major-domo-v2/commands/league/__init__.py
Cal Corum 8897b7fa5e CLAUDE: Add logged_command decorator and migrate Discord commands to reduce boilerplate
- Add @logged_command decorator in utils/decorators.py to eliminate try/catch/finally boilerplate
- Migrate all Discord commands to use new decorator pattern:
  * commands/league/info.py - /league command
  * commands/players/info.py - /player command
  * commands/teams/info.py - /team and /teams commands
  * commands/teams/roster.py - /roster command
- Fix PyLance type issues by making model IDs required for database entities
- Update Player and Team models to require id field since they come from database
- Fix test cases to provide required id values
- Add comprehensive test coverage for decorator functionality
- Add migration guide for applying decorator to additional commands
- Reduce codebase by ~100 lines of repetitive logging boilerplate

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-15 14:56:42 -05:00

52 lines
1.6 KiB
Python

"""
League command package for Discord Bot v2.0
Provides league-wide slash commands for standings and current state.
"""
import logging
from typing import List, Tuple, Type
import discord
from discord.ext import commands
from .info import LeagueInfoCommands
# from .standings import LeagueStandingsCommands # Module not available yet
logger = logging.getLogger(f'{__name__}.setup_league')
async def setup_league(bot: commands.Bot) -> Tuple[int, int, List[str]]:
"""
Set up league command modules.
Returns:
Tuple of (successful_loads, failed_loads, failed_modules)
"""
league_cogs: List[Tuple[str, Type[commands.Cog]]] = [
("LeagueInfoCommands", LeagueInfoCommands),
# ("LeagueStandingsCommands", LeagueStandingsCommands), # Module not available yet
]
successful = 0
failed = 0
failed_modules = []
for cog_name, cog_class in league_cogs:
try:
await bot.add_cog(cog_class(bot))
logger.info(f"✅ Loaded league command module: {cog_name}")
successful += 1
except Exception as e:
logger.error(f"❌ Failed to load league command module {cog_name}: {e}")
failed += 1
failed_modules.append(cog_name)
# Log summary
if failed == 0:
logger.info(f"🎉 All {successful} league command modules loaded successfully")
else:
logger.warning(f"⚠️ League commands loaded with issues: {successful} successful, {failed} failed")
if failed_modules:
logger.warning(f"Failed modules: {', '.join(failed_modules)}")
return successful, failed, failed_modules