mantimon-tcg/backend/tests/unit/services
Cal Corum f452e69999 Complete Phase 4 implementation files
- TurnTimeoutService with percentage-based warnings (35 tests)
- ConnectionManager enhancements for spectators and reconnection
- GameService with timer integration, spectator support, handle_timeout
- GameNamespace with spectate/leave_spectate handlers, reconnection
- WebSocket message schemas for spectator events
- WinConditionsConfig additions for turn timer thresholds
- 83 GameService tests, 37 ConnectionManager tests, 37 GameNamespace tests

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 08:03:43 -06:00
..
__init__.py Phase 3: Collections + Decks - Services and DI architecture 2026-01-28 11:27:14 -06:00
test_connection_manager.py Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
test_deck_validator.py Fix medium priority issues from code review 2026-01-28 14:32:08 -06:00
test_game_service.py Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
test_game_state_manager.py Implement GameService.end_game with history archival (GS-005) 2026-01-29 20:10:27 -06:00
test_turn_timeout_service.py Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00