mantimon-tcg/backend/tests/core
Cal Corum 1123d61067 Extend core card models with rarity tiers and card subtypes
Add CardRarityTier enum for pull rate calculations (common through
crown_rare). Add CardSubtype enum for Pokemon classifications (basic,
stage1, stage2, ex, etc.). Update CardDefinition model with new fields
for subtypes and rarity display.
2026-01-31 15:43:07 -06:00
..
test_effects Remove legacy modifier field from WeaknessResistance 2026-01-29 13:16:51 -06:00
test_models Extend core card models with rarity tiers and card subtypes 2026-01-31 15:43:07 -06:00
__init__.py Add game engine foundation: enums, config, and RNG modules 2026-01-24 22:14:45 -06:00
conftest.py Remove legacy modifier field from WeaknessResistance 2026-01-29 13:16:51 -06:00
test_config.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00
test_coverage_gaps.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00
test_engine.py Add weakness/resistance support to attack damage calculation 2026-01-26 16:04:41 -06:00
test_evolution_stack.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00
test_rng.py Add game engine foundation: enums, config, and RNG modules 2026-01-24 22:14:45 -06:00
test_rules_validator.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00
test_turn_manager.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00
test_visibility.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00
test_win_conditions.py Move enums to app/core/enums.py and set up clean module exports 2026-01-26 14:45:26 -06:00