Scraper fixes:
- Detect fossil cards (Helix/Dome Fossil, Old Amber) as Trainer/Item cards
- Add text artifact cleaning for stripped energy icons:
- 'aEnergy' -> 'an Energy'
- 'extraEnergy' -> 'extra Energy'
- 'BenchedPokémon' -> 'Benched Pokémon'
- And 20+ other common patterns
Converter improvements:
- Add evolution chain validation to detect broken evolves_from references
- Track conversion errors and validation warnings in _index.json
- Return errors from convert_set() for better debugging
Data fixes:
- Fixed 4 fossil cards (now correctly typed as trainer/item)
- Fixed text artifacts in 46 raw card files
- Regenerated all 382 card definitions
- All evolution chains now valid
Added fix_raw_text.py utility script for batch text cleanup.
- Rename data/cards/ to data/raw/ for scraped data
- Add data/definitions/ as authoritative card data source
- Add convert_cards.py script to transform raw -> definitions
- Generate 378 card definitions (344 Pokemon, 24 Trainers, 10 Energy)
- Add CardService for loading and querying card definitions
- In-memory indexes for fast lookups by type, set, pokemon_type
- search() with multiple filter criteria
- get_all_cards() for GameEngine integration
- Add SetInfo model for set metadata
- Update Attack model with damage_display field for variable damage
- Update CardDefinition with image_path, illustrator, flavor_text
- Add 45 tests (21 converter + 24 CardService)
- Update scraper output path to data/raw/
Card data is JSON-authoritative (no database) to support offline fork goal.