Add rarity_tier to all card definitions in sets a1 and a1a to support the new pull rate calculation system for booster packs.
50 lines
1.2 KiB
JSON
50 lines
1.2 KiB
JSON
{
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"id": "a1a-032-mew-ex",
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"name": "Mew ex",
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"set_code": "a1a",
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"set_name": "Mythical Island",
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"card_number": 32,
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"rarity": "Double Rare",
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"card_type": "pokemon",
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"image_url": "https://assets.pokemon-zone.com/game-assets/CardPreviews/cPK_10_002450_00_MEWex_RR.webp",
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"image_file": "a1a/032-mew-ex.webp",
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"source_url": "https://www.pokemon-zone.com/cards/a1a/32/mew-ex/",
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"hp": 130,
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"pokemon_type": "psychic",
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"stage": "basic",
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"evolves_from": null,
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"is_ex": true,
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"abilities": [],
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"attacks": [
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{
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"name": "Psyshot",
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"cost": [
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"psychic"
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],
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"damage": 20,
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"damage_modifier": null,
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"effect_text": null,
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"effect_id": null
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},
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{
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"name": "Genome Hacking",
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"cost": [
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"colorless",
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"colorless",
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"colorless"
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],
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"damage": null,
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"damage_modifier": null,
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"effect_text": "Choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack.",
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"effect_id": null
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}
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],
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"weakness": {
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"type": "darkness",
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"value": 20
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},
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"resistance": null,
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"retreat_cost": 1,
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"flavor_text": null,
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"illustrator": "PLANETA CG Works"
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} |