# Outfield Arm Rating Scale - Quick Reference ## Normal Distribution (-6 to +5) ``` NORMAL DISTRIBUTION CURVE Elite Very Weak -6 0 +5 | | | | -5 -4 -3 -2 -1 | 0 | +1 +2 +3 +4 +5 | | | | | |<--- Above Average --->|Average|<--- Below Average --->| | (Top 50%) | | (Bottom 50%) | 0.6% 2.3% 6.7% 16% 31% 50% | 50% 31% 16% 6.7% 2.3% 0.6% Players at each percentile ``` ## Rating Breakdown ### Elite Arms (Negative Ratings = Better) | Rating | Description | Z-Score | Approx % | Frequency | |--------|-------------------|----------|------------|------------| | **-6** | Elite Cannon | > 2.5 | ~1% | Very Rare | | **-5** | Outstanding | 2.0-2.5 | ~2% | Rare | | **-4** | Excellent | 1.5-2.0 | ~3% | Uncommon | | **-3** | Very Good | 1.0-1.5 | ~5% | Above Avg | | **-2** | Above Average | 0.5-1.0 | ~15% | Common | | **-1** | Slightly Above | 0.0-0.5 | ~30% | Common | ### Average Arms | Rating | Description | Z-Score | Approx % | Frequency | |--------|-------------------|----------|------------|------------| | **0** | Average | -0.5-0.0 | ~40% | Very Common| ### Weak Arms (Positive Ratings = Worse) | Rating | Description | Z-Score | Approx % | Frequency | |--------|-------------------|----------|------------|------------| | **+1** | Slightly Below | -0.8--0.5| ~20% | Common | | **+2** | Below Average | -1.2--0.8| ~10% | Above Avg | | **+3** | Poor | -1.5--1.2| ~5% | Uncommon | | **+4** | Very Poor | -1.8--1.5| ~2% | Rare | | **+5** | Very Weak | < -1.8 | ~1% | Very Rare | **Note:** Thresholds calibrated to actual data after 300x assist_rate weight compressed z-score distribution. ## Expected Distribution (162 Players) Based on normal distribution, in a typical season with ~162 qualified outfielders: | Rating Range | Count | Description | |-------------|-------|-------------| | -6 to -4 | ~10 | Elite/Excellent arms (top tier) | | -3 to -1 | ~62 | Above average to very good | | 0 | ~18 | Average (largest single group) | | +1 to +3 | ~62 | Below average to poor | | +4 to +5 | ~10 | Very poor/weak arms (bottom tier) | ## Comparison to Previous Scale **Old Scale:** -6 to +2 (9 levels) - Skewed toward negative (better arms) - Limited granularity for weak arms (only 3 levels: 0, +1, +2) - Not symmetric **New Scale:** -6 to +5 (12 levels) - Symmetric distribution around 0 (average) - Equal granularity for elite and weak arms - Follows normal distribution percentiles - More meaningful differentiation at extremes ## Practical Guidelines ### For Elite Arms (-4 to -6) - Strong deterrent effect on baserunners - Frequently throw out runners attempting to advance - High home plate assist count - Can turn singles into outs on aggressive baserunning ### For Average Arms (-1 to +1) - Typical MLB outfielder arm strength - Will get assists but not at elite rate - Runners will test them opportunistically - Positioning and reads matter more than raw strength ### For Weak Arms (+3 to +5) - Runners take extra bases frequently - Low assist totals relative to opportunities - May be limited defensively to certain positions - Often DHs or older players playing outfield occasionally ## Integration Notes When implementing, ensure: - Minimum 50 balls fielded for qualification - Position-specific baselines (LF/CF/RF different) - Z-score calculation accounts for position - Players below sample size get 0 (average) rating --- **Reference:** `/docs/of_arm_rating_improvement_proposal.md` for full methodology