Update frontend project plan progress
- Mark completed tasks in Phase F4 - Track live gameplay implementation progress Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
parent
c274ff6d3a
commit
9f2ac7146b
@ -2,13 +2,13 @@
|
|||||||
"meta": {
|
"meta": {
|
||||||
"version": "1.1.0",
|
"version": "1.1.0",
|
||||||
"created": "2026-01-30",
|
"created": "2026-01-30",
|
||||||
"lastUpdated": "2026-01-31",
|
"lastUpdated": "2026-02-01",
|
||||||
"planType": "master",
|
"planType": "master",
|
||||||
"projectName": "Mantimon TCG - Frontend",
|
"projectName": "Mantimon TCG - Frontend",
|
||||||
"description": "Vue 3 + Phaser 3 frontend for pocket.manticorum.com - real-time multiplayer TCG with campaign mode",
|
"description": "Vue 3 + Phaser 3 frontend for pocket.manticorum.com - real-time multiplayer TCG with campaign mode",
|
||||||
"totalPhases": 8,
|
"totalPhases": 8,
|
||||||
"completedPhases": 4,
|
"completedPhases": 5,
|
||||||
"status": "Phase F3 COMPLETE - Ready for Phase F4 (Live Gameplay)"
|
"status": "Phase F4 COMPLETE - Ready for Polish & UX (F5)"
|
||||||
},
|
},
|
||||||
|
|
||||||
"techStack": {
|
"techStack": {
|
||||||
@ -568,7 +568,8 @@
|
|||||||
{
|
{
|
||||||
"id": "PHASE_F4",
|
"id": "PHASE_F4",
|
||||||
"name": "Live Gameplay",
|
"name": "Live Gameplay",
|
||||||
"status": "NOT_STARTED",
|
"status": "COMPLETE",
|
||||||
|
"completedDate": "2026-02-01",
|
||||||
"description": "WebSocket integration, game state sync, action handling, complete game flow",
|
"description": "WebSocket integration, game state sync, action handling, complete game flow",
|
||||||
"estimatedDays": "10-14",
|
"estimatedDays": "10-14",
|
||||||
"dependencies": ["PHASE_F3"],
|
"dependencies": ["PHASE_F3"],
|
||||||
@ -723,6 +724,32 @@
|
|||||||
"estimatedDays": "5-7",
|
"estimatedDays": "5-7",
|
||||||
"dependencies": ["PHASE_F4"],
|
"dependencies": ["PHASE_F4"],
|
||||||
"backendDependencies": ["PHASE_4"],
|
"backendDependencies": ["PHASE_4"],
|
||||||
|
"technicalDebt": [
|
||||||
|
{
|
||||||
|
"id": "F5-DEBT-001",
|
||||||
|
"description": "Replace 'as any' with proper type validation in useGameSocket",
|
||||||
|
"files": ["src/composables/useGameSocket.ts:258", "src/composables/useGameSocket.ts:316"],
|
||||||
|
"recommendation": "Use Zod schema validation for WebSocket messages",
|
||||||
|
"priority": "medium",
|
||||||
|
"source": "Code audit 2026-01-31"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "F5-DEBT-002",
|
||||||
|
"description": "Add .catch() to fire-and-forget promises",
|
||||||
|
"files": ["src/composables/useGames.ts:173"],
|
||||||
|
"recommendation": "Add error handler to background fetchActiveGames call",
|
||||||
|
"priority": "low",
|
||||||
|
"source": "Code audit 2026-01-31"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "F5-DEBT-003",
|
||||||
|
"description": "Audit Phaser scene imports for direct store usage",
|
||||||
|
"files": ["src/game/scenes/"],
|
||||||
|
"recommendation": "Verify all Phaser files use event bridge instead of direct store imports",
|
||||||
|
"priority": "low",
|
||||||
|
"source": "Code audit 2026-01-31"
|
||||||
|
}
|
||||||
|
],
|
||||||
"deliverables": [
|
"deliverables": [
|
||||||
"Reconnection with state recovery",
|
"Reconnection with state recovery",
|
||||||
"Turn timer display",
|
"Turn timer display",
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user