The fa_lock_week config existed but was never enforced. Now /dropadd blocks
adding players FROM Free Agency when current_week >= fa_lock_week (14).
Dropping players TO FA remains allowed after the deadline.
Also consolidates two league_service.get_current_state() calls into one
shared fetch at the top of add_move() to eliminate a redundant API round-trip.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
TransactionBuilder cached roster data indefinitely via _roster_loaded flag,
causing validation to use stale counts when builders persisted across multiple
/ilmove invocations. Now validate_transaction() always fetches fresh roster
data. Also adds dependency injection for roster_service to improve testability.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Ran `ruff check --select F401 --fix` to auto-remove 221 unused imports,
manually removed 4 unused `import discord` from package __init__.py files,
and fixed test import for DISAPPOINTMENT_TIERS to reference canonical location.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add sWAR cap validation to TransactionBuilder.validate_transaction()
- Use team-specific salary_cap from Team.salary_cap field
- Fall back to config.swar_cap_limit (32.0) if team has no custom cap
- Add major_league_swar_cap field to RosterValidationResult
- Update major_league_swar_status to show ✅/❌ with cap limit
- Add 4 new tests for sWAR cap validation
This fixes a bug where IL moves could put a team over their sWAR cap
because the validation only checked roster counts, not sWAR limits.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Prevents players who are already claimed in another team's pending
transaction (frozen=false, cancelled=false) from being added to a new
transaction for the same week.
Changes:
- Add is_player_in_pending_transaction() to TransactionService
- Make TransactionBuilder.add_move() async with validation
- Add check_pending_transactions flag (default True for /dropadd)
- Skip validation for /ilmove and trades (check_pending_transactions=False)
- Add tests/conftest.py for proper test isolation
- Add 4 new tests for pending transaction validation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Implements comprehensive dice rolling system for gameplay:
## New Features
- `/roll` and `!roll` commands for XdY dice notation with multiple roll support
- `/ab` and `!atbat` commands for baseball at-bat dice shortcuts (1d6;2d6;1d20)
- `/fielding` and `!f` commands for Super Advanced fielding with full position charts
## Technical Implementation
- Complete dice command package in commands/dice/
- Full range and error charts for all 8 defensive positions (1B,2B,3B,SS,LF,RF,CF,C)
- Pre-populated position choices for user-friendly slash command interface
- Backwards compatibility with prefix commands (!roll, !r, !dice, !ab, !atbat, !f, !fielding, !saf)
- Type-safe implementation following "Raise or Return" pattern
## Testing & Quality
- 30 comprehensive tests with 100% pass rate
- Complete test coverage for all dice functionality, parsing, validation, and error handling
- Integration with bot.py command loading system
- Maintainable data structures replacing verbose original implementation
## User Experience
- Consistent embed formatting across all commands
- Detailed fielding results with range and error analysis
- Support for complex dice combinations and multiple roll formats
- Clear error messages for invalid inputs
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>