Commit Graph

2 Commits

Author SHA1 Message Date
Cal Corum
dc9269eeed fix: refractor card art post-merge fixes — cache bypass, template guards, dev server
- Skip PNG cache when ?tier= param is set to prevent serving stale T0 images
- Move {% if %} guard before diamond_colors dict in player_card.html
- Extract base #fullCard styles outside refractor conditional in tier_style.html
- Make run-local.sh DB host configurable, clean up Playwright check

Follow-up to PR #179

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-04 12:37:30 -05:00
Cal Corum
d92ab86aa7 fix: visual tuning from live preview — diamond position, borders, corners, header z-index
- Move diamond left to align bottom point with center column divider
- Keep all border widths uniform across tiers (remove T4 bold borders)
- Remove corner accents entirely (T4 differentiated by glow + prismatic)
- Fix T4 header z-index: don't override position on absolutely-positioned
  topright stat elements (stealing, running, bunting, hit & run)
- Add ?tier= query param for dev preview of tier styling on base cards
- Add run-local.sh for local API testing against dev database
- Add .env.local and .run-local.pid to .gitignore

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-04 11:20:05 -05:00