major-domo-v2/services/draft_list_service.py
Cal Corum 5a5da37c9c Add comprehensive draft services test suite and API fixes (v2.23.0)
- Fix DraftPickService to send full model body on PATCH (API requirement)
- Fix DraftListService to use client-side sorting (API doesn't support sort param)
- Fix parameter names: round_start/end -> pick_round_start/end
- Add 53 tests covering DraftService, DraftPickService, DraftListService
- Add draft model tests for DraftData, DraftPick, DraftList
- Add OpenAPI spec URL to CLAUDE.md for API reference

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-09 15:11:51 -06:00

537 lines
17 KiB
Python

"""
Draft list service for Discord Bot v2.0
Handles team draft list (auto-draft queue) operations. NO CACHING - lists change frequently.
"""
import logging
from typing import Optional, List
from services.base_service import BaseService
from models.draft_list import DraftList
from exceptions import APIException
logger = logging.getLogger(f'{__name__}.DraftListService')
class DraftListService(BaseService[DraftList]):
"""
Service for draft list operations.
IMPORTANT: This service does NOT use caching decorators because draft lists
change as users add/remove players from their auto-draft queues.
API QUIRK: GET endpoint returns items under 'picks' key, not 'draftlist'.
POST endpoint expects items under 'draft_list' key.
Features:
- Get team's draft list (ranked by priority)
- Add player to draft list
- Remove player from draft list
- Reorder draft list
- Clear entire draft list
"""
def __init__(self):
"""Initialize draft list service."""
super().__init__(DraftList, 'draftlist')
logger.debug("DraftListService initialized")
def _extract_items_and_count_from_response(self, data):
"""
Override to handle API quirk: GET returns 'picks' instead of 'draftlist'.
Args:
data: API response data
Returns:
Tuple of (items list, total count)
"""
from typing import Any, Dict, List, Tuple
if isinstance(data, list):
return data, len(data)
if not isinstance(data, dict):
logger.warning(f"Unexpected response format: {type(data)}")
return [], 0
# Get count
count = data.get('count', 0)
# API returns items under 'picks' key (not 'draftlist')
if 'picks' in data and isinstance(data['picks'], list):
return data['picks'], count or len(data['picks'])
# Fallback to standard extraction
return super()._extract_items_and_count_from_response(data)
async def get_team_list(
self,
season: int,
team_id: int
) -> List[DraftList]:
"""
Get team's draft list ordered by rank.
NOT cached - teams update their lists frequently during draft.
Args:
season: Draft season
team_id: Team ID
Returns:
List of DraftList entries ordered by rank (1 = highest priority)
"""
try:
params = [
('season', str(season)),
('team_id', str(team_id))
# NOTE: API does not support 'sort' param - results must be sorted client-side
]
entries = await self.get_all_items(params=params)
# Sort by rank client-side (API doesn't support sort parameter)
entries.sort(key=lambda e: e.rank)
logger.debug(f"Found {len(entries)} draft list entries for team {team_id}")
return entries
except Exception as e:
logger.error(f"Error getting draft list for team {team_id}: {e}")
return []
async def add_to_list(
self,
season: int,
team_id: int,
player_id: int,
rank: Optional[int] = None
) -> Optional[List[DraftList]]:
"""
Add player to team's draft list.
If rank is not provided, adds to end of list.
NOTE: The API uses bulk replacement - we get the full list, add the new entry,
and POST the entire updated list back.
Args:
season: Draft season
team_id: Team ID
player_id: Player ID to add
rank: Priority rank (1 = highest), None = add to end
Returns:
Full updated draft list or None if operation failed
"""
try:
# Get current list
current_list = await self.get_team_list(season, team_id)
# If rank not provided, add to end
if rank is None:
rank = len(current_list) + 1
# Create new entry data
new_entry_data = {
'season': season,
'team_id': team_id,
'player_id': player_id,
'rank': rank
}
# Build complete list for bulk replacement
draft_list_entries = []
# Add existing entries, adjusting ranks if inserting in middle
for entry in current_list:
if entry.rank >= rank:
# Shift down entries at or after insertion point
draft_list_entries.append({
'season': entry.season,
'team_id': entry.team_id,
'player_id': entry.player_id,
'rank': entry.rank + 1
})
else:
# Keep existing rank for entries before insertion point
draft_list_entries.append({
'season': entry.season,
'team_id': entry.team_id,
'player_id': entry.player_id,
'rank': entry.rank
})
# Add new entry
draft_list_entries.append(new_entry_data)
# Sort by rank for consistency
draft_list_entries.sort(key=lambda x: x['rank'])
# POST entire list (bulk replacement)
client = await self.get_client()
payload = {
'count': len(draft_list_entries),
'draft_list': draft_list_entries
}
logger.debug(f"Posting draft list for team {team_id}: {len(draft_list_entries)} entries")
response = await client.post(self.endpoint, payload)
logger.debug(f"POST response: {response}")
# Verify by fetching the list back (API returns full objects)
verification = await self.get_team_list(season, team_id)
logger.debug(f"Verification: found {len(verification)} entries after POST")
# Verify the player was added
if not any(entry.player_id == player_id for entry in verification):
logger.error(f"Player {player_id} not found in list after POST - operation may have failed")
return None
logger.info(f"Added player {player_id} to team {team_id} draft list at rank {rank}")
return verification # Return full updated list
except Exception as e:
logger.error(f"Error adding player {player_id} to draft list: {e}")
return None
async def remove_from_list(
self,
entry_id: int
) -> bool:
"""
Remove entry from draft list by ID.
NOTE: No DELETE endpoint exists. This method is deprecated - use remove_player_from_list() instead.
Args:
entry_id: Draft list entry database ID
Returns:
True if deletion succeeded
"""
logger.warning("remove_from_list() called with entry_id - use remove_player_from_list() instead")
return False
async def remove_player_from_list(
self,
season: int,
team_id: int,
player_id: int
) -> bool:
"""
Remove specific player from team's draft list.
Uses bulk replacement pattern - gets full list, removes player, POSTs updated list.
Args:
season: Draft season
team_id: Team ID
player_id: Player ID to remove
Returns:
True if player was found and removed
"""
try:
# Get team's list
current_list = await self.get_team_list(season, team_id)
# Check if player is in list
player_found = any(entry.player_id == player_id for entry in current_list)
if not player_found:
logger.warning(f"Player {player_id} not found in team {team_id} draft list")
return False
# Build new list without the player, adjusting ranks
draft_list_entries = []
new_rank = 1
for entry in current_list:
if entry.player_id != player_id:
draft_list_entries.append({
'season': entry.season,
'team_id': entry.team_id,
'player_id': entry.player_id,
'rank': new_rank
})
new_rank += 1
# POST updated list (bulk replacement)
client = await self.get_client()
payload = {
'count': len(draft_list_entries),
'draft_list': draft_list_entries
}
await client.post(self.endpoint, payload)
logger.info(f"Removed player {player_id} from team {team_id} draft list")
return True
except Exception as e:
logger.error(f"Error removing player {player_id} from draft list: {e}")
return False
async def clear_list(
self,
season: int,
team_id: int
) -> bool:
"""
Clear entire draft list for team.
Uses DELETE /draftlist/team/{team_id} endpoint.
Args:
season: Draft season
team_id: Team ID
Returns:
True if list was cleared successfully
"""
try:
# Check if list is already empty
entries = await self.get_team_list(season, team_id)
if not entries:
logger.debug(f"No draft list entries to clear for team {team_id}")
return True
entry_count = len(entries)
# Use DELETE endpoint: /draftlist/team/{team_id}
client = await self.get_client()
await client.delete(f"{self.endpoint}/team/{team_id}")
logger.info(f"Cleared {entry_count} draft list entries for team {team_id}")
return True
except Exception as e:
logger.error(f"Error clearing draft list for team {team_id}: {e}")
return False
async def reorder_list(
self,
season: int,
team_id: int,
new_order: List[int]
) -> bool:
"""
Reorder team's draft list.
Uses bulk replacement pattern - builds new list with updated ranks and POSTs it.
Args:
season: Draft season
team_id: Team ID
new_order: List of player IDs in desired order
Returns:
True if reordering succeeded
"""
try:
# Get current list
entries = await self.get_team_list(season, team_id)
# Build mapping of player_id -> entry
entry_map = {e.player_id: e for e in entries}
# Build new list in specified order
draft_list_entries = []
for new_rank, player_id in enumerate(new_order, start=1):
if player_id not in entry_map:
logger.warning(f"Player {player_id} not in draft list, skipping")
continue
entry = entry_map[player_id]
draft_list_entries.append({
'season': entry.season,
'team_id': entry.team_id,
'player_id': entry.player_id,
'rank': new_rank
})
# POST reordered list (bulk replacement)
client = await self.get_client()
payload = {
'count': len(draft_list_entries),
'draft_list': draft_list_entries
}
await client.post(self.endpoint, payload)
logger.info(f"Reordered draft list for team {team_id}")
return True
except Exception as e:
logger.error(f"Error reordering draft list for team {team_id}: {e}")
return False
async def move_entry_up(
self,
season: int,
team_id: int,
player_id: int
) -> bool:
"""
Move player up one position in draft list (higher priority).
Uses bulk replacement pattern - swaps ranks and POSTs updated list.
Args:
season: Draft season
team_id: Team ID
player_id: Player ID to move up
Returns:
True if move succeeded
"""
try:
entries = await self.get_team_list(season, team_id)
# Find player's current position
current_entry = None
for entry in entries:
if entry.player_id == player_id:
current_entry = entry
break
if not current_entry:
logger.warning(f"Player {player_id} not found in draft list")
return False
if current_entry.rank == 1:
logger.debug(f"Player {player_id} already at top of draft list")
return False
# Find entry above (rank - 1)
above_entry = next((e for e in entries if e.rank == current_entry.rank - 1), None)
if not above_entry:
logger.error(f"Could not find entry above rank {current_entry.rank}")
return False
# Build new list with swapped ranks
draft_list_entries = []
for entry in entries:
if entry.player_id == current_entry.player_id:
# Move this player up
new_rank = current_entry.rank - 1
elif entry.player_id == above_entry.player_id:
# Move above player down
new_rank = above_entry.rank + 1
else:
# Keep existing rank
new_rank = entry.rank
draft_list_entries.append({
'season': entry.season,
'team_id': entry.team_id,
'player_id': entry.player_id,
'rank': new_rank
})
# Sort by rank
draft_list_entries.sort(key=lambda x: x['rank'])
# POST updated list (bulk replacement)
client = await self.get_client()
payload = {
'count': len(draft_list_entries),
'draft_list': draft_list_entries
}
await client.post(self.endpoint, payload)
logger.info(f"Moved player {player_id} up to rank {current_entry.rank - 1}")
return True
except Exception as e:
logger.error(f"Error moving player {player_id} up in draft list: {e}")
return False
async def move_entry_down(
self,
season: int,
team_id: int,
player_id: int
) -> bool:
"""
Move player down one position in draft list (lower priority).
Uses bulk replacement pattern - swaps ranks and POSTs updated list.
Args:
season: Draft season
team_id: Team ID
player_id: Player ID to move down
Returns:
True if move succeeded
"""
try:
entries = await self.get_team_list(season, team_id)
# Find player's current position
current_entry = None
for entry in entries:
if entry.player_id == player_id:
current_entry = entry
break
if not current_entry:
logger.warning(f"Player {player_id} not found in draft list")
return False
if current_entry.rank == len(entries):
logger.debug(f"Player {player_id} already at bottom of draft list")
return False
# Find entry below (rank + 1)
below_entry = next((e for e in entries if e.rank == current_entry.rank + 1), None)
if not below_entry:
logger.error(f"Could not find entry below rank {current_entry.rank}")
return False
# Build new list with swapped ranks
draft_list_entries = []
for entry in entries:
if entry.player_id == current_entry.player_id:
# Move this player down
new_rank = current_entry.rank + 1
elif entry.player_id == below_entry.player_id:
# Move below player up
new_rank = below_entry.rank - 1
else:
# Keep existing rank
new_rank = entry.rank
draft_list_entries.append({
'season': entry.season,
'team_id': entry.team_id,
'player_id': entry.player_id,
'rank': new_rank
})
# Sort by rank
draft_list_entries.sort(key=lambda x: x['rank'])
# POST updated list (bulk replacement)
client = await self.get_client()
payload = {
'count': len(draft_list_entries),
'draft_list': draft_list_entries
}
await client.post(self.endpoint, payload)
logger.info(f"Moved player {player_id} down to rank {current_entry.rank + 1}")
return True
except Exception as e:
logger.error(f"Error moving player {player_id} down in draft list: {e}")
return False
# Global service instance
draft_list_service = DraftListService()