Creates a comprehensive interactive demo that walks through: - Card definition creation - Rules configuration - Deck building - Game initialization via GameEngine - Setup phase with Basic Pokemon placement - Full turn cycle (draw, main, attack, end phases) Uses colored terminal output and 'press Enter' prompts for step-by-step exploration of the core game engine. |
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| .. | ||
| app | ||
| references | ||
| tests | ||
| .gitignore | ||
| .python-version | ||
| PROJECT_PLAN.json | ||
| pyproject.toml | ||
| uv.lock | ||