mantimon-tcg/backend
Cal Corum 3f830b25b7 Add GameEngine orchestrator with full game lifecycle support
Implements the main public API for the core game engine:
- create_game(): deck validation, shuffling, dealing hands
- execute_action(): validates and executes all 11 action types
- start_turn()/end_turn(): turn management integration
- get_visible_state(): hidden info filtering for clients
- handle_timeout(): timeout handling for turn limits

Integrates turn_manager, rules_validator, win_conditions, and
visibility filter into a cohesive orchestration layer.

22 integration tests covering game creation, action execution,
visibility filtering, and error handling.

711 tests passing (29/32 tasks complete)
2026-01-25 13:21:41 -06:00
..
app Add GameEngine orchestrator with full game lifecycle support 2026-01-25 13:21:41 -06:00
references Add interactive console testing script for manual testing 2026-01-25 00:52:35 -06:00
tests Add GameEngine orchestrator with full game lifecycle support 2026-01-25 13:21:41 -06:00
.gitignore Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
.python-version Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
PROJECT_PLAN.json Add GameEngine orchestrator with full game lifecycle support 2026-01-25 13:21:41 -06:00
pyproject.toml Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
uv.lock Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00