- Add lifespan context manager to app/main.py with startup/shutdown hooks - Wire startup: init_db(), init_redis(), CardService.load_all() - Wire shutdown: close_db(), close_redis() - Add /health/ready endpoint for readiness checks - Add CORS middleware with configurable origins - Disable docs in production (only available in dev) - Export get_session_dependency from app/db/__init__.py for FastAPI DI - Add game_cache_ttl_seconds to Settings (configurable, was hardcoded) - Fix datetime.utcnow() deprecation (4 occurrences) -> datetime.now(UTC) - Update test to match S3 image URL (was placeholder CDN) All 974 tests passing.
169 lines
4.6 KiB
Python
169 lines
4.6 KiB
Python
"""Mantimon TCG - FastAPI Application Entry Point.
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This module configures and starts the FastAPI application with:
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- Database initialization and cleanup
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- Redis connection management
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- Card service loading
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- CORS middleware
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- API routers
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Usage:
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uvicorn app.main:app --reload
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"""
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import logging
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from collections.abc import AsyncGenerator
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from contextlib import asynccontextmanager
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from fastapi import FastAPI
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from fastapi.middleware.cors import CORSMiddleware
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from app.config import settings
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from app.db import close_db, init_db
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from app.db.redis import close_redis, init_redis
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from app.services import get_card_service
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logger = logging.getLogger(__name__)
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@asynccontextmanager
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async def lifespan(app: FastAPI) -> AsyncGenerator[None, None]:
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"""Application lifespan context manager.
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Handles startup and shutdown events:
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- Startup: Initialize DB, Redis, and load cards
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- Shutdown: Close DB and Redis connections
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Args:
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app: The FastAPI application instance.
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Yields:
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None - Control returns to the application during its lifetime.
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"""
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# === STARTUP ===
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logger.info("Starting Mantimon TCG server...")
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# Initialize database connection pool
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logger.info("Initializing database...")
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await init_db()
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logger.info("Database initialized")
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# Initialize Redis connection pool
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logger.info("Initializing Redis...")
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await init_redis()
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logger.info("Redis initialized")
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# Load card definitions into memory
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logger.info("Loading card definitions...")
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card_service = get_card_service()
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await card_service.load_all()
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card_count = len(card_service.get_all_cards())
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logger.info(f"Loaded {card_count} card definitions")
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logger.info("Mantimon TCG server started successfully")
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yield # Application runs here
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# === SHUTDOWN ===
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logger.info("Shutting down Mantimon TCG server...")
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# Close Redis connections
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logger.info("Closing Redis connections...")
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await close_redis()
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logger.info("Redis connections closed")
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# Close database connections
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logger.info("Closing database connections...")
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await close_db()
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logger.info("Database connections closed")
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logger.info("Mantimon TCG server shutdown complete")
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# Create FastAPI application with lifespan
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app = FastAPI(
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title="Mantimon TCG",
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description="A home-rule-modified Pokemon Trading Card Game API",
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version="0.1.0",
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lifespan=lifespan,
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docs_url="/docs" if settings.is_development else None,
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redoc_url="/redoc" if settings.is_development else None,
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)
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# Configure CORS
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app.add_middleware(
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CORSMiddleware,
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allow_origins=settings.cors_origins,
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allow_credentials=True,
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allow_methods=["*"],
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allow_headers=["*"],
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)
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# === Health Check Endpoints ===
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@app.get("/health")
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async def health_check() -> dict[str, str]:
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"""Basic health check endpoint.
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Returns:
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Health status indicating the server is running.
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"""
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return {"status": "healthy"}
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@app.get("/health/ready")
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async def readiness_check() -> dict[str, str | int]:
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"""Readiness check with service status.
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Verifies that all required services are available:
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- Database connection
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- Redis connection
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- Card service loaded
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Returns:
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Detailed status of each service.
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"""
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from app.db import get_engine
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from app.db.redis import get_pool
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status: dict[str, str | int] = {"status": "ready"}
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# Check database
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try:
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get_engine() # Raises RuntimeError if not initialized
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status["database"] = "connected"
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except RuntimeError:
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status["database"] = "not initialized"
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status["status"] = "not ready"
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# Check Redis
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try:
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get_pool() # Raises RuntimeError if not initialized
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status["redis"] = "connected"
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except RuntimeError:
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status["redis"] = "not initialized"
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status["status"] = "not ready"
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# Check card service
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card_service = get_card_service()
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card_count = len(card_service.get_all_cards())
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if card_count > 0:
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status["cards_loaded"] = card_count
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else:
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status["cards_loaded"] = 0
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status["status"] = "not ready"
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return status
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# === API Routers ===
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# TODO: Add routers in Phase 2
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# from app.api import auth, games, cards, decks, campaign
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# app.include_router(auth.router, prefix="/api/auth", tags=["auth"])
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# app.include_router(cards.router, prefix="/api/cards", tags=["cards"])
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# app.include_router(decks.router, prefix="/api/decks", tags=["decks"])
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# app.include_router(games.router, prefix="/api/games", tags=["games"])
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# app.include_router(campaign.router, prefix="/api/campaign", tags=["campaign"])
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