- Create core module structure with models and effects subdirectories - Add enums module with CardType, EnergyType, TurnPhase, StatusCondition, etc. - Add RulesConfig with Mantimon TCG defaults (40-card deck, 4 points to win) - Add RandomProvider protocol with SeededRandom (testing) and SecureRandom (production) - Include comprehensive tests for all modules (97 tests passing) Defaults reflect GAME_RULES.md: Pokemon Pocket-style energy deck, first turn can attack but not attach energy, 30-turn limit enabled.
2 lines
51 B
Python
2 lines
51 B
Python
"""Tests for the Mantimon TCG core game engine."""
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