Major Features Added: • Admin Management System: Complete admin command suite with user moderation, system control, and bot maintenance tools • Enhanced Player Commands: Added batting/pitching statistics with concurrent API calls and improved embed design • League Standings: Full standings system with division grouping, playoff picture, and wild card visualization • Game Schedules: Comprehensive schedule system with team filtering, series organization, and proper home/away indicators New Admin Commands (12 total): • /admin-status, /admin-help, /admin-reload, /admin-sync, /admin-clear • /admin-announce, /admin-maintenance • /admin-timeout, /admin-untimeout, /admin-kick, /admin-ban, /admin-unban, /admin-userinfo Enhanced Player Display: • Team logo positioned beside player name using embed author • Smart thumbnail priority: fancycard → headshot → team logo fallback • Concurrent batting/pitching stats fetching for performance • Rich statistics display with team colors and comprehensive metrics New Models & Services: • BattingStats, PitchingStats, TeamStandings, Division, Game models • StatsService, StandingsService, ScheduleService for data management • CustomCommand system with CRUD operations and cleanup tasks Bot Architecture Improvements: • Admin commands integrated into bot.py with proper loading • Permission checks and safety guards for moderation commands • Enhanced error handling and comprehensive audit logging • All 227 tests passing with new functionality 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
255 lines
8.2 KiB
Python
255 lines
8.2 KiB
Python
"""
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Player service for Discord Bot v2.0
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Handles player-related operations with team population and search functionality.
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"""
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import logging
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from typing import Optional, List, TYPE_CHECKING
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from services.base_service import BaseService
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from models.player import Player
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from constants import FREE_AGENT_TEAM_ID, SBA_CURRENT_SEASON
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from exceptions import APIException
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if TYPE_CHECKING:
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from services.team_service import TeamService
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logger = logging.getLogger(f'{__name__}.PlayerService')
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class PlayerService(BaseService[Player]):
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"""
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Service for player-related operations.
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Features:
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- Player retrieval with team population
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- Team roster queries
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- Name-based search with exact matching
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- Season-specific filtering
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- Free agent handling via constants
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"""
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def __init__(self, team_service: Optional['TeamService'] = None):
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"""Initialize player service."""
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super().__init__(Player, 'players')
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self._team_service = team_service
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logger.debug("PlayerService initialized")
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async def get_player(self, player_id: int) -> Optional[Player]:
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"""
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Get player by ID with error handling.
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Args:
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player_id: Unique player identifier
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Returns:
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Player instance or None if not found
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"""
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try:
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return await self.get_by_id(player_id)
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except APIException:
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logger.error(f"Failed to get player {player_id}")
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return None
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except Exception as e:
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logger.error(f"Unexpected error getting player {player_id}: {e}")
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return None
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async def get_players_by_team(self, team_id: int, season: int) -> List[Player]:
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"""
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Get all players for a specific team.
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Args:
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team_id: Team identifier
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season: Season number (required)
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Returns:
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List of players on the team
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"""
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try:
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params = [
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('season', str(season)),
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('team_id', str(team_id))
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]
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players = await self.get_all_items(params=params)
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logger.debug(f"Retrieved {len(players)} players for team {team_id} in season {season}")
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return players
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except Exception as e:
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logger.error(f"Failed to get players for team {team_id}: {e}")
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return []
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async def get_players_by_name(self, name: str, season: int) -> List[Player]:
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"""
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Search for players by name (partial match).
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Args:
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name: Player name or partial name
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season: Season number (required)
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Returns:
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List of matching players
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"""
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try:
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params = [
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('season', str(season)),
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('name', name)
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]
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players = await self.get_all_items(params=params)
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logger.debug(f"Found {len(players)} players matching '{name}' in season {season}")
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return players
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except Exception as e:
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logger.error(f"Failed to search players by name '{name}': {e}")
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return []
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async def get_player_by_name_exact(self, name: str, season: int) -> Optional[Player]:
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"""
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Get player by exact name match (case-insensitive).
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Args:
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name: Exact player name
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season: Season number (required)
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Returns:
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Player instance or None if not found
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"""
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try:
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players = await self.get_players_by_name(name, season)
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# Look for exact case-insensitive match
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name_lower = name.lower()
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for player in players:
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if player.name.lower() == name_lower:
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logger.debug(f"Found exact match for '{name}': {player.name}")
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return player
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logger.debug(f"No exact match found for '{name}'")
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return None
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except Exception as e:
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logger.error(f"Error finding exact player match for '{name}': {e}")
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return None
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async def search_players_fuzzy(self, query: str, limit: int = 10, season: Optional[int] = None) -> List[Player]:
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"""
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Fuzzy search for players by name with limit using existing name search functionality.
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Args:
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query: Search query
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limit: Maximum results to return
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season: Season to search in (defaults to current season)
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Returns:
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List of matching players (up to limit)
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"""
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try:
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if season is None:
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from constants import SBA_CURRENT_SEASON
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season = SBA_CURRENT_SEASON
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# Use the existing name-based search that actually works
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players = await self.get_players_by_name(query, season)
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# Sort by relevance (exact matches first, then partial)
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query_lower = query.lower()
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exact_matches = []
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partial_matches = []
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for player in players:
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name_lower = player.name.lower()
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if name_lower == query_lower:
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exact_matches.append(player)
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elif query_lower in name_lower:
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partial_matches.append(player)
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# Combine and limit results
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results = exact_matches + partial_matches
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limited_results = results[:limit]
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logger.debug(f"Fuzzy search '{query}' returned {len(limited_results)} of {len(results)} matches")
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return limited_results
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except Exception as e:
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logger.error(f"Error in fuzzy search for '{query}': {e}")
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return []
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async def get_free_agents(self, season: int) -> List[Player]:
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"""
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Get all free agent players.
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Args:
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season: Season number (required)
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Returns:
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List of free agent players
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"""
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try:
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params = [('team_id', FREE_AGENT_TEAM_ID), ('season', str(season))]
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players = await self.get_all_items(params=params)
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logger.debug(f"Retrieved {len(players)} free agents")
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return players
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except Exception as e:
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logger.error(f"Failed to get free agents: {e}")
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return []
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async def is_free_agent(self, player: Player) -> bool:
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"""
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Check if a player is a free agent.
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Args:
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player: Player instance to check
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Returns:
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True if player is a free agent
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"""
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return player.team_id == FREE_AGENT_TEAM_ID
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async def get_players_by_position(self, position: str, season: int) -> List[Player]:
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"""
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Get players by position.
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Args:
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position: Player position (e.g., 'C', '1B', 'OF')
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season: Season number (required)
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Returns:
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List of players at the position
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"""
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try:
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params = [('position', position), ('season', str(season))]
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players = await self.get_all_items(params=params)
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logger.debug(f"Retrieved {len(players)} players at position {position}")
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return players
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except Exception as e:
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logger.error(f"Failed to get players by position {position}: {e}")
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return []
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async def update_player(self, player_id: int, updates: dict) -> Optional[Player]:
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"""
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Update player information.
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Args:
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player_id: Player ID to update
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updates: Dictionary of fields to update
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Returns:
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Updated player instance or None
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"""
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try:
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return await self.update(player_id, updates)
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except Exception as e:
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logger.error(f"Failed to update player {player_id}: {e}")
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return None
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# Global service instance - will be properly initialized in __init__.py
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player_service = PlayerService() |