written back to evolution_card_state and
returned as a dict.
current_tier never decreases (no regression):
card_state.current_tier = max(card_state.current_tier, new_tier)
Args:
player_id: Player primary key.
team_id: Team primary key.
_stats_model: Override for PlayerSeasonStats (used in tests to avoid
importing from db_engine before WP-07 merges).
_state_model: Override for EvolutionCardState (used in tests to avoid
importing from db_engine before WP-05 merges).
_compute_value_fn: Override for formula_engine.compute_value_for_track
(used in tests to avoid importing formula_engine before WP-09 merges).
_tier_from_value_fn: Override for formula_engine.tier_from_value
(used in tests).
Returns:
Dict with updated current_tier, current_value, fully_evolved,
last_evaluated_at (ISO-8601 string).
Raises:
ValueError: If no evolution_card_state row exists for (player_id, team_id).
"""
if _state_model is None:
from app.db_engine import EvolutionCardState as _state_model # noqa: PLC0415
if _compute_value_fn is None or _tier_from_value_fn is None:
from app.services.formula_engine import ( # noqa: PLC0415
compute_value_for_track,
tier_from_value,
)
if _compute_value_fn is None:
_compute_value_fn = compute_value_for_track
if _tier_from_value_fn is None:
_tier_from_value_fn = tier_from_value
# 1. Load card state
card_state = _state_model.get_or_none(
(_state_model.player_id == player_id) & (_state_model.team_id == team_id)
)
if card_state is None:
raise ValueError(
f"No evolution_card_state for player_id={player_id} team_id={team_id}"
)
# 2. Load career totals from the appropriate season stats table
if _stats_model is not None:
# Test override: use the injected stub model for all fields
rows = list(
_stats_model.select().where(
(_stats_model.player_id == player_id)
& (_stats_model.team_id == team_id)
)
)
totals = _CareerTotals(
pa=sum(r.pa for r in rows),
hits=sum(r.hits for r in rows),
doubles=sum(r.doubles for r in rows),
triples=sum(r.triples for r in rows),
hr=sum(r.hr for r in rows),
outs=sum(r.outs for r in rows),
strikeouts=sum(r.strikeouts for r in rows),
)
else:
from app.db_engine import (
BattingSeasonStats,
PitchingSeasonStats,
) # noqa: PLC0415
card_type = card_state.track.card_type
if card_type == "batter":
rows = list(
BattingSeasonStats.select().where(
(BattingSeasonStats.player == player_id)
& (BattingSeasonStats.team == team_id)
)
)
totals = _CareerTotals(
pa=sum(r.pa for r in rows),
hits=sum(r.hits for r in rows),
doubles=sum(r.doubles for r in rows),
triples=sum(r.triples for r in rows),
hr=sum(r.hr for r in rows),
outs=0,
strikeouts=sum(r.strikeouts for r in rows),
)
else:
rows = list(
PitchingSeasonStats.select().where(
(PitchingSeasonStats.player == player_id)
& (PitchingSeasonStats.team == team_id)
)
)
totals = _CareerTotals(
pa=0,
hits=0,
doubles=0,
triples=0,
hr=0,
outs=sum(r.outs for r in rows),
strikeouts=sum(r.strikeouts for r in rows),
)
# 3. Determine track
track = card_state.track
# 4. Compute formula value and new tier
value = _compute_value_fn(track.card_type, totals)
new_tier = _tier_from_value_fn(value, track)
# 58. Update card state (no tier regression)
now = datetime.utcnow()
card_state.current_value = value
card_state.current_tier = max(card_state.current_tier, new_tier)
card_state.fully_evolved = card_state.current_tier >= 4
card_state.last_evaluated_at = now
card_state.save()
logging.debug(
"evolution_eval: player=%s team=%s value=%.2f tier=%s fully_evolved=%s",
player_id,
team_id,
value,
card_state.current_tier,
card_state.fully_evolved,
)
return {
"player_id": player_id,
"team_id": team_id,
"current_value": card_state.current_value,
"current_tier": card_state.current_tier,
"fully_evolved": card_state.fully_evolved,
"last_evaluated_at": card_state.last_evaluated_at.isoformat(),
}