- Add GameEndResult dataclass with winner, loser, final views, duration - Add _map_end_reason() to map core GameEndReason to DB EndReason (raises ValueError for unknown reasons to catch missing enum sync) - Enhance end_game() to build replay data and return comprehensive result - Add archive_to_history() to GameStateManager for complete game archival: - Creates GameHistory record with replay data - Deletes ActiveGame record - Clears Redis cache - All in single transaction - Add ArchiveResult dataclass for archive operation metadata - Add TODO for session_factory DI refactor in GameStateManager - Update tests: 5 new end_game tests, 6 new archive_to_history tests Phase 4 progress: 10/18 tasks complete Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| .. | ||
| api | ||
| core | ||
| db | ||
| scripts | ||
| services | ||
| socketio | ||
| unit | ||
| __init__.py | ||
| conftest.py | ||
| factories.py | ||
| test_health.py | ||