Mark Phase 4 (Game Service + WebSocket) as complete
- Update status to COMPLETE with completedDate 2026-01-30 - Increment completedPhases from 4 to 5 - Update deliverables list with actual implementations - 306 new tests added, 1505 total tests Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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"meta": {
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"meta": {
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"version": "1.0.0",
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"version": "1.0.0",
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"created": "2026-01-27",
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"created": "2026-01-27",
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"lastUpdated": "2026-01-28",
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"lastUpdated": "2026-01-30",
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"planType": "master",
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"planType": "master",
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"projectName": "Mantimon TCG - Backend Services",
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"projectName": "Mantimon TCG - Backend Services",
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"description": "Live service backend for play.mantimon.com - server-authoritative multiplayer TCG with campaign mode, free-play, and F2P monetization",
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"description": "Live service backend for play.mantimon.com - server-authoritative multiplayer TCG with campaign mode, free-play, and F2P monetization",
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"totalPhases": 6,
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"totalPhases": 6,
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"completedPhases": 4,
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"completedPhases": 5,
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"status": "Phases 0-3 complete, Phase 4 (Game Service + WebSocket) up next"
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"status": "Phases 0-4 complete, Phase 5 (Campaign Mode) up next"
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},
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},
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"architectureDecisions": {
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"architectureDecisions": {
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@ -145,21 +145,25 @@
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{
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{
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"id": "PHASE_4",
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"id": "PHASE_4",
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"name": "Game Service + WebSocket",
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"name": "Game Service + WebSocket",
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"status": "NOT_STARTED",
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"status": "COMPLETE",
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"description": "Real-time gameplay, reconnection, turn timeouts",
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"description": "Real-time gameplay, reconnection, turn timeouts",
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"planFile": "project_plans/PHASE_4_GAME_SERVICE.json",
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"planFile": "project_plans/PHASE_4_GAME_SERVICE.json",
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"estimatedWeeks": "2-3",
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"dependencies": ["PHASE_3"],
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"dependencies": ["PHASE_3"],
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"deliverables": [
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"deliverables": [
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"WebSocket connection manager",
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"WebSocket server with python-socketio (ASGI integration)",
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"Message protocol specification",
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"ConnectionManager with Redis-backed session tracking",
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"GameService (create, execute, persist, resume)",
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"Socket.IO JWT authentication middleware",
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"GameService (create, join, execute, resign, end)",
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"WebSocket message schemas (Pydantic discriminated unions)",
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"/game namespace event handlers with room broadcasting",
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"TurnTimeoutService with percentage-based warnings",
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"Reconnection flow with auto-rejoin and grace period",
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"REST endpoints for game management (POST /games, GET /games/{id})",
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"Spectator mode with filtered state",
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"Turn-boundary persistence to Postgres",
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"Turn-boundary persistence to Postgres",
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"Reconnection handling",
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"306 new tests, 1505 total tests"
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"Turn timeout system",
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],
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"Replay data capture",
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"completedDate": "2026-01-30"
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"Spectator mode (optional)"
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]
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},
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},
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{
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{
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"id": "PHASE_5",
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"id": "PHASE_5",
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