Mantimon TCG - Monster collecting trading card game
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Cal Corum c6e3695760 Fix card data pipeline: fossil cards and text artifacts
Scraper fixes:
- Detect fossil cards (Helix/Dome Fossil, Old Amber) as Trainer/Item cards
- Add text artifact cleaning for stripped energy icons:
  - 'aEnergy' -> 'an Energy'
  - 'extraEnergy' -> 'extra Energy'
  - 'BenchedPokémon' -> 'Benched Pokémon'
  - And 20+ other common patterns

Converter improvements:
- Add evolution chain validation to detect broken evolves_from references
- Track conversion errors and validation warnings in _index.json
- Return errors from convert_set() for better debugging

Data fixes:
- Fixed 4 fossil cards (now correctly typed as trainer/item)
- Fixed text artifacts in 46 raw card files
- Regenerated all 382 card definitions
- All evolution chains now valid

Added fix_raw_text.py utility script for batch text cleanup.
2026-01-27 14:37:03 -06:00
backend Fix card data pipeline: fossil cards and text artifacts 2026-01-27 14:37:03 -06:00
docs Add Active Effects system design and module README files 2026-01-26 22:39:02 -06:00
AGENTS.md Consolidate CLAUDE.md into AGENTS.md 2026-01-26 14:21:29 -06:00
PROJECT_PLAN.md Add RPG campaign structure inspired by GBC Pokemon TCG 2026-01-24 18:22:36 -06:00

Mantimon TCG Documentation

Active Documentation

File Description
ARCHITECTURE.md Technical architecture overview covering frontend (Vue+Phaser), backend (FastAPI), database schema, real-time communication, game engine design, and offline fork considerations.
GAME_RULES.md Game rules document defining campaign structure, base ruleset, energy system, deck building, win conditions, turn structure, card types, and status conditions.

Legacy Documentation

Historical documents from completed development phases, preserved for reference.

File Description
legacy/SYSTEM_REVIEW.md Comprehensive code review of the core game engine (Jan 2026). Identified 15 issues across models, effects, and engine - all resolved. 826 tests passing.
legacy/PROJECT_PLAN_ENERGY_EVOLUTION.md Implementation plan for energy/tool attachment refactor and evolution stack system. Changed attached_energy/attached_tools from list[str] to list[CardInstance]. Completed Jan 2026.