mantimon-tcg/backend/tests
Cal Corum f452e69999 Complete Phase 4 implementation files
- TurnTimeoutService with percentage-based warnings (35 tests)
- ConnectionManager enhancements for spectators and reconnection
- GameService with timer integration, spectator support, handle_timeout
- GameNamespace with spectate/leave_spectate handlers, reconnection
- WebSocket message schemas for spectator events
- WinConditionsConfig additions for turn timer thresholds
- 83 GameService tests, 37 ConnectionManager tests, 37 GameNamespace tests

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 08:03:43 -06:00
..
api Implement UserRepository pattern with dependency injection 2026-01-30 07:30:16 -06:00
core Remove legacy modifier field from WeaknessResistance 2026-01-29 13:16:51 -06:00
db Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
scripts Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
services Implement UserRepository pattern with dependency injection 2026-01-30 07:30:16 -06:00
socketio Add integration tests for WebSocket game flow (TEST-002) 2026-01-30 00:02:40 -06:00
unit Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
__init__.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
conftest.py Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
factories.py Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
test_health.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00