Add rarity_tier to all card definitions in sets a1 and a1a to support the new pull rate calculation system for booster packs.
39 lines
1.0 KiB
JSON
39 lines
1.0 KiB
JSON
{
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"id": "a1a-047-marshadow",
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"name": "Marshadow",
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"set_code": "a1a",
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"set_name": "Mythical Island",
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"card_number": 47,
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"rarity": "Rare",
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"card_type": "pokemon",
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"image_url": "https://assets.pokemon-zone.com/game-assets/CardPreviews/cPK_10_002600_00_MARSHADOW_R.webp",
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"image_file": "a1a/047-marshadow.webp",
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"source_url": "https://www.pokemon-zone.com/cards/a1a/47/marshadow/",
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"hp": 80,
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"pokemon_type": "fighting",
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"stage": "basic",
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"evolves_from": null,
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"is_ex": false,
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"abilities": [],
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"attacks": [
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{
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"name": "Revenge",
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"cost": [
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"fighting",
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"colorless"
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],
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"damage": 40,
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"damage_modifier": "x",
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"effect_text": "If any of your Pokémon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage.",
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"effect_id": null
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}
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],
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"weakness": {
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"type": "psychic",
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"value": 20
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},
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"resistance": null,
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"retreat_cost": 1,
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"flavor_text": null,
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"illustrator": "kantaro"
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} |