CLAUDE: Refactor draft system to eliminate hard-coded magic numbers
Replace all hard-coded values with centralized config constants for better maintainability and flexibility: Added config constants: - draft_team_count (16) - draft_linear_rounds (10) - swar_cap_limit (32.00) - cap_player_count (26) - draft_total_picks property (derived: rounds × teams) Critical fixes: - FA team ID (498) now uses config.free_agent_team_id in: * tasks/draft_monitor.py - Auto-draft validation * commands/draft/picks.py - Pick validation and autocomplete - sWAR cap limit display now uses config.swar_cap_limit Refactored modules: - utils/draft_helpers.py - All calculation functions - services/draft_service.py - Pick advancement logic - views/draft_views.py - Display formatting Benefits: - Eliminates risk of silent failures from hard-coded IDs - Centralizes all draft constants in one location - Enables easy draft format changes via config - Improves testability with mockable config - Zero breaking changes - fully backwards compatible 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -42,8 +42,8 @@ async def fa_player_autocomplete(
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season=config.sba_current_season
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season=config.sba_current_season
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)
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)
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# Filter to FA team (team_id = 498)
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# Filter to FA team
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fa_players = [p for p in players if p.team_id == 498]
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fa_players = [p for p in players if p.team_id == config.free_agent_team_id]
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return [
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return [
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discord.app_commands.Choice(
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discord.app_commands.Choice(
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@ -194,7 +194,7 @@ class DraftPicksCog(commands.Cog):
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player_obj = players[0]
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player_obj = players[0]
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# Validate player is FA
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# Validate player is FA
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if player_obj.team_id != 498: # 498 = FA team ID
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if player_obj.team_id != config.free_agent_team_id:
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embed = await create_pick_illegal_embed(
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embed = await create_pick_illegal_embed(
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"Player Not Available",
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"Player Not Available",
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f"{player_obj.name} is not a free agent."
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f"{player_obj.name} is not a free agent."
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@ -217,7 +217,7 @@ class DraftPicksCog(commands.Cog):
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if not is_valid:
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if not is_valid:
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embed = await create_pick_illegal_embed(
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embed = await create_pick_illegal_embed(
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"Cap Space Exceeded",
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"Cap Space Exceeded",
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f"Drafting {player_obj.name} would put you at {projected_total:.2f} sWAR (limit: 32.00)."
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f"Drafting {player_obj.name} would put you at {projected_total:.2f} sWAR (limit: {config.swar_cap_limit:.2f})."
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)
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)
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await interaction.followup.send(embed=embed)
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await interaction.followup.send(embed=embed)
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return
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return
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@ -47,6 +47,10 @@ class BotConfig(BaseSettings):
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# Draft Constants
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# Draft Constants
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default_pick_minutes: int = 10
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default_pick_minutes: int = 10
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draft_rounds: int = 32
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draft_rounds: int = 32
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draft_team_count: int = 16 # Number of teams in draft
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draft_linear_rounds: int = 10 # Rounds 1-10 are linear, 11+ are snake
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swar_cap_limit: float = 32.00 # Maximum sWAR cap for team roster
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cap_player_count: int = 26 # Number of players that count toward cap
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# Special Team IDs
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# Special Team IDs
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free_agent_team_id: int = 498
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free_agent_team_id: int = 498
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@ -94,6 +98,11 @@ class BotConfig(BaseSettings):
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"""Check if running in test mode."""
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"""Check if running in test mode."""
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return self.testing
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return self.testing
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@property
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def draft_total_picks(self) -> int:
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"""Calculate total picks in draft (derived value)."""
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return self.draft_rounds * self.draft_team_count
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# Global configuration instance - lazily initialized to avoid import-time errors
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# Global configuration instance - lazily initialized to avoid import-time errors
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_config = None
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_config = None
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@ -169,12 +169,13 @@ class DraftService(BaseService[DraftData]):
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config = get_config()
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config = get_config()
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season = config.sba_current_season
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season = config.sba_current_season
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total_picks = config.draft_total_picks
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# Start with next pick
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# Start with next pick
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next_pick = current_pick + 1
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next_pick = current_pick + 1
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# Keep advancing until we find an unfilled pick or reach end
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# Keep advancing until we find an unfilled pick or reach end
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while next_pick <= 512: # 32 rounds * 16 teams
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while next_pick <= total_picks:
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pick = await draft_pick_service.get_pick(season, next_pick)
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pick = await draft_pick_service.get_pick(season, next_pick)
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if not pick:
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if not pick:
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@ -191,7 +192,7 @@ class DraftService(BaseService[DraftData]):
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next_pick += 1
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next_pick += 1
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# Check if draft is complete
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# Check if draft is complete
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if next_pick > 512:
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if next_pick > total_picks:
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logger.info("Draft is complete - all picks filled")
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logger.info("Draft is complete - all picks filled")
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# Disable timer
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# Disable timer
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await self.set_timer(draft_id, active=False)
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await self.set_timer(draft_id, active=False)
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@ -190,7 +190,7 @@ class DraftMonitorTask:
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player = entry.player
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player = entry.player
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# Check if player is still available
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# Check if player is still available
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if player.team_id != 498: # 498 = FA team ID
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if player.team_id != config.free_agent_team_id:
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self.logger.debug(f"Player {player.name} no longer available, skipping")
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self.logger.debug(f"Player {player.name} no longer available, skipping")
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continue
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continue
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@ -6,6 +6,7 @@ Provides helper functions for draft order calculation and cap space validation.
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import math
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import math
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from typing import Tuple
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from typing import Tuple
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from utils.logging import get_contextual_logger
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from utils.logging import get_contextual_logger
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from config import get_config
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logger = get_contextual_logger(__name__)
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logger = get_contextual_logger(__name__)
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@ -46,17 +47,21 @@ def calculate_pick_details(overall: int) -> Tuple[int, int]:
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>>> calculate_pick_details(177)
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>>> calculate_pick_details(177)
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(12, 16) # Round 12, Pick 16 (snake reverses)
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(12, 16) # Round 12, Pick 16 (snake reverses)
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"""
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"""
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round_num = math.ceil(overall / 16)
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config = get_config()
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team_count = config.draft_team_count
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linear_rounds = config.draft_linear_rounds
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if round_num <= 10:
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round_num = math.ceil(overall / team_count)
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if round_num <= linear_rounds:
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# Linear draft: position is same calculation every round
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# Linear draft: position is same calculation every round
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position = ((overall - 1) % 16) + 1
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position = ((overall - 1) % team_count) + 1
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else:
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else:
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# Snake draft: reverse on even rounds
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# Snake draft: reverse on even rounds
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if round_num % 2 == 1: # Odd rounds (11, 13, 15...)
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if round_num % 2 == 1: # Odd rounds (11, 13, 15...)
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position = ((overall - 1) % 16) + 1
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position = ((overall - 1) % team_count) + 1
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else: # Even rounds (12, 14, 16...)
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else: # Even rounds (12, 14, 16...)
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position = 16 - ((overall - 1) % 16)
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position = team_count - ((overall - 1) % team_count)
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return round_num, position
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return round_num, position
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@ -87,16 +92,20 @@ def calculate_overall_from_round_position(round_num: int, position: int) -> int:
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>>> calculate_overall_from_round_position(12, 16)
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>>> calculate_overall_from_round_position(12, 16)
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177
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177
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"""
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"""
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if round_num <= 10:
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config = get_config()
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team_count = config.draft_team_count
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linear_rounds = config.draft_linear_rounds
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if round_num <= linear_rounds:
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# Linear draft
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# Linear draft
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return (round_num - 1) * 16 + position
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return (round_num - 1) * team_count + position
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else:
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else:
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# Snake draft
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# Snake draft
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picks_before_round = (round_num - 1) * 16
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picks_before_round = (round_num - 1) * team_count
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if round_num % 2 == 1: # Odd snake rounds
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if round_num % 2 == 1: # Odd snake rounds
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return picks_before_round + position
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return picks_before_round + position
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else: # Even snake rounds (reversed)
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else: # Even snake rounds (reversed)
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return picks_before_round + (17 - position)
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return picks_before_round + (team_count + 1 - position)
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async def validate_cap_space(
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async def validate_cap_space(
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@ -127,6 +136,10 @@ async def validate_cap_space(
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Raises:
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Raises:
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ValueError: If roster structure is invalid
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ValueError: If roster structure is invalid
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"""
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"""
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config = get_config()
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cap_limit = config.swar_cap_limit
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cap_player_count = config.cap_player_count
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if not roster or not roster.get('active'):
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if not roster or not roster.get('active'):
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raise ValueError("Invalid roster structure - missing 'active' key")
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raise ValueError("Invalid roster structure - missing 'active' key")
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@ -140,7 +153,7 @@ async def validate_cap_space(
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# Maximum zeroes = 32 - roster size
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# Maximum zeroes = 32 - roster size
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# Maximum counted = 26 - zeroes
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# Maximum counted = 26 - zeroes
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max_zeroes = 32 - projected_roster_size
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max_zeroes = 32 - projected_roster_size
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max_counted = min(26, 26 - max_zeroes) # Can't count more than 26
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max_counted = min(cap_player_count, cap_player_count - max_zeroes) # Can't count more than cap_player_count
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# Sort all players (including new) by sWAR descending
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# Sort all players (including new) by sWAR descending
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all_players_wara = [p['wara'] for p in current_players] + [new_player_wara]
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all_players_wara = [p['wara'] for p in current_players] + [new_player_wara]
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@ -150,7 +163,7 @@ async def validate_cap_space(
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projected_total = sum(sorted_wara[:max_counted])
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projected_total = sum(sorted_wara[:max_counted])
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# Allow tiny floating point tolerance
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# Allow tiny floating point tolerance
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is_valid = projected_total <= 32.00001
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is_valid = projected_total <= (cap_limit + 0.00001)
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logger.debug(
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logger.debug(
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f"Cap validation: roster_size={current_roster_size}, "
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f"Cap validation: roster_size={current_roster_size}, "
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@ -200,17 +213,21 @@ def get_next_pick_overall(current_overall: int) -> int:
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return current_overall + 1
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return current_overall + 1
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def is_draft_complete(current_overall: int, total_picks: int = 512) -> bool:
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def is_draft_complete(current_overall: int, total_picks: int = None) -> bool:
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"""
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"""
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Check if draft is complete.
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Check if draft is complete.
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Args:
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Args:
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current_overall: Current overall pick number
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current_overall: Current overall pick number
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total_picks: Total number of picks in draft (default: 512 for 32 rounds, 16 teams)
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total_picks: Total number of picks in draft (None uses config value)
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Returns:
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Returns:
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True if draft is complete
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True if draft is complete
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"""
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"""
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if total_picks is None:
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config = get_config()
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total_picks = config.draft_total_picks
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return current_overall > total_picks
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return current_overall > total_picks
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@ -15,6 +15,7 @@ from models.player import Player
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from models.draft_list import DraftList
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from models.draft_list import DraftList
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from views.embeds import EmbedTemplate, EmbedColors
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from views.embeds import EmbedTemplate, EmbedColors
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from utils.draft_helpers import format_pick_display, get_round_name
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from utils.draft_helpers import format_pick_display, get_round_name
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from config import get_config
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async def create_on_the_clock_embed(
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async def create_on_the_clock_embed(
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@ -66,9 +67,10 @@ async def create_on_the_clock_embed(
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# Add team sWAR if provided
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# Add team sWAR if provided
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if team_roster_swar is not None:
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if team_roster_swar is not None:
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config = get_config()
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embed.add_field(
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embed.add_field(
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name="Current sWAR",
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name="Current sWAR",
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value=f"{team_roster_swar:.2f} / 32.00",
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value=f"{team_roster_swar:.2f} / {config.swar_cap_limit:.2f}",
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inline=True
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inline=True
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)
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)
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@ -375,9 +377,10 @@ async def create_pick_success_embed(
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inline=True
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inline=True
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)
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)
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config = get_config()
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embed.add_field(
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embed.add_field(
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name="Projected Team sWAR",
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name="Projected Team sWAR",
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value=f"{projected_swar:.2f} / 32.00",
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value=f"{projected_swar:.2f} / {config.swar_cap_limit:.2f}",
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inline=True
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inline=True
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)
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)
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