Merged unique content from CLAUDE.md into AGENTS.md:
- Project Overview section (campaign mode description)
- Full Tech Stack tables (frontend and backend)
- WebSocket Events pattern
- Game Engine Patterns (Card Effect System, Turn State Machine)
Removed CLAUDE.md to standardize on AGENTS.md for agent guidelines.
Add long-term design consideration for forking the RPG campaign as a
standalone offline experience.
ARCHITECTURE.md:
- Add 'Offline Standalone Fork' section explaining:
- Why offline support matters (single-player RPG focus)
- Architecture principles for fork compatibility
- Core engine independence requirements
- Potential package structures and distribution options
- What stays vs what goes in a fork
AGENTS.md:
- Add 'Core Engine Independence' section with:
- Rules for keeping app/core/ decoupled
- Import boundary examples (allowed vs forbidden)
- Link to full architecture docs
This ensures all contributors understand the design constraint:
the game engine must remain completely independent of network,
database, and authentication concerns.
- Initialize FastAPI backend with uv package manager
- Configure Black, Ruff, pytest, mypy in pyproject.toml
- Add health check endpoint and initial test
- Create AGENTS.md with coding guidelines for AI agents
- Add pre-commit hook to enforce linting and tests