- Add paused field to DraftData model
- Add pause_draft() and resume_draft() methods to DraftService
- Add /draft-admin pause and /draft-admin resume commands
- Block picks in /draft command when draft is paused
- Skip auto-draft in draft_monitor when draft is paused
- Update status embeds to show paused state
- Add comprehensive tests for pause/resume
When paused:
- Timer is stopped (set to False)
- Deadline is set far in future
- All /draft picks are blocked
- Auto-draft monitor skips processing
When resumed:
- Timer is restarted with fresh deadline
- Picks are allowed again
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add DraftSheetService with write_pick(), write_picks_batch(),
clear_picks_range(), and get_sheet_url() methods
- Integrate sheet writes in /draft command (fire-and-forget pattern)
- Integrate sheet writes in draft_monitor.py for auto-draft picks
- Add /draft-admin resync-sheet command for bulk recovery
- Add sheet link to /draft-status embed
- Add draft_sheet_keys config with env var overrides per season
- Add get_picks_with_players() to draft_pick_service for resync
- Add 13 unit tests for DraftSheetService (all passing)
- Update CLAUDE.md documentation files
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Start draft monitor when timer enabled via /draft-admin timer
- Auto-start monitor when /draft-admin set-pick is used with active timer
- Add _ensure_monitor_running() helper for consistent monitor management
- Create on-clock announcement embed with:
- Team name, pick info, and deadline
- Team sWAR and cap space
- Last 5 picks
- Top 5 roster players by sWAR
- Implement smart polling intervals:
- 30s when >60s remaining
- 15s when 30-60s remaining
- 5s when <30s remaining
- Add get_top_free_agents() to player service
- Fix DraftAdminGroup to accept bot parameter
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Update footer text to list available commands instead of confusing
"manage" message (/draft-list only views, doesn't manage)
- Show updated queue after /draft-list-remove (matches /draft-list-add UX)
- Add helpful footer to /draft-list-clear success message
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- draft_views.py: Use create_base_embed() instead of info() for
Draft Administration embed to keep custom ⚙️ emoji
- charts.py: Same fix for Chart Categories embed with 📊 emoji
EmbedTemplate.info/success/error/warning/loading() methods auto-add
emoji prefixes, so custom emojis should use create_base_embed() instead.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Root Cause Fixes:
- Add _extract_items_and_count_from_response() override to DraftPickService
to handle API returning 'picks' key instead of 'draftpicks'
- Add custom from_api_data() to DraftPick model to handle API field mapping
(origowner/owner/player -> origowner_id/owner_id/player_id)
Enhancements:
- Add timer status to /draft-admin set-pick success message
- Shows relative deadline timestamp when timer active
- Shows "Timer Inactive" when timer not running
Also includes related draft module improvements from prior work.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add multi-team trade acceptance system requiring all GMs to approve
- TradeBuilder tracks accepted_teams with accept_trade/reject_trade methods
- TradeAcceptanceView with Accept/Reject buttons validates GM permissions
- Create transactions when all teams accept (frozen=false for immediate effect)
- Add post_trade_to_log() for rich trade embeds in #transaction-log
- Trade embeds show grouped player moves by receiving team with sWAR
- Add 10 comprehensive tests for acceptance tracking methods
- All 36 trade builder tests pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Remove redundant sba_current_season and pd_current_season config values.
All code now uses sba_season and pd_season, which properly read from
environment variables. Fixes /team command defaulting to Season 12.
- Remove duplicate *_current_season constants from config.py
- Update 100+ references across commands, services, and utils
- sba_season defaults to 13, pd_season defaults to 10
- Environment variables SBA_SEASON/PD_SEASON now work correctly
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed bug where injury rolls during playoff weeks (19-21) were being rejected
with "weeks 1-18 only" error message.
Changes:
- Updated BatterInjuryModal and PitcherRestModal week validation
- Now uses config.weeks_per_season + config.playoff_weeks_per_season for max week
- Added dynamic game validation based on playoff round:
* Regular season (weeks 1-18): 4 games per week
* Playoff round 1 (week 19): 5 games
* Playoff round 2 (week 20): 7 games
* Playoff round 3 (week 21): 7 games
- Replaced hardcoded values with config-based calculations
Config values used:
- weeks_per_season (18)
- playoff_weeks_per_season (3)
- games_per_week (4)
- playoff_round_one_games (5)
- playoff_round_two_games (7)
- playoff_round_three_games (7)
Now injuries can be properly logged during all phases of the season including
playoffs with correct game validation for each round.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Root cause: Field naming mismatch between bot model and database schema.
The database stores channel IDs in columns named 'result_channel' and
'ping_channel', but the bot's DraftData model incorrectly used
'result_channel_id' and 'ping_channel_id'.
Additionally, the draft data PATCH endpoint requires query parameters
instead of JSON body (like player, game, transaction, and injury endpoints).
Changes:
- models/draft_data.py: Renamed fields to match database schema
- result_channel_id → result_channel
- ping_channel_id → ping_channel
- services/draft_service.py: Added use_query_params=True to PATCH calls
- views/draft_views.py: Updated embed to use correct field names
- tasks/draft_monitor.py: Updated channel lookups to use correct field names
- tests/test_models.py: Updated test assertions to match new field names
This fixes:
- Channel configuration now saves correctly via /draft-admin channels
- Ping channel settings persist across bot restarts
- Result channel settings persist across bot restarts
- All draft data updates work properly
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fix Pydantic validation errors when channel IDs are not configured:
Issue:
- result_channel_id and ping_channel_id were required fields
- Database may not have these values configured yet
- /draft-admin info command failed with validation errors
Fixes:
1. models/draft_data.py:
- Make result_channel_id and ping_channel_id Optional[int]
- Update validator to handle None values
- Prevents validation errors on missing channel data
2. views/draft_views.py:
- Handle None channel IDs in admin info embed
- Display "Not configured" instead of invalid channel mentions
- Prevents formatting errors when channels not set
Testing:
- Validated model accepts None for channel IDs
- Validated model accepts int for channel IDs
- Validated model converts string channel IDs to int
- All validation tests pass
This allows draft system to work before channels are configured
via /draft-admin channels command.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add comprehensive embed and UI components for draft system:
- On the clock embed: Shows current pick with team info, deadline, recent/upcoming picks
- Draft status embed: Current state, timer status, lock status
- Player draft card: Player info when drafted
- Draft list embed: Team's auto-draft queue display
- Draft board embed: Round-by-round pick display
- Admin info embed: Detailed configuration for admins
- Error/success embeds: Pick validation feedback
All components follow EmbedTemplate patterns with consistent
styling and proper color usage. Ready for command integration.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changed all diagnostic logging statements added for transaction bug tracking
from INFO level to DEBUG level. This reduces log noise during normal operations
while preserving detailed diagnostics when needed.
Changes:
- All 🔍 DIAGNOSTIC messages changed to DEBUG level
- All ✅ player found messages changed to DEBUG level
- All roster validation tracking changed to DEBUG level
- WARNING (⚠️) and ERROR (❌) messages preserved at their levels
Files modified:
- commands/transactions/dropadd.py - Player roster detection diagnostics
- commands/transactions/ilmove.py - Player roster detection diagnostics
- services/transaction_builder.py - Transaction validation tracking
- views/transaction_embed.py - Submission handler mode tracking
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented automatic posting of transaction notifications to #transaction-log
channel when transactions are submitted via /dropadd or /ilmove commands.
**New Utility:**
- `utils/transaction_logging.py` - Centralized transaction logging function
- `post_transaction_to_log()` - Posts transaction embed to #transaction-log
- Uses team's ML affiliate for consistent branding
- Displays team thumbnail, colors, and player moves
- Shows season from transaction data (not hardcoded)
- Format matches legacy transaction log embeds
**Integration Points:**
- `/dropadd` (scheduled transactions) - Posts when submitted
- `/ilmove` (immediate transactions) - Posts when executed
- Both use shared `post_transaction_to_log()` function
**Embed Format:**
```
Week 18 Transaction
[Team Name]
Player Moves:
- **PlayerName** (sWAR) from OLDTEAM to NEWTEAM
- **PlayerName** (sWAR) from OLDTEAM to NEWTEAM
[Team Thumbnail]
Footer: "SBa Season 12" with SBA logo
```
**Features:**
- Automatic ML affiliate lookup for consistent team display
- Team colors and thumbnails in embeds
- Season number from transaction data
- Graceful error handling (logs warnings, doesn't block submission)
- Matches legacy embed format exactly
**Files Changed:**
- NEW: `utils/transaction_logging.py` - Transaction logging utility
- MODIFIED: `views/transaction_embed.py` - Added logging calls on submission
**Testing:**
- Transaction builder tests pass (31/31)
- No new test failures introduced
- Logging is non-blocking (submission succeeds even if logging fails)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Adding 17 CLAUDE.md files across the project to provide detailed context
and implementation guidelines for AI development agents:
Root Documentation:
- CLAUDE.md - Main project guide with Git workflow requirements
Component Documentation:
- commands/CLAUDE.md - Command architecture and patterns
- models/CLAUDE.md - Pydantic models and validation
- services/CLAUDE.md - Service layer and API interactions
- tasks/CLAUDE.md - Background tasks and automation
- tests/CLAUDE.md - Testing strategies and patterns
- utils/CLAUDE.md - Utility functions and decorators
- views/CLAUDE.md - Discord UI components and embeds
Command Package Documentation:
- commands/help/CLAUDE.md - Help system implementation
- commands/injuries/CLAUDE.md - Injury management commands
- commands/league/CLAUDE.md - League-wide commands
- commands/players/CLAUDE.md - Player information commands
- commands/profile/CLAUDE.md - User profile commands
- commands/teams/CLAUDE.md - Team information commands
- commands/transactions/CLAUDE.md - Transaction management
- commands/utilities/CLAUDE.md - Utility commands
- commands/voice/CLAUDE.md - Voice channel management
Key Updates:
- Updated .gitignore to track CLAUDE.md files in version control
- Added Git Workflow section requiring branch-based development
- Documented all architectural patterns and best practices
- Included comprehensive command/service implementation guides
These files provide essential context for AI agents working on the codebase,
ensuring consistent patterns, proper error handling, and maintainable code.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implemented comprehensive /ilmove command system for immediate roster changes (IL moves,
activations, etc.) that execute instantly for the current week, complementing the existing
/dropadd system which schedules moves for next week.
New Features:
- /ilmove command: Interactive transaction builder for THIS week (immediate execution)
- /clearilmove command: Clear current IL move transaction builder
- Dual-mode transaction system: Scheduled (/dropadd) vs Immediate (/ilmove)
Key Fixes:
- Organizational team matching: Minor League players (WVMiL) now correctly recognized as
valid targets for their Major League organization (WV)
- Transaction POST format: Fixed to use correct batch API format with count/moves structure
- RosterType to team affiliate mapping: Moves to IL now correctly assign players to WVIL
instead of WV, and moves from MiL correctly reference WVMiL as source team
- Player team updates: Added update_player_team() method for immediate team assignments
Technical Changes:
- commands/transactions/ilmove.py: New command with organizational validation
- commands/transactions/__init__.py: Register ILMoveCommands cog
- services/transaction_service.py: create_transaction_batch() with correct batch format
- services/player_service.py: update_player_team() for immediate updates
- services/transaction_builder.py: RosterType affiliate resolution with async team lookups
- views/transaction_embed.py: Dual-mode support with context-aware instructions
Code Reuse:
- 95% code sharing between /dropadd and /ilmove via shared TransactionBuilder
- Same validation, UI, and move tracking - only submission differs
- Context-aware command_name parameter for dynamic UI instructions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add interactive PlayerStatsView with toggle buttons to show/hide batting and
pitching statistics independently in the /player command. Stats are hidden by
default with clean, user-friendly buttons (💥 batting, ⚾ pitching) that update
the embed in-place. Only the command caller can toggle stats, and buttons
timeout after 5 minutes.
Player Stats Toggle Feature:
- Add views/players.py with PlayerStatsView class
- Update /player command to use interactive view
- Stats hidden by default, shown on button click
- Independent batting/pitching toggles
- User-restricted interactions with timeout handling
Injury System Enhancements:
- Add BatterInjuryModal and PitcherRestModal for injury logging
- Add player_id extraction validator to Injury model
- Fix injury creation to merge API request/response data
- Add responders parameter to BaseView for multi-user interactions
API Client Improvements:
- Handle None values correctly in PATCH query parameters
- Convert None to empty string for nullable fields in database
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implements full Google Sheets scorecard submission with:
- Complete game data extraction (68 play fields, pitching decisions, box score)
- Transaction rollback support at 3 states (plays/game/complete)
- Duplicate game detection with confirmation dialog
- Permission-based submission (GMs only)
- Automated results posting to news channel
- Automatic standings recalculation
- Key plays display with WPA sorting
New Components:
- Play, Decision, Game models with full validation
- SheetsService for Google Sheets integration
- GameService, PlayService, DecisionService for data management
- ConfirmationView for user confirmations
- Discord helper utilities for channel operations
Services Enhanced:
- StandingsService: Added recalculate_standings() method
- CustomCommandsService: Fixed creator endpoint path
- Team/Player models: Added helper methods for display
Configuration:
- Added SHEETS_CREDENTIALS_PATH environment variable
- Added SBA_NETWORK_NEWS_CHANNEL and role constants
- Enabled pygsheets dependency
Documentation:
- Comprehensive README updates across all modules
- Added command, service, model, and view documentation
- Detailed workflow and error handling documentation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add comprehensive admin-managed help system for league documentation,
resources, FAQs, and guides. Replaces planned /links command with a
more flexible and powerful solution.
Features:
- Full CRUD operations via Discord commands (/help, /help-create, /help-edit, /help-delete, /help-list)
- Permission-based access control (admins + Help Editor role)
- Markdown-formatted content with category organization
- View tracking and analytics
- Soft delete with restore capability
- Full audit trail (creator, editor, timestamps)
- Autocomplete for topic discovery
- Interactive modals and paginated list views
Implementation:
- New models/help_command.py with Pydantic validation
- New services/help_commands_service.py with full CRUD API integration
- New views/help_commands.py with interactive modals and views
- New commands/help/ package with command handlers
- Comprehensive README.md documentation in commands/help/
- Test coverage for models and services
Configuration:
- Added HELP_EDITOR_ROLE_NAME constant to constants.py
- Updated bot.py to load help commands
- Updated PRE_LAUNCH_ROADMAP.md to mark system as complete
- Updated CLAUDE.md documentation
Requires database migration for help_commands table.
See .claude/DATABASE_MIGRATION_HELP_COMMANDS.md for details.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major fixes and improvements:
Trade System Fixes:
- Fix duplicate player moves in trade embed Player Exchanges section
- Resolve "WVMiL not participating" error for Minor League destinations
- Implement organizational authority model for ML/MiL/IL team relationships
- Update Trade.cross_team_moves to deduplicate using moves_giving only
Team Model Enhancements:
- Rewrite roster_type() method using sname as definitive source per spec
- Fix edge cases like "BHMIL" (Birmingham IL) vs "BHMMIL"
- Update _get_base_abbrev() to use consistent sname-based logic
- Add organizational lookup support in trade participation
Autocomplete System:
- Fix major_league_team_autocomplete invalid roster_type parameter
- Implement client-side filtering using Team.roster_type() method
- Add comprehensive test coverage for all autocomplete functions
- Centralize autocomplete logic to shared utils functions
Test Infrastructure:
- Add 25 new tests for trade models and trade builder
- Add 13 autocomplete function tests with error handling
- Fix existing test failures with proper mocking patterns
- Update dropadd tests to use shared autocomplete functions
Documentation Updates:
- Document trade model enhancements and deduplication fix
- Add autocomplete function documentation with usage examples
- Document organizational authority model and edge case handling
- Update README files with recent fixes and implementation notes
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add comprehensive voice channel system for Discord gameplay with:
## New Features
- `/voice-channel public` - Create public voice channels with random codenames
- `/voice-channel private` - Create private team vs team channels with role permissions
- Automatic cleanup after configurable empty duration (default: 5 minutes)
- Restart-resilient JSON persistence for channel tracking
- Background monitoring service with graceful error handling
## Technical Implementation
- **Voice Commands Package** (`commands/voice/`)
- `channels.py` - Main slash command implementation with modern command groups
- `cleanup_service.py` - Background service for automatic channel deletion
- `tracker.py` - JSON-based persistent channel tracking
- `__init__.py` - Package setup with resilient loading
- **Bot Integration** - Voice cleanup service integrated into bot lifecycle
- **Service Dependencies** - Integration with team, league, and schedule services
- **Permission System** - Team-based Discord role permissions for private channels
## Key Features
- **Public Channels**: Random codenames, open speaking permissions
- **Private Channels**: "{Away} vs {Home}" naming, team role restrictions
- **Auto-cleanup**: Configurable intervals with empty duration thresholds
- **Restart Resilience**: JSON file persistence survives bot restarts
- **Error Handling**: Comprehensive validation and graceful degradation
- **Migration Support**: Deprecated old prefix commands with helpful messages
## Documentation & Testing
- Comprehensive README.md following project patterns
- Full test suite with 15+ test methods covering all scenarios
- Updated CLAUDE.md files with voice command documentation
- Clean IDE diagnostics with proper type safety
## Integration Points
- Team service for user validation and role lookup
- League service for current season/week information
- Schedule service for opponent detection in private channels
- Background task management in bot startup/shutdown
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Major Features Added:
• Admin Management System: Complete admin command suite with user moderation, system control, and bot maintenance tools
• Enhanced Player Commands: Added batting/pitching statistics with concurrent API calls and improved embed design
• League Standings: Full standings system with division grouping, playoff picture, and wild card visualization
• Game Schedules: Comprehensive schedule system with team filtering, series organization, and proper home/away indicators
New Admin Commands (12 total):
• /admin-status, /admin-help, /admin-reload, /admin-sync, /admin-clear
• /admin-announce, /admin-maintenance
• /admin-timeout, /admin-untimeout, /admin-kick, /admin-ban, /admin-unban, /admin-userinfo
Enhanced Player Display:
• Team logo positioned beside player name using embed author
• Smart thumbnail priority: fancycard → headshot → team logo fallback
• Concurrent batting/pitching stats fetching for performance
• Rich statistics display with team colors and comprehensive metrics
New Models & Services:
• BattingStats, PitchingStats, TeamStandings, Division, Game models
• StatsService, StandingsService, ScheduleService for data management
• CustomCommand system with CRUD operations and cleanup tasks
Bot Architecture Improvements:
• Admin commands integrated into bot.py with proper loading
• Permission checks and safety guards for moderation commands
• Enhanced error handling and comprehensive audit logging
• All 227 tests passing with new functionality
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Complete rebuild of the Discord bot with modern architecture including:
- Modular API client with proper error handling
- Clean separation of models, services, and commands
- Comprehensive test coverage with pytest
- Structured logging and configuration management
- Organized command structure for scalability
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>