Add rarity_tier to all card definitions in sets a1 and a1a to support the new pull rate calculation system for booster packs.
40 lines
1.0 KiB
JSON
40 lines
1.0 KiB
JSON
{
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"id": "a1a-024-cramorant",
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"name": "Cramorant",
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"set_code": "a1a",
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"set_name": "Mythical Island",
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"card_number": 24,
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"rarity": "Common",
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"card_type": "pokemon",
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"image_url": "https://assets.pokemon-zone.com/game-assets/CardPreviews/cPK_10_002380_00_UU_C.webp",
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"image_file": "a1a/024-cramorant.webp",
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"source_url": "https://www.pokemon-zone.com/cards/a1a/24/cramorant/",
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"hp": 80,
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"pokemon_type": "water",
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"stage": "basic",
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"evolves_from": null,
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"is_ex": false,
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"abilities": [],
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"attacks": [
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{
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"name": "Dive",
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"cost": [
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"water",
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"water",
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"colorless"
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],
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"damage": 60,
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"damage_modifier": null,
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"effect_text": "Flip a coin. If heads, during your opponent’s next turn, prevent all damage from—and effects of—attacks done to this Pokémon.",
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"effect_id": null
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}
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],
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"weakness": {
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"type": "lightning",
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"value": 20
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},
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"resistance": null,
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"retreat_cost": 1,
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"flavor_text": null,
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"illustrator": "Jerky"
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} |