mantimon-tcg/backend
Cal Corum f452e69999 Complete Phase 4 implementation files
- TurnTimeoutService with percentage-based warnings (35 tests)
- ConnectionManager enhancements for spectators and reconnection
- GameService with timer integration, spectator support, handle_timeout
- GameNamespace with spectate/leave_spectate handlers, reconnection
- WebSocket message schemas for spectator events
- WinConditionsConfig additions for turn timer thresholds
- 83 GameService tests, 37 ConnectionManager tests, 37 GameNamespace tests

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 08:03:43 -06:00
..
app Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
data Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
project_plans Add integration tests for WebSocket game flow (TEST-002) 2026-01-30 00:02:40 -06:00
references Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
scripts Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
tests Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
.env.example Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
.gitignore Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
.python-version Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
alembic.ini Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
CLAUDE.md Refactor to dependency injection pattern - no monkey patching 2026-01-28 22:54:57 -06:00
docker-compose.yml Implement Phase 2: Authentication system 2026-01-27 21:49:59 -06:00
PROJECT_PLAN_MASTER.json Mark Phase 4 (Game Service + WebSocket) as complete 2026-01-30 07:35:40 -06:00
pyproject.toml Add Phase 4 WebSocket infrastructure (WS-001 through GS-001) 2026-01-28 22:21:20 -06:00
uv.lock Implement Phase 2: Authentication system 2026-01-27 21:49:59 -06:00