Both deal_damage and attack_damage now check if the target is knocked out after applying damage. If KO'd, EffectResult includes: - details['knockout'] = True - details['knockout_pokemon_id'] = target's instance_id - Message includes 'knocked out!' notification Knockout check correctly respects HP modifiers via effective_hp(). Added 9 tests covering knockout detection, HP modifier behavior, weakness-triggered knockouts, and resistance preventing knockouts. |
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|---|---|---|
| .. | ||
| effects | ||
| models | ||
| __init__.py | ||
| config.py | ||
| engine.py | ||
| rng.py | ||
| rules_validator.py | ||
| turn_manager.py | ||
| visibility.py | ||
| win_conditions.py | ||