3646 lines
198 KiB
Python
3646 lines
198 KiB
Python
import copy
|
|
import math
|
|
import pathlib
|
|
import sys
|
|
import csv
|
|
import logging
|
|
import datetime
|
|
import asyncio
|
|
|
|
from db_calls import db_get
|
|
from creation_helpers import *
|
|
import calcs_pitcher as p
|
|
import calcs_batter as b
|
|
import calcs_defense as d
|
|
|
|
date = f'{datetime.datetime.now().year}-{datetime.datetime.now().month}-{datetime.datetime.now().day}'
|
|
log_level = logging.INFO
|
|
logging.basicConfig(
|
|
filename=f'logs/{date}.log',
|
|
format='%(asctime)s - card-creation - %(levelname)s - %(message)s',
|
|
level=log_level
|
|
)
|
|
|
|
|
|
"""
|
|
Data Links:
|
|
Baserunning: https://www.baseball-reference.com/leagues/majors/2022-baserunning-batting.shtml
|
|
Defense: https://www.baseball-reference.com/leagues/majors/2022-specialpos_p-fielding.shtml
|
|
All 9 positions plus OF
|
|
Pitcher Peripherals: https://www.baseball-reference.com/leagues/majors/2022-standard-pitching.shtml
|
|
Pitching & Batting: https://www.fangraphs.com/leaders/splits-leaderboards
|
|
"""
|
|
|
|
|
|
async def main(argv):
|
|
testing = False
|
|
cardset_name = input(f'What is the name of this Cardset? ')
|
|
c_query = await db_get('cardsets', params=[('name', cardset_name)])
|
|
|
|
if c_query['count'] == 0:
|
|
print(f'I do not see a cardset named {cardset_name}')
|
|
return
|
|
cardset = c_query['cardsets'][0]
|
|
|
|
now = datetime.datetime.now()
|
|
# output_path = pathlib.Path(f'card-output/{cardset.set_title} Cardset/')
|
|
input_path = f'data-input/{cardset.set_title} Cardset/'
|
|
|
|
game_count = 0
|
|
while (game_count <= 0) or (game_count > 162):
|
|
game_count = int(input(f'How many games out of 162 have been played? '))
|
|
season_pct = game_count / 162
|
|
print(f'season_pct: {season_pct}')
|
|
|
|
# Get stat csv
|
|
print(f'Your input files should be located in data-input/{cardset.set_title} Cardset/')
|
|
await asyncio.sleep(1)
|
|
|
|
lets_go = input(f'Should I run pitchers (y/n)? ')
|
|
if lets_go in YES:
|
|
existing_columns = CardColumns.delete().where(
|
|
CardColumns.id.endswith(f'-{cardset.id}') & CardColumns.p_ratings.is_null(False)
|
|
).execute()
|
|
existing_pitchers = PitcherRatings.delete().where(PitcherRatings.cardset == cardset).execute()
|
|
# ratings_guide = [[
|
|
# 'name', 'sba-id', 'hr-vL', 'bp-hr-vL', 'tr-vL', 'do***-vL', 'do**-vL', 'do-cf-vL', 'si**-vL', 'si*-vL',
|
|
# 'si-cf-vL', 'bp-si-vL', 'hbp-vL', 'bb-vL', 'so-vL', 'fo-b-cf-vL', 'fo-b-slap-vL', 'gb-a-vL', 'gb-c-vL',
|
|
# 'gb-x-p-vL', 'gb-x-c-vL', 'gb-x-1b-vL', 'gb-x-2b-vL', 'gb-x-3b-vL', 'gb-x-ss-vL', 'gb-x-lf-vL',
|
|
# 'gb-x-cf-vL', 'gb-x-rf-vL',
|
|
# 'hr-vR', 'bp-hr-vR', 'tr-vR', 'do***-vR', 'do**-vR', 'do-cf-vR', 'si**-vR', 'si*-vR',
|
|
# 'si-cf-vR', 'bp-si-vR', 'hbp-vR', 'bb-vR', 'so-vR', 'fo-b-cf-vR', 'fo-b-slap-vR', 'gb-a-vR', 'gb-c-vR',
|
|
# 'gb-x-p-vR', 'gb-x-c-vR', 'gb-x-1b-vR', 'gb-x-2b-vR', 'gb-x-3b-vR', 'gb-x-ss-vR', 'gb-x-lf-vR',
|
|
# 'gb-x-cf-vR', 'gb-x-rf-vR'
|
|
# ]]
|
|
# card_columns = [[
|
|
# 'name', 'sba_id', 'hand', 'vl_one_2d6', 'vl_one_results', 'vl_one_splits', 'vl_two_2d6', 'vl_two_results',
|
|
# 'vl_two_splits', 'vl_three_2d6', 'vl_three_results', 'vl_three_splits', 'vr_one_2d6', 'vr_one_results',
|
|
# 'vr_one_splits', 'vr_two_2d6', 'vr_two_results', 'vr_two_splits', 'vr_three_2d6', 'vr_three_results',
|
|
# 'vr_three_splits'
|
|
# ]]
|
|
# rg_headers = ['name', 'hand', 'hr', 'bp-hr', 'tr', 'do***', 'do**', 'do-cf', 'si**', 'si*', 'si-cf', 'bp-si',
|
|
# 'hbp', 'bb', 'so', 'fo-cf', 'fo-slap', 'gb-a', 'gb-c', 'gb-x-p', 'gb-x-c', 'gb-x-1b', 'gb-x-2b',
|
|
# 'gb-x-3b', 'gb-x-ss', 'gb-x-lf', 'gb-x-cf', 'gb-x-rf']
|
|
|
|
"""
|
|
Process pitcher stats into raw chances
|
|
"""
|
|
count_pitchers = 0
|
|
with open(f'{input_path}pitcher-stats.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
|
|
for row in reader:
|
|
try:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.fg_id == int(row[0]))
|
|
if testing:
|
|
print(f'player fg_id: {int(row[0])} / player: {player}')
|
|
# Standard limits
|
|
# if player is not None and (('Promo' in cardset.set_title) or (int(row[5]) >= 30 and int(row[38]) >= 45)):
|
|
if player is not None:
|
|
chance_data_vl = {
|
|
'id': f'{player.sba_id}-vL-{cardset.id}',
|
|
'player_id': player.sba_id,
|
|
'cardset_id': cardset.id,
|
|
'vs_hand': 'vL',
|
|
'is_prep': True,
|
|
'homerun': 0,
|
|
'bp_homerun': 0,
|
|
'triple': 0,
|
|
'double_three': 0,
|
|
'double_two': 0,
|
|
'double_cf': 0,
|
|
'single_two': 0,
|
|
'single_one': 0,
|
|
'single_center': 0,
|
|
'bp_single': 0,
|
|
'hbp': 0,
|
|
'walk': 0,
|
|
'strikeout': 0,
|
|
'fo_slap': 0,
|
|
'fo_center': 0,
|
|
'groundout_a': 0,
|
|
'groundout_b': 0,
|
|
'xcheck_p': 0,
|
|
'xcheck_c': 0,
|
|
'xcheck_1b': 0,
|
|
'xcheck_2b': 0,
|
|
'xcheck_3b': 0,
|
|
'xcheck_ss': 0,
|
|
'xcheck_lf': 0,
|
|
'xcheck_cf': 0,
|
|
'xcheck_rf': 0,
|
|
}
|
|
chance_data_vr = {
|
|
'id': f'{player.sba_id}-vR-{cardset.id}',
|
|
'player_id': player.sba_id,
|
|
'cardset_id': cardset.id,
|
|
'vs_hand': 'vR',
|
|
'is_prep': True,
|
|
'homerun': 0,
|
|
'bp_homerun': 0,
|
|
'triple': 0,
|
|
'double_three': 0,
|
|
'double_two': 0,
|
|
'double_cf': 0,
|
|
'single_two': 0,
|
|
'single_one': 0,
|
|
'single_center': 0,
|
|
'bp_single': 0,
|
|
'hbp': 0,
|
|
'walk': 0,
|
|
'strikeout': 0,
|
|
'fo_slap': 0,
|
|
'fo_center': 0,
|
|
'groundout_a': 0,
|
|
'groundout_b': 0,
|
|
'xcheck_p': 0,
|
|
'xcheck_c': 0,
|
|
'xcheck_1b': 0,
|
|
'xcheck_2b': 0,
|
|
'xcheck_3b': 0,
|
|
'xcheck_ss': 0,
|
|
'xcheck_lf': 0,
|
|
'xcheck_cf': 0,
|
|
'xcheck_rf': 0,
|
|
}
|
|
|
|
# Get total num hits v both
|
|
total_hit_mod = 5 # originally 9 to account for x-hits
|
|
raw_hits_vl = mround(float(row[17]) * 108)
|
|
raw_hits_vr = mround(float(row[50]) * 108)
|
|
hits_vl = max(raw_hits_vl - total_hit_mod, 5)
|
|
hits_vr = max(raw_hits_vr - total_hit_mod, 5)
|
|
soft_rate_vl = p.soft_rate(float(row[34]))
|
|
soft_rate_vr = p.soft_rate(float(row[67]))
|
|
med_rate_vl = p.med_rate(float(row[35]))
|
|
med_rate_vr = p.med_rate(float(row[68]))
|
|
hard_rate_vl = p.hard_rate(float(row[36]))
|
|
hard_rate_vr = p.hard_rate(float(row[69]))
|
|
|
|
# Get Singles
|
|
tot_singles_vl, tot_singles_vr = p.all_singles(row, hits_vl, hits_vr)
|
|
total_xbh_vl = mround(hits_vl - tot_singles_vl)
|
|
total_xbh_vr = mround(hits_vr - tot_singles_vr)
|
|
|
|
# BPSI
|
|
bpsi_vl, bpsi_vr = p.bp_singles(tot_singles_vl, tot_singles_vr)
|
|
chance_data_vl['bp_single'] = bpsi_vl
|
|
chance_data_vr['bp_single'] = bpsi_vr
|
|
tot_singles_vl = mround(tot_singles_vl - bpsi_vl)
|
|
tot_singles_vr = mround(tot_singles_vr - bpsi_vr)
|
|
|
|
# SI**
|
|
si2_vl, si2_vr = p.wh_singles(tot_singles_vl, tot_singles_vr, hard_rate_vl, hard_rate_vr)
|
|
chance_data_vl['single_two'] = si2_vl
|
|
chance_data_vr['single_two'] = si2_vr
|
|
tot_singles_vl = mround(tot_singles_vl - si2_vl)
|
|
tot_singles_vr = mround(tot_singles_vr - si2_vr)
|
|
|
|
# SI*
|
|
si1_vl, si1_vr = p.one_singles(tot_singles_vl, tot_singles_vr, soft_rate_vl, soft_rate_vr)
|
|
chance_data_vl['single_one'] = si1_vl
|
|
chance_data_vr['single_one'] = si1_vr
|
|
tot_singles_vl = mround(tot_singles_vl - si1_vl)
|
|
tot_singles_vr = mround(tot_singles_vr - si1_vr)
|
|
|
|
# SI(cf)
|
|
chance_data_vl['single_center'] = tot_singles_vl
|
|
chance_data_vr['single_center'] = tot_singles_vr
|
|
|
|
# Home Runs
|
|
hr_rate_vl = p.hr_per_fb_rate(float(row[28]))
|
|
hr_rate_vr = p.hr_per_fb_rate(float(row[61]))
|
|
try:
|
|
hr_vl = mround(hits_vl * (float(row[12]) / float(row[7])))
|
|
except ZeroDivisionError:
|
|
hr_vl = 0
|
|
try:
|
|
hr_vr = mround(hits_vr * (float(row[45]) / float(row[40])))
|
|
except ZeroDivisionError:
|
|
hr_vr = 0
|
|
|
|
bphr_vl, bphr_vr = p.bp_homerun(hr_vl, hr_vr, hr_rate_vl, hr_rate_vr)
|
|
chance_data_vl['bp_homerun'] = bphr_vl
|
|
chance_data_vr['bp_homerun'] = bphr_vr
|
|
chance_data_vl['homerun'] = mround(hr_vl - bphr_vl)
|
|
chance_data_vr['homerun'] = mround(hr_vr - bphr_vr)
|
|
|
|
total_xbh_vl = mround(total_xbh_vl - hr_vl)
|
|
total_xbh_vr = mround(total_xbh_vr - hr_vr)
|
|
|
|
non_hrs_vl = float(row[8]) + float(row[9])
|
|
non_hrs_vr = float(row[41]) + float(row[42])
|
|
triple_per_23b_vl = (float(row[9]) / non_hrs_vl) if non_hrs_vl > 0 else 0
|
|
triple_per_23b_br = (float(row[42]) / non_hrs_vr) if non_hrs_vr > 0 else 0
|
|
|
|
tr_vl, tr_vr = p.triples(total_xbh_vl, total_xbh_vr, triple_per_23b_vl, triple_per_23b_br)
|
|
chance_data_vl['triple'] = tr_vl
|
|
chance_data_vr['triple'] = tr_vr
|
|
|
|
doubles_vl = mround(total_xbh_vl - tr_vl)
|
|
doubles_vr = mround(total_xbh_vr - tr_vr)
|
|
|
|
ts_doubles_vl, ts_doubles_vr = p.two_doubles(doubles_vl, doubles_vr, soft_rate_vl, soft_rate_vr)
|
|
chance_data_vl['double_two'] = ts_doubles_vl
|
|
chance_data_vr['double_two'] = ts_doubles_vr
|
|
chance_data_vl['double_cf'] = mround(doubles_vl - ts_doubles_vl)
|
|
chance_data_vr['double_cf'] = mround(doubles_vr - ts_doubles_vr)
|
|
|
|
if testing:
|
|
print(f'vl hits: {hits_vl} / vr hits: {hits_vr}')
|
|
print(f'xbh vl: {total_xbh_vl}\nxbh vr: {total_xbh_vr}')
|
|
print(f'final hits vl: {p.total_chances(chance_data_vl)} / '
|
|
f'final hits vr: {p.total_chances(chance_data_vr)}')
|
|
|
|
other_ob_vl = mround((float(row[18]) - float(row[17])) * 108)
|
|
other_ob_vr = mround((float(row[51]) - float(row[50])) * 108)
|
|
hbp_per_walk_vl = p.hbp_rate(float(row[15]), float(row[13]))
|
|
hbp_per_walk_vr = p.hbp_rate(float(row[48]), float(row[46]))
|
|
|
|
chance_data_vl['hbp'] = p.hbps(other_ob_vl, hbp_per_walk_vl)
|
|
chance_data_vr['hbp'] = p.hbps(other_ob_vr, hbp_per_walk_vr)
|
|
chance_data_vl['walk'] = mround(other_ob_vl - chance_data_vl['hbp'])
|
|
chance_data_vr['walk'] = mround(other_ob_vr - chance_data_vr['hbp'])
|
|
|
|
if testing:
|
|
print(f'ob vl: {p.total_chances(chance_data_vl)}\nob vr: {p.total_chances(chance_data_vr)}')
|
|
|
|
chance_data_vl['xcheck_p'] = p.xchecks('p')
|
|
chance_data_vl['xcheck_c'] = p.xchecks('c')
|
|
chance_data_vl['xcheck_1b'] = p.xchecks('1b')
|
|
chance_data_vl['xcheck_2b'] = p.xchecks('2b')
|
|
chance_data_vl['xcheck_3b'] = p.xchecks('3b')
|
|
chance_data_vl['xcheck_ss'] = p.xchecks('ss')
|
|
chance_data_vl['xcheck_lf'] = p.xchecks('lf')
|
|
chance_data_vl['xcheck_cf'] = p.xchecks('cf')
|
|
chance_data_vl['xcheck_rf'] = p.xchecks('rf')
|
|
chance_data_vr['xcheck_p'] = p.xchecks('p')
|
|
chance_data_vr['xcheck_c'] = p.xchecks('c')
|
|
chance_data_vr['xcheck_1b'] = p.xchecks('1b')
|
|
chance_data_vr['xcheck_2b'] = p.xchecks('2b')
|
|
chance_data_vr['xcheck_3b'] = p.xchecks('3b')
|
|
chance_data_vr['xcheck_ss'] = p.xchecks('ss')
|
|
chance_data_vr['xcheck_lf'] = p.xchecks('lf')
|
|
chance_data_vr['xcheck_cf'] = p.xchecks('cf')
|
|
chance_data_vr['xcheck_rf'] = p.xchecks('rf')
|
|
|
|
all_outs_vl = mround(108 - p.total_chances(chance_data_vl))
|
|
all_outs_vr = mround(108 - p.total_chances(chance_data_vr))
|
|
|
|
if testing:
|
|
print(f'total vl: {p.total_chances(chance_data_vl)}\ntotal vr: {p.total_chances(chance_data_vr)}\n'
|
|
f'outs vl: {all_outs_vl}\nouts vr: {all_outs_vr}')
|
|
|
|
so_pct_vl = float(row[16]) / (
|
|
float(row[5]) - float(row[7]) - float(row[13]) - float(row[14]) - float(row[15])
|
|
)
|
|
so_pct_vr = float(row[49]) / (
|
|
float(row[38]) - float(row[40]) - float(row[46]) - float(row[47]) - float(row[48])
|
|
)
|
|
|
|
# so_vl = mround(all_outs_vl * so_pct_vl * 1.2)
|
|
# so_vr = mround(all_outs_vr * so_pct_vr * 1.2)
|
|
so_vl = mround(all_outs_vl * so_pct_vl)
|
|
so_vr = mround(all_outs_vr * so_pct_vr)
|
|
chance_data_vl['strikeout'] = so_vl
|
|
chance_data_vr['strikeout'] = so_vr
|
|
|
|
rem_outs_vl = mround(all_outs_vl - so_vl)
|
|
rem_outs_vr = mround(all_outs_vr - so_vr)
|
|
|
|
fly_pct_vl = float(row[26]) / (float(row[26]) + float(row[25]))
|
|
fly_pct_vr = float(row[59]) / (float(row[59]) + float(row[58]))
|
|
all_fly_vl = mround(rem_outs_vl * fly_pct_vl)
|
|
all_fly_vr = mround(rem_outs_vr * fly_pct_vr)
|
|
opp_fly_vl = float(row[33]) / (float(row[33]) + float(row[32]))
|
|
opp_fly_vr = float(row[66]) / (float(row[66]) + float(row[65]))
|
|
|
|
chance_data_vl['fo_slap'] = p.oppo_fly(all_fly_vl, opp_fly_vl)
|
|
chance_data_vr['fo_slap'] = p.oppo_fly(all_fly_vr, opp_fly_vr)
|
|
chance_data_vl['fo_center'] = mround(all_fly_vl - chance_data_vl['fo_slap'])
|
|
chance_data_vr['fo_center'] = mround(all_fly_vr - chance_data_vr['fo_slap'])
|
|
|
|
go_vl = mround(rem_outs_vl - all_fly_vl)
|
|
go_vr = mround(rem_outs_vr - all_fly_vr)
|
|
chance_data_vl['groundout_a'] = p.groundball_a(go_vl, float(row[35]))
|
|
chance_data_vr['groundout_a'] = p.groundball_a(go_vr, float(row[68]))
|
|
chance_data_vl['groundout_b'] = mround(go_vl - chance_data_vl['groundout_a'])
|
|
chance_data_vr['groundout_b'] = mround(go_vr - chance_data_vr['groundout_a'])
|
|
|
|
if testing:
|
|
print(f'total vl: {p.total_chances(chance_data_vl)}\ntotal vr: {p.total_chances(chance_data_vr)}')
|
|
print(f'{row[2]}\nvl: {chance_data_vl}\nvr: {chance_data_vr}')
|
|
|
|
this_line = PitcherRatings.create(**chance_data_vl)
|
|
this_line.save()
|
|
this_line = PitcherRatings.create(**chance_data_vr)
|
|
this_line.save()
|
|
|
|
"""
|
|
Process pitcher chances into card output and ratings guide
|
|
"""
|
|
|
|
bat_hand = player.hand
|
|
tba = {
|
|
'vL': {
|
|
'bp-si': {
|
|
'value': chance_data_vl['bp_single'],
|
|
'string': '▼BP-SI',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si-cf': {
|
|
'value': chance_data_vl['single_center'],
|
|
'string': 'SINGLE (cf)',
|
|
'sm-string': 'SI (cf)',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si*': {
|
|
'value': chance_data_vl['single_one'],
|
|
'string': 'SINGLE*',
|
|
'sm-string': 'SI*',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si**': {
|
|
'value': chance_data_vl['single_two'],
|
|
'string': 'SINGLE**',
|
|
'sm-string': 'SI**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bp-hr': {
|
|
'value': chance_data_vl['bp_homerun'],
|
|
'string': '◆BP-HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hr': {
|
|
'value': chance_data_vl['homerun'],
|
|
'string': 'HOMERUN',
|
|
'sm-string': 'HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'tr': {
|
|
'value': chance_data_vl['triple'],
|
|
'string': 'TRIPLE',
|
|
'sm-string': 'TR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do**': {
|
|
'value': chance_data_vl['double_two'],
|
|
'string': 'DOUBLE**',
|
|
'sm-string': 'DO**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do***': {
|
|
'value': chance_data_vl['double_three'],
|
|
'string': 'DOUBLE***',
|
|
'sm-string': 'DO***',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do-cf': {
|
|
'value': chance_data_vl['double_cf'],
|
|
'string': f'DOUBLE (cf)',
|
|
'sm-string': f'DO (cf)',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hbp': {
|
|
'value': chance_data_vl['hbp'],
|
|
'string': 'HBP',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bb': {
|
|
'value': chance_data_vl['walk'],
|
|
'string': 'WALK',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'so': {
|
|
'value': chance_data_vl['strikeout'],
|
|
'string': 'strikeout',
|
|
# 'sm-string': 'so',
|
|
'bold': False,
|
|
'actual': 0,
|
|
},
|
|
'fo-slap': {
|
|
'value': chance_data_vl['fo_slap'],
|
|
'string': f'fly (lf) B',
|
|
'sm-string': f'fly (lf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-cf': {
|
|
'value': chance_data_vl['fo_center'],
|
|
'string': f'fly (cf) B',
|
|
'sm-string': f'fly (cf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-a': {
|
|
'value': chance_data_vl['groundout_a'],
|
|
'string': f'gb (2b) A',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-c': {
|
|
'value': chance_data_vl['groundout_b'],
|
|
'string': f'gb (3b) C',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-p': {
|
|
'value': chance_data_vl['xcheck_p'],
|
|
'string': 'GB (p) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-c': {
|
|
'value': chance_data_vl['xcheck_c'],
|
|
'string': 'CATCH-X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-1b': {
|
|
'value': chance_data_vl['xcheck_1b'],
|
|
'string': 'GB (1b) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-2b': {
|
|
'value': chance_data_vl['xcheck_2b'],
|
|
'string': 'GB (2b) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-3b': {
|
|
'value': chance_data_vl['xcheck_3b'],
|
|
'string': 'GB (3b) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-ss': {
|
|
'value': chance_data_vl['xcheck_ss'],
|
|
'string': 'GB (ss) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-lf': {
|
|
'value': chance_data_vl['xcheck_lf'],
|
|
'string': 'FLY (lf) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-cf': {
|
|
'value': chance_data_vl['xcheck_cf'],
|
|
'string': 'FLY (cf) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-rf': {
|
|
'value': chance_data_vl['xcheck_rf'],
|
|
'string': 'FLY (rf) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fatigue': 0
|
|
},
|
|
'vR': {
|
|
'bp-si': {
|
|
'value': chance_data_vr['bp_single'],
|
|
'string': '▼BP-SI',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si-cf': {
|
|
'value': chance_data_vr['single_center'],
|
|
'string': 'SINGLE (cf)',
|
|
'sm-string': 'SI (cf)',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si*': {
|
|
'value': chance_data_vr['single_one'],
|
|
'string': 'SINGLE*',
|
|
'sm-string': 'SI*',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si**': {
|
|
'value': chance_data_vr['single_two'],
|
|
'string': 'SINGLE**',
|
|
'sm-string': 'SI**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bp-hr': {
|
|
'value': chance_data_vr['bp_homerun'],
|
|
'string': '◆BP-HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hr': {
|
|
'value': chance_data_vr['homerun'],
|
|
'string': 'HOMERUN',
|
|
'sm-string': 'HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'tr': {
|
|
'value': chance_data_vr['triple'],
|
|
'string': 'TRIPLE',
|
|
'sm-string': 'TR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do**': {
|
|
'value': chance_data_vr['double_two'],
|
|
'string': 'DOUBLE**',
|
|
'sm-string': 'DO**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do***': {
|
|
'value': chance_data_vr['double_three'],
|
|
'string': 'DOUBLE***',
|
|
'sm-string': 'DO***',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do-cf': {
|
|
'value': chance_data_vr['double_cf'],
|
|
'string': f'DOUBLE (cf)',
|
|
'sm-string': f'DO (cf)',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hbp': {
|
|
'value': chance_data_vr['hbp'],
|
|
'string': 'HBP',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bb': {
|
|
'value': chance_data_vr['walk'],
|
|
'string': 'WALK',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'so': {
|
|
'value': chance_data_vr['strikeout'],
|
|
'string': 'strikeout',
|
|
# 'sm-string': 'so',
|
|
'bold': False,
|
|
'actual': 0,
|
|
},
|
|
'fo-slap': {
|
|
'value': chance_data_vr['fo_slap'],
|
|
'string': f'fly (rf) B',
|
|
'sm-string': f'fly (rf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-cf': {
|
|
'value': chance_data_vr['fo_center'],
|
|
'string': f'fly (cf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-a': {
|
|
'value': chance_data_vr['groundout_a'],
|
|
'string': f'gb (ss) A',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-c': {
|
|
'value': chance_data_vr['groundout_b'],
|
|
'string': f'gb (1b) C',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-p': {
|
|
'value': chance_data_vr['xcheck_p'],
|
|
'string': 'GB (p) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-c': {
|
|
'value': chance_data_vr['xcheck_c'],
|
|
'string': 'CATCH-X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-1b': {
|
|
'value': chance_data_vr['xcheck_1b'],
|
|
'string': 'GB (1b) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-2b': {
|
|
'value': chance_data_vr['xcheck_2b'],
|
|
'string': 'GB (2b) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-3b': {
|
|
'value': chance_data_vr['xcheck_3b'],
|
|
'string': 'GB (3b) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-ss': {
|
|
'value': chance_data_vr['xcheck_ss'],
|
|
'string': 'GB (ss) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-lf': {
|
|
'value': chance_data_vr['xcheck_lf'],
|
|
'string': 'FLY (lf) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-cf': {
|
|
'value': chance_data_vr['xcheck_cf'],
|
|
'string': 'FLY (cf) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-x-rf': {
|
|
'value': chance_data_vr['xcheck_rf'],
|
|
'string': 'FLY (rf) X',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fatigue': 0
|
|
}
|
|
}
|
|
results = copy.deepcopy(BLANK_RESULTS)
|
|
|
|
def column_output():
|
|
card_output = {}
|
|
|
|
for hand in ['vL', 'vR']:
|
|
for col in ['1', '2', '3']:
|
|
card_output[f'{hand.lower()}_{get_col(col)}_2d6'] = ''
|
|
card_output[f'{hand.lower()}_{get_col(col)}_results'] = ''
|
|
card_output[f'{hand.lower()}_{get_col(col)}_splits'] = ''
|
|
|
|
for hand in ['vL', 'vR']:
|
|
for col in ['1', '2', '3']:
|
|
int_results = {}
|
|
for x in results[hand][col]:
|
|
try:
|
|
int_results[int(x)] = results[hand][col][x]
|
|
except ValueError as e:
|
|
if testing:
|
|
print(f'skipping {x} in column_output')
|
|
|
|
if testing: print(f'{int_results}')
|
|
|
|
sorted_results = {
|
|
row_num: int_results[row_num] for row_num in sorted(int_results.keys())
|
|
}
|
|
for line in sorted_results:
|
|
if testing: print(f'\nsorted_results: {sorted_results}\nline: {line}')
|
|
if sorted_results[line]["result"]:
|
|
card_output[f'{hand.lower()}_{get_col(col)}_2d6'] += \
|
|
f'{results[hand][col][str(line)]["2d6"]}\n'
|
|
card_output[f'{hand.lower()}_{get_col(col)}_results'] += \
|
|
f'{results[hand][col][str(line)]["result"]}\n'
|
|
card_output[f'{hand.lower()}_{get_col(col)}_splits'] += \
|
|
f'{results[hand][col][str(line)]["splits"]}\n'
|
|
|
|
return card_output
|
|
|
|
def add_full_result(vs_hand, tba_data, is_good, chances, plus_fatigue=False):
|
|
all_cols = []
|
|
good_col = player.offense_col
|
|
if is_good:
|
|
if good_col == 1:
|
|
second = random.choice([2, 3])
|
|
all_cols = [1, second, 3 if second == 2 else 2]
|
|
elif good_col == 2:
|
|
second = random.choice([1, 3])
|
|
all_cols = [2, second, 3 if second == 1 else 1]
|
|
elif good_col == 3:
|
|
second = random.choice([1, 2])
|
|
all_cols = [3, second, 1 if second == 1 else 2]
|
|
else:
|
|
if good_col == 1:
|
|
f_col = random.choice([2, 3])
|
|
all_cols = [f_col, 3 if f_col == 2 else 2, 1]
|
|
elif good_col == 2:
|
|
f_col = random.choice([1, 3])
|
|
all_cols = [f_col, 3 if f_col == 1 else 1, 2]
|
|
elif good_col == 3:
|
|
f_col = random.choice([1, 2])
|
|
all_cols = [f_col, 1 if f_col == 1 else 2, 3]
|
|
|
|
if chances == 6:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['7']['result']:
|
|
results[vs_hand][f'{column}']['7'] = result_data(tba_data, 7, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['6']['result'] and not \
|
|
results[vs_hand][f'{column}']['2']['result']:
|
|
results[vs_hand][f'{column}']['6'] = result_data(tba_data, 6, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['8']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['8'] = result_data(tba_data, 8, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['6']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['6'] = result_data(tba_data, 6, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['8']['result'] and not \
|
|
results[vs_hand][f'{column}']['2']['result']:
|
|
results[vs_hand][f'{column}']['8'] = result_data(tba_data, 8, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
return chances
|
|
|
|
# No matches
|
|
return 0
|
|
|
|
elif chances == 5:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['6']['result']:
|
|
results[vs_hand][f'{column}']['6'] = result_data(tba_data, 6, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['8']['result']:
|
|
results[vs_hand][f'{column}']['8'] = result_data(tba_data, 8, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['3']['result'] and not \
|
|
results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['3']['result'] and not \
|
|
results[vs_hand][f'{column}']['10']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['4']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10,
|
|
fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
|
|
# No matches
|
|
return 0
|
|
|
|
elif chances == 4:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['5']['result']:
|
|
results[vs_hand][f'{column}']['5'] = result_data(tba_data, 5, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['9']['result']:
|
|
results[vs_hand][f'{column}']['9'] = result_data(tba_data, 9, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['3']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10,
|
|
fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['10']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result'] and not \
|
|
results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10,
|
|
fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4, fatigue=plus_fatigue)
|
|
return chances
|
|
|
|
return 0
|
|
|
|
elif chances == 3:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['3']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['12']['result'] and not \
|
|
results[vs_hand][f'{column}']['3']['result']:
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['12']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
|
|
return 0
|
|
|
|
elif chances == 2:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['3']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
|
|
return 0
|
|
|
|
elif chances == 1:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['2']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2, fatigue=plus_fatigue)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12,
|
|
fatigue=plus_fatigue)
|
|
return chances
|
|
return 0
|
|
|
|
def add_split_result(vs_hand, tba_data_top, tba_data_bottom, chances_top, is_good=None):
|
|
all_cols = []
|
|
good_col = player.offense_col
|
|
|
|
if is_good is None:
|
|
if good_col == 1:
|
|
f_col = random.choice([2, 3])
|
|
all_cols = [f_col, 1, 3 if f_col == 2 else 2]
|
|
elif good_col == 2:
|
|
f_col = random.choice([1, 3])
|
|
all_cols = [f_col, 2, 3 if f_col == 1 else 1]
|
|
elif good_col == 3:
|
|
f_col = random.choice([1, 2])
|
|
all_cols = [f_col, 3, 1 if f_col == 1 else 2]
|
|
|
|
elif is_good:
|
|
if good_col == 1:
|
|
second = random.choice([2, 3])
|
|
all_cols = [1, second, 3 if second == 2 else 2]
|
|
elif good_col == 2:
|
|
second = random.choice([1, 3])
|
|
all_cols = [2, second, 3 if second == 1 else 1]
|
|
elif good_col == 3:
|
|
second = random.choice([1, 2])
|
|
all_cols = [3, second, 1 if second == 1 else 2]
|
|
|
|
else:
|
|
if good_col == 1:
|
|
f_col = random.choice([2, 3])
|
|
all_cols = [f_col, 3 if f_col == 2 else 2, 1]
|
|
elif good_col == 2:
|
|
f_col = random.choice([1, 3])
|
|
all_cols = [f_col, 3 if f_col == 1 else 1, 2]
|
|
elif good_col == 3:
|
|
f_col = random.choice([1, 2])
|
|
all_cols = [f_col, 1 if f_col == 1 else 2, 3]
|
|
|
|
legal_2d6 = legal_splits(chances_top)
|
|
for column in all_cols:
|
|
if results[vs_hand][f'{column}']['splits'] < 3:
|
|
for y in legal_2d6:
|
|
if tba_data_bottom['value'] >= y['bad_chances'] and not \
|
|
results[vs_hand][f'{column}'][f'{y["2d6"]}']['result']:
|
|
results[vs_hand][f'{column}'][f'{y["2d6"]}'] = \
|
|
result_data(tba_data_top, y["2d6"], tba_data_bottom, y["incs"])
|
|
results[vs_hand][f'{column}']['splits'] += 1
|
|
return y['bad_chances']
|
|
|
|
if testing: print(f'Legal 2d6: {legal_2d6}')
|
|
if testing: print(f'Could not find a legal spot for:\n{tba_data_top}\n{tba_data_bottom}')
|
|
return None
|
|
|
|
def assign_chances(
|
|
res_key: str, vs_hand: str, remainder_keys: list[str], allow_retry: bool, rollover_key: str,
|
|
is_good: bool, force_whole: bool = False):
|
|
retries = 0 if allow_retry else 1
|
|
|
|
if testing: print(f'starting {res_key}: {tba[vs_hand][res_key]["value"]}')
|
|
# If not even int, add_split_result with less than half of total chances
|
|
total_chances = mround(tba[vs_hand][res_key]['value'])
|
|
# chance_remainder = mround(total_chances - math.floor(total_chances))
|
|
|
|
# If total chance is a whole number, do easy assignments first
|
|
if int(total_chances) - total_chances == 0 or force_whole or tba[vs_hand][res_key]['value'] > 2:
|
|
if testing: print(f'{tba[vs_hand][res_key]["value"]} {res_key}s being placed')
|
|
if (res_key == 'so' or res_key == 'gb-a' or res_key == 'gb-c' or 'fo' in res_key) and \
|
|
tba[vs_hand]['fatigue'] < 10:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
min(math.floor(tba[vs_hand][res_key]['value']),
|
|
min(6, 10 - tba[vs_hand]['fatigue'])),
|
|
plus_fatigue=True
|
|
)
|
|
tba[vs_hand]['fatigue'] += num_added if num_added else 0
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 9.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good, 6)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 7.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good, 5)
|
|
|
|
elif res_key == 'bp-si' and tba[vs_hand]['bp-si']['value'] > 4.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good,
|
|
random.randint(3, 5))
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 5.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good, 4)
|
|
|
|
else:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
int(tba[vs_hand][res_key]['value'])
|
|
)
|
|
if not num_added and int(tba[vs_hand][res_key]['value']) > 1:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
int(tba[vs_hand][res_key]['value'] - 1)
|
|
)
|
|
if not num_added and int(tba[vs_hand][res_key]['value']) > 2:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
int(tba[vs_hand][res_key]['value'] - 2)
|
|
)
|
|
if not num_added and int(tba[vs_hand][res_key]['value']) > 3:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
int(tba[vs_hand][res_key]['value'] - 3)
|
|
)
|
|
if not num_added and int(tba[vs_hand][res_key]['value']) > 4:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
int(tba[vs_hand][res_key]['value'] - 4)
|
|
)
|
|
|
|
if num_added:
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - num_added)
|
|
tba[vs_hand][res_key]['actual'] = mround(tba[vs_hand][res_key]['actual'] + num_added)
|
|
return
|
|
|
|
elif retries == 0:
|
|
if testing: print(f'retry # {retries} for {res_key} for {player.name} {vs_hand}')
|
|
return
|
|
|
|
else:
|
|
if tba[vs_hand][rollover_key]['value'] >= 1:
|
|
t_value = 1
|
|
else:
|
|
t_value = .05
|
|
if testing: print(f'Transferring {t_value} {res_key} to {rollover_key}')
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + t_value)
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - t_value)
|
|
return
|
|
|
|
# Else start dicing up the chances
|
|
else:
|
|
# if retries == 0 and total_chances > 3:
|
|
# chance_remainder = mround(
|
|
# math.ceil(total_chances / 2) - (total_chances - math.floor(total_chances))
|
|
# )
|
|
# else:
|
|
# chance_remainder = mround(total_chances - math.floor(total_chances))
|
|
|
|
chance_remainder = mround(total_chances - math.floor(total_chances))
|
|
if testing: print(f'chance_remainder: {chance_remainder}')
|
|
|
|
# if mround(chance_remainder) != 0 and mround(chance_remainder) > .5:
|
|
# TO ROLL BACK, UNDO ABOVE COMMEND AND TAB ALL BELOW CODE IN ONCE
|
|
top_chances = None
|
|
bottom_key = None
|
|
bottom_result = None
|
|
|
|
"""
|
|
If this result cannot take any splits (but has extra results pass the remainder to the rollover and
|
|
come back to assign_chances with a whole number
|
|
"""
|
|
if len(remainder_keys) == 0:
|
|
# print(f'in the remainder_keys check for {res_key} / rounding down from '
|
|
# f'{tba[vs_hand][res_key]["value"]} to '
|
|
# f'{mround(math.floor(tba[vs_hand][res_key]["value"]))}')
|
|
tba[vs_hand][res_key]['value'] = mround(math.floor(tba[vs_hand][res_key]['value']))
|
|
# print(f'confirming end val: {tba[vs_hand][res_key]["value"]}')
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + chance_remainder
|
|
)
|
|
return
|
|
|
|
for rem_key in remainder_keys:
|
|
if mround(tba[vs_hand][rem_key]['value']) >= mround(1 - chance_remainder):
|
|
bottom_key = rem_key
|
|
bottom_result = tba[vs_hand][rem_key]
|
|
break
|
|
|
|
if not bottom_key:
|
|
if tba[vs_hand][rollover_key]['value'] > 1:
|
|
t_value = 1
|
|
else:
|
|
t_value = .05
|
|
if testing: print(f'Transferring {t_value} {res_key} to {rollover_key}')
|
|
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - t_value)
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + t_value
|
|
)
|
|
return
|
|
# raise ValueError(
|
|
# f'Could not find a second result for a {res_key} split for {player.name} {vHand}')
|
|
|
|
bottom_chances = None
|
|
if tba[vs_hand][res_key]['value'] > 4:
|
|
top_chances = mround(3 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 3:
|
|
top_chances = mround(2 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 2:
|
|
top_chances = mround(1 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances:
|
|
top_chances = mround(chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and tba[vs_hand][res_key]['value'] > 3:
|
|
top_chances = mround(.5 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and tba[vs_hand][res_key]['value'] > 3:
|
|
top_chances = mround(.7 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and chance_remainder > 0.15:
|
|
top_chances = mround(chance_remainder - 0.15)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and chance_remainder > 0.05:
|
|
top_chances = mround(chance_remainder - 0.05)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if testing: print(f'{res_key} chances: {mround(top_chances)} / split with {bottom_result}')
|
|
|
|
if bottom_chances:
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - top_chances)
|
|
tba[vs_hand][res_key]['actual'] = mround(tba[vs_hand][res_key]['actual'] + top_chances)
|
|
tba[vs_hand][bottom_key]['value'] = mround(
|
|
tba[vs_hand][bottom_key]['value'] - bottom_chances)
|
|
tba[vs_hand][bottom_key]['actual'] = mround(
|
|
tba[vs_hand][bottom_key]['actual'] + bottom_chances
|
|
)
|
|
if testing: print(
|
|
f'placed {top_chances} {res_key}s and {bottom_chances} {bottom_result["string"]}s for '
|
|
f'{player.name} {vs_hand}\n\n')
|
|
return
|
|
|
|
elif retries == 0:
|
|
retries += 1
|
|
if testing: print(f'retry # {retries} for {res_key} for {player.name} {vs_hand}')
|
|
return
|
|
|
|
else:
|
|
if tba[vs_hand][rollover_key]['value'] > 1:
|
|
t_value = 1
|
|
else:
|
|
t_value = .05
|
|
if testing: print(f'Transferring {t_value} {res_key} to {rollover_key}')
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - t_value)
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + t_value
|
|
)
|
|
return
|
|
|
|
def gap_filler(vs_hand, res_key: str):
|
|
for col in ['1', '2', '3']:
|
|
total_filler = 0
|
|
for b_row in ['2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']:
|
|
# print(f'checking {col}-{b_row} {vs_hand} for a None: {results[vs_hand][col][b_row]["result"]}')
|
|
if not results[vs_hand][col][b_row]['result']:
|
|
chances = chances_from_row(b_row)
|
|
total_filler += chances
|
|
tba[vs_hand][res_key]['actual'] = mround(
|
|
tba[vs_hand][res_key]['actual'] + chances
|
|
)
|
|
results[vs_hand][col][b_row] = result_data(tba[vs_hand][res_key], b_row)
|
|
if testing:
|
|
print(f'total filler: {total_filler}')
|
|
|
|
# Build vl results then vR
|
|
for vHand in ['vL', 'vR']:
|
|
# Refactored bp-hr
|
|
retries = False
|
|
while tba[vHand]['bp-hr']['value'] > 0:
|
|
assign_chances(
|
|
res_key='bp-hr',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='do-cf',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Fatigue results
|
|
retries = False
|
|
while tba[vHand]['so']['value'] >= 1 and tba[vHand]['fatigue'] < 10:
|
|
assign_chances(
|
|
res_key='so',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False,
|
|
force_whole=True
|
|
)
|
|
if tba[vHand]['fatigue'] < 10 and tba[vHand]['gb-a']['value'] >= 1:
|
|
assign_chances(
|
|
res_key='gb-a',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False,
|
|
force_whole=True
|
|
)
|
|
if tba[vHand]['fatigue'] < 10 and tba[vHand]['gb-c']['value'] >= 1:
|
|
assign_chances(
|
|
res_key='gb-c',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False,
|
|
force_whole=True
|
|
)
|
|
if tba[vHand]['fatigue'] < 10 and tba[vHand]['fo-slap']['value'] >= 1:
|
|
assign_chances(
|
|
res_key='fo-slap',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'fo-cf',
|
|
is_good=False
|
|
)
|
|
if tba[vHand]['fatigue'] <= 10 and tba[vHand]['fo-cf']['value'] >= 1:
|
|
assign_chances(
|
|
res_key='fo-cf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-c',
|
|
is_good=False
|
|
)
|
|
|
|
# Refactored gb-x-p
|
|
retries = False
|
|
while tba[vHand]['gb-x-p']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-p',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-c
|
|
retries = False
|
|
while tba[vHand]['gb-x-c']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-c',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-1b
|
|
retries = False
|
|
while tba[vHand]['gb-x-1b']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-1b',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-2b
|
|
retries = False
|
|
while tba[vHand]['gb-x-2b']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-2b',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-3b
|
|
retries = False
|
|
while tba[vHand]['gb-x-3b']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-3b',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-ss
|
|
retries = False
|
|
while tba[vHand]['gb-x-ss']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-ss',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-lf
|
|
retries = False
|
|
while tba[vHand]['gb-x-lf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-lf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-cf
|
|
retries = False
|
|
while tba[vHand]['gb-x-cf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-cf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-x-rf
|
|
retries = False
|
|
while tba[vHand]['gb-x-rf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-x-rf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored bp-si
|
|
retries = True
|
|
while tba[vHand]['bp-si']['value'] > 0:
|
|
assign_chances(
|
|
res_key='bp-si',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'si*',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored so
|
|
retries = False
|
|
while tba[vHand]['so']['value'] > 0:
|
|
assign_chances(
|
|
res_key='so',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='gb-c',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored hbp
|
|
retries = False
|
|
while tba[vHand]['hbp']['value'] > 0:
|
|
assign_chances(
|
|
res_key='hbp',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'bb',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored hr
|
|
retries = True
|
|
while tba[vHand]['hr']['value'] > 0:
|
|
assign_chances(
|
|
res_key='hr',
|
|
vs_hand=vHand,
|
|
remainder_keys=['tr', 'do-cf', 'fo-slap', 'fo-cf'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-cf',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored si-cf
|
|
retries = False
|
|
while tba[vHand]['si-cf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='si-cf',
|
|
vs_hand=vHand,
|
|
remainder_keys=['gb-c', 'gb-a'],
|
|
allow_retry=retries,
|
|
rollover_key=f'si*',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored tr
|
|
retries = False
|
|
while tba[vHand]['tr']['value'] > 0:
|
|
assign_chances(
|
|
res_key='tr',
|
|
vs_hand=vHand,
|
|
remainder_keys=['do-cf', 'si**', 'fo-cf', 'fo-slap'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-cf',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored do***
|
|
retries = True
|
|
while tba[vHand]['do***']['value'] > 0:
|
|
assign_chances(
|
|
res_key='do***',
|
|
vs_hand=vHand,
|
|
remainder_keys=['do-cf', 'si**', 'fo-cf', 'fo-slap'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-cf',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored do**
|
|
retries = True
|
|
while tba[vHand]['do**']['value'] > 0:
|
|
assign_chances(
|
|
res_key='do**',
|
|
vs_hand=vHand,
|
|
remainder_keys=['si**', 'fo-cf', 'fo-slap', 'gb-c'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-cf',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored do-cf
|
|
retries = True
|
|
while tba[vHand]['do-cf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='do-cf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[f'fo-slap', 'fo-cf', 'gb-c'],
|
|
allow_retry=retries,
|
|
rollover_key=f'si**',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored si**
|
|
retries = True
|
|
while tba[vHand]['si**']['value'] > 0:
|
|
assign_chances(
|
|
res_key='si**',
|
|
vs_hand=vHand,
|
|
remainder_keys=['gb-a', 'gb-c'],
|
|
allow_retry=retries,
|
|
rollover_key=f'si*',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored si*
|
|
retries = True
|
|
while tba[vHand]['si*']['value'] > 0:
|
|
assign_chances(
|
|
res_key='si*',
|
|
vs_hand=vHand,
|
|
remainder_keys=['gb-c', 'gb-a'],
|
|
allow_retry=retries,
|
|
rollover_key=f'bb',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored bb
|
|
retries = False
|
|
while tba[vHand]['bb']['value'] > 0:
|
|
assign_chances(
|
|
res_key='bb',
|
|
vs_hand=vHand,
|
|
remainder_keys=['so'],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-c',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored fo-slap
|
|
retries = False
|
|
while tba[vHand]['fo-slap']['value'] > 0:
|
|
assign_chances(
|
|
res_key='fo-slap',
|
|
vs_hand=vHand,
|
|
remainder_keys=['fo-cf'],
|
|
allow_retry=retries,
|
|
rollover_key=f'fo-cf',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored fo-cf
|
|
retries = False
|
|
while tba[vHand]['fo-cf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='fo-cf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-c',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-b
|
|
retries = False
|
|
while tba[vHand]['gb-c']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-c',
|
|
vs_hand=vHand,
|
|
remainder_keys=['gb-a'],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-a',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-a
|
|
retries = False
|
|
while tba[vHand]['gb-a']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-a',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'so',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
"""
|
|
Whatever result is last should be run through the gap_filler()
|
|
"""
|
|
|
|
if testing: print(f'filling in gaps with gb-a')
|
|
gap_filler(vHand, 'fo-cf')
|
|
|
|
if testing:
|
|
print(f'\n\n******\n\n{player.name} Results:\n{results}\n{tba}')
|
|
else:
|
|
print(f'Completed {player.name}')
|
|
col_output = column_output()
|
|
if testing: print(f'\n\ncol_output:\n{col_output}\n\n')
|
|
|
|
# # Prep csv pitcher lines
|
|
# logging.info(f'prepping pitcher lines')
|
|
# card_columns.append(
|
|
# [player.name, player.sba_id, bat_hand,
|
|
# col_output['vl_one_2d6'], col_output['vl_one_results'], col_output['vl_one_splits'],
|
|
# col_output['vl_two_2d6'], col_output['vl_two_results'], col_output['vl_two_splits'],
|
|
# col_output['vl_three_2d6'], col_output['vl_three_results'], col_output['vl_three_splits'],
|
|
# col_output['vr_one_2d6'], col_output['vr_one_results'], col_output['vr_one_splits'],
|
|
# col_output['vr_two_2d6'], col_output['vr_two_results'], col_output['vr_two_splits'],
|
|
# col_output['vr_three_2d6'], col_output['vr_three_results'], col_output['vr_three_splits']]
|
|
# )
|
|
|
|
for hand in ['vL', 'vR']:
|
|
logging.info(f'inserting pitcher ratings')
|
|
p_ratings = {
|
|
'id': f'{player.sba_id}-{hand}-{cardset.id}',
|
|
'player': player,
|
|
'cardset': cardset,
|
|
'vs_hand': hand,
|
|
'is_prep': False,
|
|
'homerun': mround(tba[hand]['hr']['actual']),
|
|
'bp_homerun': mround(tba[hand]['bp-hr']['actual']),
|
|
'triple': mround(tba[hand]['tr']['actual']),
|
|
'double_three': mround(tba[hand]['do***']['actual']),
|
|
'double_two': mround(tba[hand]['do**']['actual']),
|
|
'double_cf': mround(tba[hand]['do-cf']['actual']),
|
|
'single_two': mround(tba[hand]['si**']['actual']),
|
|
'single_one': mround(tba[hand]['si*']['actual']),
|
|
'single_center': mround(tba[hand]['si-cf']['actual']),
|
|
'bp_single': mround(tba[hand]['bp-si']['actual']),
|
|
'hbp': mround(tba[hand]['hbp']['actual']),
|
|
'walk': mround(tba[hand]['bb']['actual']),
|
|
'strikeout': mround(tba[hand]['so']['actual']),
|
|
'fo_slap': mround(tba[hand]['fo-slap']['actual']),
|
|
'fo_center': mround(tba[hand]['fo-cf']['actual']),
|
|
'groundout_a': mround(tba[hand]['gb-a']['actual']),
|
|
'groundout_b': mround(tba[hand]['gb-c']['actual']),
|
|
'xcheck_p': mround(tba[hand]['gb-x-p']['actual']),
|
|
'xcheck_c': mround(tba[hand]['gb-x-c']['actual']),
|
|
'xcheck_1b': mround(tba[hand]['gb-x-1b']['actual']),
|
|
'xcheck_2b': mround(tba[hand]['gb-x-2b']['actual']),
|
|
'xcheck_3b': mround(tba[hand]['gb-x-3b']['actual']),
|
|
'xcheck_ss': mround(tba[hand]['gb-x-ss']['actual']),
|
|
'xcheck_lf': mround(tba[hand]['gb-x-lf']['actual']),
|
|
'xcheck_cf': mround(tba[hand]['gb-x-cf']['actual']),
|
|
'xcheck_rf': mround(tba[hand]['gb-x-rf']['actual'])
|
|
}
|
|
|
|
count_hits = (
|
|
p_ratings['homerun'] + p_ratings['bp_homerun'] / 2 + p_ratings['triple'] +
|
|
p_ratings['double_three'] + p_ratings['double_two'] + p_ratings['double_cf'] +
|
|
p_ratings['single_two'] + p_ratings['single_one'] +
|
|
p_ratings['single_center'] + p_ratings['bp_single']
|
|
)
|
|
|
|
p_ratings['avg'] = count_hits / 108
|
|
p_ratings['obp'] = (
|
|
count_hits + p_ratings['hbp'] + p_ratings['walk'] +
|
|
(p_ratings['xcheck_p'] + p_ratings['xcheck_c'] + p_ratings['xcheck_1b'] +
|
|
p_ratings['xcheck_2b'] + p_ratings['xcheck_3b'] + p_ratings['xcheck_ss'] +
|
|
p_ratings['xcheck_lf'] + p_ratings['xcheck_cf'] + p_ratings['xcheck_rf']) * .3
|
|
) / 108
|
|
p_ratings['slg'] = (
|
|
((p_ratings['homerun'] + p_ratings['bp_homerun']) * 4) + (p_ratings['triple'] * 3) +
|
|
((p_ratings['double_three'] + p_ratings['double_two'] + p_ratings['double_cf']) * 2) +
|
|
p_ratings['single_two'] + p_ratings['single_one'] + p_ratings['single_center'] +
|
|
p_ratings['bp_single'] / 2
|
|
) / 108
|
|
|
|
PitcherRatings.insert(p_ratings).on_conflict_replace().execute()
|
|
|
|
logging.info(f'inserting pitcher columns')
|
|
this_columns = {
|
|
'id': f'{player.sba_id}-{hand}-{cardset.id}',
|
|
'player': player,
|
|
'hand': bat_hand,
|
|
'p_ratings_id': f'{player.sba_id}-{hand}-{cardset.id}',
|
|
'one_dice': col_output[f'{hand.lower()}_one_2d6'],
|
|
'one_results': col_output[f'{hand.lower()}_one_results'],
|
|
'one_splits': col_output[f'{hand.lower()}_one_splits'],
|
|
'two_dice': col_output[f'{hand.lower()}_two_2d6'],
|
|
'two_results': col_output[f'{hand.lower()}_two_results'],
|
|
'two_splits': col_output[f'{hand.lower()}_two_splits'],
|
|
'three_dice': col_output[f'{hand.lower()}_three_2d6'],
|
|
'three_results': col_output[f'{hand.lower()}_three_results'],
|
|
'three_splits': col_output[f'{hand.lower()}_three_splits']
|
|
}
|
|
CardColumns.insert(this_columns).on_conflict_replace().execute()
|
|
|
|
# # Prep csv ratings guide
|
|
# logging.info(f'prepping pitcher ratings guide')
|
|
# rg_line = [player.name, bat_hand]
|
|
# for hand in ['vL', 'vR']:
|
|
# for x in rg_headers:
|
|
# if x not in ['name', 'hand']:
|
|
# rg_line.append(mround(tba[hand][x]['actual']))
|
|
# ratings_guide.append(rg_line)
|
|
logging.info(f'completed {player.name}')
|
|
|
|
count_pitchers += 1
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match fangraph player id {row[0]}')
|
|
print(f'Could not match fangraph player id {row[0]}')
|
|
except Exception as e:
|
|
logging.error(f'Failed to process pitcher {row[0]} ({row[2]}): {type(e)}: {e}')
|
|
print(f'Failed to process pitcher {row[0]} ({row[2]})')
|
|
|
|
print(f'Processed {count_pitchers} pitcher stat lines into chances...')
|
|
|
|
"""
|
|
Export card output to csv for Component Studio
|
|
"""
|
|
# # Removed since output has own script now
|
|
# try:
|
|
# output_path.mkdir(parents=True)
|
|
# except FileExistsError as e:
|
|
# print(f'Directory {output_path} already exists')
|
|
# write_to_csv(output_path, f'pitcher-ratings-guide-{now.strftime("%Y-%m-%d-%f")}', ratings_guide)
|
|
# write_to_csv(output_path, f'pitcher-card-columns-{now.strftime("%Y-%m-%d-%f")}', card_columns)
|
|
|
|
"""
|
|
END OF PITCHERS
|
|
"""
|
|
|
|
lets_go = input(f'Should I run batters (y/n)? ')
|
|
if lets_go in YES:
|
|
# https://www.baseball-reference.com/leagues/majors/2022-baserunning-batting.shtml
|
|
with open(f'{input_path}baserunning-data.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
|
|
for row in reader:
|
|
try:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[36])
|
|
if player:
|
|
dupe = BatterData.delete().where(
|
|
(BatterData.player == player) & (BatterData.cardset == cardset)
|
|
).execute()
|
|
|
|
stealing = b.stealing(
|
|
int(row[8]), int(row[12]), int(row[13]), int(row[14]), int(row[15]), season_pct
|
|
)
|
|
this_data = BatterData(
|
|
player=player,
|
|
cardset=cardset,
|
|
stealing=b.stealing_line(stealing),
|
|
st_low=stealing[0],
|
|
st_high=stealing[1],
|
|
st_auto=stealing[2],
|
|
st_jump=stealing[3],
|
|
running=b.running(row[26]),
|
|
hit_and_run='C',
|
|
bunting='C'
|
|
)
|
|
this_data.save()
|
|
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[36]}')
|
|
print(f'Could not match bbref id {row[36]}')
|
|
except Exception as e:
|
|
logging.error(f'Failed to process runner {row[0]} ({row[2]}): {type(e)}: {e}')
|
|
print(f'Failed to process runner {row[0]} ({row[2]})')
|
|
|
|
existing_columns = CardColumns.delete().where(
|
|
CardColumns.id.endswith(f'-{cardset.id}') & CardColumns.b_ratings.is_null(False)
|
|
).execute()
|
|
existing_batters = BatterRatings.delete().where(BatterRatings.cardset == cardset).execute()
|
|
|
|
# rg_headers = ['name', 'hand', 'hr', 'bp-hr', 'tr', 'do***', 'do**', 'do-pull', 'si**', 'si*', 'si-cf', 'bp-si',
|
|
# 'hbp', 'bb', 'so', 'lo', 'po', 'fo-a', 'fo-bq', 'fo-lf-b', 'fo-rf-b', 'gb-a', 'gb-b', 'gb-c']
|
|
# ratings_guide = [[
|
|
# 'name', 'hand', 'hr-vL', 'bp-hr-vL', 'tr-vL', 'do***-vL', 'do**-vL', 'do-pull-vL', 'si**-vL', 'si*-vL',
|
|
# 'si-cf-vL', 'bp-si-vL', 'hbp-vL', 'bb-vL', 'so-vL', 'lo-vL', 'po-vL', 'fo-a-vL', 'fo-bq-vL', 'fo-lf-b-vL',
|
|
# 'fo-rf-b-vL', 'gb-a-vL', 'gb-b-vL', 'gb-c-vL', 'hr-vR', 'bp-hr-vR', 'tr-vR', 'do***-vR', 'do**-vR',
|
|
# 'do-pull-vR', 'si**-vR', 'si*-vR', 'si-cf-vR', 'bp-si-vR', 'hbp-vR', 'bb-vR', 'so-vR', 'lo-vR', 'po-vR',
|
|
# 'fo-a-vR', 'fo-bq-vR', 'fo-lf-b-vR', 'fo-rf-b-vR', 'gb-a-vR', 'gb-b-vR', 'gb-c-vR'
|
|
# ]]
|
|
# all_results = [['name', 'sba_id', 'hand', 'vl_one_2d6', 'vl_one_results', 'vl_one_splits',
|
|
# 'vl_two_2d6', 'vl_two_results', 'vl_two_splits',
|
|
# 'vl_three_2d6', 'vl_three_results', 'vl_three_splits',
|
|
# 'vr_one_2d6', 'vr_one_results', 'vr_one_splits',
|
|
# 'vr_two_2d6', 'vr_two_results', 'vr_two_splits',
|
|
# 'vr_three_2d6', 'vr_three_results', 'vr_three_splits']]
|
|
|
|
with open(f'{input_path}batter-stats.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
|
|
for row in reader:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.fg_id == int(row[0]))
|
|
# Standard limits
|
|
# if player and (('Promo' in cardset.set_title) or ('Major League' in cardset.set_title) or
|
|
# (int(row[5]) >= 28 and int(row[39]) >= 58)):
|
|
if player is not None:
|
|
chance_data_vl = {
|
|
'id': f'{player.sba_id}-vL-{cardset.id}-bat',
|
|
'player_id': player.sba_id,
|
|
'cardset_id': cardset.id,
|
|
'vs_hand': 'vL',
|
|
'is_prep': True,
|
|
'homerun': 0,
|
|
'bp_homerun': 0,
|
|
'triple': 0,
|
|
'double_three': 0,
|
|
'double_two': 0,
|
|
'double_pull': 0,
|
|
'single_two': 0,
|
|
'single_one': 0,
|
|
'single_center': 0,
|
|
'bp_single': 0,
|
|
'hbp': 0,
|
|
'walk': 0,
|
|
'strikeout': 0,
|
|
'lineout': 0,
|
|
'popout': 0,
|
|
'flyout_a': 0,
|
|
'flyout_bq': 0,
|
|
'flyout_lf_b': 0,
|
|
'flyout_rf_b': 0,
|
|
'groundout_a': 0,
|
|
'groundout_b': 0,
|
|
'groundout_c': 0,
|
|
}
|
|
chance_data_vr = {
|
|
'id': f'{player.sba_id}-vR-{cardset.id}-bat',
|
|
'player_id': player.sba_id,
|
|
'cardset_id': cardset.id,
|
|
'vs_hand': 'vR',
|
|
'is_prep': True,
|
|
'homerun': 0,
|
|
'bp_homerun': 0,
|
|
'triple': 0,
|
|
'double_three': 0,
|
|
'double_two': 0,
|
|
'double_pull': 0,
|
|
'single_two': 0,
|
|
'single_one': 0,
|
|
'single_center': 0,
|
|
'bp_single': 0,
|
|
'hbp': 0,
|
|
'walk': 0,
|
|
'strikeout': 0,
|
|
'lineout': 0,
|
|
'popout': 0,
|
|
'flyout_a': 0,
|
|
'flyout_bq': 0,
|
|
'flyout_lf_b': 0,
|
|
'flyout_rf_b': 0,
|
|
'groundout_a': 0,
|
|
'groundout_b': 0,
|
|
'groundout_c': 0,
|
|
}
|
|
bat_hand = player.hand
|
|
|
|
# Turn sheets workflow into code here
|
|
|
|
offense_mod = 1.2
|
|
all_hits_vl = mround(108 * offense_mod * float(row[23]))
|
|
all_hits_vr = mround(108 * offense_mod * float(row[57]))
|
|
|
|
hard_rate_vl = float(row[38])
|
|
hard_rate_vr = float(row[72])
|
|
med_rate_vl = float(row[37])
|
|
med_rate_vr = float(row[71])
|
|
soft_rate_vl = float(row[36])
|
|
soft_rate_vr = float(row[70])
|
|
|
|
if int(row[7]) == 0:
|
|
all_singles_vl = 0.0
|
|
else:
|
|
all_singles_vl = mround(all_hits_vl * (float(row[8]) / float(row[7])))
|
|
if int(row[41]) == 0:
|
|
all_singles_vr = 0.0
|
|
else:
|
|
all_singles_vr = mround(all_hits_vr * (float(row[42]) / float(row[41])))
|
|
|
|
chance_data_vl['bp_single'] = b.bp_singles(all_singles_vl)
|
|
chance_data_vr['bp_single'] = b.bp_singles(all_singles_vr)
|
|
|
|
chance_data_vl['single_two'] = b.wh_singles(
|
|
mround(all_singles_vl - chance_data_vl['bp_single']), hard_rate_vl
|
|
)
|
|
chance_data_vr['single_two'] = b.wh_singles(
|
|
mround(all_singles_vr - chance_data_vr['bp_single']), hard_rate_vr
|
|
)
|
|
|
|
chance_data_vl['single_one'] = b.one_singles(
|
|
mround(all_singles_vl - chance_data_vl['bp_single'] - chance_data_vl['single_two']),
|
|
ifh_rate=float(row[31]),
|
|
force_rem=True if chance_data_vl['single_two'] == 0 else False
|
|
)
|
|
chance_data_vr['single_one'] = b.one_singles(
|
|
mround(all_singles_vr - chance_data_vr['bp_single'] - chance_data_vr['single_two']),
|
|
ifh_rate=float(row[65]),
|
|
force_rem=True if chance_data_vr['single_two'] == 0 else False
|
|
)
|
|
|
|
chance_data_vl['single_center'] = mround(
|
|
all_singles_vl - chance_data_vl['bp_single'] - chance_data_vl['single_two'] -
|
|
chance_data_vl['single_one']
|
|
)
|
|
chance_data_vr['single_center'] = mround(
|
|
all_singles_vr - chance_data_vr['bp_single'] - chance_data_vr['single_two'] -
|
|
chance_data_vr['single_one']
|
|
)
|
|
|
|
total_singles_vl = (
|
|
chance_data_vl['bp_single'] + chance_data_vl['single_two'] + chance_data_vl['single_one'] +
|
|
chance_data_vl['single_center']
|
|
)
|
|
total_singles_vr = (
|
|
chance_data_vr['bp_single'] + chance_data_vr['single_two'] + chance_data_vr['single_one'] +
|
|
chance_data_vr['single_center']
|
|
)
|
|
rem_hits_vl = all_hits_vl - total_singles_vl
|
|
rem_hits_vr = all_hits_vr - total_singles_vr
|
|
|
|
all_hr_vl = b.all_homeruns(rem_hits_vl, all_hits_vl, float(row[11]), float(row[7]), float(row[8]))
|
|
all_hr_vr = b.all_homeruns(
|
|
rem_hits_vr, all_hits_vr, float(row[45]), float(row[41]), float(row[42])
|
|
)
|
|
|
|
chance_data_vl['homerun'] = b.nd_homeruns(all_hr_vl, float(row[30]))
|
|
chance_data_vr['homerun'] = b.nd_homeruns(all_hr_vr, float(row[64]))
|
|
chance_data_vl['bp_homerun'] = mround(all_hr_vl - chance_data_vl['homerun'], base=1)
|
|
chance_data_vr['bp_homerun'] = mround(all_hr_vr - chance_data_vr['homerun'], base=1)
|
|
chance_data_vl['homerun'] += (all_hr_vl - chance_data_vl['homerun'] - chance_data_vl['bp_homerun'])
|
|
chance_data_vr['homerun'] += (all_hr_vr - chance_data_vr['homerun'] - chance_data_vr['bp_homerun'])
|
|
|
|
total_hr_vl = mround(chance_data_vl['homerun'] + chance_data_vl['bp_homerun'])
|
|
total_hr_vr = mround(chance_data_vr['homerun'] + chance_data_vr['bp_homerun'])
|
|
|
|
all_xbh_vl = mround(all_hits_vl - total_singles_vl - total_hr_vl)
|
|
all_xbh_vr = mround(all_hits_vr - total_singles_vr - total_hr_vr)
|
|
|
|
chance_data_vl['triple'] = b.triples(
|
|
all_xbh_vl, float(row[10]), float(row[9])
|
|
)
|
|
chance_data_vr['triple'] = b.triples(
|
|
all_xbh_vr, float(row[44]), float(row[43])
|
|
)
|
|
|
|
all_doubles_vl = mround(all_xbh_vl - chance_data_vl['triple'])
|
|
all_doubles_vr = mround(all_xbh_vr - chance_data_vr['triple'])
|
|
|
|
chance_data_vl['double_two'] = b.two_doubles(all_doubles_vl, soft_rate_vl)
|
|
chance_data_vr['double_two'] = b.two_doubles(all_doubles_vr, soft_rate_vr)
|
|
chance_data_vl['double_pull'] = mround(all_doubles_vl - chance_data_vl['double_two'])
|
|
chance_data_vr['double_pull'] = mround(all_doubles_vr - chance_data_vr['double_two'])
|
|
|
|
total_doubles_vl = mround(chance_data_vl['double_two'] + chance_data_vl['double_pull'])
|
|
total_doubles_vr = mround(chance_data_vr['double_two'] + chance_data_vr['double_pull'])
|
|
|
|
other_ob_vl = mround(108 * offense_mod * ((float(row[14]) + float(row[17])) / float(row[5])))
|
|
other_ob_vr = mround(108 * offense_mod * ((float(row[48]) + float(row[51])) / float(row[39])))
|
|
|
|
chance_data_vl['hbp'] = b.hit_by_pitch(other_ob_vl, float(row[17]), float(row[14]))
|
|
chance_data_vr['hbp'] = b.hit_by_pitch(other_ob_vr, float(row[51]), float(row[48]))
|
|
chance_data_vl['walk'] = mround(other_ob_vl - chance_data_vl['hbp'])
|
|
chance_data_vr['walk'] = mround(other_ob_vr - chance_data_vr['hbp'])
|
|
|
|
all_outs_vl = mround(108 - all_hits_vl - other_ob_vl)
|
|
all_outs_vr = mround(108 - all_hits_vr - other_ob_vr)
|
|
|
|
chance_data_vl['strikeout'] = b.strikeouts(all_outs_vl, float(row[16]) / float(row[5]))
|
|
chance_data_vr['strikeout'] = b.strikeouts(all_outs_vr, float(row[50]) / float(row[39]))
|
|
|
|
rem_outs_vl = mround(all_outs_vl - chance_data_vl['strikeout'])
|
|
rem_outs_vr = mround(all_outs_vr - chance_data_vr['strikeout'])
|
|
|
|
lineouts_vl = max(mround(rem_outs_vl * float(row[26])), 1)
|
|
lineouts_vr = max(mround(rem_outs_vr * float(row[60])), 1)
|
|
chance_data_vl['popout'] = b.popouts(lineouts_vl - 1, float(row[29]))
|
|
chance_data_vr['popout'] = b.popouts(lineouts_vr - 1, float(row[63]))
|
|
chance_data_vl['lineout'] = mround(lineouts_vl - chance_data_vl['popout'])
|
|
chance_data_vr['lineout'] = mround(lineouts_vr - chance_data_vr['popout'])
|
|
|
|
rem_outs_vl = mround(rem_outs_vl - chance_data_vl['lineout'] - chance_data_vl['popout'])
|
|
rem_outs_vr = mround(rem_outs_vr - chance_data_vr['lineout'] - chance_data_vr['popout'])
|
|
flyouts_vl = mround(rem_outs_vl * float(row[28]))
|
|
flyouts_vr = mround(rem_outs_vr * float(row[62]))
|
|
|
|
chance_data_vl['flyout_a'] = b.flyout_a(flyouts_vl, hard_rate_vl)
|
|
chance_data_vr['flyout_a'] = b.flyout_a(flyouts_vr, hard_rate_vr)
|
|
rem_flyouts_vl = mround(flyouts_vl - chance_data_vl['flyout_a'])
|
|
rem_flyouts_vr = mround(flyouts_vr - chance_data_vr['flyout_a'])
|
|
chance_data_vl['flyout_bq'] = b.flyout_bq(rem_flyouts_vl, soft_rate_vl)
|
|
chance_data_vr['flyout_bq'] = b.flyout_bq(rem_flyouts_vr, soft_rate_vr)
|
|
rem_flyouts_vl = mround(flyouts_vl - chance_data_vl['flyout_bq'])
|
|
rem_flyouts_vr = mround(flyouts_vr - chance_data_vr['flyout_bq'])
|
|
chance_data_vl['flyout_lf_b'] = b.flyout_b(
|
|
rem_flyouts_vl,
|
|
float(row[33]) if bat_hand.lower() == 'r' else float(row[35]),
|
|
float(row[34])
|
|
)
|
|
chance_data_vr['flyout_lf_b'] = b.flyout_b(
|
|
rem_flyouts_vr,
|
|
float(row[67]) if bat_hand.lower() == 'r' else float(row[69]),
|
|
float(row[68])
|
|
)
|
|
chance_data_vl['flyout_rf_b'] = mround(rem_flyouts_vl - chance_data_vl['flyout_lf_b'])
|
|
chance_data_vr['flyout_rf_b'] = mround(rem_flyouts_vr - chance_data_vr['flyout_lf_b'])
|
|
|
|
rem_outs_vl = mround(rem_outs_vl - flyouts_vl)
|
|
rem_outs_vr = mround(rem_outs_vr - flyouts_vr)
|
|
groundouts_vl = mround(rem_outs_vl)
|
|
groundouts_vr = mround(rem_outs_vr)
|
|
|
|
chance_data_vl['groundout_a'] = b.groundball_a(groundouts_vl, float(row[20]), float(row[6]))
|
|
chance_data_vr['groundout_a'] = b.groundball_a(groundouts_vr, float(row[54]), float(row[40]))
|
|
chance_data_vl['groundout_c'] = b.groundball_c(
|
|
groundouts_vl - chance_data_vl['groundout_a'], med_rate_vl
|
|
)
|
|
chance_data_vr['groundout_c'] = b.groundball_c(
|
|
groundouts_vr - chance_data_vr['groundout_a'], med_rate_vr
|
|
)
|
|
chance_data_vl['groundout_b'] = mround(
|
|
groundouts_vl - chance_data_vl['groundout_a'] - chance_data_vl['groundout_c']
|
|
)
|
|
chance_data_vr['groundout_b'] = mround(
|
|
groundouts_vr - chance_data_vr['groundout_a'] - chance_data_vr['groundout_c']
|
|
)
|
|
|
|
if testing:
|
|
print(f'vL: {chance_data_vl}\nvR: {chance_data_vr}')
|
|
print(f'total chances vL: {b.total_chances(chance_data_vl)} / '
|
|
f'vR: {b.total_chances(chance_data_vr)}')
|
|
|
|
BatterRatings.insert(chance_data_vl).on_conflict_replace().execute()
|
|
BatterRatings.insert(chance_data_vr).on_conflict_replace().execute()
|
|
|
|
b_data = BatterData.select().where(
|
|
(BatterData.player == player) & (BatterData.cardset == cardset)
|
|
).limit(1)
|
|
if b_data.count() == 1:
|
|
babip = (all_hits_vl + all_hits_vr - all_hr_vl - all_hr_vr) / \
|
|
(216 - chance_data_vl['strikeout'] - chance_data_vr['strikeout'] +
|
|
chance_data_vl['flyout_lf_b'] + chance_data_vr['flyout_lf_b'] - all_hr_vl - all_hr_vr)
|
|
|
|
if babip >= .35:
|
|
hnr = 'A'
|
|
elif babip >= .3:
|
|
hnr = 'B'
|
|
elif babip >= .225:
|
|
hnr = 'C'
|
|
else:
|
|
hnr = 'D'
|
|
|
|
b_data[0].hit_and_run = hnr
|
|
b_data[0].save()
|
|
else:
|
|
print(f'No BatterData for {player.name}')
|
|
|
|
"""
|
|
Process batter chances into card output
|
|
"""
|
|
|
|
bat_hand = player.hand
|
|
tba = {
|
|
'vL': {
|
|
'bp-si': {
|
|
'value': chance_data_vl['bp_single'],
|
|
'string': '▼BP-SI',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si-cf': {
|
|
'value': chance_data_vl['single_center'],
|
|
'string': 'SINGLE (cf)',
|
|
'sm-string': 'SI (cf)',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si*': {
|
|
'value': chance_data_vl['single_one'],
|
|
'string': 'SINGLE*',
|
|
'sm-string': 'SI*',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si**': {
|
|
'value': chance_data_vl['single_two'],
|
|
'string': 'SINGLE**',
|
|
'sm-string': 'SI**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bp-hr': {
|
|
'value': chance_data_vl['bp_homerun'],
|
|
'string': '◆BP-HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hr': {
|
|
'value': chance_data_vl['homerun'],
|
|
'string': 'HOMERUN',
|
|
'sm-string': 'HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'tr': {
|
|
'value': chance_data_vl['triple'],
|
|
'string': 'TRIPLE',
|
|
'sm-string': 'TR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do**': {
|
|
'value': chance_data_vl['double_two'],
|
|
'string': 'DOUBLE**',
|
|
'sm-string': 'DO**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do***': {
|
|
'value': chance_data_vl['double_three'],
|
|
'string': 'DOUBLE***',
|
|
'sm-string': 'DO***',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do-pull': {
|
|
'value': chance_data_vl['double_pull'],
|
|
'string': f'DOUBLE ({"rf" if bat_hand == "L" else "lf"})',
|
|
'sm-string': f'DO ({"rf" if bat_hand == "L" else "lf"})',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hbp': {
|
|
'value': chance_data_vl['hbp'],
|
|
'string': 'HBP',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bb': {
|
|
'value': chance_data_vl['walk'],
|
|
'string': 'WALK',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'so': {
|
|
'value': chance_data_vl['strikeout'],
|
|
'string': 'strikeout',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'lo': {
|
|
'value': chance_data_vl['lineout'],
|
|
'string': f'lineout ({"ss" if bat_hand == "L" else "2b"})',
|
|
'sm-string': f'lo ({"ss" if bat_hand == "L" else "2b"})',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'po': {
|
|
'value': chance_data_vl['popout'],
|
|
'string': f'popout ({"2b" if bat_hand == "L" else "ss"})',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-a': {
|
|
'value': chance_data_vl['flyout_a'],
|
|
'string': f'fly (cf) A',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-bq': {
|
|
'value': chance_data_vl['flyout_bq'],
|
|
'string': f'fly (cf) B?',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-lf-b': {
|
|
'value': chance_data_vl['flyout_lf_b'],
|
|
'string': f'fly (lf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-rf-b': {
|
|
'value': chance_data_vl['flyout_rf_b'],
|
|
'string': f'fly (rf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-a': {
|
|
'value': chance_data_vl['groundout_a'],
|
|
'string': f'gb ({"2b" if bat_hand == "L" else "ss"}) A',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-b': {
|
|
'value': chance_data_vl['groundout_b'],
|
|
'string': f'gb ({"ss" if bat_hand == "L" else "2b"}) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-c': {
|
|
'value': chance_data_vl['groundout_c'],
|
|
'string': f'gb ({"3b" if bat_hand == "L" else "1b"}) C',
|
|
'bold': False,
|
|
'actual': 0
|
|
}
|
|
},
|
|
'vR': {
|
|
'bp-si': {
|
|
'value': chance_data_vr['bp_single'],
|
|
'string': '▼BP-SI',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si-cf': {
|
|
'value': chance_data_vr['single_center'],
|
|
'string': 'SINGLE (cf)',
|
|
'sm-string': 'SI (cf)',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si*': {
|
|
'value': chance_data_vr['single_one'],
|
|
'string': 'SINGLE*',
|
|
'sm-string': 'SI*',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'si**': {
|
|
'value': chance_data_vr['single_two'],
|
|
'string': 'SINGLE**',
|
|
'sm-string': 'SI**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bp-hr': {
|
|
'value': chance_data_vr['bp_homerun'],
|
|
'string': '◆BP-HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hr': {
|
|
'value': chance_data_vr['homerun'],
|
|
'string': 'HOMERUN',
|
|
'sm-string': 'HR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'tr': {
|
|
'value': chance_data_vr['triple'],
|
|
'string': 'TRIPLE',
|
|
'sm-string': 'TR',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do**': {
|
|
'value': chance_data_vr['double_two'],
|
|
'string': 'DOUBLE**',
|
|
'sm-string': 'DO**',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do***': {
|
|
'value': chance_data_vr['double_three'],
|
|
'string': 'DOUBLE***',
|
|
'sm-string': 'DO***',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'do-pull': {
|
|
'value': chance_data_vr['double_pull'],
|
|
'string': f'DOUBLE ({"rf" if bat_hand == "L" else "lf"})',
|
|
'sm-string': f'DO ({"rf" if bat_hand == "L" else "lf"})',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'hbp': {
|
|
'value': chance_data_vr['hbp'],
|
|
'string': 'HBP',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'bb': {
|
|
'value': chance_data_vr['walk'],
|
|
'string': 'WALK',
|
|
'bold': True,
|
|
'actual': 0
|
|
},
|
|
'so': {
|
|
'value': chance_data_vr['strikeout'],
|
|
'string': 'strikeout',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'lo': {
|
|
'value': chance_data_vr['lineout'],
|
|
'string': f'lineout ({"ss" if bat_hand == "L" else "2b"})',
|
|
'sm-string': f'lo ({"ss" if bat_hand == "L" else "2b"})',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'po': {
|
|
'value': chance_data_vr['popout'],
|
|
'string': f'popout ({"2b" if bat_hand == "L" else "ss"})',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-a': {
|
|
'value': chance_data_vr['flyout_a'],
|
|
'string': f'fly (cf) A',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-bq': {
|
|
'value': chance_data_vr['flyout_bq'],
|
|
'string': f'fly (cf) B?',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-lf-b': {
|
|
'value': chance_data_vr['flyout_lf_b'],
|
|
'string': f'fly (lf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'fo-rf-b': {
|
|
'value': chance_data_vr['flyout_rf_b'],
|
|
'string': f'fly (rf) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-a': {
|
|
'value': chance_data_vr['groundout_a'],
|
|
'string': f'gb ({"2b" if bat_hand == "L" else "ss"}) A',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-b': {
|
|
'value': chance_data_vr['groundout_b'],
|
|
'string': f'gb ({"ss" if bat_hand == "L" else "2b"}) B',
|
|
'bold': False,
|
|
'actual': 0
|
|
},
|
|
'gb-c': {
|
|
'value': chance_data_vr['groundout_c'],
|
|
'string': f'gb ({"3b" if bat_hand == "L" else "1b"}) C',
|
|
'bold': False,
|
|
'actual': 0
|
|
}
|
|
}
|
|
}
|
|
results = copy.deepcopy(BLANK_RESULTS)
|
|
|
|
def column_output():
|
|
card_output = {}
|
|
|
|
for hand in ['vL', 'vR']:
|
|
for col in ['1', '2', '3']:
|
|
card_output[f'{hand.lower()}_{get_col(col)}_2d6'] = ''
|
|
card_output[f'{hand.lower()}_{get_col(col)}_results'] = ''
|
|
card_output[f'{hand.lower()}_{get_col(col)}_splits'] = ''
|
|
|
|
for hand in ['vL', 'vR']:
|
|
for col in ['1', '2', '3']:
|
|
int_results = {}
|
|
for x in results[hand][col]:
|
|
try:
|
|
int_results[int(x)] = results[hand][col][x]
|
|
except ValueError as e:
|
|
if testing:
|
|
print(f'skipping {x} in column_output')
|
|
|
|
if testing: print(f'{int_results}')
|
|
|
|
sorted_results = {
|
|
row_num: int_results[row_num] for row_num in sorted(int_results.keys())
|
|
}
|
|
for line in sorted_results:
|
|
if testing: print(f'\nsorted_results: {sorted_results}\nline: {line}')
|
|
if sorted_results[line]["result"]:
|
|
card_output[f'{hand.lower()}_{get_col(col)}_2d6'] += \
|
|
f'{results[hand][col][str(line)]["2d6"]}\n'
|
|
card_output[f'{hand.lower()}_{get_col(col)}_results'] += \
|
|
f'{results[hand][col][str(line)]["result"]}\n'
|
|
card_output[f'{hand.lower()}_{get_col(col)}_splits'] += \
|
|
f'{results[hand][col][str(line)]["splits"]}\n'
|
|
|
|
return card_output
|
|
|
|
def add_full_result(vs_hand, tba_data, is_good, chances):
|
|
all_cols = []
|
|
good_col = player.offense_col
|
|
if is_good:
|
|
if good_col == 1:
|
|
second = random.choice([2, 3])
|
|
all_cols = [1, second, 3 if second == 2 else 2]
|
|
elif good_col == 2:
|
|
second = random.choice([1, 3])
|
|
all_cols = [2, second, 3 if second == 1 else 1]
|
|
elif good_col == 3:
|
|
second = random.choice([1, 2])
|
|
all_cols = [3, second, 1 if second == 1 else 2]
|
|
else:
|
|
if good_col == 1:
|
|
f_col = random.choice([2, 3])
|
|
all_cols = [f_col, 3 if f_col == 2 else 2, 1]
|
|
elif good_col == 2:
|
|
f_col = random.choice([1, 3])
|
|
all_cols = [f_col, 3 if f_col == 1 else 1, 2]
|
|
elif good_col == 3:
|
|
f_col = random.choice([1, 2])
|
|
all_cols = [f_col, 1 if f_col == 1 else 2, 3]
|
|
|
|
if chances == 6:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['7']['result']:
|
|
results[vs_hand][f'{column}']['7'] = result_data(tba_data, 7)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['6']['result'] and not \
|
|
results[vs_hand][f'{column}']['2']['result']:
|
|
results[vs_hand][f'{column}']['6'] = result_data(tba_data, 6)
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['8']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['8'] = result_data(tba_data, 8)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['6']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['6'] = result_data(tba_data, 6)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['8']['result'] and not \
|
|
results[vs_hand][f'{column}']['2']['result']:
|
|
results[vs_hand][f'{column}']['8'] = result_data(tba_data, 8)
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
return chances
|
|
|
|
# No matches
|
|
return 0
|
|
|
|
elif chances == 5:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['6']['result']:
|
|
results[vs_hand][f'{column}']['6'] = result_data(tba_data, 6)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['8']['result']:
|
|
results[vs_hand][f'{column}']['8'] = result_data(tba_data, 8)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['3']['result'] and not \
|
|
results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3)
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['3']['result'] and not \
|
|
results[vs_hand][f'{column}']['10']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3)
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['4']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11)
|
|
return chances
|
|
|
|
# No matches
|
|
return 0
|
|
|
|
elif chances == 4:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['5']['result']:
|
|
results[vs_hand][f'{column}']['5'] = result_data(tba_data, 5)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['9']['result']:
|
|
results[vs_hand][f'{column}']['9'] = result_data(tba_data, 9)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['3']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['10']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result'] and not \
|
|
results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10)
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4)
|
|
return chances
|
|
|
|
return 0
|
|
|
|
elif chances == 3:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['4']['result']:
|
|
results[vs_hand][f'{column}']['4'] = result_data(tba_data, 4)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['10']['result']:
|
|
results[vs_hand][f'{column}']['10'] = result_data(tba_data, 10)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['3']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['12']['result'] and not \
|
|
results[vs_hand][f'{column}']['3']['result']:
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['12']['result'] and not \
|
|
results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11)
|
|
return chances
|
|
|
|
return 0
|
|
|
|
elif chances == 2:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['3']['result']:
|
|
results[vs_hand][f'{column}']['3'] = result_data(tba_data, 3)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['11']['result']:
|
|
results[vs_hand][f'{column}']['11'] = result_data(tba_data, 11)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['2']['result'] and not \
|
|
results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
return chances
|
|
|
|
return 0
|
|
|
|
elif chances == 1:
|
|
for column in all_cols:
|
|
if not results[vs_hand][f'{column}']['2']['result']:
|
|
results[vs_hand][f'{column}']['2'] = result_data(tba_data, 2)
|
|
return chances
|
|
if not results[vs_hand][f'{column}']['12']['result']:
|
|
results[vs_hand][f'{column}']['12'] = result_data(tba_data, 12)
|
|
return chances
|
|
return 0
|
|
|
|
def add_split_result(vs_hand, tba_data_top, tba_data_bottom, chances_top, is_good=None):
|
|
all_cols = []
|
|
good_col = player.offense_col
|
|
|
|
if is_good is None:
|
|
if good_col == 1:
|
|
f_col = random.choice([2, 3])
|
|
all_cols = [f_col, 1, 3 if f_col == 2 else 2]
|
|
elif good_col == 2:
|
|
f_col = random.choice([1, 3])
|
|
all_cols = [f_col, 2, 3 if f_col == 1 else 1]
|
|
elif good_col == 3:
|
|
f_col = random.choice([1, 2])
|
|
all_cols = [f_col, 3, 1 if f_col == 1 else 2]
|
|
|
|
elif is_good:
|
|
if good_col == 1:
|
|
second = random.choice([2, 3])
|
|
all_cols = [1, second, 3 if second == 2 else 2]
|
|
elif good_col == 2:
|
|
second = random.choice([1, 3])
|
|
all_cols = [2, second, 3 if second == 1 else 1]
|
|
elif good_col == 3:
|
|
second = random.choice([1, 2])
|
|
all_cols = [3, second, 1 if second == 1 else 2]
|
|
|
|
else:
|
|
if good_col == 1:
|
|
f_col = random.choice([2, 3])
|
|
all_cols = [f_col, 3 if f_col == 2 else 2, 1]
|
|
elif good_col == 2:
|
|
f_col = random.choice([1, 3])
|
|
all_cols = [f_col, 3 if f_col == 1 else 1, 2]
|
|
elif good_col == 3:
|
|
f_col = random.choice([1, 2])
|
|
all_cols = [f_col, 1 if f_col == 1 else 2, 3]
|
|
|
|
legal_2d6 = legal_splits(chances_top)
|
|
for column in all_cols:
|
|
if results[vs_hand][f'{column}']['splits'] < 3:
|
|
for y in legal_2d6:
|
|
if tba_data_bottom['value'] >= y['bad_chances'] and not \
|
|
results[vs_hand][f'{column}'][f'{y["2d6"]}']['result']:
|
|
results[vs_hand][f'{column}'][f'{y["2d6"]}'] = \
|
|
result_data(tba_data_top, y["2d6"], tba_data_bottom, y["incs"])
|
|
results[vs_hand][f'{column}']['splits'] += 1
|
|
return y['bad_chances']
|
|
|
|
if testing: print(f'Legal 2d6: {legal_2d6}')
|
|
if testing: print(f'Could not find a legal spot for:\n{tba_data_top}\n{tba_data_bottom}')
|
|
return None
|
|
|
|
def assign_chances(
|
|
res_key: str, vs_hand: str, remainder_keys: list[str], allow_retry: bool, rollover_key: str,
|
|
is_good: bool, force_whole: bool = False):
|
|
retries = 0 if allow_retry else 1
|
|
|
|
if testing: print(f'starting {res_key}: {tba[vs_hand][res_key]["value"]}')
|
|
# If not even int, add_split_result with less than half of total chances
|
|
total_chances = mround(tba[vs_hand][res_key]['value'])
|
|
# chance_remainder = mround(total_chances - math.floor(total_chances))
|
|
|
|
# If total chance is a whole number, do easy assignments first
|
|
if int(total_chances) - total_chances == 0 or force_whole or tba[vs_hand][res_key]['value'] > 2:
|
|
if testing: print(f'{tba[vs_hand][res_key]["value"]} {res_key}s being placed')
|
|
if tba[vs_hand][res_key]['value'] > 9.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good, 6)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 7.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good, 5)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 5.5:
|
|
num_added = add_full_result(vs_hand, tba[vs_hand][res_key], is_good, 4)
|
|
|
|
else:
|
|
num_added = add_full_result(
|
|
vs_hand,
|
|
tba[vs_hand][res_key],
|
|
is_good,
|
|
int(tba[vs_hand][res_key]['value'])
|
|
)
|
|
|
|
if num_added:
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - num_added)
|
|
tba[vs_hand][res_key]['actual'] = mround(tba[vs_hand][res_key]['actual'] + num_added)
|
|
return
|
|
|
|
elif retries == 0:
|
|
if testing: print(f'retry # {retries} for {res_key} for {player.name} {vs_hand}')
|
|
return
|
|
|
|
else:
|
|
if tba[vs_hand][rollover_key]['value'] >= 1:
|
|
t_value = 1
|
|
else:
|
|
t_value = .05
|
|
if testing: print(f'Transferring {t_value} {res_key} to {rollover_key}')
|
|
tba[vs_hand][rollover_key]['value'] = mround(tba[vs_hand][rollover_key]['value'] + t_value)
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - t_value)
|
|
return
|
|
|
|
# Else start dicing up the chances
|
|
else:
|
|
# if retries == 0 and total_chances > 3:
|
|
# chance_remainder = mround(
|
|
# math.ceil(total_chances / 2) - (total_chances - math.floor(total_chances))
|
|
# )
|
|
# else:
|
|
# chance_remainder = mround(total_chances - math.floor(total_chances))
|
|
|
|
chance_remainder = mround(total_chances - math.floor(total_chances))
|
|
if testing: print(f'chance_remainder: {chance_remainder}')
|
|
|
|
# if mround(chance_remainder) != 0 and mround(chance_remainder) > .5:
|
|
# TO ROLL BACK, UNDO ABOVE COMMEND AND TAB ALL BELOW CODE IN ONCE
|
|
top_chances = None
|
|
bottom_key = None
|
|
bottom_result = None
|
|
|
|
"""
|
|
If this result cannot take any splits (but has extra results pass the remainder to the rollover and
|
|
come back to assign_chances with a whole number
|
|
"""
|
|
if len(remainder_keys) == 0:
|
|
tba[vs_hand][res_key]['value'] = mround(math.floor(tba[vs_hand][res_key]['value']))
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + chance_remainder
|
|
)
|
|
return
|
|
|
|
for rem_key in remainder_keys:
|
|
if mround(tba[vs_hand][rem_key]['value']) >= mround(1 - chance_remainder):
|
|
bottom_key = rem_key
|
|
bottom_result = tba[vs_hand][rem_key]
|
|
break
|
|
|
|
if not bottom_key:
|
|
if tba[vs_hand][rollover_key]['value'] > 1:
|
|
t_value = 1
|
|
else:
|
|
t_value = .05
|
|
if testing: print(f'Transferring {t_value} {res_key} to {rollover_key}')
|
|
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - t_value)
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + t_value
|
|
)
|
|
return
|
|
# raise ValueError(
|
|
# f'Could not find a second result for a {res_key} split for {player.name} {vHand}')
|
|
|
|
bottom_chances = None
|
|
if tba[vs_hand][res_key]['value'] > 4:
|
|
top_chances = mround(3 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 3:
|
|
top_chances = mround(2 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
elif tba[vs_hand][res_key]['value'] > 2:
|
|
top_chances = mround(1 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances:
|
|
top_chances = mround(chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and tba[vs_hand][res_key]['value'] > 3:
|
|
top_chances = mround(.5 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and tba[vs_hand][res_key]['value'] > 3:
|
|
top_chances = mround(.7 + chance_remainder)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and chance_remainder > 0.15:
|
|
top_chances = mround(chance_remainder - 0.15)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if not bottom_chances and chance_remainder > 0.05:
|
|
top_chances = mround(chance_remainder - 0.05)
|
|
if testing: print(f'checking top_chances: {top_chances}')
|
|
bottom_chances = add_split_result(
|
|
vs_hand, tba[vs_hand][res_key], bottom_result, top_chances, is_good
|
|
)
|
|
|
|
if testing: print(f'{res_key} chances: {mround(top_chances)} / split with {bottom_result}')
|
|
|
|
if bottom_chances:
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - top_chances)
|
|
tba[vs_hand][res_key]['actual'] = mround(tba[vs_hand][res_key]['actual'] + top_chances)
|
|
tba[vs_hand][bottom_key]['value'] = mround(
|
|
tba[vs_hand][bottom_key]['value'] - bottom_chances)
|
|
tba[vs_hand][bottom_key]['actual'] = mround(
|
|
tba[vs_hand][bottom_key]['actual'] + bottom_chances
|
|
)
|
|
if testing: print(
|
|
f'placed {top_chances} {res_key}s and {bottom_chances} {bottom_result["string"]}s for '
|
|
f'{player.name} {vs_hand}\n\n')
|
|
return
|
|
|
|
elif retries == 0:
|
|
retries += 1
|
|
if testing: print(f'retry # {retries} for {res_key} for {player.name} {vs_hand}')
|
|
return
|
|
|
|
else:
|
|
if tba[vs_hand][rollover_key]['value'] > 1:
|
|
t_value = 1
|
|
else:
|
|
t_value = .05
|
|
if testing: print(f'Transferring {t_value} {res_key} to {rollover_key}')
|
|
tba[vs_hand][res_key]['value'] = mround(tba[vs_hand][res_key]['value'] - t_value)
|
|
tba[vs_hand][rollover_key]['value'] = mround(
|
|
tba[vs_hand][rollover_key]['value'] + t_value
|
|
)
|
|
return
|
|
|
|
def gap_filler(vs_hand, res_key: str):
|
|
for col in ['1', '2', '3']:
|
|
for b_row in ['2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12']:
|
|
# print(f'checking {col}-{b_row} {vs_hand} for a None: {results[vs_hand][col][b_row]["result"]}')
|
|
if not results[vs_hand][col][b_row]['result']:
|
|
chances = chances_from_row(b_row)
|
|
tba[vs_hand][res_key]['actual'] = mround(
|
|
tba[vs_hand][res_key]['actual'] + chances
|
|
)
|
|
results[vs_hand][col][b_row] = result_data(tba[vs_hand][res_key], b_row)
|
|
|
|
# Build vl results then vR
|
|
for vHand in ['vL', 'vR']:
|
|
# Refactored bp-hr
|
|
retries = False
|
|
while tba[vHand]['bp-hr']['value'] > 0:
|
|
assign_chances(
|
|
res_key='bp-hr',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='do-pull',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored fo-a
|
|
retries = False
|
|
while tba[vHand]['fo-a']['value'] > 0:
|
|
assign_chances(
|
|
res_key='fo-a',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'{"fo-lf-b" if bat_hand == "R" else "fo-rf-b"}',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored si-cf
|
|
retries = False
|
|
while tba[vHand]['si-cf']['value'] > 0:
|
|
assign_chances(
|
|
res_key='si-cf',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'si*',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored bp-si
|
|
retries = True
|
|
while tba[vHand]['bp-si']['value'] > 0:
|
|
assign_chances(
|
|
res_key='bp-si',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'si*',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored hbp
|
|
retries = False
|
|
while tba[vHand]['hbp']['value'] > 0:
|
|
assign_chances(
|
|
res_key='hbp',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'bb',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored hr
|
|
retries = True
|
|
while tba[vHand]['hr']['value'] > 0:
|
|
assign_chances(
|
|
res_key='hr',
|
|
vs_hand=vHand,
|
|
remainder_keys=['tr', 'do-pull', f'fo-{get_of(bat_hand, vHand)}-b',
|
|
f'fo-{get_of(bat_hand, vHand, pull_side=False)}-b'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-pull',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored tr
|
|
retries = False
|
|
while tba[vHand]['tr']['value'] > 0:
|
|
assign_chances(
|
|
res_key='tr',
|
|
vs_hand=vHand,
|
|
remainder_keys=['do-pull', 'si**', f'fo-{get_of(bat_hand, vHand)}-b',
|
|
f'fo-{get_of(bat_hand, vHand, pull_side=False)}-b'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-pull',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored do***
|
|
retries = True
|
|
while tba[vHand]['do***']['value'] > 0:
|
|
assign_chances(
|
|
res_key='do***',
|
|
vs_hand=vHand,
|
|
remainder_keys=['si**', f'fo-{get_of(bat_hand, vHand, pull_side=False)}-b',
|
|
f'fo-{get_of(bat_hand, vHand)}-b', 'lo', 'gb-c'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-pull',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored do**
|
|
retries = True
|
|
while tba[vHand]['do**']['value'] > 0:
|
|
assign_chances(
|
|
res_key='do**',
|
|
vs_hand=vHand,
|
|
remainder_keys=['si**', f'fo-{get_of(bat_hand, vHand, pull_side=False)}-b',
|
|
f'fo-{get_of(bat_hand, vHand)}-b', 'lo', 'gb-c'],
|
|
allow_retry=retries,
|
|
rollover_key=f'do-pull',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored do**
|
|
retries = True
|
|
while tba[vHand]['do-pull']['value'] > 0:
|
|
assign_chances(
|
|
res_key='do-pull',
|
|
vs_hand=vHand,
|
|
remainder_keys=[f'fo-{get_of(bat_hand, vHand)}-b', 'lo', 'gb-c'],
|
|
allow_retry=retries,
|
|
rollover_key=f'si**',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored si**
|
|
retries = True
|
|
while tba[vHand]['si**']['value'] > 0:
|
|
assign_chances(
|
|
res_key='si**',
|
|
vs_hand=vHand,
|
|
remainder_keys=['lo', 'gb-a', 'gb-b', 'gb-c', 'po'],
|
|
allow_retry=retries,
|
|
rollover_key=f'si*',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored si*
|
|
retries = True
|
|
while tba[vHand]['si*']['value'] > 0:
|
|
assign_chances(
|
|
res_key='si*',
|
|
vs_hand=vHand,
|
|
remainder_keys=['gb-c', 'gb-b', 'gb-a', 'lo', 'po'],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-c',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored bb
|
|
retries = False
|
|
while tba[vHand]['bb']['value'] > 0:
|
|
assign_chances(
|
|
res_key='bb',
|
|
vs_hand=vHand,
|
|
remainder_keys=['so'],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-c',
|
|
is_good=True
|
|
)
|
|
retries = False
|
|
|
|
# Refactored so
|
|
retries = False
|
|
while tba[vHand]['so']['value'] > 0:
|
|
assign_chances(
|
|
res_key='so',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key='po',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# TODO: Add support for the lomax
|
|
|
|
# Refactored lo
|
|
# retries = False
|
|
# assign_chances(
|
|
# res_key='lo',
|
|
# vHand=vHand,
|
|
# remainder_keys=['gb-a'],
|
|
# allow_retry=retries,
|
|
# rollover_key=f'po',
|
|
# is_good=False
|
|
# )
|
|
|
|
while tba[vHand]['lo']['value'] > 0:
|
|
assign_chances(
|
|
res_key='lo',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'po',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored po
|
|
retries = False
|
|
while tba[vHand]['po']['value'] > 0:
|
|
assign_chances(
|
|
res_key='po',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'so',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored fo-lf-b
|
|
retries = False
|
|
while tba[vHand]['fo-lf-b']['value'] > 0:
|
|
assign_chances(
|
|
res_key='fo-lf-b',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'fo-rf-b',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored fo-rf-b
|
|
retries = False
|
|
while tba[vHand]['fo-rf-b']['value'] > 0:
|
|
assign_chances(
|
|
res_key='fo-rf-b',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'fo-bq',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored fo-bq
|
|
retries = False
|
|
while tba[vHand]['fo-bq']['value'] > 0:
|
|
assign_chances(
|
|
res_key='fo-bq',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-c',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-c
|
|
retries = False
|
|
while tba[vHand]['gb-c']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-c',
|
|
vs_hand=vHand,
|
|
remainder_keys=[],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-b',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# Refactored gb-b
|
|
retries = False
|
|
while tba[vHand]['gb-b']['value'] > 0:
|
|
assign_chances(
|
|
res_key='gb-b',
|
|
vs_hand=vHand,
|
|
remainder_keys=['gb-a'],
|
|
allow_retry=retries,
|
|
rollover_key=f'gb-a',
|
|
is_good=False
|
|
)
|
|
retries = False
|
|
|
|
# # Refactored gb-a
|
|
# retries = False
|
|
# while tba[vHand]['gb-a']['value'] > 0:
|
|
# assign_chances(
|
|
# res_key='gb-a',
|
|
# vs_hand=vHand,
|
|
# remainder_keys=[],
|
|
# allow_retry=retries,
|
|
# rollover_key=f'so',
|
|
# is_good=False
|
|
# )
|
|
# retries = False
|
|
|
|
"""
|
|
Whatever result is last should be run through the gap_filler()
|
|
"""
|
|
|
|
if testing: print(f'filling in gaps with gb-a')
|
|
gap_filler(vHand, 'gb-a')
|
|
|
|
if testing:
|
|
print(f'\n\n******\n\n{player.name} Results:\n{results}\n{tba}')
|
|
# else:
|
|
# print(f'Completed {player.name}')
|
|
col_output = column_output()
|
|
if testing: print(f'\n\ncol_output:\n{col_output}\n\n')
|
|
|
|
# # Prep csv batter lines
|
|
# all_results.append(
|
|
# [player.name, player.sba_id, bat_hand,
|
|
# col_output['vl_one_2d6'], col_output['vl_one_results'], col_output['vl_one_splits'],
|
|
# col_output['vl_two_2d6'], col_output['vl_two_results'], col_output['vl_two_splits'],
|
|
# col_output['vl_three_2d6'], col_output['vl_three_results'], col_output['vl_three_splits'],
|
|
# col_output['vr_one_2d6'], col_output['vr_one_results'], col_output['vr_one_splits'],
|
|
# col_output['vr_two_2d6'], col_output['vr_two_results'], col_output['vr_two_splits'],
|
|
# col_output['vr_three_2d6'], col_output['vr_three_results'], col_output['vr_three_splits']]
|
|
# )
|
|
|
|
for hand in ['vL', 'vR']:
|
|
b_ratings = {
|
|
'id': f'{player.sba_id}-{hand}-{cardset.id}',
|
|
'player': player,
|
|
'cardset': cardset,
|
|
'vs_hand': hand,
|
|
'is_prep': False,
|
|
'homerun': mround(tba[hand]['hr']['actual']),
|
|
'bp_homerun': mround(tba[hand]['bp-hr']['actual']),
|
|
'triple': mround(tba[hand]['tr']['actual']),
|
|
'double_three': mround(tba[hand]['do***']['actual']),
|
|
'double_two': mround(tba[hand]['do**']['actual']),
|
|
'double_pull': mround(tba[hand]['do-pull']['actual']),
|
|
'single_two': mround(tba[hand]['si**']['actual']),
|
|
'single_one': mround(tba[hand]['si*']['actual']),
|
|
'single_center': mround(tba[hand]['si-cf']['actual']),
|
|
'bp_single': mround(tba[hand]['bp-si']['actual']),
|
|
'hbp': mround(tba[hand]['hbp']['actual']),
|
|
'walk': mround(tba[hand]['bb']['actual']),
|
|
'strikeout': mround(tba[hand]['so']['actual']),
|
|
'lineout': mround(tba[hand]['lo']['actual']),
|
|
'popout': mround(tba[hand]['po']['actual']),
|
|
'flyout_a': mround(tba[hand]['fo-a']['actual']),
|
|
'flyout_bq': mround(tba[hand]['fo-bq']['actual']),
|
|
'flyout_lf_b': mround(tba[hand]['fo-lf-b']['actual']),
|
|
'flyout_rf_b': mround(tba[hand]['fo-rf-b']['actual']),
|
|
'groundout_a': mround(tba[hand]['gb-a']['actual']),
|
|
'groundout_b': mround(tba[hand]['gb-b']['actual']),
|
|
'groundout_c': mround(tba[hand]['gb-c']['actual'])
|
|
}
|
|
|
|
count_hits = (
|
|
b_ratings['homerun'] + b_ratings['bp_homerun'] / 2 + b_ratings['triple'] +
|
|
b_ratings['double_three'] + b_ratings['double_two'] +
|
|
b_ratings['double_pull'] + b_ratings['single_two'] + b_ratings['single_one'] +
|
|
b_ratings['single_center'] + b_ratings['bp_single'] / 2
|
|
)
|
|
|
|
b_ratings['avg'] = count_hits / 108
|
|
b_ratings['obp'] = (
|
|
count_hits + b_ratings['hbp'] + b_ratings['walk']
|
|
) / 108
|
|
b_ratings['slg'] = (
|
|
(b_ratings['homerun'] * 4) + (b_ratings['triple'] * 3) +
|
|
((b_ratings['bp_homerun'] + b_ratings['double_three'] + b_ratings['double_two'] +
|
|
b_ratings['double_pull']) * 2) +
|
|
b_ratings['single_two'] + b_ratings['single_one'] + b_ratings['single_center'] +
|
|
b_ratings['bp_single'] / 2
|
|
) / 108
|
|
|
|
BatterRatings.insert(b_ratings).on_conflict_replace().execute()
|
|
|
|
this_columns = {
|
|
'id': f'{player.sba_id}-{hand}-{cardset.id}',
|
|
'player': player,
|
|
'hand': player.hand,
|
|
'b_ratings_id': f'{player.sba_id}-{hand}-{cardset.id}',
|
|
'one_dice': col_output[f'{hand.lower()}_one_2d6'],
|
|
'one_results': col_output[f'{hand.lower()}_one_results'],
|
|
'one_splits': col_output[f'{hand.lower()}_one_splits'],
|
|
'two_dice': col_output[f'{hand.lower()}_two_2d6'],
|
|
'two_results': col_output[f'{hand.lower()}_two_results'],
|
|
'two_splits': col_output[f'{hand.lower()}_two_splits'],
|
|
'three_dice': col_output[f'{hand.lower()}_three_2d6'],
|
|
'three_results': col_output[f'{hand.lower()}_three_results'],
|
|
'three_splits': col_output[f'{hand.lower()}_three_splits']
|
|
}
|
|
CardColumns.insert(this_columns).on_conflict_replace().execute()
|
|
|
|
# # Prep csv ratings guide
|
|
# rg_line = [player.name, bat_hand]
|
|
# for hand in ['vL', 'vR']:
|
|
# for x in rg_headers:
|
|
# if x not in ['name', 'hand']:
|
|
# rg_line.append(mround(tba[hand][x]['actual']))
|
|
# ratings_guide.append(rg_line)
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match player id {row[0]}')
|
|
print(f'Could not match player id {row[0]}')
|
|
|
|
# # https://www.baseball-reference.com/leagues/majors/2021-standard-batting.shtml
|
|
# with open('baserunning-data.csv', 'r') as file:
|
|
# reader = csv.reader(file)
|
|
#
|
|
# for row in reader:
|
|
# player = Player.get_or_none(Player.br_id == row[36])
|
|
# if player:
|
|
|
|
"""
|
|
Export card output to csv for Component Studio
|
|
"""
|
|
# # Removed since output has own script now
|
|
# write_to_csv(output_path, f'batter-ratings-guide-{now.strftime("%Y-%m-%d-%f")}', ratings_guide)
|
|
# write_to_csv(output_path, f'batter-card-columns-{now.strftime("%Y-%m-%d-%f")}', all_results)
|
|
|
|
lets_go = input(f'Should I run fielders (y/n)? ')
|
|
if lets_go in YES:
|
|
# https://www.baseball-reference.com/leagues/majors/2022-specialpos_p-fielding.shtml
|
|
with open(f'{input_path}defense-p.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
|
|
for row in reader:
|
|
try:
|
|
if int(cardset_name[:4]) > 2012:
|
|
br_id_col = 29
|
|
cs_col = 27
|
|
pick_col = 28
|
|
else:
|
|
br_id_col = 26
|
|
cs_col = 24
|
|
pick_col = 25
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[br_id_col])
|
|
if player and row[15] != '' and row[12] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position='P',
|
|
innings=int(float(row[8])),
|
|
range=d.range_pitcher(int(row[15]), season_pct),
|
|
error=d.error_pitcher(int(row[12]), int(row[9]), season_pct=season_pct),
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
spow, rpow = d.pow_ratings(d.innings_float(row[8]), int(row[6]), int(row[5]))
|
|
|
|
this_pit = PitcherData(
|
|
player=player,
|
|
cardset=cardset,
|
|
hold=d.hold_pitcher(row[cs_col], int(row[pick_col]), season_pct),
|
|
starter_rating=spow,
|
|
relief_rating=rpow
|
|
)
|
|
dupe = PitcherData.delete().where(
|
|
(PitcherData.player == player) & (PitcherData.cardset == cardset)
|
|
).execute()
|
|
this_pit.save()
|
|
|
|
if int(row[6]) >= int(row[5]) * .1:
|
|
sp_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position='SP',
|
|
innings=int(float(row[8])) * (int(row[6]) / int(row[5])),
|
|
range=69,
|
|
error=420
|
|
)
|
|
sp_pos.save()
|
|
if int(row[6]) <= int(row[5]) * .8:
|
|
rp_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position='RP',
|
|
innings=int(float(row[8])) * (1 - (int(row[6]) / int(row[5]))),
|
|
range=69,
|
|
error=420
|
|
)
|
|
rp_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[br_id_col]}')
|
|
except Exception as e:
|
|
logging.error(f'Failed to process fielder {row[1]}: {type(e)}: {e}')
|
|
|
|
# https://www.baseball-reference.com/leagues/majors/2022-standard-pitching.shtml
|
|
with open(f'{input_path}pitcher-data.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
|
|
for row in reader:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[35])
|
|
if player:
|
|
all_data = PitcherData.select().where(
|
|
(PitcherData.player == player) & (PitcherData.cardset == cardset)
|
|
).limit(1)
|
|
this_data = None
|
|
try:
|
|
this_data = all_data[0]
|
|
except Exception as e:
|
|
logging.error(f'Could not find existing PitcherData for {player.name}')
|
|
|
|
if this_data is not None:
|
|
closer_rating = p.closer_rating(int(row[11]), int(row[14]), int(row[9]))
|
|
this_data.balk = p.balks(int(row[24]), int(float(row[15])), season_pct)
|
|
this_data.wild_pitch = p.wild_pitches(int(row[25]), int(float(row[15])), season_pct)
|
|
this_data.closer_rating = closer_rating
|
|
this_data.batting = f'1W{player.hand}-C'
|
|
this_data.save()
|
|
|
|
if closer_rating != 'N':
|
|
cp_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position='CP',
|
|
innings=1,
|
|
range=69,
|
|
error=420
|
|
)
|
|
cp_pos.save()
|
|
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[35]}')
|
|
|
|
with open(f'{input_path}defense-c.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = 'C'
|
|
|
|
for row in reader:
|
|
if int(cardset_name[:4]) > 2012:
|
|
br_id_col = 34
|
|
else:
|
|
br_id_col = 31
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[br_id_col])
|
|
if player:
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_catcher(int(row[17]), season_pct),
|
|
error=d.error_catcher(int(row[12]), int(row[9]), season_pct),
|
|
arm=d.arm_catcher(row[30], int(row[22]), season_pct),
|
|
pb=d.pb_catcher(int(row[26]), int(float(row[8])), season_pct),
|
|
overthrow=d.ot_catcher(int(row[12]), int(row[9]), season_pct)
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[br_id_col]}')
|
|
print(f'CATCHER - Could not match bbref id {row[br_id_col]} - {row[1]}')
|
|
|
|
with open(f'{input_path}defense-1b.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = '1B'
|
|
|
|
for row in reader:
|
|
br_id_col = 29
|
|
# if int(cardset_name[:4]) > 2012:
|
|
# br_id_col = 29
|
|
# else:
|
|
# br_id_col = 26
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[br_id_col])
|
|
if player and row[19] != '' and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_first_base(int(row[19]), int(row[22]), season_pct),
|
|
error=d.error_first_base(int(row[12]), int(row[9]), season_pct),
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[br_id_col]}')
|
|
print(f'FIRST BASE - Could not match bbref id {row[br_id_col]} - {row[1]}')
|
|
|
|
with open(f'{input_path}defense-2b.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = '2B'
|
|
|
|
for row in reader:
|
|
br_id_col = 29
|
|
# if int(cardset_name[:4]) > 2012:
|
|
# br_id_col = 29
|
|
# else:
|
|
# br_id_col = 26
|
|
logging.info(f'br_id: {row[br_id_col]} / type: {type(row[br_id_col])}')
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[br_id_col])
|
|
if player and row[19] != '' and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_second_base(int(row[19]), int(row[22]), season_pct),
|
|
error=d.error_second_base(int(row[12]), int(row[9]), season_pct),
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
p_err = f'{player.name if player else "player not found"}'
|
|
logging.error(f'Could not match bbref id {row[br_id_col]}')
|
|
print(f'SECOND BASE - Could not match bbref id {row[br_id_col]} - {row[1]}')
|
|
|
|
with open(f'{input_path}defense-3b.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = '3B'
|
|
|
|
for row in reader:
|
|
br_id_col = 29
|
|
# if int(cardset_name[:4]) > 2012:
|
|
# br_id_col = 29
|
|
# else:
|
|
# br_id_col = 26
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[br_id_col])
|
|
if player and row[19] != '' and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_third_base(int(row[19]), int(row[22]), season_pct),
|
|
error=d.error_third_base(int(row[12]), int(row[9]), season_pct),
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[br_id_col]}')
|
|
print(f'THIRD BASE - Could not match bbref id {row[br_id_col]} - {row[1]}')
|
|
|
|
with open(f'{input_path}defense-ss.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = 'SS'
|
|
|
|
for row in reader:
|
|
br_id_col = 29
|
|
# if int(cardset_name[:4]) > 2012:
|
|
# br_id_col = 29
|
|
# else:
|
|
# br_id_col = 26
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[br_id_col])
|
|
if player and row[19] != '' and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_shortstop(int(row[19]), int(row[22]), season_pct),
|
|
error=d.error_shortstop(int(row[12]), int(row[9]), season_pct),
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[br_id_col]}')
|
|
print(f'SHORTSTOP - Could not match bbref id {row[br_id_col]} - {row[1]}')
|
|
|
|
with open(f'{input_path}defense-lf.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = 'LF'
|
|
|
|
for row in reader:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[26])
|
|
if player and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_left_field(int(row[19]), season_pct),
|
|
error='69',
|
|
arm=row[22]
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[26]}')
|
|
|
|
with open(f'{input_path}defense-cf.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = 'CF'
|
|
|
|
for row in reader:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[26])
|
|
if player and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_center_field(int(row[19]), season_pct),
|
|
error='69',
|
|
arm=row[22]
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[26]}')
|
|
|
|
with open(f'{input_path}defense-rf.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
curr_pos = 'RF'
|
|
|
|
for row in reader:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[26])
|
|
if player and row[22] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position=curr_pos,
|
|
innings=int(float(row[8])),
|
|
range=d.range_right_field(int(row[19]), season_pct),
|
|
error='69',
|
|
arm=row[22]
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == curr_pos)
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[26]}')
|
|
|
|
with open(f'{input_path}defense-of.csv', 'r', encoding='utf8') as file:
|
|
reader = csv.reader(file)
|
|
|
|
for row in reader:
|
|
player = ScoutPlayer.get_or_none(ScoutPlayer.br_id == row[26])
|
|
all_of = Position.select().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position.contains("F"))
|
|
)
|
|
all_arms = [int(x.arm) for x in all_of]
|
|
if player and row[25] != '' and row[18] != '':
|
|
# Build Position object and save
|
|
this_pos = Position(
|
|
player=player,
|
|
cardset=cardset,
|
|
position='OF',
|
|
innings=int(float(row[8])),
|
|
range=69,
|
|
error=d.error_outfield(int(row[12]), int(row[9]), season_pct),
|
|
arm=d.arm_outfield(all_arms)
|
|
)
|
|
dupe = Position.delete().where(
|
|
(Position.player == player) & (Position.cardset == cardset) & (Position.position == 'OF')
|
|
).execute()
|
|
this_pos.save()
|
|
|
|
# No player match
|
|
else:
|
|
logging.error(f'Could not match bbref id {row[26]}')
|
|
|
|
if __name__ == '__main__':
|
|
asyncio.run(main(sys.argv[1:]))
|