#!/usr/bin/env python3 """ Comprehensive validation script to check for negative values in batting cards. Checks all numeric fields that should never be negative. """ import asyncio from db_calls import db_get async def validate_batting_cards(cardset_id=27): """Check all batting cards for negative values in any field.""" print(f"Checking batting cards for cardset {cardset_id}...") print("=" * 70) # Get all batting cards for the cardset directly batting_cards_response = await db_get( "battingcards", params=[("cardset", cardset_id)] ) if not batting_cards_response: print(f"❌ No response from battingcards endpoint for cardset {cardset_id}") return False # Extract batting cards list - API returns 'cards' key batting_cards = batting_cards_response.get("cards", []) if not batting_cards: print(f"❌ No batting cards found for cardset {cardset_id}") return False print(f"Found {len(batting_cards)} batting cards in cardset") print() # Check all cards all_errors = [] cards_checked = 0 for card in batting_cards: cards_checked += 1 card_id = card.get("id", "Unknown") # Extract player info player_info = card.get("player", {}) player_name = player_info.get("p_name", "Unknown") player_id = player_info.get("player_id", "Unknown") # Check all numeric fields for field, value in card.items(): # Skip non-numeric or None values if value is None or not isinstance(value, (int, float)): continue # Skip IDs and other fields that can be negative or are not relevant if field in ["id", "player_id", "cardset", "variant"]: continue # Check for negative values in fields that should be non-negative if value < 0: # Most baseball stats should be >= 0 all_errors.append( { "card_id": card_id, "player_name": player_name, "player_id": player_id, "field": field, "value": value, } ) print(f"Checked {cards_checked} batting cards") print() if all_errors: print(f"❌ VALIDATION ERRORS FOUND: {len(all_errors)} negative values") print("=" * 70) # Group by player by_player = {} for error in all_errors: player_key = f"{error['player_id']} - {error['player_name']}" if player_key not in by_player: by_player[player_key] = [] by_player[player_key].append(error) print(f"\nAffected players: {len(by_player)}") print() for player_key, player_errors in sorted(by_player.items()): print(f"{player_key}:") for error in player_errors: print( f" - Card {error['card_id']}: {error['field']} = {error['value']}" ) print() print("=" * 70) print("🛑 DO NOT PROCEED WITH S3 UPLOAD") print("These negative values will cause gameplay crashes!") print() print("Next steps:") print("1. Identify root cause in card generation code") print("2. Fix the calculation bug") print("3. Re-run card generation (Step 2)") print("4. Re-run this validation") return False else: print("✅ No negative values found in any batting card fields") print("✅ DATABASE VALIDATION PASSED") print() print("Safe to proceed with S3 upload (Step 6)") return True if __name__ == "__main__": result = asyncio.run(validate_batting_cards(27)) exit(0 if result else 1)