mantimon-tcg/backend/app
Cal Corum f452e69999 Complete Phase 4 implementation files
- TurnTimeoutService with percentage-based warnings (35 tests)
- ConnectionManager enhancements for spectators and reconnection
- GameService with timer integration, spectator support, handle_timeout
- GameNamespace with spectate/leave_spectate handlers, reconnection
- WebSocket message schemas for spectator events
- WinConditionsConfig additions for turn timer thresholds
- 83 GameService tests, 37 ConnectionManager tests, 37 GameNamespace tests

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-30 08:03:43 -06:00
..
api Implement UserRepository pattern with dependency injection 2026-01-30 07:30:16 -06:00
core Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
data Phase 3: Collections + Decks - Services and DI architecture 2026-01-28 11:27:14 -06:00
db Fix security and validation issues from code review 2026-01-28 14:16:07 -06:00
repositories Implement UserRepository pattern with dependency injection 2026-01-30 07:30:16 -06:00
schemas Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
services Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
socketio Complete Phase 4 implementation files 2026-01-30 08:03:43 -06:00
__init__.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
config.py Fix security and validation issues from code review 2026-01-28 14:16:07 -06:00
main.py Implement REST endpoints for game management (API-001) 2026-01-29 23:09:12 -06:00