Mantimon TCG - Monster collecting trading card game
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Cal Corum 63bcff8d9f Complete TEST-017, TEST-018, TEST-019 - 138 new tests
Add comprehensive test coverage for drag/drop, deck builder components, and pages:

TEST-017: Drag/drop edge cases (17 tests)
- Expand useDragDrop.spec.ts with edge case coverage
- DataTransfer fallback, touch events, invalid JSON handling
- Multiple drop targets and validation rules

TEST-018: Deck builder edge cases (75 tests)
- DeckActionButtons.spec.ts: save/cancel states, validation (19 tests)
- DeckHeader.spec.ts: name input, special chars, rapid typing (18 tests)
- DeckCardRow.spec.ts: quantity stepper, drag/drop integration (38 tests)

TEST-019: Page tests (44 tests)
- HomePage.spec.ts: auth states, navigation, accessibility (18 tests)
- CampaignPage.spec.ts: placeholder rendering, layout (8 tests)
- MatchPage.spec.ts: connection states, routing, cleanup (18 tests)

All 138 tests passing. Week 5 testing backlog complete.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-03 10:12:29 -06:00
.claude Add lessons learned README for frontend POC 2026-01-31 22:06:10 -06:00
backend Honor RulesConfig for prize cards vs points in frontend game board 2026-02-02 09:22:44 +00:00
docs Implement Phase 2: Authentication system 2026-01-27 21:49:59 -06:00
frontend Complete TEST-017, TEST-018, TEST-019 - 138 new tests 2026-02-03 10:12:29 -06:00
.gitignore Archive frontend POC to .claude/frontend-poc/ 2026-01-31 22:00:51 -06:00
CLAUDE.md Add project-specific skills reference to CLAUDE.md 2026-01-31 15:40:37 -06:00
CONTRIBUTING.md Fix prize zone rendering in Mantimon TCG mode (#2) 2026-02-02 15:30:27 -06:00
PROJECT_PLAN.md Add RPG campaign structure inspired by GBC Pokemon TCG 2026-01-24 18:22:36 -06:00
test-prize-fix.md Fix prize zone rendering in Mantimon TCG mode (#2) 2026-02-02 15:30:27 -06:00
TESTING.md Fix prize zone rendering in Mantimon TCG mode (#2) 2026-02-02 15:30:27 -06:00
verify-fix.sh Fix prize zone rendering in Mantimon TCG mode (#2) 2026-02-02 15:30:27 -06:00
VISUAL-TEST-GUIDE.md Fix prize zone rendering in Mantimon TCG mode (#2) 2026-02-02 15:30:27 -06:00

Mantimon TCG Documentation

Active Documentation

File Description
ARCHITECTURE.md Technical architecture overview covering frontend (Vue+Phaser), backend (FastAPI), database schema, real-time communication, game engine design, and offline fork considerations.
GAME_RULES.md Game rules document defining campaign structure, base ruleset, energy system, deck building, win conditions, turn structure, card types, and status conditions.

Legacy Documentation

Historical documents from completed development phases, preserved for reference.

File Description
legacy/SYSTEM_REVIEW.md Comprehensive code review of the core game engine (Jan 2026). Identified 15 issues across models, effects, and engine - all resolved. 826 tests passing.
legacy/PROJECT_PLAN_ENERGY_EVOLUTION.md Implementation plan for energy/tool attachment refactor and evolution stack system. Changed attached_energy/attached_tools from list[str] to list[CardInstance]. Completed Jan 2026.