mantimon-tcg/backend/app/main.py
Cal Corum 2a95316f04 Add FastAPI lifespan hooks and fix Phase 1 gaps
- Add lifespan context manager to app/main.py with startup/shutdown hooks
- Wire startup: init_db(), init_redis(), CardService.load_all()
- Wire shutdown: close_db(), close_redis()
- Add /health/ready endpoint for readiness checks
- Add CORS middleware with configurable origins
- Disable docs in production (only available in dev)

- Export get_session_dependency from app/db/__init__.py for FastAPI DI
- Add game_cache_ttl_seconds to Settings (configurable, was hardcoded)
- Fix datetime.utcnow() deprecation (4 occurrences) -> datetime.now(UTC)
- Update test to match S3 image URL (was placeholder CDN)

All 974 tests passing.
2026-01-27 15:37:19 -06:00

169 lines
4.6 KiB
Python

"""Mantimon TCG - FastAPI Application Entry Point.
This module configures and starts the FastAPI application with:
- Database initialization and cleanup
- Redis connection management
- Card service loading
- CORS middleware
- API routers
Usage:
uvicorn app.main:app --reload
"""
import logging
from collections.abc import AsyncGenerator
from contextlib import asynccontextmanager
from fastapi import FastAPI
from fastapi.middleware.cors import CORSMiddleware
from app.config import settings
from app.db import close_db, init_db
from app.db.redis import close_redis, init_redis
from app.services import get_card_service
logger = logging.getLogger(__name__)
@asynccontextmanager
async def lifespan(app: FastAPI) -> AsyncGenerator[None, None]:
"""Application lifespan context manager.
Handles startup and shutdown events:
- Startup: Initialize DB, Redis, and load cards
- Shutdown: Close DB and Redis connections
Args:
app: The FastAPI application instance.
Yields:
None - Control returns to the application during its lifetime.
"""
# === STARTUP ===
logger.info("Starting Mantimon TCG server...")
# Initialize database connection pool
logger.info("Initializing database...")
await init_db()
logger.info("Database initialized")
# Initialize Redis connection pool
logger.info("Initializing Redis...")
await init_redis()
logger.info("Redis initialized")
# Load card definitions into memory
logger.info("Loading card definitions...")
card_service = get_card_service()
await card_service.load_all()
card_count = len(card_service.get_all_cards())
logger.info(f"Loaded {card_count} card definitions")
logger.info("Mantimon TCG server started successfully")
yield # Application runs here
# === SHUTDOWN ===
logger.info("Shutting down Mantimon TCG server...")
# Close Redis connections
logger.info("Closing Redis connections...")
await close_redis()
logger.info("Redis connections closed")
# Close database connections
logger.info("Closing database connections...")
await close_db()
logger.info("Database connections closed")
logger.info("Mantimon TCG server shutdown complete")
# Create FastAPI application with lifespan
app = FastAPI(
title="Mantimon TCG",
description="A home-rule-modified Pokemon Trading Card Game API",
version="0.1.0",
lifespan=lifespan,
docs_url="/docs" if settings.is_development else None,
redoc_url="/redoc" if settings.is_development else None,
)
# Configure CORS
app.add_middleware(
CORSMiddleware,
allow_origins=settings.cors_origins,
allow_credentials=True,
allow_methods=["*"],
allow_headers=["*"],
)
# === Health Check Endpoints ===
@app.get("/health")
async def health_check() -> dict[str, str]:
"""Basic health check endpoint.
Returns:
Health status indicating the server is running.
"""
return {"status": "healthy"}
@app.get("/health/ready")
async def readiness_check() -> dict[str, str | int]:
"""Readiness check with service status.
Verifies that all required services are available:
- Database connection
- Redis connection
- Card service loaded
Returns:
Detailed status of each service.
"""
from app.db import get_engine
from app.db.redis import get_pool
status: dict[str, str | int] = {"status": "ready"}
# Check database
try:
get_engine() # Raises RuntimeError if not initialized
status["database"] = "connected"
except RuntimeError:
status["database"] = "not initialized"
status["status"] = "not ready"
# Check Redis
try:
get_pool() # Raises RuntimeError if not initialized
status["redis"] = "connected"
except RuntimeError:
status["redis"] = "not initialized"
status["status"] = "not ready"
# Check card service
card_service = get_card_service()
card_count = len(card_service.get_all_cards())
if card_count > 0:
status["cards_loaded"] = card_count
else:
status["cards_loaded"] = 0
status["status"] = "not ready"
return status
# === API Routers ===
# TODO: Add routers in Phase 2
# from app.api import auth, games, cards, decks, campaign
# app.include_router(auth.router, prefix="/api/auth", tags=["auth"])
# app.include_router(cards.router, prefix="/api/cards", tags=["cards"])
# app.include_router(decks.router, prefix="/api/decks", tags=["decks"])
# app.include_router(games.router, prefix="/api/games", tags=["games"])
# app.include_router(campaign.router, prefix="/api/campaign", tags=["campaign"])