Commit Graph

2 Commits

Author SHA1 Message Date
Cal Corum
c00ee87f25 Switch to testcontainers for automatic test container management
- Create tests/conftest.py with testcontainers for Postgres and Redis
- Auto-detect Docker Desktop socket and disable Ryuk for compatibility
- Update tests/db/conftest.py and tests/services/conftest.py to use shared fixtures
- Fix test_resolve_effect_logs_exceptions: logger was disabled by pytest
- Fix test_save_and_load_with_real_redis: use redis_url fixture
- Minor lint fix in engine_validation.py

Tests now auto-start containers on run - no need for `docker compose up`
All 1199 tests passing.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 16:49:11 -06:00
Cal Corum
5cf2198542 Add engine validation script with attack_coin_status effect handler
- Add attack_coin_status effect handler for coin-flip status conditions
  (e.g., Thunder Shock paralysis on heads)
- Create comprehensive engine_validation.py script (~1250 lines) that
  validates game engine behavior with 29 test cases:
  - Illegal moves (attack without energy, wrong turn, evolution rules)
  - Energy mechanics (attachment limits, cost validation)
  - Weakness calculation (+20 additive mode)
  - Status conditions (paralysis blocks actions, poison damage)
  - Knockout flow (points, forced actions, state cleanup)
  - Win conditions (4 points triggers game over)
- Update game_walkthrough.py Thunder Shock to use new effect handler
- Interactive prompts between sections (Enter to continue, q to quit)
- Uses seed=42 for deterministic, reproducible coin flips

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 00:15:12 -06:00