Mantimon TCG - Monster collecting trading card game
Issue #2 gap: Added 14 CardDefinition validation tests covering all required field checks (hp, stage, pokemon_type, evolves_from, trainer_type, energy_type) with both negative and positive test cases. Issue #7 gap: Added 4 confusion attack engine tests covering heads/tails outcomes, self-damage, self-KO with opponent scoring, and configurable damage from RulesConfig. Issue #13 documentation: Added TODO comments in engine.py and handlers.py documenting the expected pattern for knockout detection when effect execution is implemented. Effect handlers set knockout flags; engine should process knockouts after all effects resolve. 825 tests passing (+17 new tests) |
||
|---|---|---|
| backend | ||
| docs | ||
| AGENTS.md | ||
| CLAUDE.md | ||
| PROJECT_PLAN.md | ||