mantimon-tcg/backend/project_plans
Cal Corum 531d3e1e79 Implement GameService.end_game with history archival (GS-005)
- Add GameEndResult dataclass with winner, loser, final views, duration
- Add _map_end_reason() to map core GameEndReason to DB EndReason
  (raises ValueError for unknown reasons to catch missing enum sync)
- Enhance end_game() to build replay data and return comprehensive result
- Add archive_to_history() to GameStateManager for complete game archival:
  - Creates GameHistory record with replay data
  - Deletes ActiveGame record
  - Clears Redis cache
  - All in single transaction
- Add ArchiveResult dataclass for archive operation metadata
- Add TODO for session_factory DI refactor in GameStateManager
- Update tests: 5 new end_game tests, 6 new archive_to_history tests

Phase 4 progress: 10/18 tasks complete

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 20:10:27 -06:00
..
PHASE_1_DATABASE.json Update Phase 1 plan with gap fixes and Phase 2 prerequisites 2026-01-27 15:38:49 -06:00
PHASE_2_AUTH.json Fix OAuth absolute URLs and add account linking endpoints 2026-01-27 22:06:22 -06:00
PHASE_3_COLLECTION_DECKS.json Update project plans and documentation for Phase 3 completion 2026-01-28 15:26:01 -06:00
PHASE_4_GAME_SERVICE.json Implement GameService.end_game with history archival (GS-005) 2026-01-29 20:10:27 -06:00