Mantimon TCG - Monster collecting trading card game
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Cal Corum e237a0deb6 Add image_url to card definitions from source data
The converter now falls back to using the source image_url from raw
data when image_file is not available (images not downloaded locally).

- Pokemon cards: use source image_url when image_file is null
- Trainer cards: same fallback behavior
- Regenerated all 382 card definitions with image URLs

Images point to pokemon-zone.com assets for now. When we host our
own images, cards with image_file will use our CDN instead.
2026-01-27 15:55:10 -06:00
backend Add image_url to card definitions from source data 2026-01-27 15:55:10 -06:00
docs Add Active Effects system design and module README files 2026-01-26 22:39:02 -06:00
AGENTS.md Consolidate CLAUDE.md into AGENTS.md 2026-01-26 14:21:29 -06:00
PROJECT_PLAN.md Add RPG campaign structure inspired by GBC Pokemon TCG 2026-01-24 18:22:36 -06:00

Mantimon TCG Documentation

Active Documentation

File Description
ARCHITECTURE.md Technical architecture overview covering frontend (Vue+Phaser), backend (FastAPI), database schema, real-time communication, game engine design, and offline fork considerations.
GAME_RULES.md Game rules document defining campaign structure, base ruleset, energy system, deck building, win conditions, turn structure, card types, and status conditions.

Legacy Documentation

Historical documents from completed development phases, preserved for reference.

File Description
legacy/SYSTEM_REVIEW.md Comprehensive code review of the core game engine (Jan 2026). Identified 15 issues across models, effects, and engine - all resolved. 826 tests passing.
legacy/PROJECT_PLAN_ENERGY_EVOLUTION.md Implementation plan for energy/tool attachment refactor and evolution stack system. Changed attached_energy/attached_tools from list[str] to list[CardInstance]. Completed Jan 2026.