mantimon-tcg/backend/tests
Cal Corum 154d466ff1 Implement /game namespace event handlers (WS-005, WS-006)
Add GameNamespaceHandler with full event handling for real-time gameplay:
- handle_join: Join/rejoin games with visibility-filtered state
- handle_action: Execute actions and broadcast state to participants
- handle_resign: Process resignation and end game
- handle_disconnect: Notify opponent of disconnection
- Broadcast helpers for state, game over, and opponent status

Includes 28 unit tests covering all handler methods.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 20:40:06 -06:00
..
api Fix security and validation issues from code review 2026-01-28 14:16:07 -06:00
core Remove legacy modifier field from WeaknessResistance 2026-01-29 13:16:51 -06:00
db Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
scripts Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
services Replace silent error hiding with explicit failures 2026-01-29 18:48:06 -06:00
socketio Refactor to dependency injection pattern - no monkey patching 2026-01-28 22:54:57 -06:00
unit Implement /game namespace event handlers (WS-005, WS-006) 2026-01-29 20:40:06 -06:00
__init__.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
conftest.py Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
factories.py Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
test_health.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00