Mantimon TCG - Monster collecting trading card game
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Cal Corum 2252931fb8 Add core module AGENTS.md documentation (DOCS-001)
Creates comprehensive documentation for AI agents working with app/core/:
- Architecture overview with component diagram
- Import patterns (correct enum imports from app.core.enums)
- Core patterns: game creation, action execution, effects, config
- Key classes: GameState, PlayerState, CardDefinition, CardInstance, Zone
- Testing patterns with SeededRandom for determinism
- Security rules for hidden information
- Module independence guidelines for offline fork support
- File organization and quick commands

Updates PROJECT_PLAN.json: 31/32 tasks complete.
2026-01-26 14:50:52 -06:00
backend Add core module AGENTS.md documentation (DOCS-001) 2026-01-26 14:50:52 -06:00
docs Move legacy docs to project root docs/legacy 2026-01-26 14:19:19 -06:00
AGENTS.md Consolidate CLAUDE.md into AGENTS.md 2026-01-26 14:21:29 -06:00
PROJECT_PLAN.md Add RPG campaign structure inspired by GBC Pokemon TCG 2026-01-24 18:22:36 -06:00

Mantimon TCG Documentation

Active Documentation

File Description
ARCHITECTURE.md Technical architecture overview covering frontend (Vue+Phaser), backend (FastAPI), database schema, real-time communication, game engine design, and offline fork considerations.
GAME_RULES.md Game rules document defining campaign structure, base ruleset, energy system, deck building, win conditions, turn structure, card types, and status conditions.

Legacy Documentation

Historical documents from completed development phases, preserved for reference.

File Description
legacy/SYSTEM_REVIEW.md Comprehensive code review of the core game engine (Jan 2026). Identified 15 issues across models, effects, and engine - all resolved. 826 tests passing.
legacy/PROJECT_PLAN_ENERGY_EVOLUTION.md Implementation plan for energy/tool attachment refactor and evolution stack system. Changed attached_energy/attached_tools from list[str] to list[CardInstance]. Completed Jan 2026.