major-domo-v2/commands/transactions/trade.py
Cal Corum b8b55e90a3 Add trade acceptance workflow with transaction logging (v2.22.0)
- Add multi-team trade acceptance system requiring all GMs to approve
- TradeBuilder tracks accepted_teams with accept_trade/reject_trade methods
- TradeAcceptanceView with Accept/Reject buttons validates GM permissions
- Create transactions when all teams accept (frozen=false for immediate effect)
- Add post_trade_to_log() for rich trade embeds in #transaction-log
- Trade embeds show grouped player moves by receiving team with sWAR
- Add 10 comprehensive tests for acceptance tracking methods
- All 36 trade builder tests pass

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-04 13:46:10 -06:00

544 lines
19 KiB
Python

"""
Trade Commands
Interactive multi-team trade builder with real-time validation and elegant UX.
"""
from typing import Optional
import discord
from discord.ext import commands
from discord import app_commands
from config import get_config
from utils.logging import get_contextual_logger
from utils.decorators import logged_command
from utils.autocomplete import player_autocomplete, major_league_team_autocomplete, team_autocomplete
from utils.team_utils import validate_user_has_team, get_team_by_abbrev_with_validation
from services.trade_builder import (
TradeBuilder,
get_trade_builder,
get_trade_builder_by_team,
clear_trade_builder,
clear_trade_builder_by_team,
)
from services.player_service import player_service
from models.team import RosterType
from views.trade_embed import TradeEmbedView, create_trade_embed
from commands.transactions.trade_channels import TradeChannelManager
from commands.transactions.trade_channel_tracker import TradeChannelTracker
class TradeCommands(commands.Cog):
"""Multi-team trade builder commands."""
def __init__(self, bot: commands.Bot):
self.bot = bot
self.logger = get_contextual_logger(f'{__name__}.TradeCommands')
# Initialize trade channel management
self.channel_tracker = TradeChannelTracker()
self.channel_manager = TradeChannelManager(self.channel_tracker)
# Create the trade command group
trade_group = app_commands.Group(name="trade", description="Multi-team trade management")
def _get_trade_channel(self, guild: discord.Guild, trade_id: str) -> Optional[discord.TextChannel]:
"""Get the trade channel for a given trade ID."""
channel_data = self.channel_tracker.get_channel_by_trade_id(trade_id)
if not channel_data:
return None
channel_id = int(channel_data["channel_id"])
channel = guild.get_channel(channel_id)
if channel and isinstance(channel, discord.TextChannel):
return channel
return None
def _is_in_trade_channel(self, interaction: discord.Interaction, trade_id: str) -> bool:
"""Check if the interaction is happening in the trade's dedicated channel."""
trade_channel = self._get_trade_channel(interaction.guild, trade_id)
if not trade_channel:
return False
return interaction.channel_id == trade_channel.id
async def _post_to_trade_channel(
self,
guild: discord.Guild,
trade_id: str,
embed: discord.Embed,
view: Optional[discord.ui.View] = None,
content: Optional[str] = None
) -> bool:
"""
Post the trade embed to the trade channel.
Returns:
True if successfully posted, False otherwise
"""
trade_channel = self._get_trade_channel(guild, trade_id)
if not trade_channel:
self.logger.warning(f"Could not find trade channel for trade {trade_id}")
return False
try:
await trade_channel.send(content=content, embed=embed, view=view)
self.logger.debug(f"Posted trade update to channel {trade_channel.name}")
return True
except Exception as e:
self.logger.error(f"Failed to post to trade channel: {e}")
return False
@trade_group.command(
name="initiate",
description="Start a new trade with another team"
)
@app_commands.describe(
other_team="Team abbreviation to trade with"
)
@app_commands.autocomplete(other_team=major_league_team_autocomplete)
@logged_command("/trade initiate")
async def trade_initiate(
self,
interaction: discord.Interaction,
other_team: str
):
"""Initiate a new trade with another team."""
await interaction.response.defer(ephemeral=True)
# Get user's major league team
user_team = await validate_user_has_team(interaction)
if not user_team:
return
# Get the other team
other_team_obj = await get_team_by_abbrev_with_validation(other_team, interaction)
if not other_team_obj:
return
# Check if it's the same team
if user_team.id == other_team_obj.id:
await interaction.followup.send(
"❌ You cannot initiate a trade with yourself.",
ephemeral=True
)
return
# Clear any existing trade and create new one
clear_trade_builder(interaction.user.id)
trade_builder = get_trade_builder(interaction.user.id, user_team)
# Add the other team
success, error_msg = await trade_builder.add_team(other_team_obj)
if not success:
await interaction.followup.send(
f"❌ Failed to add {other_team_obj.abbrev} to trade: {error_msg}",
ephemeral=True
)
return
# Create trade discussion channel
channel = await self.channel_manager.create_trade_channel(
guild=interaction.guild,
trade_id=trade_builder.trade_id,
team1=user_team,
team2=other_team_obj,
creator_id=interaction.user.id
)
# Show trade interface
embed = await create_trade_embed(trade_builder)
view = TradeEmbedView(trade_builder, interaction.user.id)
# Build success message with channel mention if created
success_msg = f"✅ **Trade initiated between {user_team.abbrev} and {other_team_obj.abbrev}**"
if channel:
success_msg += f"\n📝 Discussion channel: {channel.mention}"
else:
success_msg += f"\n⚠️ **Warning:** Failed to create discussion channel. Check bot permissions or contact an admin."
self.logger.warning(f"Failed to create trade channel for trade {trade_builder.trade_id}")
await interaction.followup.send(
content=success_msg,
embed=embed,
view=view,
ephemeral=True
)
self.logger.info(f"Trade initiated: {user_team.abbrev}{other_team_obj.abbrev}")
@trade_group.command(
name="add-team",
description="Add another team to your current trade (for 3+ team trades)"
)
@app_commands.describe(
other_team="Team abbreviation to add to the trade"
)
@app_commands.autocomplete(other_team=major_league_team_autocomplete)
@logged_command("/trade add-team")
async def trade_add_team(
self,
interaction: discord.Interaction,
other_team: str
):
"""Add a team to an existing trade."""
await interaction.response.defer(ephemeral=False)
# Get user's team first
user_team = await validate_user_has_team(interaction)
if not user_team:
return
# Look up trade by user's team (allows any GM in the trade to participate)
trade_builder = get_trade_builder_by_team(user_team.id)
if not trade_builder:
await interaction.followup.send(
"❌ Your team is not part of an active trade. Use `/trade initiate` first.",
ephemeral=True
)
return
# Get the team to add
team_to_add = await get_team_by_abbrev_with_validation(other_team, interaction)
if not team_to_add:
return
# Add the team
success, error_msg = await trade_builder.add_team(team_to_add)
if not success:
await interaction.followup.send(
f"❌ Failed to add {team_to_add.abbrev}: {error_msg}",
ephemeral=True
)
return
# Add team to trade discussion channel
channel_updated = await self.channel_manager.add_team_to_channel(
guild=interaction.guild,
trade_id=trade_builder.trade_id,
new_team=team_to_add
)
# Show updated trade interface
embed = await create_trade_embed(trade_builder)
view = TradeEmbedView(trade_builder, interaction.user.id)
# Build success message
success_msg = f"✅ **Added {team_to_add.abbrev} to the trade**"
if channel_updated:
success_msg += f"\n📝 {team_to_add.abbrev} has been added to the discussion channel"
await interaction.followup.send(
content=success_msg,
embed=embed,
view=view,
ephemeral=True
)
# If command was executed outside trade channel, post update to trade channel
if not self._is_in_trade_channel(interaction, trade_builder.trade_id):
await self._post_to_trade_channel(
guild=interaction.guild,
trade_id=trade_builder.trade_id,
embed=embed,
view=view,
content=success_msg
)
self.logger.info(f"Team added to trade {trade_builder.trade_id}: {team_to_add.abbrev}")
@trade_group.command(
name="add-player",
description="Add a player to the trade"
)
@app_commands.describe(
player_name="Player name; begin typing for autocomplete",
destination_team="Team abbreviation where the player will go"
)
@app_commands.autocomplete(player_name=player_autocomplete)
@app_commands.autocomplete(destination_team=team_autocomplete)
@logged_command("/trade add-player")
async def trade_add_player(
self,
interaction: discord.Interaction,
player_name: str,
destination_team: str
):
"""Add a player move to the trade."""
await interaction.response.defer(ephemeral=False)
# Get user's team first
user_team = await validate_user_has_team(interaction)
if not user_team:
return
# Look up trade by user's team (allows any GM in the trade to participate)
trade_builder = get_trade_builder_by_team(user_team.id)
if not trade_builder:
await interaction.followup.send(
"❌ Your team is not part of an active trade. Use `/trade initiate` or ask another GM to add your team.",
ephemeral=True
)
return
# Find the player
players = await player_service.search_players(player_name, limit=10, season=get_config().sba_season)
if not players:
await interaction.followup.send(
f"❌ Player '{player_name}' not found.",
ephemeral=True
)
return
# Use exact match if available, otherwise first result
player = None
for p in players:
if p.name.lower() == player_name.lower():
player = p
break
if not player:
player = players[0]
# Get destination team
dest_team = await get_team_by_abbrev_with_validation(destination_team, interaction)
if not dest_team:
return
# Determine source team and roster locations
# For now, assume player comes from user's team and goes to ML of destination
# The service will validate that the player is actually on the user's team organization
from_roster = RosterType.MAJOR_LEAGUE # Default assumption
to_roster = RosterType.MAJOR_LEAGUE # Default destination
# Add the player move (service layer will validate)
success, error_msg = await trade_builder.add_player_move(
player=player,
from_team=user_team,
to_team=dest_team,
from_roster=from_roster,
to_roster=to_roster
)
if not success:
await interaction.followup.send(
f"{error_msg}",
ephemeral=True
)
return
# Show updated trade interface
embed = await create_trade_embed(trade_builder)
view = TradeEmbedView(trade_builder, interaction.user.id)
success_msg = f"✅ **Added {player.name}: {user_team.abbrev}{dest_team.abbrev}**"
await interaction.followup.send(
content=success_msg,
embed=embed,
view=view,
ephemeral=True
)
# If command was executed outside trade channel, post update to trade channel
if not self._is_in_trade_channel(interaction, trade_builder.trade_id):
await self._post_to_trade_channel(
guild=interaction.guild,
trade_id=trade_builder.trade_id,
embed=embed,
view=view,
content=success_msg
)
self.logger.info(f"Player added to trade {trade_builder.trade_id}: {player.name} to {dest_team.abbrev}")
@trade_group.command(
name="supplementary",
description="Add a supplementary move within your organization for roster legality"
)
@app_commands.describe(
player_name="Player name; begin typing for autocomplete",
destination="Where to move the player: Major League, Minor League, or Free Agency"
)
@app_commands.autocomplete(player_name=player_autocomplete)
@app_commands.choices(destination=[
app_commands.Choice(name="Major League", value="ml"),
app_commands.Choice(name="Minor League", value="mil"),
app_commands.Choice(name="Free Agency", value="fa")
])
@logged_command("/trade supplementary")
async def trade_supplementary(
self,
interaction: discord.Interaction,
player_name: str,
destination: str
):
"""Add a supplementary (internal organization) move for roster legality."""
await interaction.response.defer(ephemeral=False)
# Get user's team first
user_team = await validate_user_has_team(interaction)
if not user_team:
return
# Look up trade by user's team (allows any GM in the trade to participate)
trade_builder = get_trade_builder_by_team(user_team.id)
if not trade_builder:
await interaction.followup.send(
"❌ Your team is not part of an active trade. Use `/trade initiate` or ask another GM to add your team.",
ephemeral=True
)
return
# Find the player
players = await player_service.search_players(player_name, limit=10, season=get_config().sba_season)
if not players:
await interaction.followup.send(
f"❌ Player '{player_name}' not found.",
ephemeral=True
)
return
player = players[0] # Use first match
# Parse destination
destination_map = {
"ml": RosterType.MAJOR_LEAGUE,
"mil": RosterType.MINOR_LEAGUE,
"fa": RosterType.FREE_AGENCY
}
to_roster = destination_map.get(destination.lower())
if not to_roster:
await interaction.followup.send(
f"❌ Invalid destination: {destination}",
ephemeral=True
)
return
# Determine current roster (default assumption)
from_roster = RosterType.MINOR_LEAGUE if to_roster == RosterType.MAJOR_LEAGUE else RosterType.MAJOR_LEAGUE
# Add supplementary move
success, error_msg = await trade_builder.add_supplementary_move(
team=user_team,
player=player,
from_roster=from_roster,
to_roster=to_roster
)
if not success:
await interaction.followup.send(
f"❌ Failed to add supplementary move: {error_msg}",
ephemeral=True
)
return
# Show updated trade interface
embed = await create_trade_embed(trade_builder)
view = TradeEmbedView(trade_builder, interaction.user.id)
success_msg = f"✅ **Added supplementary move: {player.name}{destination.upper()}**"
await interaction.followup.send(
content=success_msg,
embed=embed,
view=view,
ephemeral=True
)
# If command was executed outside trade channel, post update to trade channel
if not self._is_in_trade_channel(interaction, trade_builder.trade_id):
await self._post_to_trade_channel(
guild=interaction.guild,
trade_id=trade_builder.trade_id,
embed=embed,
view=view,
content=success_msg
)
self.logger.info(f"Supplementary move added to trade {trade_builder.trade_id}: {player.name} to {destination}")
@trade_group.command(
name="view",
description="View your current trade"
)
@logged_command("/trade view")
async def trade_view(self, interaction: discord.Interaction):
"""View the current trade."""
await interaction.response.defer(ephemeral=False)
# Get user's team first
user_team = await validate_user_has_team(interaction)
if not user_team:
return
# Look up trade by user's team (allows any GM in the trade to view)
trade_builder = get_trade_builder_by_team(user_team.id)
if not trade_builder:
await interaction.followup.send(
"❌ Your team is not part of an active trade.",
ephemeral=True
)
return
# Show trade interface
embed = await create_trade_embed(trade_builder)
view = TradeEmbedView(trade_builder, interaction.user.id)
await interaction.followup.send(
embed=embed,
view=view,
ephemeral=True
)
# If command was executed outside trade channel, post update to trade channel
if not self._is_in_trade_channel(interaction, trade_builder.trade_id):
await self._post_to_trade_channel(
guild=interaction.guild,
trade_id=trade_builder.trade_id,
embed=embed,
view=view
)
@trade_group.command(
name="clear",
description="Clear your current trade"
)
@logged_command("/trade clear")
async def trade_clear(self, interaction: discord.Interaction):
"""Clear the current trade."""
await interaction.response.defer(ephemeral=False)
# Get user's team first
user_team = await validate_user_has_team(interaction)
if not user_team:
return
# Look up trade by user's team (allows any GM in the trade to clear)
trade_builder = get_trade_builder_by_team(user_team.id)
if not trade_builder:
await interaction.followup.send(
"❌ Your team is not part of an active trade.",
ephemeral=True
)
return
trade_id = trade_builder.trade_id
# Delete associated trade channel if it exists
await self.channel_manager.delete_trade_channel(
guild=interaction.guild,
trade_id=trade_id
)
# Clear the trade builder using team-based function
clear_trade_builder_by_team(user_team.id)
await interaction.followup.send(
"✅ The trade has been cleared.",
ephemeral=True
)
async def setup(bot):
"""Setup function for the cog."""
await bot.add_cog(TradeCommands(bot))