CLAUDE: Initial commit for discord-app-v2 rebuild

Complete rebuild of the Discord bot with modern architecture including:
- Modular API client with proper error handling
- Clean separation of models, services, and commands
- Comprehensive test coverage with pytest
- Structured logging and configuration management
- Organized command structure for scalability

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Cal Corum 2025-08-15 00:04:50 -05:00
parent 7eb96c98c2
commit 620fa0ef2d
40 changed files with 6692 additions and 0 deletions

11
.gitignore vendored
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@ -6,6 +6,17 @@ __pycache__/
# C extensions
*.so
# Bot-specific files
.last_command_hash
logs/
*.log
*.json
# Claude files & directories
.claude/
CLAUDE.md
.env*
# Distribution / packaging
.Python
build/

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api/__init__.py Normal file
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"""
API client layer for Discord Bot v2.0
HTTP client for communicating with the database API.
"""
from .client import APIClient, get_api_client, get_global_client, cleanup_global_client
__all__ = ['APIClient', 'get_api_client', 'get_global_client', 'cleanup_global_client']

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api/client.py Normal file
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"""
API client for Discord Bot v2.0
Modern aiohttp-based HTTP client for communicating with the database API.
Provides connection pooling, proper error handling, and session management.
"""
import aiohttp
import logging
from typing import Optional, List, Dict, Any, Union
from urllib.parse import urljoin
from contextlib import asynccontextmanager
from config import get_config
from exceptions import APIException
logger = logging.getLogger(f'{__name__}.APIClient')
class APIClient:
"""
Async HTTP client for SBA database API communication.
Features:
- Connection pooling with proper session management
- Bearer token authentication
- Standardized v3 API usage
- Comprehensive error handling
- Debug logging with response truncation
"""
def __init__(self, base_url: Optional[str] = None, api_token: Optional[str] = None):
"""
Initialize API client with configuration.
Args:
base_url: Override default database URL from config
api_token: Override default API token from config
Raises:
ValueError: If required configuration is missing
"""
config = get_config()
self.base_url = base_url or config.db_url
self.api_token = api_token or config.api_token
self._session: Optional[aiohttp.ClientSession] = None
if not self.base_url:
raise ValueError("DB_URL must be configured")
if not self.api_token:
raise ValueError("API_TOKEN must be configured")
logger.debug(f"APIClient initialized with base_url: {self.base_url}")
@property
def headers(self) -> Dict[str, str]:
"""Get headers with authentication and content type."""
return {
'Authorization': f'Bearer {self.api_token}',
'Content-Type': 'application/json',
'User-Agent': 'SBA-Discord-Bot-v2/1.0'
}
def _build_url(self, endpoint: str, api_version: int = 3, object_id: Optional[int] = None) -> str:
"""
Build complete API URL from components.
Args:
endpoint: API endpoint path
api_version: API version number (default: 3)
object_id: Optional object ID to append
Returns:
Complete URL for API request
"""
# Handle already complete URLs
if endpoint.startswith(('http://', 'https://')) or '/api/' in endpoint:
return endpoint
path = f"v{api_version}/{endpoint}"
if object_id is not None:
path += f"/{object_id}"
return urljoin(self.base_url.rstrip('/') + '/', path)
def _add_params(self, url: str, params: Optional[List[tuple]] = None) -> str:
"""
Add query parameters to URL.
Args:
url: Base URL
params: List of (key, value) tuples
Returns:
URL with query parameters appended
"""
if not params:
return url
param_str = "&".join(f"{key}={value}" for key, value in params)
separator = "&" if "?" in url else "?"
return f"{url}{separator}{param_str}"
async def _ensure_session(self) -> None:
"""Ensure aiohttp session exists and is not closed."""
if self._session is None or self._session.closed:
connector = aiohttp.TCPConnector(
limit=100, # Total connection pool size
limit_per_host=30, # Connections per host
ttl_dns_cache=300, # DNS cache TTL
use_dns_cache=True
)
timeout = aiohttp.ClientTimeout(total=30, connect=10)
self._session = aiohttp.ClientSession(
headers=self.headers,
connector=connector,
timeout=timeout
)
logger.debug("Created new aiohttp session with connection pooling")
async def get(
self,
endpoint: str,
object_id: Optional[int] = None,
params: Optional[List[tuple]] = None,
api_version: int = 3,
timeout: Optional[int] = None
) -> Optional[Dict[str, Any]]:
"""
Make GET request to API.
Args:
endpoint: API endpoint
object_id: Optional object ID
params: Query parameters
api_version: API version (default: 3)
timeout: Request timeout override
Returns:
JSON response data or None for 404
Raises:
APIException: For HTTP errors or network issues
"""
url = self._build_url(endpoint, api_version, object_id)
url = self._add_params(url, params)
await self._ensure_session()
try:
logger.debug(f"GET: {endpoint} id: {object_id} params: {params}")
request_timeout = aiohttp.ClientTimeout(total=timeout) if timeout else None
async with self._session.get(url, timeout=request_timeout) as response:
if response.status == 404:
logger.warning(f"Resource not found: {url}")
return None
elif response.status == 401:
logger.error(f"Authentication failed for: {url}")
raise APIException("Authentication failed - check API token")
elif response.status == 403:
logger.error(f"Access forbidden for: {url}")
raise APIException("Access forbidden - insufficient permissions")
elif response.status >= 400:
error_text = await response.text()
logger.error(f"API error {response.status}: {url} - {error_text}")
raise APIException(f"API request failed with status {response.status}: {error_text}")
data = await response.json()
# Truncate response for logging
data_str = str(data)
if len(data_str) > 1200:
log_data = data_str[:1200] + "..."
else:
log_data = data_str
logger.debug(f"Response: {log_data}")
return data
except aiohttp.ClientError as e:
logger.error(f"HTTP client error for {url}: {e}")
raise APIException(f"Network error: {e}")
except Exception as e:
logger.error(f"Unexpected error in GET {url}: {e}")
raise APIException(f"API call failed: {e}")
async def post(
self,
endpoint: str,
data: Dict[str, Any],
api_version: int = 3,
timeout: Optional[int] = None
) -> Optional[Dict[str, Any]]:
"""
Make POST request to API.
Args:
endpoint: API endpoint
data: Request payload
api_version: API version (default: 3)
timeout: Request timeout override
Returns:
JSON response data
Raises:
APIException: For HTTP errors or network issues
"""
url = self._build_url(endpoint, api_version)
await self._ensure_session()
try:
logger.debug(f"POST: {endpoint} data: {data}")
request_timeout = aiohttp.ClientTimeout(total=timeout) if timeout else None
async with self._session.post(url, json=data, timeout=request_timeout) as response:
if response.status == 401:
logger.error(f"Authentication failed for POST: {url}")
raise APIException("Authentication failed - check API token")
elif response.status == 403:
logger.error(f"Access forbidden for POST: {url}")
raise APIException("Access forbidden - insufficient permissions")
elif response.status not in [200, 201]:
error_text = await response.text()
logger.error(f"POST error {response.status}: {url} - {error_text}")
raise APIException(f"POST request failed with status {response.status}: {error_text}")
result = await response.json()
# Truncate response for logging
result_str = str(result)
if len(result_str) > 1200:
log_result = result_str[:1200] + "..."
else:
log_result = result_str
logger.debug(f"POST Response: {log_result}")
return result
except aiohttp.ClientError as e:
logger.error(f"HTTP client error for POST {url}: {e}")
raise APIException(f"Network error: {e}")
except Exception as e:
logger.error(f"Unexpected error in POST {url}: {e}")
raise APIException(f"POST failed: {e}")
async def put(
self,
endpoint: str,
data: Dict[str, Any],
object_id: Optional[int] = None,
api_version: int = 3,
timeout: Optional[int] = None
) -> Optional[Dict[str, Any]]:
"""
Make PUT request to API.
Args:
endpoint: API endpoint
data: Request payload
object_id: Optional object ID
api_version: API version (default: 3)
timeout: Request timeout override
Returns:
JSON response data
Raises:
APIException: For HTTP errors or network issues
"""
url = self._build_url(endpoint, api_version, object_id)
await self._ensure_session()
try:
logger.debug(f"PUT: {endpoint} id: {object_id} data: {data}")
request_timeout = aiohttp.ClientTimeout(total=timeout) if timeout else None
async with self._session.put(url, json=data, timeout=request_timeout) as response:
if response.status == 401:
logger.error(f"Authentication failed for PUT: {url}")
raise APIException("Authentication failed - check API token")
elif response.status == 403:
logger.error(f"Access forbidden for PUT: {url}")
raise APIException("Access forbidden - insufficient permissions")
elif response.status == 404:
logger.warning(f"Resource not found for PUT: {url}")
return None
elif response.status not in [200, 201]:
error_text = await response.text()
logger.error(f"PUT error {response.status}: {url} - {error_text}")
raise APIException(f"PUT request failed with status {response.status}: {error_text}")
result = await response.json()
logger.debug(f"PUT Response: {str(result)[:1200]}{'...' if len(str(result)) > 1200 else ''}")
return result
except aiohttp.ClientError as e:
logger.error(f"HTTP client error for PUT {url}: {e}")
raise APIException(f"Network error: {e}")
except Exception as e:
logger.error(f"Unexpected error in PUT {url}: {e}")
raise APIException(f"PUT failed: {e}")
async def delete(
self,
endpoint: str,
object_id: Optional[int] = None,
api_version: int = 3,
timeout: Optional[int] = None
) -> bool:
"""
Make DELETE request to API.
Args:
endpoint: API endpoint
object_id: Optional object ID
api_version: API version (default: 3)
timeout: Request timeout override
Returns:
True if deletion successful, False if resource not found
Raises:
APIException: For HTTP errors or network issues
"""
url = self._build_url(endpoint, api_version, object_id)
await self._ensure_session()
try:
logger.debug(f"DELETE: {endpoint} id: {object_id}")
request_timeout = aiohttp.ClientTimeout(total=timeout) if timeout else None
async with self._session.delete(url, timeout=request_timeout) as response:
if response.status == 401:
logger.error(f"Authentication failed for DELETE: {url}")
raise APIException("Authentication failed - check API token")
elif response.status == 403:
logger.error(f"Access forbidden for DELETE: {url}")
raise APIException("Access forbidden - insufficient permissions")
elif response.status == 404:
logger.warning(f"Resource not found for DELETE: {url}")
return False
elif response.status not in [200, 204]:
error_text = await response.text()
logger.error(f"DELETE error {response.status}: {url} - {error_text}")
raise APIException(f"DELETE request failed with status {response.status}: {error_text}")
logger.debug(f"DELETE successful: {url}")
return True
except aiohttp.ClientError as e:
logger.error(f"HTTP client error for DELETE {url}: {e}")
raise APIException(f"Network error: {e}")
except Exception as e:
logger.error(f"Unexpected error in DELETE {url}: {e}")
raise APIException(f"DELETE failed: {e}")
async def close(self) -> None:
"""Close the HTTP session and clean up resources."""
if self._session and not self._session.closed:
await self._session.close()
logger.debug("Closed aiohttp session")
async def __aenter__(self):
"""Async context manager entry."""
await self._ensure_session()
return self
async def __aexit__(self, exc_type, exc_val, exc_tb):
"""Async context manager exit with cleanup."""
await self.close()
@asynccontextmanager
async def get_api_client() -> APIClient:
"""
Get API client as async context manager.
Usage:
async with get_api_client() as client:
data = await client.get('players')
"""
client = APIClient()
try:
yield client
finally:
await client.close()
# Global API client instance for reuse
_global_client: Optional[APIClient] = None
async def get_global_client() -> APIClient:
"""
Get global API client instance with automatic session management.
Returns:
Shared APIClient instance
"""
global _global_client
if _global_client is None:
_global_client = APIClient()
await _global_client._ensure_session()
return _global_client
async def cleanup_global_client() -> None:
"""Clean up global API client. Call during bot shutdown."""
global _global_client
if _global_client:
await _global_client.close()
_global_client = None

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bot.py Normal file
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"""
Discord Bot v2.0 - Main Entry Point
Modern discord.py bot with application commands and proper error handling.
"""
import asyncio
import hashlib
import json
import logging
import os
from logging.handlers import RotatingFileHandler
import discord
from discord.ext import commands
from config import get_config
from exceptions import BotException
from api.client import get_global_client, cleanup_global_client
def setup_logging():
"""Configure hybrid logging: human-readable console + structured JSON files."""
from utils.logging import JSONFormatter
# Create logs directory if it doesn't exist
os.makedirs('logs', exist_ok=True)
# Configure root logger
config = get_config()
logger = logging.getLogger('discord_bot_v2')
logger.setLevel(getattr(logging, config.log_level.upper()))
# Console handler - human readable for development
console_handler = logging.StreamHandler()
console_formatter = logging.Formatter(
'%(asctime)s - %(name)s - %(levelname)s - %(message)s'
)
console_handler.setFormatter(console_formatter)
logger.addHandler(console_handler)
# Traditional file handler - human readable with debug info
file_handler = RotatingFileHandler(
'logs/discord_bot_v2.log',
maxBytes=5 * 1024 * 1024, # 5MB
backupCount=5
)
file_formatter = logging.Formatter(
'%(asctime)s - %(name)s - %(levelname)s - %(funcName)s:%(lineno)d - %(message)s'
)
file_handler.setFormatter(file_formatter)
logger.addHandler(file_handler)
# JSON file handler - structured logging for analysis
json_handler = RotatingFileHandler(
'logs/discord_bot_v2.json',
maxBytes=5 * 1024 * 1024, # 5MB
backupCount=5
)
json_handler.setFormatter(JSONFormatter())
logger.addHandler(json_handler)
# Apply to all loggers (not just root)
root_logger = logging.getLogger()
root_logger.setLevel(getattr(logging, config.log_level.upper()))
# Add handlers to root logger so all child loggers inherit them
if not root_logger.handlers: # Avoid duplicate handlers
root_logger.addHandler(console_handler)
root_logger.addHandler(file_handler)
root_logger.addHandler(json_handler)
return logger
class SBABot(commands.Bot):
"""Custom bot class for SBA league management."""
def __init__(self):
# Configure intents
intents = discord.Intents.default()
intents.message_content = True # For legacy commands if needed
intents.members = True # For member management
super().__init__(
command_prefix='!', # Legacy prefix, primarily using slash commands
intents=intents,
description="SBA League Management Bot v2.0"
)
self.logger = logging.getLogger('discord_bot_v2')
async def setup_hook(self):
"""Called when the bot is starting up."""
self.logger.info("Setting up bot...")
# Load command packages
await self._load_command_packages()
# Smart command syncing: auto-sync in development if changes detected
config = get_config()
if config.is_development:
if await self._should_sync_commands():
self.logger.info("Development mode: changes detected, syncing commands...")
await self._sync_commands()
await self._save_command_hash()
else:
self.logger.info("Development mode: no command changes detected, skipping sync")
else:
self.logger.info("Production mode: commands loaded but not auto-synced")
self.logger.info("Use /sync command to manually sync when needed")
async def _load_command_packages(self):
"""Load all command packages with resilient error handling."""
from commands.players import setup_players
# Define command packages to load
command_packages = [
("players", setup_players),
# Future packages:
# ("teams", setup_teams),
# ("league", setup_league),
# ("admin", setup_admin),
]
total_successful = 0
total_failed = 0
for package_name, setup_func in command_packages:
try:
self.logger.info(f"Loading {package_name} commands...")
successful, failed, failed_modules = await setup_func(self)
total_successful += successful
total_failed += failed
if failed == 0:
self.logger.info(f"{package_name} commands loaded successfully ({successful} cogs)")
else:
self.logger.warning(f"⚠️ {package_name} commands partially loaded: {successful} successful, {failed} failed")
except Exception as e:
self.logger.error(f"❌ Failed to load {package_name} package: {e}", exc_info=True)
total_failed += 1
# Log overall summary
if total_failed == 0:
self.logger.info(f"🎉 All command packages loaded successfully ({total_successful} total cogs)")
else:
self.logger.warning(f"⚠️ Command loading completed with issues: {total_successful} successful, {total_failed} failed")
async def _should_sync_commands(self) -> bool:
"""Check if commands have changed since last sync."""
try:
# Create hash of current command tree
commands_data = []
for cmd in self.tree.get_commands():
# Include relevant command data for comparison
cmd_dict = {
'name': cmd.name,
'description': cmd.description,
'parameters': [
{
'name': param.name,
'description': param.description,
'required': param.required,
'type': str(param.type)
} for param in cmd.parameters
] if hasattr(cmd, 'parameters') else []
}
commands_data.append(cmd_dict)
# Sort for consistent hashing
commands_data.sort(key=lambda x: x['name'])
current_hash = hashlib.md5(
json.dumps(commands_data, sort_keys=True).encode()
).hexdigest()
# Compare with stored hash
hash_file = '.last_command_hash'
if os.path.exists(hash_file):
with open(hash_file, 'r') as f:
last_hash = f.read().strip()
return current_hash != last_hash
else:
# No previous hash = first run, should sync
return True
except Exception as e:
self.logger.warning(f"Error checking command hash: {e}")
# If we can't determine changes, err on the side of syncing
return True
async def _save_command_hash(self):
"""Save current command hash for future comparison."""
try:
# Create hash of current command tree (same logic as _should_sync_commands)
commands_data = []
for cmd in self.tree.get_commands():
cmd_dict = {
'name': cmd.name,
'description': cmd.description,
'parameters': [
{
'name': param.name,
'description': param.description,
'required': param.required,
'type': str(param.type)
} for param in cmd.parameters
] if hasattr(cmd, 'parameters') else []
}
commands_data.append(cmd_dict)
commands_data.sort(key=lambda x: x['name'])
current_hash = hashlib.md5(
json.dumps(commands_data, sort_keys=True).encode()
).hexdigest()
# Save hash to file
with open('.last_command_hash', 'w') as f:
f.write(current_hash)
except Exception as e:
self.logger.warning(f"Error saving command hash: {e}")
async def _sync_commands(self):
"""Internal method to sync commands."""
config = get_config()
if config.guild_id:
guild = discord.Object(id=config.guild_id)
self.tree.copy_global_to(guild=guild)
synced = await self.tree.sync(guild=guild)
self.logger.info(f"Synced {len(synced)} commands to guild {config.guild_id}")
else:
synced = await self.tree.sync()
self.logger.info(f"Synced {len(synced)} commands globally")
async def on_ready(self):
"""Called when the bot is ready."""
self.logger.info(f"Bot ready! Logged in as {self.user}")
self.logger.info(f"Connected to {len(self.guilds)} guilds")
# Set activity status
activity = discord.Activity(
type=discord.ActivityType.watching,
name="SBA League Management"
)
await self.change_presence(activity=activity)
async def on_error(self, event_method: str, /, *args, **kwargs):
"""Global error handler for events."""
self.logger.error(f"Error in event {event_method}", exc_info=True)
# Create global bot instance
bot = SBABot()
@bot.tree.command(name="health", description="Check bot and API health status")
async def health_command(interaction: discord.Interaction):
"""Health check command to verify bot and API connectivity."""
logger = logging.getLogger('discord_bot_v2')
try:
# Check API connectivity
api_status = "✅ Connected"
try:
client = await get_global_client()
# Test API with a simple request
result = await client.get('current')
if result:
api_status = "✅ Connected"
else:
api_status = "⚠️ API returned no data"
except Exception as e:
logger.error(f"API health check failed: {e}")
api_status = f"❌ Error: {str(e)}"
# Bot health info
bot_uptime = discord.utils.utcnow() - bot.user.created_at if bot.user else None
guild_count = len(bot.guilds)
# Create health status embed
embed = discord.Embed(
title="🏥 Bot Health Check",
color=discord.Color.green(),
timestamp=discord.utils.utcnow()
)
embed.add_field(name="Bot Status", value="✅ Online", inline=True)
embed.add_field(name="API Status", value=api_status, inline=True)
embed.add_field(name="Guilds", value=str(guild_count), inline=True)
embed.add_field(name="Latency", value=f"{bot.latency*1000:.1f}ms", inline=True)
if bot.user:
embed.set_footer(text=f"Bot: {bot.user.name}", icon_url=bot.user.display_avatar.url)
await interaction.response.send_message(embed=embed, ephemeral=True)
except Exception as e:
logger.error(f"Health check command error: {e}", exc_info=True)
await interaction.response.send_message(
f"❌ Health check failed: {str(e)}",
ephemeral=True
)
@bot.tree.error
async def on_app_command_error(interaction: discord.Interaction, error: discord.app_commands.AppCommandError):
"""Global error handler for application commands."""
logger = logging.getLogger('discord_bot_v2')
# Handle specific error types
if isinstance(error, discord.app_commands.CommandOnCooldown):
await interaction.response.send_message(
f"⏰ Command on cooldown. Try again in {error.retry_after:.1f} seconds.",
ephemeral=True
)
elif isinstance(error, discord.app_commands.MissingPermissions):
await interaction.response.send_message(
"❌ You don't have permission to use this command.",
ephemeral=True
)
elif isinstance(error, discord.app_commands.CommandNotFound):
await interaction.response.send_message(
"❌ Command not found. Use `/help` to see available commands.",
ephemeral=True
)
elif isinstance(error, BotException):
# Our custom exceptions - show user-friendly message
await interaction.response.send_message(
f"{str(error)}",
ephemeral=True
)
else:
# Unexpected errors - log and show generic message
logger.error(f"Unhandled command error: {error}", exc_info=True)
message = "❌ An unexpected error occurred. Please try again."
config = get_config()
if config.is_development:
message += f"\n\nDevelopment error: {str(error)}"
if interaction.response.is_done():
await interaction.followup.send(message, ephemeral=True)
else:
await interaction.response.send_message(message, ephemeral=True)
async def main():
"""Main entry point."""
logger = setup_logging()
config = get_config()
logger.info("Starting Discord Bot v2.0")
logger.info(f"Environment: {config.environment}")
logger.info(f"Guild ID: {config.guild_id}")
try:
await bot.start(config.bot_token)
except KeyboardInterrupt:
logger.info("Received keyboard interrupt, shutting down...")
except Exception as e:
logger.error(f"Fatal error: {e}", exc_info=True)
finally:
await cleanup_global_client()
await bot.close()
if __name__ == "__main__":
asyncio.run(main())

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# Commands Package Documentation
**Discord Bot v2.0 - Scalable Command Architecture**
This document outlines the command architecture, patterns, and best practices established for the SBA Discord Bot v2.0.
## 📁 Architecture Overview
### **Package Structure**
```
commands/
├── README.md # This documentation
├── __init__.py # Future: Global command utilities
└── players/ # Player-related commands
├── __init__.py # Package setup with resilient loading
└── info.py # Player information commands
```
### **Future Expansion (Phase 2+)**
```
commands/
├── README.md
├── __init__.py
├── players/ # ✅ COMPLETED
│ ├── __init__.py
│ ├── info.py # /player command
│ ├── search.py # /player-search, /player-lookup
│ ├── stats.py # /player-stats, /player-compare
│ └── rankings.py # /player-rankings, /leaderboard
├── teams/ # 🔄 PLANNED
│ ├── __init__.py
│ ├── roster.py # /team-roster, /team-depth
│ ├── stats.py # /team-stats, /team-leaders
│ └── schedule.py # /team-schedule, /team-record
├── league/ # 🔄 PLANNED
│ ├── __init__.py
│ ├── standings.py # /standings, /playoff-race
│ ├── schedule.py # /schedule, /scores
│ └── leaders.py # /leaders, /awards
├── draft/ # 🔄 PLANNED
│ ├── __init__.py
│ ├── picks.py # /draft-pick, /draft-order
│ ├── board.py # /draft-board, /draft-list
│ └── timer.py # /draft-status, /draft-timer
├── transactions/ # 🔄 PLANNED
│ ├── __init__.py
│ ├── trades.py # /trade, /trade-history
│ ├── waivers.py # /waivers, /free-agents
│ └── history.py # /transaction-history
├── admin/ # 🔄 PLANNED
│ ├── __init__.py
│ ├── league.py # /admin-season, /admin-week
│ ├── draft.py # /admin-draft, /admin-timer
│ └── system.py # /health, /sync-commands
└── utils/ # 🔄 PLANNED
├── __init__.py
├── dice.py # /roll, /dice
└── fun.py # Fun/misc commands
```
## 🏗️ Design Principles
### **1. Single Responsibility**
- Each file handles 2-4 closely related commands
- Clear logical grouping by domain (players, teams, etc.)
- Focused functionality reduces complexity
### **2. Resilient Loading**
- One failed cog doesn't break the entire package
- Loop-based loading with comprehensive error handling
- Clear logging for debugging and monitoring
### **3. Scalable Architecture**
- Easy to add new packages and cogs
- Consistent patterns across all command groups
- Future-proof structure for bot growth
### **4. Modern Discord.py Patterns**
- Application commands (slash commands) only
- Proper error handling with user-friendly messages
- Async/await throughout
- Type hints and comprehensive documentation
## 🔧 Implementation Patterns
### **Command Package Structure**
#### **Individual Command File (e.g., `players/info.py`)**
```python
"""
Player Information Commands
Implements slash commands for displaying player information and statistics.
"""
import logging
from typing import Optional
import discord
from discord.ext import commands
from services.player_service import player_service
from exceptions import BotException
logger = logging.getLogger(f'{__name__}.PlayerInfoCommands')
class PlayerInfoCommands(commands.Cog):
"""Player information and statistics command handlers."""
def __init__(self, bot: commands.Bot):
self.bot = bot
@discord.app_commands.command(
name="player",
description="Display player information and statistics"
)
@discord.app_commands.describe(
name="Player name to search for",
season="Season to show stats for (defaults to current season)"
)
async def player_info(
self,
interaction: discord.Interaction,
name: str,
season: Optional[int] = None
):
"""Display player card with statistics."""
try:
# Always defer for potentially slow API calls
await interaction.response.defer()
# Command implementation here
# Use logger for error logging
# Create Discord embeds for responses
except Exception as e:
logger.error(f"Player info command error: {e}", exc_info=True)
error_msg = "❌ Error retrieving player information."
if interaction.response.is_done():
await interaction.followup.send(error_msg, ephemeral=True)
else:
await interaction.response.send_message(error_msg, ephemeral=True)
async def setup(bot: commands.Bot):
"""Load the player info commands cog."""
await bot.add_cog(PlayerInfoCommands(bot))
```
#### **Package __init__.py with Resilient Loading**
```python
"""
Player Commands Package
This package contains all player-related Discord commands organized into focused modules.
"""
import logging
from discord.ext import commands
from .info import PlayerInfoCommands
# Future imports:
# from .search import PlayerSearchCommands
# from .stats import PlayerStatsCommands
logger = logging.getLogger(__name__)
async def setup_players(bot: commands.Bot):
"""
Setup all player command modules.
Returns:
tuple: (successful_count, failed_count, failed_modules)
"""
# Define all player command cogs to load
player_cogs = [
("PlayerInfoCommands", PlayerInfoCommands),
# Future cogs:
# ("PlayerSearchCommands", PlayerSearchCommands),
# ("PlayerStatsCommands", PlayerStatsCommands),
]
successful = 0
failed = 0
failed_modules = []
for cog_name, cog_class in player_cogs:
try:
await bot.add_cog(cog_class(bot))
logger.info(f"✅ Loaded {cog_name}")
successful += 1
except Exception as e:
logger.error(f"❌ Failed to load {cog_name}: {e}", exc_info=True)
failed += 1
failed_modules.append(cog_name)
# Log summary
if failed == 0:
logger.info(f"🎉 All {successful} player command modules loaded successfully")
else:
logger.warning(f"⚠️ Player commands loaded with issues: {successful} successful, {failed} failed")
return successful, failed, failed_modules
# Export the setup function for easy importing
__all__ = ['setup_players', 'PlayerInfoCommands']
```
## 🔄 Smart Command Syncing
### **Hash-Based Change Detection**
The bot implements smart command syncing that only updates Discord when commands actually change:
**Development Mode:**
- Automatically detects command changes using SHA-256 hashing
- Only syncs when changes are detected
- Saves hash to `.last_command_hash` for comparison
- Prevents unnecessary Discord API calls
**Production Mode:**
- No automatic syncing
- Commands must be manually synced using `/sync` command
- Prevents accidental command updates in production
### **How It Works**
1. **Hash Generation**: Creates hash of command names, descriptions, and parameters
2. **Comparison**: Compares current hash with stored hash from `.last_command_hash`
3. **Conditional Sync**: Only syncs if hashes differ or no previous hash exists
4. **Hash Storage**: Saves new hash after successful sync
### **Benefits**
- ✅ **API Efficiency**: Avoids Discord rate limits
- ✅ **Development Speed**: Fast restarts when no command changes
- ✅ **Production Safety**: No accidental command updates
- ✅ **Consistency**: Commands stay consistent across restarts
## 🚀 Bot Integration
### **Command Loading in bot.py**
```python
async def setup_hook(self):
"""Called when the bot is starting up."""
# Load command packages
await self._load_command_packages()
# Smart command syncing: auto-sync in development if changes detected
config = get_config()
if config.is_development:
if await self._should_sync_commands():
self.logger.info("Development mode: changes detected, syncing commands...")
await self._sync_commands()
await self._save_command_hash()
else:
self.logger.info("Development mode: no command changes detected, skipping sync")
else:
self.logger.info("Production mode: commands loaded but not auto-synced")
async def _load_command_packages(self):
"""Load all command packages with resilient error handling."""
from commands.players import setup_players
# Define command packages to load
command_packages = [
("players", setup_players),
# Future packages:
# ("teams", setup_teams),
# ("league", setup_league),
]
# Loop-based loading with error isolation
for package_name, setup_func in command_packages:
try:
successful, failed, failed_modules = await setup_func(self)
# Log results
except Exception as e:
self.logger.error(f"❌ Failed to load {package_name} package: {e}")
```
## 📋 Development Guidelines
### **Adding New Command Packages**
#### **1. Create Package Structure**
```bash
mkdir commands/teams
touch commands/teams/__init__.py
touch commands/teams/roster.py
```
#### **2. Implement Command Module**
- Follow the pattern from `players/info.py`
- Use module-level logger: `logger = logging.getLogger(f'{__name__}.ClassName')`
- Always defer responses: `await interaction.response.defer()`
- Comprehensive error handling with user-friendly messages
- Type hints and docstrings
#### **3. Create Package Setup Function**
- Follow the pattern from `players/__init__.py`
- Use loop-based cog loading with error isolation
- Return tuple: `(successful, failed, failed_modules)`
- Comprehensive logging with emojis for quick scanning
#### **4. Register in Bot**
- Add import to `_load_command_packages()` in `bot.py`
- Add to `command_packages` list
- Test in development environment
### **Adding Commands to Existing Packages**
#### **1. Create New Command Module**
```python
# commands/players/search.py
class PlayerSearchCommands(commands.Cog):
# Implementation
pass
async def setup(bot: commands.Bot):
await bot.add_cog(PlayerSearchCommands(bot))
```
#### **2. Update Package __init__.py**
```python
from .search import PlayerSearchCommands
# Add to player_cogs list
player_cogs = [
("PlayerInfoCommands", PlayerInfoCommands),
("PlayerSearchCommands", PlayerSearchCommands), # New cog
]
```
#### **3. Test Import Structure**
```python
# Verify imports work
from commands.players import setup_players
from commands.players.search import PlayerSearchCommands
```
## 🎯 Best Practices
### **Command Implementation**
1. **Always defer responses** for API calls: `await interaction.response.defer()`
2. **Use ephemeral responses** for errors: `ephemeral=True`
3. **Comprehensive error handling** with try/except blocks
4. **User-friendly error messages** with emojis
5. **Proper logging** with context and stack traces
6. **Type hints** on all parameters and return values
7. **Descriptive docstrings** for commands and methods
### **Package Organization**
1. **2-4 commands per file** maximum
2. **Logical grouping** by functionality/domain
3. **Consistent naming** patterns across packages
4. **Module-level logging** for clean, consistent logs
5. **Loop-based cog loading** for error resilience
6. **Comprehensive return values** from setup functions
### **Error Handling**
1. **Package-level isolation** - one failed cog doesn't break the package
2. **Clear error logging** with stack traces for debugging
3. **User-friendly messages** that don't expose internal errors
4. **Graceful degradation** when possible
5. **Metric reporting** for monitoring (success/failure counts)
## 📊 Monitoring & Metrics
### **Startup Logging**
The command loading system provides comprehensive metrics:
```
INFO - Loading players commands...
INFO - ✅ Loaded PlayerInfoCommands
INFO - 🎉 All 1 player command modules loaded successfully
INFO - ✅ players commands loaded successfully (1 cogs)
INFO - 🎉 All command packages loaded successfully (1 total cogs)
```
### **Error Scenarios**
```
ERROR - ❌ Failed to load PlayerInfoCommands: <error details>
WARNING - ⚠️ Player commands loaded with issues: 0 successful, 1 failed
WARNING - Failed modules: PlayerInfoCommands
```
### **Command Sync Logging**
```
INFO - Development mode: changes detected, syncing commands...
INFO - Synced 1 commands to guild 123456789
```
or
```
INFO - Development mode: no command changes detected, skipping sync
```
## 🔧 Troubleshooting
### **Common Issues**
#### **Import Errors**
- Check that `__init__.py` files exist in all packages
- Verify cog class names match imports
- Ensure service dependencies are available
#### **Command Not Loading**
- Check logs for specific error messages
- Verify cog is added to the package's cog list
- Test individual module imports in Python REPL
#### **Commands Not Syncing**
- Check if running in development mode (`config.is_development`)
- Verify `.last_command_hash` file permissions
- Use manual `/sync` command for troubleshooting
- Check Discord API rate limits
#### **Performance Issues**
- Monitor command loading times in logs
- Check for unnecessary API calls during startup
- Verify hash-based sync is working correctly
### **Debugging Tips**
1. **Use the logs** - comprehensive logging shows exactly what's happening
2. **Test imports individually** - isolate package/module issues
3. **Check hash file** - verify command change detection is working
4. **Monitor Discord API** - watch for rate limiting or errors
5. **Use development mode** - auto-sync helps debug command issues
## 🚦 Future Enhancements
### **Planned Features**
- **Command Groups**: Discord.py command groups for better organization (`/player info`, `/player stats`)
- **Permission Decorators**: Role-based command restrictions per package
- **Dynamic Loading**: Hot-reload commands without bot restart
- **Usage Metrics**: Command usage tracking and analytics
- **Rate Limiting**: Per-command rate limiting for resource management
### **Architecture Improvements**
- **Shared Utilities**: Common embed builders, decorators, helpers
- **Configuration**: Per-package configuration and feature flags
- **Testing**: Automated testing for command packages
- **Documentation**: Auto-generated command documentation
- **Monitoring**: Health checks and performance metrics per package
This architecture provides a solid foundation for scaling the Discord bot while maintaining code quality, reliability, and developer productivity.
---
**Last Updated:** Phase 2.1 - Command Package Conversion
**Next Review:** After implementing teams/ and league/ packages

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"""
Discord command handlers for Bot v2.0
Modern slash command implementations with proper error handling.
"""

View File

@ -0,0 +1,60 @@
"""
Player Commands Package
This package contains all player-related Discord commands organized into focused modules:
- info.py: Player information and statistics display
"""
import logging
from discord.ext import commands
from .info import PlayerInfoCommands
logger = logging.getLogger(__name__)
async def setup_players(bot: commands.Bot):
"""
Setup all player command modules.
Args:
bot: The Discord bot instance
Returns:
tuple: (successful_count, failed_count, failed_modules)
"""
# Define all player command cogs to load
player_cogs = [
("PlayerInfoCommands", PlayerInfoCommands),
# Future player command modules:
# ("PlayerSearchCommands", PlayerSearchCommands),
# ("PlayerStatsCommands", PlayerStatsCommands),
# ("PlayerCompareCommands", PlayerCompareCommands),
]
successful = 0
failed = 0
failed_modules = []
for cog_name, cog_class in player_cogs:
try:
await bot.add_cog(cog_class(bot))
logger.info(f"✅ Loaded {cog_name}")
successful += 1
except Exception as e:
logger.error(f"❌ Failed to load {cog_name}: {e}", exc_info=True)
failed += 1
failed_modules.append(cog_name)
# Log summary
if failed == 0:
logger.info(f"🎉 All {successful} player command modules loaded successfully")
else:
logger.warning(f"⚠️ Player commands loaded with issues: {successful} successful, {failed} failed")
if failed_modules:
logger.warning(f"Failed modules: {', '.join(failed_modules)}")
return successful, failed, failed_modules
# Export the setup function for easy importing
__all__ = ['setup_players', 'PlayerInfoCommands']

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"""
Player Information Commands
Implements slash commands for displaying player information and statistics.
"""
from typing import Optional
import discord
from discord.ext import commands
from services.player_service import player_service
from exceptions import BotException
from utils.logging import get_contextual_logger, set_discord_context
from constants import SBA_CURRENT_SEASON
class PlayerInfoCommands(commands.Cog):
"""Player information and statistics command handlers."""
def __init__(self, bot: commands.Bot):
self.bot = bot
self.logger = get_contextual_logger(f'{__name__}.PlayerInfoCommands')
@discord.app_commands.command(
name="player",
description="Display player information and statistics"
)
@discord.app_commands.describe(
name="Player name to search for",
season="Season to show stats for (defaults to current season)"
)
async def player_info(
self,
interaction: discord.Interaction,
name: str,
season: Optional[int] = None
):
"""Display player card with statistics."""
# Set up logging context for this command
set_discord_context(
interaction=interaction,
command="/player",
player_name=name,
season=season
)
# Start operation timing and tracing
trace_id = self.logger.start_operation("player_info_command")
try:
self.logger.info("Player info command started")
# Defer response for potentially slow API calls
await interaction.response.defer()
self.logger.debug("Response deferred")
# Search for player by name (use season parameter or default to current)
search_season = season or SBA_CURRENT_SEASON
self.logger.debug("Starting player search", api_call="get_players_by_name", season=search_season)
players = await player_service.get_players_by_name(name, search_season)
self.logger.info("Player search completed", players_found=len(players), season=search_season)
if not players:
self.logger.warning("No players found for search", search_term=name)
await interaction.followup.send(
f"❌ No players found matching '{name}'.",
ephemeral=True
)
return
# If multiple players, try exact match first
player = None
if len(players) == 1:
player = players[0]
self.logger.debug("Single player found", player_id=player.id, player_name=player.name)
else:
self.logger.debug("Multiple players found, attempting exact match", candidate_count=len(players))
# Try exact match
for p in players:
if p.name.lower() == name.lower():
player = p
self.logger.debug("Exact match found", player_id=player.id, player_name=player.name)
break
if not player:
# Show multiple options
candidate_names = [p.name for p in players[:10]]
self.logger.info("Multiple candidates found, requiring user clarification",
candidates=candidate_names)
player_list = "\n".join([f"{p.name} ({p.primary_position})" for p in players[:10]])
await interaction.followup.send(
f"🔍 Multiple players found for '{name}':\n{player_list}\n\nPlease be more specific.",
ephemeral=True
)
return
# Get player with team information
self.logger.debug("Fetching player with team information",
player_id=player.id,
api_call="get_player_with_team")
player_with_team = await player_service.get_player_with_team(player.id)
if not player_with_team:
self.logger.warning("Failed to get player with team, using basic player data")
player_with_team = player # Fallback to player without team
else:
team_info = f"{player_with_team.team.abbrev}" if hasattr(player_with_team, 'team') and player_with_team.team else "No team"
self.logger.debug("Player with team information retrieved", team=team_info)
# Create player embed
self.logger.debug("Creating Discord embed")
embed = discord.Embed(
title=f"🏟️ {player_with_team.name}",
color=discord.Color.blue(),
timestamp=discord.utils.utcnow()
)
# Basic info
embed.add_field(
name="Position",
value=player_with_team.primary_position,
inline=True
)
if hasattr(player_with_team, 'team') and player_with_team.team:
embed.add_field(
name="Team",
value=f"{player_with_team.team.abbrev} - {player_with_team.team.sname}",
inline=True
)
embed.add_field(
name="WARA",
value=f"{player_with_team.wara:.1f}",
inline=True
)
season_text = season or player_with_team.season
embed.add_field(
name="Season",
value=str(season_text),
inline=True
)
# All positions if multiple
if len(player_with_team.positions) > 1:
embed.add_field(
name="All Positions",
value=", ".join(player_with_team.positions),
inline=True
)
# Player image if available
if player_with_team.image:
embed.set_thumbnail(url=player_with_team.image)
self.logger.debug("Player image added to embed", image_url=player_with_team.image)
embed.set_footer(text=f"Player ID: {player_with_team.id}")
await interaction.followup.send(embed=embed)
self.logger.info("Player info command completed successfully",
final_player_id=player_with_team.id,
final_player_name=player_with_team.name)
except Exception as e:
self.logger.error("Player info command failed", error=e)
error_msg = "❌ Error retrieving player information."
if interaction.response.is_done():
await interaction.followup.send(error_msg, ephemeral=True)
else:
await interaction.response.send_message(error_msg, ephemeral=True)
async def setup(bot: commands.Bot):
"""Load the player info commands cog."""
await bot.add_cog(PlayerInfoCommands(bot))

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"""
Configuration management for Discord Bot v2.0
"""
import os
from typing import Optional
from pydantic_settings import BaseSettings
from pydantic import ConfigDict
class BotConfig(BaseSettings):
"""Application configuration with environment variable support."""
# Discord settings
bot_token: str
guild_id: int
# Database API settings
api_token: str
db_url: str
# League settings
sba_season: int = 12
pd_season: int = 9
fa_lock_week: int = 14
sba_color: str = "a6ce39"
# Application settings
log_level: str = "INFO"
environment: str = "development"
testing: bool = False
model_config = ConfigDict(
env_file=".env",
case_sensitive=False,
extra="ignore" # Ignore extra environment variables
)
@property
def is_development(self) -> bool:
"""Check if running in development mode."""
return self.environment.lower() == "development"
@property
def is_testing(self) -> bool:
"""Check if running in test mode."""
return self.testing
# Global configuration instance - lazily initialized to avoid import-time errors
_config = None
def get_config() -> BotConfig:
"""Get the global configuration instance."""
global _config
if _config is None:
_config = BotConfig()
return _config

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"""
Application constants for Discord Bot v2.0
"""
# Discord Limits
DISCORD_EMBED_LIMIT = 6000
DISCORD_FIELD_VALUE_LIMIT = 1024
DISCORD_EMBED_DESCRIPTION_LIMIT = 4096
# League Constants
WEEKS_PER_SEASON = 18
GAMES_PER_WEEK = 4
MODERN_STATS_START_SEASON = 8
# Current Season Constants
SBA_CURRENT_SEASON = 12
PD_CURRENT_SEASON = 9
# API Constants
API_VERSION = "v3"
DEFAULT_TIMEOUT = 10
MAX_RETRIES = 3
# Baseball Positions
PITCHER_POSITIONS = {"SP", "RP", "P"}
POSITION_FIELDERS = {"C", "1B", "2B", "3B", "SS", "LF", "CF", "RF", "OF", "DH"}
ALL_POSITIONS = PITCHER_POSITIONS | POSITION_FIELDERS
# Draft Constants
DEFAULT_PICK_MINUTES = 10
DRAFT_ROUNDS = 25
# Special Team IDs
FREE_AGENT_TEAM_ID = 31 # Generic free agent team ID (same per season)

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"""
Custom exceptions for Discord Bot v2.0
Uses modern error handling patterns with discord.py's built-in error handling.
No decorators - rely on global error handlers and explicit try/catch blocks.
"""
class BotException(Exception):
"""Base exception for all bot-related errors."""
pass
class APIException(BotException):
"""Exception for API-related errors."""
pass
class PlayerNotFoundError(BotException):
"""Raised when a requested player cannot be found."""
pass
class TeamNotFoundError(BotException):
"""Raised when a requested team cannot be found."""
pass
class DraftException(BotException):
"""Exception for draft-related errors."""
pass
class ValidationException(BotException):
"""Exception for data validation errors."""
pass
class ConfigurationException(BotException):
"""Exception for configuration-related errors."""
pass

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"""
Data models for Discord Bot v2.0
Clean Pydantic models with proper validation and type safety.
"""
from models.base import SBABaseModel
from models.team import Team
from models.player import Player
from models.current import Current
from models.draft_pick import DraftPick
from models.draft_data import DraftData
from models.draft_list import DraftList
__all__ = [
'SBABaseModel',
'Team',
'Player',
'Current',
'DraftPick',
'DraftData',
'DraftList',
]

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"""
Base model for all SBA entities
Provides common functionality for data validation, serialization, and API interaction.
"""
from pydantic import BaseModel
from typing import Optional, Dict, Any
from datetime import datetime
class SBABaseModel(BaseModel):
"""Base model for all SBA entities with common functionality."""
model_config = {
"validate_assignment": True,
"use_enum_values": True,
"arbitrary_types_allowed": True,
"json_encoders": {
datetime: lambda v: v.isoformat() if v else None
}
}
id: Optional[int] = None
created_at: Optional[datetime] = None
updated_at: Optional[datetime] = None
def __repr__(self):
fields = ', '.join(f'{k}={v}' for k, v in self.model_dump(exclude_none=True).items())
return f"{self.__class__.__name__}({fields})"
def to_dict(self, exclude_none: bool = True) -> Dict[str, Any]:
"""Convert model to dictionary, optionally excluding None values."""
return self.model_dump(exclude_none=exclude_none)
@classmethod
def from_api_data(cls, data: Dict[str, Any]):
"""Create model instance from API response data."""
if not data:
raise ValueError(f"Cannot create {cls.__name__} from empty data")
return cls(**data)

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"""
Current league state model
Represents the current state of the league including week, season, and settings.
"""
from pydantic import Field, field_validator
from models.base import SBABaseModel
class Current(SBABaseModel):
"""Model representing current league state and settings."""
week: int = Field(69, description="Current week number")
season: int = Field(69, description="Current season number")
freeze: bool = Field(True, description="Whether league is frozen")
bet_week: str = Field('sheets', description="Betting week identifier")
trade_deadline: int = Field(1, description="Trade deadline week")
pick_trade_start: int = Field(69, description="Draft pick trading start week")
pick_trade_end: int = Field(420, description="Draft pick trading end week")
playoffs_begin: int = Field(420, description="Week when playoffs begin")
@field_validator("bet_week", mode="before")
@classmethod
def cast_bet_week_to_string(cls, v):
"""Ensure bet_week is always a string."""
return str(v) if v is not None else 'sheets'
@property
def is_offseason(self) -> bool:
"""Check if league is currently in offseason."""
return self.week > 18
@property
def is_playoffs(self) -> bool:
"""Check if league is currently in playoffs."""
return self.week >= self.playoffs_begin
@property
def can_trade_picks(self) -> bool:
"""Check if draft pick trading is currently allowed."""
return self.pick_trade_start <= self.week <= self.pick_trade_end

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"""
Draft configuration and state model
Represents the current draft settings and timer state.
"""
from typing import Optional
from datetime import datetime
from pydantic import Field, field_validator
from models.base import SBABaseModel
class DraftData(SBABaseModel):
"""Draft configuration and state model."""
currentpick: int = Field(0, description="Current pick number in progress")
timer: bool = Field(False, description="Whether draft timer is active")
pick_deadline: Optional[datetime] = Field(None, description="Deadline for current pick")
result_channel_id: int = Field(..., description="Discord channel ID for draft results")
ping_channel_id: int = Field(..., description="Discord channel ID for draft pings")
pick_minutes: int = Field(1, description="Minutes allowed per pick")
@field_validator("result_channel_id", "ping_channel_id", mode="before")
@classmethod
def cast_channel_ids_to_int(cls, v):
"""Ensure channel IDs are integers."""
if isinstance(v, str):
return int(v)
return v
@property
def is_draft_active(self) -> bool:
"""Check if the draft is currently active."""
return self.timer
@property
def is_pick_expired(self) -> bool:
"""Check if the current pick deadline has passed."""
if not self.pick_deadline:
return False
return datetime.now() > self.pick_deadline
def __str__(self):
status = "Active" if self.is_draft_active else "Inactive"
return f"Draft {status}: Pick {self.currentpick} ({self.pick_minutes}min timer)"

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models/draft_list.py Normal file
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"""
Draft preference list model
Represents team draft board rankings and preferences.
"""
from typing import Optional
from pydantic import Field
from models.base import SBABaseModel
from models.team import Team
from models.player import Player
class DraftList(SBABaseModel):
"""Draft preference list entry for a team."""
season: int = Field(..., description="Draft season")
team_id: int = Field(..., description="Team ID that owns this list entry")
rank: int = Field(..., description="Ranking of player on team's draft board")
player_id: int = Field(..., description="Player ID on the draft board")
# Related objects (populated when needed)
team: Optional[Team] = Field(None, description="Team object (populated when needed)")
player: Optional[Player] = Field(None, description="Player object (populated when needed)")
@property
def is_top_ranked(self) -> bool:
"""Check if this is the team's top-ranked available player."""
return self.rank == 1
def __str__(self):
team_str = self.team.abbrev if self.team else f"Team {self.team_id}"
player_str = self.player.name if self.player else f"Player {self.player_id}"
return f"{team_str} Draft Board #{self.rank}: {player_str}"

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"""
Draft pick model
Represents individual draft picks with team and player relationships.
"""
from typing import Optional
from pydantic import Field
from models.base import SBABaseModel
from models.team import Team
from models.player import Player
class DraftPick(SBABaseModel):
"""Draft pick model representing a single draft selection."""
season: int = Field(..., description="Draft season")
overall: int = Field(..., description="Overall pick number")
round: int = Field(..., description="Draft round")
# Team relationships - IDs are required, objects are optional
origowner_id: int = Field(..., description="Original owning team ID")
origowner: Optional[Team] = Field(None, description="Original owning team (populated when needed)")
owner_id: Optional[int] = Field(None, description="Current owning team ID")
owner: Optional[Team] = Field(None, description="Current owning team (populated when needed)")
# Player selection
player_id: Optional[int] = Field(None, description="Selected player ID")
player: Optional[Player] = Field(None, description="Selected player (populated when needed)")
@property
def is_traded(self) -> bool:
"""Check if this pick has been traded."""
return self.origowner_id != self.owner_id
@property
def is_selected(self) -> bool:
"""Check if a player has been selected with this pick."""
return self.player_id is not None
def __str__(self):
team_str = f"({self.owner.abbrev})" if self.owner else f"(Team {self.owner_id})"
if self.is_selected and self.player:
return f"Pick {self.overall}: {self.player.name} {team_str}"
else:
return f"Pick {self.overall}: Available {team_str}"

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"""
Player model for SBA players
Represents a player with team relationships and position information.
"""
from typing import Optional, List
from pydantic import Field
from models.base import SBABaseModel
from models.team import Team
class Player(SBABaseModel):
"""Player model representing an SBA player."""
name: str = Field(..., description="Player full name")
wara: float = Field(..., description="Wins Above Replacement Average")
season: int = Field(..., description="Season number")
# Team relationship
team_id: int = Field(..., description="Team ID this player belongs to")
team: Optional[Team] = Field(None, description="Team object (populated when needed)")
# Images and media
image: str = Field(..., description="Primary player image URL")
image2: Optional[str] = Field(None, description="Secondary player image URL")
vanity_card: Optional[str] = Field(None, description="Custom vanity card URL")
headshot: Optional[str] = Field(None, description="Player headshot URL")
# Positions (up to 8 positions)
pos_1: str = Field(..., description="Primary position")
pos_2: Optional[str] = None
pos_3: Optional[str] = None
pos_4: Optional[str] = None
pos_5: Optional[str] = None
pos_6: Optional[str] = None
pos_7: Optional[str] = None
pos_8: Optional[str] = None
# Injury and status information
pitcher_injury: Optional[int] = Field(None, description="Pitcher injury rating")
injury_rating: Optional[str] = Field(None, description="General injury rating")
il_return: Optional[str] = Field(None, description="Injured list return date")
demotion_week: Optional[int] = Field(None, description="Week of demotion")
# Game tracking
last_game: Optional[str] = Field(None, description="Last game played")
last_game2: Optional[str] = Field(None, description="Second to last game played")
# External identifiers
strat_code: Optional[str] = Field(None, description="Strat-o-matic code")
bbref_id: Optional[str] = Field(None, description="Baseball Reference ID")
sbaplayer_id: Optional[int] = Field(None, description="SBA player ID")
@property
def positions(self) -> List[str]:
"""Return list of all positions this player can play."""
positions = []
for i in range(1, 9):
pos = getattr(self, f'pos_{i}', None)
if pos:
positions.append(pos)
return positions
@property
def primary_position(self) -> str:
"""Return the player's primary position."""
return self.pos_1
@classmethod
def from_api_data(cls, data: dict) -> 'Player':
"""
Create Player instance from API data, handling nested team structure.
The API returns team data as a nested object, but our model expects
both team_id (int) and team (optional Team object).
"""
# Make a copy to avoid modifying original data
player_data = data.copy()
# Handle nested team structure
if 'team' in player_data and isinstance(player_data['team'], dict):
team_data = player_data['team']
# Extract team_id from nested team object
player_data['team_id'] = team_data.get('id')
# Keep team object for optional population
if team_data.get('id'):
from models.team import Team
player_data['team'] = Team.from_api_data(team_data)
# Handle nested sbaplayer_id structure (API sometimes returns object instead of int)
if 'sbaplayer_id' in player_data and isinstance(player_data['sbaplayer_id'], dict):
sba_data = player_data['sbaplayer_id']
# Extract ID from nested object, or set to None if no valid ID
player_data['sbaplayer_id'] = sba_data.get('id') if sba_data.get('id') else None
return super().from_api_data(player_data)
@property
def is_pitcher(self) -> bool:
"""Check if player is a pitcher."""
return self.pos_1 in ['SP', 'RP', 'P']
def __str__(self):
return f"{self.name} ({self.primary_position})"

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models/team.py Normal file
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"""
Team model for SBA teams
Represents a team in the league with all associated metadata.
"""
from typing import Optional
from pydantic import Field
from models.base import SBABaseModel
class Team(SBABaseModel):
"""Team model representing an SBA team."""
abbrev: str = Field(..., description="Team abbreviation (e.g., 'NYY')")
sname: str = Field(..., description="Short team name")
lname: str = Field(..., description="Long team name")
season: int = Field(..., description="Season number")
# Manager information
gmid: Optional[int] = Field(None, description="Primary general manager ID")
gmid2: Optional[int] = Field(None, description="Secondary general manager ID")
manager1_id: Optional[int] = Field(None, description="Primary manager ID")
manager2_id: Optional[int] = Field(None, description="Secondary manager ID")
# Team metadata
division_id: Optional[int] = Field(None, description="Division ID")
stadium: Optional[str] = Field(None, description="Home stadium name")
thumbnail: Optional[str] = Field(None, description="Team thumbnail URL")
color: Optional[str] = Field(None, description="Primary team color")
dice_color: Optional[str] = Field(None, description="Dice rolling color")
def __str__(self):
return f"{self.abbrev} - {self.lname}"

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requirements.txt Normal file
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# Core Framework
discord.py>=2.3.0
pydantic>=2.0.0
pydantic-settings>=2.0.0
aiohttp>=3.8.0
# Utilities
python-dotenv>=1.0.0
# Development & Testing
pytest>=7.0.0
pytest-asyncio>=0.21.0
pytest-mock>=3.10.0
aioresponses>=0.7.4
black>=23.0.0
ruff>=0.1.0
# Optional Dependencies
# pygsheets>=4.0.0 # For Google Sheets integration if needed

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services/__init__.py Normal file
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"""
Business logic services for Discord Bot v2.0
Service layer providing clean interfaces to data operations.
"""
from .team_service import TeamService, team_service
from .player_service import PlayerService, player_service
# Wire services together for dependency injection
player_service._team_service = team_service
__all__ = [
'TeamService', 'team_service',
'PlayerService', 'player_service'
]

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"""
Base service class for Discord Bot v2.0
Provides common CRUD operations and error handling for all data services.
"""
import logging
from typing import Optional, Type, TypeVar, Generic, Dict, Any, List, Tuple
from api.client import get_global_client, APIClient
from models.base import SBABaseModel
from exceptions import APIException
logger = logging.getLogger(f'{__name__}.BaseService')
T = TypeVar('T', bound=SBABaseModel)
class BaseService(Generic[T]):
"""
Base service class providing common CRUD operations for SBA models.
Features:
- Generic type support for any SBABaseModel subclass
- Automatic model validation and conversion
- Standardized error handling
- API response format handling (count + list format)
- Connection management via global client
"""
def __init__(self,
model_class: Type[T],
endpoint: str,
client: Optional[APIClient] = None):
"""
Initialize base service.
Args:
model_class: Pydantic model class for this service
endpoint: API endpoint path (e.g., 'players', 'teams')
client: Optional API client override (uses global client by default)
"""
self.model_class = model_class
self.endpoint = endpoint
self._client = client
self._cached_client: Optional[APIClient] = None
logger.debug(f"Initialized {self.__class__.__name__} for {model_class.__name__} at endpoint '{endpoint}'")
async def get_client(self) -> APIClient:
"""
Get API client instance with caching to reduce async overhead.
Returns:
APIClient instance (cached after first access)
"""
if self._client:
return self._client
# Cache the global client to avoid repeated async calls
if self._cached_client is None:
self._cached_client = await get_global_client()
return self._cached_client
async def get_by_id(self, object_id: int) -> Optional[T]:
"""
Get single object by ID.
Args:
object_id: Unique identifier for the object
Returns:
Model instance or None if not found
Raises:
APIException: For API errors
ValueError: For invalid data
"""
try:
client = await self.get_client()
data = await client.get(self.endpoint, object_id=object_id)
if not data:
logger.debug(f"{self.model_class.__name__} {object_id} not found")
return None
model = self.model_class.from_api_data(data)
logger.debug(f"Retrieved {self.model_class.__name__} {object_id}: {model}")
return model
except APIException:
logger.error(f"API error retrieving {self.model_class.__name__} {object_id}")
raise
except Exception as e:
logger.error(f"Error retrieving {self.model_class.__name__} {object_id}: {e}")
raise APIException(f"Failed to retrieve {self.model_class.__name__}: {e}")
async def get_all(self, params: Optional[List[tuple]] = None) -> Tuple[List[T], int]:
"""
Get all objects with optional query parameters.
Args:
params: Query parameters as list of (key, value) tuples
Returns:
Tuple of (list of model instances, total count)
Raises:
APIException: For API errors
"""
try:
client = await self.get_client()
data = await client.get(self.endpoint, params=params)
if not data:
logger.debug(f"No {self.model_class.__name__} objects found")
return [], 0
# Handle API response format: {'count': int, '<endpoint>': [...]}
items, count = self._extract_items_and_count_from_response(data)
models = [self.model_class.from_api_data(item) for item in items]
logger.debug(f"Retrieved {len(models)} of {count} {self.model_class.__name__} objects")
return models, count
except APIException:
logger.error(f"API error retrieving {self.model_class.__name__} list")
raise
except Exception as e:
logger.error(f"Error retrieving {self.model_class.__name__} list: {e}")
raise APIException(f"Failed to retrieve {self.model_class.__name__} list: {e}")
async def get_all_items(self, params: Optional[List[tuple]] = None) -> List[T]:
"""
Get all objects (convenience method that only returns the list).
Args:
params: Query parameters as list of (key, value) tuples
Returns:
List of model instances
"""
items, _ = await self.get_all(params=params)
return items
async def create(self, model_data: Dict[str, Any]) -> Optional[T]:
"""
Create new object from data dictionary.
Args:
model_data: Dictionary of model fields
Returns:
Created model instance or None
Raises:
APIException: For API errors
ValueError: For invalid data
"""
try:
client = await self.get_client()
response = await client.post(self.endpoint, model_data)
if not response:
logger.warning(f"No response from {self.model_class.__name__} creation")
return None
model = self.model_class.from_api_data(response)
logger.debug(f"Created {self.model_class.__name__}: {model}")
return model
except APIException:
logger.error(f"API error creating {self.model_class.__name__}")
raise
except Exception as e:
logger.error(f"Error creating {self.model_class.__name__}: {e}")
raise APIException(f"Failed to create {self.model_class.__name__}: {e}")
async def create_from_model(self, model: T) -> Optional[T]:
"""
Create new object from model instance.
Args:
model: Model instance to create
Returns:
Created model instance or None
"""
return await self.create(model.to_dict(exclude_none=True))
async def update(self, object_id: int, model_data: Dict[str, Any]) -> Optional[T]:
"""
Update existing object.
Args:
object_id: ID of object to update
model_data: Dictionary of fields to update
Returns:
Updated model instance or None if not found
Raises:
APIException: For API errors
"""
try:
client = await self.get_client()
response = await client.put(self.endpoint, model_data, object_id=object_id)
if not response:
logger.debug(f"{self.model_class.__name__} {object_id} not found for update")
return None
model = self.model_class.from_api_data(response)
logger.debug(f"Updated {self.model_class.__name__} {object_id}: {model}")
return model
except APIException:
logger.error(f"API error updating {self.model_class.__name__} {object_id}")
raise
except Exception as e:
logger.error(f"Error updating {self.model_class.__name__} {object_id}: {e}")
raise APIException(f"Failed to update {self.model_class.__name__}: {e}")
async def update_from_model(self, model: T) -> Optional[T]:
"""
Update object from model instance.
Args:
model: Model instance to update (must have ID)
Returns:
Updated model instance or None
Raises:
ValueError: If model has no ID
"""
if not model.id:
raise ValueError(f"Cannot update {self.model_class.__name__} without ID")
return await self.update(model.id, model.to_dict(exclude_none=True))
async def delete(self, object_id: int) -> bool:
"""
Delete object by ID.
Args:
object_id: ID of object to delete
Returns:
True if deleted, False if not found
Raises:
APIException: For API errors
"""
try:
client = await self.get_client()
success = await client.delete(self.endpoint, object_id=object_id)
if success:
logger.debug(f"Deleted {self.model_class.__name__} {object_id}")
else:
logger.debug(f"{self.model_class.__name__} {object_id} not found for deletion")
return success
except APIException:
logger.error(f"API error deleting {self.model_class.__name__} {object_id}")
raise
except Exception as e:
logger.error(f"Error deleting {self.model_class.__name__} {object_id}: {e}")
raise APIException(f"Failed to delete {self.model_class.__name__}: {e}")
async def search(self, query: str, **kwargs) -> List[T]:
"""
Search for objects by query string.
Args:
query: Search query
**kwargs: Additional search parameters
Returns:
List of matching model instances
"""
params = [('q', query)]
params.extend(kwargs.items())
return await self.get_all_items(params=params)
async def get_by_field(self, field: str, value: Any) -> List[T]:
"""
Get objects by specific field value.
Args:
field: Field name to search
value: Field value to match
Returns:
List of matching model instances
"""
params = [(field, str(value))]
return await self.get_all_items(params=params)
async def count(self, params: Optional[List[tuple]] = None) -> int:
"""
Get count of objects matching parameters.
Args:
params: Query parameters
Returns:
Number of matching objects (from API count field)
"""
_, count = await self.get_all(params=params)
return count
def _extract_items_and_count_from_response(self, data: Any) -> Tuple[List[Dict[str, Any]], int]:
"""
Extract items list and count from API response with optimized parsing.
Expected format: {'count': int, '<endpoint>': [...]}
Single object format: {'id': 1, 'name': '...'}
Args:
data: API response data
Returns:
Tuple of (items list, total count)
"""
if isinstance(data, list):
return data, len(data)
if not isinstance(data, dict):
logger.warning(f"Unexpected response format for {self.model_class.__name__}: {type(data)}")
return [], 0
# Single pass through the response dict - get count first
count = data.get('count', 0)
# Priority order for finding items list (most common first)
field_candidates = [self.endpoint, 'items', 'data', 'results']
for field_name in field_candidates:
if field_name in data and isinstance(data[field_name], list):
return data[field_name], count or len(data[field_name])
# Single object response (check for common identifying fields)
if any(key in data for key in ['id', 'name', 'abbrev']):
return [data], 1
return [], count
def __repr__(self) -> str:
return f"{self.__class__.__name__}(model={self.model_class.__name__}, endpoint='{self.endpoint}')"

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"""
Player service for Discord Bot v2.0
Handles player-related operations with team population and search functionality.
"""
import logging
from typing import Optional, List, TYPE_CHECKING
from services.base_service import BaseService
from models.player import Player
from models.team import Team
from constants import FREE_AGENT_TEAM_ID, SBA_CURRENT_SEASON
from exceptions import APIException
if TYPE_CHECKING:
from services.team_service import TeamService
logger = logging.getLogger(f'{__name__}.PlayerService')
class PlayerService(BaseService[Player]):
"""
Service for player-related operations.
Features:
- Player retrieval with team population
- Team roster queries
- Name-based search with exact matching
- Season-specific filtering
- Free agent handling via constants
"""
def __init__(self, team_service: Optional['TeamService'] = None):
"""Initialize player service."""
super().__init__(Player, 'players')
self._team_service = team_service
logger.debug("PlayerService initialized")
async def get_player(self, player_id: int) -> Optional[Player]:
"""
Get player by ID with error handling.
Args:
player_id: Unique player identifier
Returns:
Player instance or None if not found
"""
try:
return await self.get_by_id(player_id)
except APIException:
logger.error(f"Failed to get player {player_id}")
return None
except Exception as e:
logger.error(f"Unexpected error getting player {player_id}: {e}")
return None
async def get_player_with_team(self, player_id: int) -> Optional[Player]:
"""
Get player with team information populated.
Args:
player_id: Unique player identifier
Returns:
Player instance with team data or None if not found
"""
try:
player = await self.get_player(player_id)
if not player:
return None
# Populate team information if team_id exists and TeamService is available
if player.team_id and self._team_service:
team = await self._team_service.get_team(player.team_id)
if team:
player.team = team
logger.debug(f"Populated team data via TeamService for player {player_id}: {team.sname}")
# Fallback to direct API call
elif player.team_id:
client = await self.get_client()
team_data = await client.get('teams', object_id=player.team_id)
if team_data:
player.team = Team.from_api_data(team_data)
logger.debug(f"Populated team data via API for player {player_id}: {player.team.sname}")
return player
except Exception as e:
logger.error(f"Error getting player with team {player_id}: {e}")
return None
async def get_players_by_team(self, team_id: int, season: int) -> List[Player]:
"""
Get all players for a specific team.
Args:
team_id: Team identifier
season: Season number (required)
Returns:
List of players on the team
"""
try:
params = [
('season', str(season)),
('team_id', str(team_id))
]
players = await self.get_all_items(params=params)
logger.debug(f"Retrieved {len(players)} players for team {team_id} in season {season}")
return players
except Exception as e:
logger.error(f"Failed to get players for team {team_id}: {e}")
return []
async def get_players_by_name(self, name: str, season: int) -> List[Player]:
"""
Search for players by name (partial match).
Args:
name: Player name or partial name
season: Season number (required)
Returns:
List of matching players
"""
try:
params = [
('season', str(season)),
('name', name)
]
players = await self.get_all_items(params=params)
logger.debug(f"Found {len(players)} players matching '{name}' in season {season}")
return players
except Exception as e:
logger.error(f"Failed to search players by name '{name}': {e}")
return []
async def get_player_by_name_exact(self, name: str, season: int) -> Optional[Player]:
"""
Get player by exact name match (case-insensitive).
Args:
name: Exact player name
season: Season number (required)
Returns:
Player instance or None if not found
"""
try:
players = await self.get_players_by_name(name, season)
# Look for exact case-insensitive match
name_lower = name.lower()
for player in players:
if player.name.lower() == name_lower:
logger.debug(f"Found exact match for '{name}': {player.name}")
return player
logger.debug(f"No exact match found for '{name}'")
return None
except Exception as e:
logger.error(f"Error finding exact player match for '{name}': {e}")
return None
async def search_players_fuzzy(self, query: str, limit: int = 10) -> List[Player]:
"""
Fuzzy search for players by name with limit.
Args:
query: Search query
limit: Maximum results to return
Returns:
List of matching players (up to limit)
"""
try:
players = await self.search(query)
# Sort by relevance (exact matches first, then partial)
query_lower = query.lower()
exact_matches = []
partial_matches = []
for player in players:
name_lower = player.name.lower()
if name_lower == query_lower:
exact_matches.append(player)
elif query_lower in name_lower:
partial_matches.append(player)
# Combine and limit results
results = exact_matches + partial_matches
limited_results = results[:limit]
logger.debug(f"Fuzzy search '{query}' returned {len(limited_results)} of {len(results)} matches")
return limited_results
except Exception as e:
logger.error(f"Error in fuzzy search for '{query}': {e}")
return []
async def get_free_agents(self, season: int) -> List[Player]:
"""
Get all free agent players.
Args:
season: Season number (required)
Returns:
List of free agent players
"""
try:
params = [('team_id', FREE_AGENT_TEAM_ID), ('season', str(season))]
players = await self.get_all_items(params=params)
logger.debug(f"Retrieved {len(players)} free agents")
return players
except Exception as e:
logger.error(f"Failed to get free agents: {e}")
return []
async def is_free_agent(self, player: Player) -> bool:
"""
Check if a player is a free agent.
Args:
player: Player instance to check
Returns:
True if player is a free agent
"""
return player.team_id == FREE_AGENT_TEAM_ID
async def get_players_by_position(self, position: str, season: int) -> List[Player]:
"""
Get players by position.
Args:
position: Player position (e.g., 'C', '1B', 'OF')
season: Season number (required)
Returns:
List of players at the position
"""
try:
params = [('position', position), ('season', str(season))]
players = await self.get_all_items(params=params)
logger.debug(f"Retrieved {len(players)} players at position {position}")
return players
except Exception as e:
logger.error(f"Failed to get players by position {position}: {e}")
return []
async def update_player(self, player_id: int, updates: dict) -> Optional[Player]:
"""
Update player information.
Args:
player_id: Player ID to update
updates: Dictionary of fields to update
Returns:
Updated player instance or None
"""
try:
return await self.update(player_id, updates)
except Exception as e:
logger.error(f"Failed to update player {player_id}: {e}")
return None
# Global service instance - will be properly initialized in __init__.py
player_service = PlayerService()

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"""
Team service for Discord Bot v2.0
Handles team-related operations with roster management and league queries.
"""
import logging
from typing import Optional, List, Dict, Any
from services.base_service import BaseService
from models.team import Team
from constants import SBA_CURRENT_SEASON
from exceptions import APIException
logger = logging.getLogger(f'{__name__}.TeamService')
class TeamService(BaseService[Team]):
"""
Service for team-related operations.
Features:
- Team retrieval by ID, abbreviation, and season
- Manager-based team queries
- Division and league organization
- Roster management with position counts and player lists
- Season-specific team data
- Standings integration
"""
def __init__(self):
"""Initialize team service."""
super().__init__(Team, 'teams')
logger.debug("TeamService initialized")
async def get_team(self, team_id: int) -> Optional[Team]:
"""
Get team by ID with error handling.
Args:
team_id: Unique team identifier
Returns:
Team instance or None if not found
"""
try:
return await self.get_by_id(team_id)
except APIException:
logger.error(f"Failed to get team {team_id}")
return None
except Exception as e:
logger.error(f"Unexpected error getting team {team_id}: {e}")
return None
async def get_team_by_abbrev(self, abbrev: str, season: Optional[int] = None) -> Optional[Team]:
"""
Get team by abbreviation for a specific season.
Args:
abbrev: Team abbreviation (e.g., 'NYY', 'BOS')
season: Season number (defaults to current season)
Returns:
Team instance or None if not found
"""
try:
season = season or SBA_CURRENT_SEASON
params = [
('abbrev', abbrev.upper()),
('season', str(season))
]
teams = await self.get_all_items(params=params)
if teams:
team = teams[0] # Should be unique per season
logger.debug(f"Found team {abbrev} for season {season}: {team.lname}")
return team
logger.debug(f"No team found for abbreviation '{abbrev}' in season {season}")
return None
except Exception as e:
logger.error(f"Error getting team by abbreviation '{abbrev}': {e}")
return None
async def get_teams_by_season(self, season: int) -> List[Team]:
"""
Get all teams for a specific season.
Args:
season: Season number
Returns:
List of teams in the season
"""
try:
params = [('season', str(season))]
teams = await self.get_all_items(params=params)
logger.debug(f"Retrieved {len(teams)} teams for season {season}")
return teams
except Exception as e:
logger.error(f"Failed to get teams for season {season}: {e}")
return []
async def get_teams_by_manager(self, manager_id: int, season: Optional[int] = None) -> List[Team]:
"""
Get teams managed by a specific manager.
Uses 'manager_id' query parameter which supports multiple manager matching.
Args:
manager_id: Manager identifier
season: Season number (optional)
Returns:
List of teams managed by the manager
"""
try:
params = [('manager_id', str(manager_id))]
if season:
params.append(('season', str(season)))
teams = await self.get_all_items(params=params)
logger.debug(f"Found {len(teams)} teams for manager {manager_id}")
return teams
except Exception as e:
logger.error(f"Failed to get teams for manager {manager_id}: {e}")
return []
async def get_teams_by_division(self, division_id: int, season: int) -> List[Team]:
"""
Get teams in a specific division for a season.
Args:
division_id: Division identifier
season: Season number
Returns:
List of teams in the division
"""
try:
params = [
('division_id', str(division_id)),
('season', str(season))
]
teams = await self.get_all_items(params=params)
logger.debug(f"Retrieved {len(teams)} teams for division {division_id} in season {season}")
return teams
except Exception as e:
logger.error(f"Failed to get teams for division {division_id}: {e}")
return []
async def get_team_roster(self, team_id: int, roster_type: str = 'current') -> Optional[Dict[str, Any]]:
"""
Get the roster for a team with position counts and player lists.
Returns roster data with active, shortil (minor league), and longil (injured list)
rosters. Each roster contains position counts and players sorted by descending WARa.
Args:
team_id: Team identifier
roster_type: 'current' or 'next' roster
Returns:
Dictionary with roster structure:
{
'active': {
'C': 0, '1B': 0, '2B': 0, '3B': 0, 'SS': 0, 'LF': 0, 'CF': 0, 'RF': 0, 'DH': 0,
'SP': 0, 'RP': 0, 'CP': 0, 'WARa': 0,
'players': [<Player objects>]
},
'shortil': { ... },
'longil': { ... }
}
"""
try:
client = await self.get_client()
data = await client.get(f'teams/{team_id}/roster/{roster_type}')
if data:
logger.debug(f"Retrieved {roster_type} roster for team {team_id}")
return data
logger.debug(f"No roster data found for team {team_id}")
return None
except Exception as e:
logger.error(f"Failed to get roster for team {team_id}: {e}")
return None
async def update_team(self, team_id: int, updates: dict) -> Optional[Team]:
"""
Update team information.
Args:
team_id: Team ID to update
updates: Dictionary of fields to update
Returns:
Updated team instance or None
"""
try:
return await self.update(team_id, updates)
except Exception as e:
logger.error(f"Failed to update team {team_id}: {e}")
return None
async def get_team_standings_position(self, team_id: int, season: int) -> Optional[dict]:
"""
Get team's standings information.
Calls /standings/team/{team_id} endpoint which returns a Standings object.
Args:
team_id: Team identifier
season: Season number
Returns:
Standings object data for the team
"""
try:
client = await self.get_client()
data = await client.get(f'standings/team/{team_id}', params=[('season', str(season))])
if data:
logger.debug(f"Retrieved standings for team {team_id}")
return data
return None
except Exception as e:
logger.error(f"Failed to get standings for team {team_id}: {e}")
return None
async def is_valid_team_abbrev(self, abbrev: str, season: Optional[int] = None) -> bool:
"""
Check if a team abbreviation is valid for a season.
Args:
abbrev: Team abbreviation to validate
season: Season number (defaults to current)
Returns:
True if the abbreviation is valid
"""
team = await self.get_team_by_abbrev(abbrev, season)
return team is not None
async def get_current_season_teams(self) -> List[Team]:
"""
Get all teams for the current season.
Returns:
List of teams in current season
"""
return await self.get_teams_by_season(SBA_CURRENT_SEASON)
# Global service instance
team_service = TeamService()

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#!/usr/bin/env python3
"""
Real Data Testing Script
Safely test services with real cloud database data (READ-ONLY operations only).
Uses structured logging to demonstrate contextual information with real data.
"""
import asyncio
import os
import sys
from pathlib import Path
# Load testing environment
os.environ.setdefault('BOT_TOKEN', 'dummy_token')
os.environ.setdefault('GUILD_ID', '123456789')
os.environ.setdefault('API_TOKEN', 'Tp3aO3jhYve5NJF1IqOmJTmk')
os.environ.setdefault('DB_URL', 'https://sbadev.manticorum.com/api')
os.environ.setdefault('LOG_LEVEL', 'DEBUG')
os.environ.setdefault('ENVIRONMENT', 'testing')
os.environ.setdefault('TESTING', 'true')
from services.player_service import player_service
from utils.logging import get_contextual_logger, set_discord_context
from api.client import cleanup_global_client
from constants import SBA_CURRENT_SEASON
logger = get_contextual_logger('test_real_data')
class MockInteraction:
"""Mock Discord interaction for testing context."""
def __init__(self, user_id="999888777", guild_id="111222333"):
self.user = MockUser(user_id)
self.guild = MockGuild(guild_id)
self.channel = MockChannel()
class MockUser:
def __init__(self, user_id):
self.id = int(user_id)
class MockGuild:
def __init__(self, guild_id):
self.id = int(guild_id)
self.name = "SBA Test Guild"
class MockChannel:
def __init__(self):
self.id = 444555666
async def test_player_search():
"""Test player search with real data."""
print("🔍 Testing Player Search...")
# Set up logging context
mock_interaction = MockInteraction()
set_discord_context(
interaction=mock_interaction,
command="/player",
test_type="player_search"
)
trace_id = logger.start_operation("real_data_test_player_search")
try:
# Test 1: Search for a common name (should find multiple)
logger.info("Testing search for common player name")
players = await player_service.get_players_by_name("Smith", SBA_CURRENT_SEASON)
logger.info("Common name search completed",
search_term="Smith",
results_found=len(players))
if players:
print(f" ✅ Found {len(players)} players with 'Smith' in name")
for i, player in enumerate(players[:3]): # Show first 3
print(f" {i+1}. {player.name} ({player.primary_position}) - Season {player.season}")
else:
print(" ⚠️ No players found with 'Smith' - unusual for baseball!")
# Test 2: Search for specific player (exact match)
logger.info("Testing search for specific player")
players = await player_service.get_players_by_name("Mike Trout", SBA_CURRENT_SEASON)
logger.info("Specific player search completed",
search_term="Mike Trout",
results_found=len(players))
if players:
player = players[0]
print(f" ✅ Found Mike Trout: {player.name} (WARA: {player.wara})")
# Get with team info
logger.debug("Testing get_player_with_team", player_id=player.id)
player_with_team = await player_service.get_player_with_team(player.id)
if player_with_team and hasattr(player_with_team, 'team') and player_with_team.team:
print(f" Team: {player_with_team.team.abbrev} - {player_with_team.team.sname}")
logger.info("Player with team retrieved successfully",
player_name=player_with_team.name,
team_abbrev=player_with_team.team.abbrev)
else:
print(" Team: Not found or no team association")
logger.warning("Player team information not available")
else:
print(" ❌ Mike Trout not found - checking if database has current players")
# Test 3: Get player by ID (if we found any players)
if players:
test_player = players[0]
logger.info("Testing get_by_id", player_id=test_player.id)
player_by_id = await player_service.get_by_id(test_player.id)
if player_by_id:
print(f" ✅ Retrieved by ID: {player_by_id.name} (ID: {player_by_id.id})")
logger.info("Get by ID successful",
player_id=player_by_id.id,
player_name=player_by_id.name)
else:
print(f" ❌ Failed to retrieve player ID {test_player.id}")
logger.error("Get by ID failed", player_id=test_player.id)
return True
except Exception as e:
logger.error("Player search test failed", error=e)
print(f" ❌ Error: {e}")
return False
async def test_player_service_methods():
"""Test various player service methods."""
print("🔧 Testing Player Service Methods...")
set_discord_context(
command="/test-service-methods",
test_type="service_methods"
)
trace_id = logger.start_operation("test_service_methods")
try:
# Test get_all with limit (need to include season)
from constants import SBA_CURRENT_SEASON
logger.info("Testing get_all with limit")
players, total_count = await player_service.get_all(params=[
('season', str(SBA_CURRENT_SEASON)),
('limit', '10')
])
print(f" ✅ Retrieved {len(players)} of {total_count} total players")
logger.info("Get all players completed",
retrieved_count=len(players),
total_count=total_count,
limit=10,
season=SBA_CURRENT_SEASON)
if players:
print(" Sample players:")
for i, player in enumerate(players[:3]):
print(f" {i+1}. {player.name} ({player.primary_position}) - WARA: {player.wara}")
# Test search by position (if we have players)
if players:
test_position = players[0].primary_position
logger.info("Testing position search", position=test_position)
position_players = await player_service.get_players_by_position(test_position, SBA_CURRENT_SEASON)
print(f" ✅ Found {len(position_players)} players at position {test_position}")
logger.info("Position search completed",
position=test_position,
players_found=len(position_players))
return True
except Exception as e:
logger.error("Service methods test failed", error=e)
print(f" ❌ Error: {e}")
return False
async def test_api_connectivity():
"""Test basic API connectivity."""
print("🌐 Testing API Connectivity...")
set_discord_context(
command="/test-api",
test_type="connectivity"
)
trace_id = logger.start_operation("test_api_connectivity")
try:
from api.client import get_global_client
logger.info("Testing basic API connection")
client = await get_global_client()
# Test current endpoint (usually lightweight)
logger.debug("Making API call to current endpoint")
current_data = await client.get('current')
if current_data:
print(" ✅ API connection successful")
logger.info("API connectivity test passed",
endpoint='current',
response_received=True)
# Show some basic info about the league
if isinstance(current_data, dict):
season = current_data.get('season', 'Unknown')
week = current_data.get('week', 'Unknown')
print(f" Current season: {season}, Week: {week}")
logger.info("Current league info retrieved",
season=season,
week=week)
else:
print(" ⚠️ API connected but returned no data")
logger.warning("API connection successful but no data returned")
return True
except Exception as e:
logger.error("API connectivity test failed", error=e)
print(f" ❌ API Error: {e}")
return False
async def main():
"""Run all real data tests."""
print("🧪 Testing Discord Bot v2.0 with Real Cloud Database")
print("=" * 60)
print(f"🌐 API URL: https://sbadev.manticorum.com/api")
print(f"📝 Logging: Check logs/discord_bot_v2.json for structured output")
print()
# Initialize logging
import logging
from logging.handlers import RotatingFileHandler
from utils.logging import JSONFormatter
os.makedirs('logs', exist_ok=True)
# Set up logging
root_logger = logging.getLogger()
root_logger.setLevel(logging.DEBUG)
# Console handler
console_handler = logging.StreamHandler()
console_formatter = logging.Formatter(
'%(asctime)s - %(name)s - %(levelname)s - %(message)s'
)
console_handler.setFormatter(console_formatter)
# JSON file handler for structured logging
json_handler = RotatingFileHandler('logs/discord_bot_v2.json', maxBytes=2*1024*1024, backupCount=3)
json_handler.setFormatter(JSONFormatter())
root_logger.addHandler(console_handler)
root_logger.addHandler(json_handler)
# Run tests
tests = [
("API Connectivity", test_api_connectivity),
("Player Search", test_player_search),
("Player Service Methods", test_player_service_methods),
]
passed = 0
failed = 0
for test_name, test_func in tests:
try:
print(f"\n📋 {test_name}")
print("-" * 40)
success = await test_func()
if success:
passed += 1
print(f"{test_name} PASSED")
else:
failed += 1
print(f"{test_name} FAILED")
except Exception as e:
failed += 1
print(f"{test_name} CRASHED: {e}")
print("\n" + "=" * 60)
print(f"📊 Test Results: {passed} passed, {failed} failed")
if failed == 0:
print("🎉 All tests passed! Services work with real data!")
else:
print("⚠️ Some tests failed. Check logs for details.")
print(f"\n📁 Structured logs available at: logs/discord_bot_v2.json")
print(" Use jq to query: jq '.context.test_type' logs/discord_bot_v2.json")
# Cleanup
await cleanup_global_client()
return failed == 0
if __name__ == "__main__":
try:
success = asyncio.run(main())
sys.exit(0 if success else 1)
except KeyboardInterrupt:
print("\n🛑 Testing interrupted by user")
sys.exit(1)

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# Testing Guide for Discord Bot v2.0
This document provides guidance on testing strategies, patterns, and lessons learned during the development of the Discord Bot v2.0 test suite.
## Test Structure Overview
```
tests/
├── README.md # This guide
├── __init__.py # Test package
├── fixtures/ # Test data fixtures
├── test_config.py # Configuration tests
├── test_constants.py # Constants tests
├── test_exceptions.py # Exception handling tests
├── test_models.py # Pydantic model tests
├── test_services.py # Service layer tests (25 tests)
└── test_api_client_with_aioresponses.py # API client HTTP tests (19 tests)
```
**Total Coverage**: 44 comprehensive tests covering all core functionality.
## Key Testing Patterns
### 1. HTTP Testing with aioresponses
**✅ Recommended Approach:**
```python
from aioresponses import aioresponses
@pytest.mark.asyncio
async def test_api_request(api_client):
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players/1",
payload={"id": 1, "name": "Test Player"},
status=200
)
result = await api_client.get("players", object_id=1)
assert result["name"] == "Test Player"
```
**❌ Avoid Complex AsyncMock:**
We initially tried mocking aiohttp's async context managers manually with AsyncMock, which led to complex, brittle tests that failed due to coroutine protocol issues.
### 2. Service Layer Testing
**✅ Complete Model Data:**
Always provide complete model data that satisfies Pydantic validation:
```python
def create_player_data(self, player_id: int, name: str, **kwargs):
"""Create complete player data for testing."""
base_data = {
'id': player_id,
'name': name,
'wara': 2.5, # Required field
'season': 12, # Required field
'team_id': team_id, # Required field
'image': f'https://example.com/player{player_id}.jpg', # Required field
'pos_1': position, # Required field
}
base_data.update(kwargs)
return base_data
```
**❌ Partial Model Data:**
Providing incomplete data leads to Pydantic validation errors that are hard to debug.
### 3. API Response Format Testing
Our API returns responses in this format:
```json
{
"count": 25,
"players": [...]
}
```
**✅ Test Both Formats:**
```python
# Test the count + list format
mock_data = {
"count": 2,
"players": [player1_data, player2_data]
}
# Test single object format (for get_by_id)
mock_data = player1_data
```
## Lessons Learned
### 1. aiohttp Testing Complexity
**Problem**: Manually mocking aiohttp's async context managers is extremely complex and error-prone.
**Solution**: Use `aioresponses` library specifically designed for this purpose.
**Code Example**:
```bash
pip install aioresponses>=0.7.4
```
```python
# Clean, readable, reliable
with aioresponses() as m:
m.get("https://api.example.com/endpoint", payload=expected_data)
result = await client.get("endpoint")
```
### 2. Pydantic Model Validation in Tests
**Problem**: Our models have many required fields. Partial test data causes validation errors.
**Solution**: Create helper functions that generate complete, valid model data.
**Pattern**:
```python
def create_model_data(self, id: int, name: str, **overrides):
"""Create complete model data with all required fields."""
base_data = {
# All required fields with sensible defaults
'id': id,
'name': name,
'required_field1': 'default_value',
'required_field2': 42,
}
base_data.update(overrides)
return base_data
```
### 3. Async Context Manager Mocking
**Problem**: This doesn't work reliably:
```python
# ❌ Brittle and complex
mock_session.get.return_value.__aenter__ = AsyncMock(return_value=mock_response)
mock_session.get.return_value.__aexit__ = AsyncMock(return_value=None)
```
**Solution**: Use specialized libraries or patch at higher levels:
```python
# ✅ Clean with aioresponses
with aioresponses() as m:
m.get("url", payload=data)
# Test the actual HTTP call
```
### 4. Service Layer Mocking Strategy
**✅ Mock at the Client Level:**
```python
@pytest.fixture
def player_service_instance(self, mock_client):
service = PlayerService()
service._client = mock_client # Inject mock client
return service
```
This allows testing service logic while controlling API responses.
### 5. Global Instance Testing
**Pattern for Singleton Services:**
```python
def test_global_service_independence():
service1 = PlayerService()
service2 = PlayerService()
# Should be different instances
assert service1 is not service2
# But same configuration
assert service1.endpoint == service2.endpoint
```
## Testing Anti-Patterns to Avoid
### 1. ❌ Incomplete Test Data
```python
# This will fail Pydantic validation
mock_data = {'id': 1, 'name': 'Test'} # Missing required fields
```
### 2. ❌ Complex Manual Mocking
```python
# Avoid complex AsyncMock setups for HTTP clients
mock_response = AsyncMock()
mock_response.__aenter__ = AsyncMock(...) # Too complex
```
### 3. ❌ Testing Implementation Details
```python
# Don't test internal method calls
assert mock_client.get.call_count == 2 # Brittle
# Instead test behavior
assert len(result) == 2 # What matters to users
```
### 4. ❌ Mixing Test Concerns
```python
# Don't test multiple unrelated things in one test
def test_everything(): # Too broad
# Test HTTP client
# Test service logic
# Test model validation
# All in one test - hard to debug
```
## Best Practices Summary
### ✅ Do:
1. **Use aioresponses** for HTTP client testing
2. **Create complete model data** with helper functions
3. **Test behavior, not implementation** details
4. **Mock at appropriate levels** (client level for services)
5. **Use realistic data** that matches actual API responses
6. **Test error scenarios** as thoroughly as happy paths
7. **Keep tests focused** on single responsibilities
### ❌ Don't:
1. **Manually mock async context managers** - use specialized tools
2. **Use partial model data** - always provide complete valid data
3. **Test implementation details** - focus on behavior
4. **Mix multiple concerns** in single tests
5. **Ignore error paths** - test failure scenarios
6. **Skip integration scenarios** - test realistic workflows
## Running Tests
```bash
# Run all tests
pytest
# Run specific test files
pytest tests/test_services.py
pytest tests/test_api_client_with_aioresponses.py
# Run with coverage
pytest --cov=api --cov=services
# Run with verbose output
pytest -v
# Run specific test patterns
pytest -k "test_player" -v
```
## Adding New Tests
### For New API Endpoints:
1. Add aioresponses-based tests in `test_api_client_with_aioresponses.py`
2. Follow existing patterns for success/error scenarios
### For New Services:
1. Add service tests in `test_services.py`
2. Create helper functions for complete model data
3. Mock at the client level, not HTTP level
### For New Models:
1. Add model tests in `test_models.py`
2. Test validation, serialization, and edge cases
3. Use `from_api_data()` pattern for realistic data
## Dependencies
Core testing dependencies in `requirements.txt`:
```
pytest>=7.0.0
pytest-asyncio>=0.21.0
pytest-mock>=3.10.0
aioresponses>=0.7.4 # Essential for HTTP testing
```
## Troubleshooting Common Issues
### "coroutine object does not support async context manager"
- **Cause**: Manually mocking aiohttp async context managers
- **Solution**: Use aioresponses instead of manual mocking
### "ValidationError: Field required"
- **Cause**: Incomplete test data for Pydantic models
- **Solution**: Use helper functions that provide all required fields
### "AssertionError: Regex pattern did not match"
- **Cause**: Exception message doesn't match expected pattern
- **Solution**: Check actual error message and adjust test expectations
### Tests hanging or timing out
- **Cause**: Unclosed aiohttp sessions or improper async handling
- **Solution**: Ensure proper session cleanup and use async context managers
This guide should help maintain high-quality, reliable tests as the project grows!

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"""
Test suite for Discord Bot v2.0
Comprehensive tests for models, services, and commands.
"""

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"""
API client tests using aioresponses for clean HTTP mocking
"""
import pytest
from unittest.mock import MagicMock, patch
from aioresponses import aioresponses
from api.client import APIClient, get_api_client, get_global_client, cleanup_global_client
from exceptions import APIException
class TestAPIClientWithAioresponses:
"""Test API client with aioresponses for HTTP mocking."""
@pytest.fixture
def mock_config(self):
"""Mock configuration for testing."""
config = MagicMock()
config.db_url = "https://api.example.com"
config.api_token = "test-token"
return config
@pytest.fixture
def api_client(self, mock_config):
"""Create API client with mocked config."""
with patch('api.client.get_config', return_value=mock_config):
return APIClient()
@pytest.mark.asyncio
async def test_get_request_success(self, api_client):
"""Test successful GET request."""
expected_data = {"id": 1, "name": "Test Player"}
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players/1",
payload=expected_data,
status=200
)
result = await api_client.get("players", object_id=1)
assert result == expected_data
@pytest.mark.asyncio
async def test_get_request_404(self, api_client):
"""Test GET request returning 404."""
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players/999",
status=404
)
result = await api_client.get("players", object_id=999)
assert result is None
@pytest.mark.asyncio
async def test_get_request_401_auth_error(self, api_client):
"""Test GET request with authentication error."""
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players",
status=401
)
with pytest.raises(APIException, match="Authentication failed"):
await api_client.get("players")
@pytest.mark.asyncio
async def test_get_request_403_forbidden(self, api_client):
"""Test GET request with forbidden error."""
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players",
status=403
)
with pytest.raises(APIException, match="Access forbidden"):
await api_client.get("players")
@pytest.mark.asyncio
async def test_get_request_500_server_error(self, api_client):
"""Test GET request with server error."""
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players",
status=500,
body="Internal Server Error"
)
with pytest.raises(APIException, match="API request failed with status 500"):
await api_client.get("players")
@pytest.mark.asyncio
async def test_get_request_with_params(self, api_client):
"""Test GET request with query parameters."""
expected_data = {"count": 2, "players": [{"id": 1}, {"id": 2}]}
with aioresponses() as m:
m.get(
"https://api.example.com/v3/players?team_id=5&season=12",
payload=expected_data,
status=200
)
result = await api_client.get("players", params=[("team_id", "5"), ("season", "12")])
assert result == expected_data
@pytest.mark.asyncio
async def test_post_request_success(self, api_client):
"""Test successful POST request."""
input_data = {"name": "New Player", "position": "C"}
expected_response = {"id": 1, "name": "New Player", "position": "C"}
with aioresponses() as m:
m.post(
"https://api.example.com/v3/players",
payload=expected_response,
status=201
)
result = await api_client.post("players", input_data)
assert result == expected_response
@pytest.mark.asyncio
async def test_post_request_400_error(self, api_client):
"""Test POST request with validation error."""
input_data = {"invalid": "data"}
with aioresponses() as m:
m.post(
"https://api.example.com/v3/players",
status=400,
body="Invalid data"
)
with pytest.raises(APIException, match="POST request failed with status 400"):
await api_client.post("players", input_data)
@pytest.mark.asyncio
async def test_put_request_success(self, api_client):
"""Test successful PUT request."""
update_data = {"name": "Updated Player"}
expected_response = {"id": 1, "name": "Updated Player"}
with aioresponses() as m:
m.put(
"https://api.example.com/v3/players/1",
payload=expected_response,
status=200
)
result = await api_client.put("players", update_data, object_id=1)
assert result == expected_response
@pytest.mark.asyncio
async def test_put_request_404(self, api_client):
"""Test PUT request with 404."""
update_data = {"name": "Updated Player"}
with aioresponses() as m:
m.put(
"https://api.example.com/v3/players/999",
status=404
)
result = await api_client.put("players", update_data, object_id=999)
assert result is None
@pytest.mark.asyncio
async def test_delete_request_success(self, api_client):
"""Test successful DELETE request."""
with aioresponses() as m:
m.delete(
"https://api.example.com/v3/players/1",
status=204
)
result = await api_client.delete("players", object_id=1)
assert result is True
@pytest.mark.asyncio
async def test_delete_request_404(self, api_client):
"""Test DELETE request with 404."""
with aioresponses() as m:
m.delete(
"https://api.example.com/v3/players/999",
status=404
)
result = await api_client.delete("players", object_id=999)
assert result is False
@pytest.mark.asyncio
async def test_delete_request_200_success(self, api_client):
"""Test DELETE request with 200 success."""
with aioresponses() as m:
m.delete(
"https://api.example.com/v3/players/1",
status=200
)
result = await api_client.delete("players", object_id=1)
assert result is True
class TestAPIClientHelpers:
"""Test API client helper functions."""
@pytest.fixture
def mock_config(self):
"""Mock configuration for testing."""
config = MagicMock()
config.db_url = "https://api.example.com"
config.api_token = "test-token"
return config
@pytest.mark.asyncio
async def test_get_api_client_context_manager(self, mock_config):
"""Test get_api_client context manager."""
with patch('api.client.get_config', return_value=mock_config):
with aioresponses() as m:
m.get(
"https://api.example.com/v3/test",
payload={"success": True},
status=200
)
async with get_api_client() as client:
assert isinstance(client, APIClient)
result = await client.get("test")
assert result == {"success": True}
@pytest.mark.asyncio
async def test_global_client_management(self, mock_config):
"""Test global client getter and cleanup."""
with patch('api.client.get_config', return_value=mock_config):
# Get global client
client1 = await get_global_client()
client2 = await get_global_client()
# Should return same instance
assert client1 is client2
assert isinstance(client1, APIClient)
# Test cleanup
await cleanup_global_client()
# New client should be different instance
client3 = await get_global_client()
assert client3 is not client1
# Clean up for other tests
await cleanup_global_client()
class TestIntegrationScenarios:
"""Test realistic integration scenarios."""
@pytest.fixture
def mock_config(self):
"""Mock configuration for testing."""
config = MagicMock()
config.db_url = "https://api.example.com"
config.api_token = "test-token"
return config
@pytest.mark.asyncio
async def test_player_retrieval_with_team_lookup(self, mock_config):
"""Test realistic scenario: get player with team data."""
with patch('api.client.get_config', return_value=mock_config):
with aioresponses() as m:
# Mock player data response
player_data = {
"id": 1,
"name": "Test Player",
"wara": 2.5,
"season": 12,
"team_id": 5,
"image": "https://example.com/player1.jpg",
"pos_1": "C"
}
m.get(
"https://api.example.com/v3/players/1",
payload=player_data,
status=200
)
# Mock team data response
team_data = {
"id": 5,
"abbrev": "TST",
"sname": "Test Team",
"lname": "Test Team Full Name",
"season": 12
}
m.get(
"https://api.example.com/v3/teams/5",
payload=team_data,
status=200
)
client = APIClient()
# Get player
player = await client.get("players", object_id=1)
assert player["name"] == "Test Player"
assert player["team_id"] == 5
# Get team for player
team = await client.get("teams", object_id=player["team_id"])
assert team["sname"] == "Test Team"
@pytest.mark.asyncio
async def test_api_response_format_handling(self, mock_config):
"""Test handling of the API's count + list format."""
with patch('api.client.get_config', return_value=mock_config):
with aioresponses() as m:
# Mock API response with count format
api_response = {
"count": 25,
"players": [
{
"id": 1,
"name": "Player 1",
"wara": 2.5,
"season": 12,
"team_id": 5,
"image": "https://example.com/player1.jpg",
"pos_1": "C"
},
{
"id": 2,
"name": "Player 2",
"wara": 1.8,
"season": 12,
"team_id": 6,
"image": "https://example.com/player2.jpg",
"pos_1": "1B"
}
]
}
m.get(
"https://api.example.com/v3/players?team_id=5",
payload=api_response,
status=200
)
client = APIClient()
result = await client.get("players", params=[("team_id", "5")])
assert result["count"] == 25
assert len(result["players"]) == 2
assert result["players"][0]["name"] == "Player 1"
@pytest.mark.asyncio
async def test_error_recovery_scenarios(self, mock_config):
"""Test error handling and recovery."""
with patch('api.client.get_config', return_value=mock_config):
with aioresponses() as m:
# First request fails with 500
m.get(
"https://api.example.com/v3/players/1",
status=500,
body="Internal Server Error"
)
# Second request succeeds
m.get(
"https://api.example.com/v3/players/2",
payload={"id": 2, "name": "Working Player"},
status=200
)
client = APIClient()
# First request should raise exception
with pytest.raises(APIException, match="API request failed"):
await client.get("players", object_id=1)
# Second request should work fine
result = await client.get("players", object_id=2)
assert result["name"] == "Working Player"
# Client should still be functional
await client.close()
@pytest.mark.asyncio
async def test_concurrent_requests(self, mock_config):
"""Test multiple concurrent requests."""
import asyncio
with patch('api.client.get_config', return_value=mock_config):
with aioresponses() as m:
# Mock multiple endpoints
for i in range(1, 4):
m.get(
f"https://api.example.com/v3/players/{i}",
payload={"id": i, "name": f"Player {i}"},
status=200
)
client = APIClient()
# Make concurrent requests
tasks = [
client.get("players", object_id=1),
client.get("players", object_id=2),
client.get("players", object_id=3)
]
results = await asyncio.gather(*tasks)
assert len(results) == 3
assert results[0]["name"] == "Player 1"
assert results[1]["name"] == "Player 2"
assert results[2]["name"] == "Player 3"
await client.close()
class TestAPIClientCoverageExtras:
"""Additional coverage tests for API client edge cases."""
@pytest.fixture
def mock_config(self):
"""Mock configuration for testing."""
config = MagicMock()
config.db_url = "https://api.example.com"
config.api_token = "test-token"
return config
@pytest.mark.asyncio
async def test_global_client_cleanup_when_none(self):
"""Test cleanup when no global client exists."""
# Ensure no global client exists
await cleanup_global_client()
# Should not raise error
await cleanup_global_client()
@pytest.mark.asyncio
async def test_url_building_edge_cases(self, mock_config):
"""Test URL building with various edge cases."""
with patch('api.client.get_config', return_value=mock_config):
client = APIClient()
# Test trailing slash handling
client.base_url = "https://api.example.com/"
url = client._build_url("players")
assert url == "https://api.example.com/v3/players"
assert "//" not in url.replace("https://", "")
@pytest.mark.asyncio
async def test_parameter_handling_edge_cases(self, mock_config):
"""Test parameter handling with various scenarios."""
with patch('api.client.get_config', return_value=mock_config):
client = APIClient()
# Test with existing query string
url = client._add_params("https://example.com/api?existing=true", [("new", "param")])
assert url == "https://example.com/api?existing=true&new=param"
# Test with no parameters
url = client._add_params("https://example.com/api")
assert url == "https://example.com/api"

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"""
Tests for configuration management
Ensures configuration loading, validation, and environment handling work correctly.
"""
import os
import pytest
from unittest.mock import patch
from config import BotConfig
from exceptions import ConfigurationException
class TestBotConfig:
"""Test configuration loading and validation."""
def test_config_loads_required_fields(self):
"""Test that config loads all required fields from environment."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}):
config = BotConfig()
assert config.bot_token == 'test_bot_token'
assert config.guild_id == 123456789
assert config.api_token == 'test_api_token'
assert config.db_url == 'https://api.example.com'
def test_config_has_default_values(self):
"""Test that config provides sensible defaults."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}):
config = BotConfig()
assert config.sba_season == 12
assert config.pd_season == 9
assert config.fa_lock_week == 14
assert config.sba_color == "a6ce39"
assert config.log_level == "INFO"
assert config.environment == "development"
assert config.testing is False
def test_config_overrides_defaults_from_env(self):
"""Test that environment variables override default values."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'SBA_SEASON': '15',
'LOG_LEVEL': 'DEBUG',
'ENVIRONMENT': 'production',
'TESTING': 'true'
}):
config = BotConfig()
assert config.sba_season == 15
assert config.log_level == "DEBUG"
assert config.environment == "production"
assert config.testing is True
def test_config_ignores_extra_env_vars(self):
"""Test that extra environment variables are ignored."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'RANDOM_EXTRA_VAR': 'should_be_ignored',
'ANOTHER_RANDOM_VAR': 'also_ignored'
}):
# Should not raise validation error
config = BotConfig()
assert config.bot_token == 'test_bot_token'
# Extra vars should not be accessible
assert not hasattr(config, 'random_extra_var')
assert not hasattr(config, 'another_random_var')
def test_config_converts_string_to_int(self):
"""Test that guild_id is properly converted from string to int."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '987654321', # String input
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}):
config = BotConfig()
assert config.guild_id == 987654321
assert isinstance(config.guild_id, int)
def test_config_converts_string_to_bool(self):
"""Test that boolean fields are properly converted."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'TESTING': 'false'
}):
config = BotConfig()
assert config.testing is False
assert isinstance(config.testing, bool)
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'TESTING': '1'
}):
config = BotConfig()
assert config.testing is True
def test_config_case_insensitive(self):
"""Test that environment variables are case insensitive."""
with patch.dict(os.environ, {
'bot_token': 'test_bot_token', # lowercase
'GUILD_ID': '123456789', # uppercase
'Api_Token': 'test_api_token', # mixed case
'db_url': 'https://api.example.com'
}):
config = BotConfig()
assert config.bot_token == 'test_bot_token'
assert config.api_token == 'test_api_token'
assert config.db_url == 'https://api.example.com'
def test_is_development_property(self):
"""Test the is_development property."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'ENVIRONMENT': 'development'
}):
config = BotConfig()
assert config.is_development is True
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'ENVIRONMENT': 'production'
}):
config = BotConfig()
assert config.is_development is False
def test_is_testing_property(self):
"""Test the is_testing property."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'TESTING': 'true'
}):
config = BotConfig()
assert config.is_testing is True
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com',
'TESTING': 'false'
}):
config = BotConfig()
assert config.is_testing is False
class TestConfigValidation:
"""Test configuration validation and error handling."""
def test_missing_required_field_raises_error(self):
"""Test that missing required fields raise validation errors."""
# Missing BOT_TOKEN
with patch.dict(os.environ, {
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}, clear=True):
with pytest.raises(Exception): # Pydantic ValidationError
BotConfig()
# Missing GUILD_ID
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}, clear=True):
with pytest.raises(Exception): # Pydantic ValidationError
BotConfig()
def test_invalid_guild_id_raises_error(self):
"""Test that invalid guild_id values raise validation errors."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': 'not_a_number',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}):
with pytest.raises(Exception): # Pydantic ValidationError
BotConfig()
def test_empty_required_field_is_allowed(self):
"""Test that empty required fields are allowed (Pydantic default behavior)."""
with patch.dict(os.environ, {
'BOT_TOKEN': '', # Empty string
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}):
# Should not raise - Pydantic allows empty strings by default
config = BotConfig()
assert config.bot_token == ''
@pytest.fixture
def valid_config():
"""Provide a valid configuration for testing."""
with patch.dict(os.environ, {
'BOT_TOKEN': 'test_bot_token',
'GUILD_ID': '123456789',
'API_TOKEN': 'test_api_token',
'DB_URL': 'https://api.example.com'
}):
return BotConfig()
def test_config_fixture(valid_config):
"""Test that the valid_config fixture works correctly."""
assert valid_config.bot_token == 'test_bot_token'
assert valid_config.guild_id == 123456789
assert valid_config.api_token == 'test_api_token'
assert valid_config.db_url == 'https://api.example.com'

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"""
Tests for application constants
Validates that constants have sensible values.
"""
import pytest
from constants import (
DISCORD_EMBED_LIMIT,
DISCORD_FIELD_VALUE_LIMIT,
DISCORD_EMBED_DESCRIPTION_LIMIT,
WEEKS_PER_SEASON,
GAMES_PER_WEEK,
MODERN_STATS_START_SEASON,
API_VERSION,
DEFAULT_TIMEOUT,
MAX_RETRIES,
PITCHER_POSITIONS,
POSITION_FIELDERS,
ALL_POSITIONS,
DEFAULT_PICK_MINUTES,
DRAFT_ROUNDS
)
class TestDiscordLimits:
"""Test Discord API limits are reasonable."""
def test_discord_limits_are_positive(self):
"""Test that all Discord limits are positive integers."""
assert DISCORD_EMBED_LIMIT > 0
assert DISCORD_FIELD_VALUE_LIMIT > 0
assert DISCORD_EMBED_DESCRIPTION_LIMIT > 0
assert isinstance(DISCORD_EMBED_LIMIT, int)
assert isinstance(DISCORD_FIELD_VALUE_LIMIT, int)
assert isinstance(DISCORD_EMBED_DESCRIPTION_LIMIT, int)
def test_discord_limits_hierarchy(self):
"""Test that Discord limits have sensible relationships."""
# Description should be larger than field values
assert DISCORD_EMBED_DESCRIPTION_LIMIT > DISCORD_FIELD_VALUE_LIMIT
# Total embed limit should be larger than description limit
assert DISCORD_EMBED_LIMIT > DISCORD_EMBED_DESCRIPTION_LIMIT
class TestLeagueConstants:
"""Test league-specific constants."""
def test_league_constants_are_positive(self):
"""Test that league constants are positive."""
assert WEEKS_PER_SEASON > 0
assert GAMES_PER_WEEK > 0
assert MODERN_STATS_START_SEASON > 0
assert isinstance(WEEKS_PER_SEASON, int)
assert isinstance(GAMES_PER_WEEK, int)
assert isinstance(MODERN_STATS_START_SEASON, int)
def test_league_constants_are_reasonable(self):
"""Test that league constants have reasonable values."""
# Baseball season should be reasonable length
assert 10 <= WEEKS_PER_SEASON <= 30
# Games per week should be reasonable
assert 1 <= GAMES_PER_WEEK <= 7
# Modern stats era should be reasonable
assert 1 <= MODERN_STATS_START_SEASON <= 20
class TestAPIConstants:
"""Test API-related constants."""
def test_api_version_format(self):
"""Test that API version is properly formatted."""
assert isinstance(API_VERSION, str)
assert API_VERSION.startswith("v")
assert API_VERSION[1:].isdigit() # Should be like "v3"
def test_timeout_and_retry_values(self):
"""Test that timeout and retry values are reasonable."""
assert DEFAULT_TIMEOUT > 0
assert MAX_RETRIES > 0
assert isinstance(DEFAULT_TIMEOUT, int)
assert isinstance(MAX_RETRIES, int)
# Should be reasonable values
assert 1 <= DEFAULT_TIMEOUT <= 60 # 1-60 seconds
assert 1 <= MAX_RETRIES <= 10 # 1-10 retries
class TestPositionConstants:
"""Test baseball position constants."""
def test_position_sets_are_sets(self):
"""Test that position constants are sets."""
assert isinstance(PITCHER_POSITIONS, set)
assert isinstance(POSITION_FIELDERS, set)
assert isinstance(ALL_POSITIONS, set)
def test_position_sets_not_empty(self):
"""Test that position sets are not empty."""
assert len(PITCHER_POSITIONS) > 0
assert len(POSITION_FIELDERS) > 0
assert len(ALL_POSITIONS) > 0
def test_position_sets_no_overlap(self):
"""Test that pitcher and fielder positions don't overlap."""
overlap = PITCHER_POSITIONS & POSITION_FIELDERS
assert len(overlap) == 0, f"Found overlapping positions: {overlap}"
def test_all_positions_is_union(self):
"""Test that ALL_POSITIONS is the union of pitcher and fielder positions."""
expected_all = PITCHER_POSITIONS | POSITION_FIELDERS
assert ALL_POSITIONS == expected_all
def test_position_values_are_strings(self):
"""Test that all position values are strings."""
for position in ALL_POSITIONS:
assert isinstance(position, str)
assert len(position) > 0 # Not empty strings
def test_common_positions_exist(self):
"""Test that common baseball positions exist."""
# Common pitcher positions
assert "SP" in PITCHER_POSITIONS or "P" in PITCHER_POSITIONS
assert "RP" in PITCHER_POSITIONS or "P" in PITCHER_POSITIONS
# Common fielder positions
common_fielders = {"C", "1B", "2B", "3B", "SS", "LF", "CF", "RF"}
found_fielders = common_fielders & POSITION_FIELDERS
assert len(found_fielders) > 0, "No common fielder positions found"
class TestDraftConstants:
"""Test draft-related constants."""
def test_draft_constants_are_positive(self):
"""Test that draft constants are positive."""
assert DEFAULT_PICK_MINUTES > 0
assert DRAFT_ROUNDS > 0
assert isinstance(DEFAULT_PICK_MINUTES, int)
assert isinstance(DRAFT_ROUNDS, int)
def test_draft_constants_are_reasonable(self):
"""Test that draft constants have reasonable values."""
# Pick minutes should be reasonable
assert 1 <= DEFAULT_PICK_MINUTES <= 60
# Draft rounds should be reasonable for fantasy baseball
assert 10 <= DRAFT_ROUNDS <= 50

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"""
Tests for custom exceptions
Ensures exception hierarchy and behavior work correctly.
"""
import pytest
from exceptions import (
BotException,
APIException,
PlayerNotFoundError,
TeamNotFoundError,
DraftException,
ValidationException,
ConfigurationException
)
class TestExceptionHierarchy:
"""Test that exceptions inherit correctly."""
def test_all_exceptions_inherit_from_bot_exception(self):
"""Test that all custom exceptions inherit from BotException."""
assert issubclass(APIException, BotException)
assert issubclass(PlayerNotFoundError, BotException)
assert issubclass(TeamNotFoundError, BotException)
assert issubclass(DraftException, BotException)
assert issubclass(ValidationException, BotException)
assert issubclass(ConfigurationException, BotException)
def test_bot_exception_inherits_from_exception(self):
"""Test that BotException inherits from built-in Exception."""
assert issubclass(BotException, Exception)
def test_exceptions_can_be_instantiated(self):
"""Test that all exceptions can be created with messages."""
message = "Test error message"
exceptions = [
BotException(message),
APIException(message),
PlayerNotFoundError(message),
TeamNotFoundError(message),
DraftException(message),
ValidationException(message),
ConfigurationException(message)
]
for exc in exceptions:
assert str(exc) == message
assert isinstance(exc, Exception)
def test_exceptions_can_be_raised_and_caught(self):
"""Test that exceptions can be raised and caught properly."""
# Test specific exception catching
with pytest.raises(PlayerNotFoundError):
raise PlayerNotFoundError("Player not found")
# Test catching by parent class
with pytest.raises(BotException):
raise APIException("API error")
# Test catching by base Exception
with pytest.raises(Exception):
raise ValidationException("Validation error")
class TestExceptionMessages:
"""Test exception message handling."""
def test_exceptions_with_no_message(self):
"""Test that exceptions work without explicit messages."""
exc = APIException()
assert isinstance(exc, APIException)
# Should not raise when converted to string
str(exc)
def test_exceptions_preserve_message(self):
"""Test that exception messages are preserved correctly."""
message = "Detailed error description"
exc = PlayerNotFoundError(message)
assert str(exc) == message
def test_exceptions_with_formatting(self):
"""Test exceptions with formatted messages."""
player_name = "John Doe"
exc = PlayerNotFoundError(f"Player '{player_name}' was not found")
assert "John Doe" in str(exc)
assert "not found" in str(exc)
class TestSpecificExceptions:
"""Test specific exception use cases."""
def test_player_not_found_error(self):
"""Test PlayerNotFoundError for missing players."""
with pytest.raises(PlayerNotFoundError) as exc_info:
raise PlayerNotFoundError("Player 'Mike Trout' not found")
assert "Mike Trout" in str(exc_info.value)
def test_team_not_found_error(self):
"""Test TeamNotFoundError for missing teams."""
with pytest.raises(TeamNotFoundError) as exc_info:
raise TeamNotFoundError("Team 'LAA' not found")
assert "LAA" in str(exc_info.value)
def test_api_exception(self):
"""Test APIException for API-related errors."""
with pytest.raises(APIException) as exc_info:
raise APIException("Database connection failed")
assert "Database connection failed" in str(exc_info.value)
def test_draft_exception(self):
"""Test DraftException for draft-related errors."""
with pytest.raises(DraftException) as exc_info:
raise DraftException("Draft is not currently active")
assert "Draft is not currently active" in str(exc_info.value)

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"""
Tests for SBA data models
Validates model creation, validation, and business logic.
"""
import pytest
from datetime import datetime
from models import Team, Player, Current, DraftPick, DraftData, DraftList
class TestSBABaseModel:
"""Test base model functionality."""
def test_model_creation_with_api_data(self):
"""Test creating models from API data."""
team_data = {
'id': 1,
'abbrev': 'NYY',
'sname': 'Yankees',
'lname': 'New York Yankees',
'season': 12
}
team = Team.from_api_data(team_data)
assert team.id == 1
assert team.abbrev == 'NYY'
assert team.lname == 'New York Yankees'
def test_to_dict_functionality(self):
"""Test model to dictionary conversion."""
team = Team(abbrev='LAA', sname='Angels', lname='Los Angeles Angels', season=12)
team_dict = team.to_dict()
assert 'abbrev' in team_dict
assert team_dict['abbrev'] == 'LAA'
assert team_dict['lname'] == 'Los Angeles Angels'
def test_model_repr(self):
"""Test model string representation."""
team = Team(abbrev='BOS', sname='Red Sox', lname='Boston Red Sox', season=12)
repr_str = repr(team)
assert 'Team(' in repr_str
assert 'abbrev=BOS' in repr_str
class TestTeamModel:
"""Test Team model functionality."""
def test_team_creation_minimal(self):
"""Test team creation with minimal required fields."""
team = Team(
abbrev='HOU',
sname='Astros',
lname='Houston Astros',
season=12
)
assert team.abbrev == 'HOU'
assert team.sname == 'Astros'
assert team.lname == 'Houston Astros'
assert team.season == 12
def test_team_creation_with_optional_fields(self):
"""Test team creation with optional fields."""
team = Team(
abbrev='SF',
sname='Giants',
lname='San Francisco Giants',
season=12,
gmid=100,
division_id=1,
stadium='Oracle Park',
color='FF8C00'
)
assert team.gmid == 100
assert team.division_id == 1
assert team.stadium == 'Oracle Park'
assert team.color == 'FF8C00'
def test_team_str_representation(self):
"""Test team string representation."""
team = Team(abbrev='SD', sname='Padres', lname='San Diego Padres', season=12)
assert str(team) == 'SD - San Diego Padres'
class TestPlayerModel:
"""Test Player model functionality."""
def test_player_creation(self):
"""Test player creation with required fields."""
player = Player(
name='Mike Trout',
wara=8.5,
season=12,
team_id=1,
image='trout.jpg',
pos_1='CF'
)
assert player.name == 'Mike Trout'
assert player.wara == 8.5
assert player.team_id == 1
assert player.pos_1 == 'CF'
def test_player_positions_property(self):
"""Test player positions property."""
player = Player(
name='Shohei Ohtani',
wara=9.0,
season=12,
team_id=1,
image='ohtani.jpg',
pos_1='SP',
pos_2='DH',
pos_3='RF'
)
positions = player.positions
assert len(positions) == 3
assert 'SP' in positions
assert 'DH' in positions
assert 'RF' in positions
def test_player_primary_position(self):
"""Test primary position property."""
player = Player(
name='Mookie Betts',
wara=7.2,
season=12,
team_id=1,
image='betts.jpg',
pos_1='RF',
pos_2='2B'
)
assert player.primary_position == 'RF'
def test_player_is_pitcher(self):
"""Test is_pitcher property."""
pitcher = Player(
name='Gerrit Cole',
wara=6.8,
season=12,
team_id=1,
image='cole.jpg',
pos_1='SP'
)
position_player = Player(
name='Aaron Judge',
wara=8.1,
season=12,
team_id=1,
image='judge.jpg',
pos_1='RF'
)
assert pitcher.is_pitcher is True
assert position_player.is_pitcher is False
def test_player_str_representation(self):
"""Test player string representation."""
player = Player(
name='Ronald Acuna Jr.',
wara=8.8,
season=12,
team_id=1,
image='acuna.jpg',
pos_1='OF'
)
assert str(player) == 'Ronald Acuna Jr. (OF)'
class TestCurrentModel:
"""Test Current league state model."""
def test_current_default_values(self):
"""Test current model with default values."""
current = Current()
assert current.week == 69
assert current.season == 69
assert current.freeze is True
assert current.bet_week == 'sheets'
def test_current_with_custom_values(self):
"""Test current model with custom values."""
current = Current(
week=15,
season=12,
freeze=False,
trade_deadline=14,
playoffs_begin=19
)
assert current.week == 15
assert current.season == 12
assert current.freeze is False
def test_current_properties(self):
"""Test current model properties."""
# Regular season
current = Current(week=10, playoffs_begin=19)
assert current.is_offseason is False
assert current.is_playoffs is False
# Playoffs
current = Current(week=20, playoffs_begin=19)
assert current.is_offseason is True
assert current.is_playoffs is True
# Pick trading
current = Current(week=15, pick_trade_start=10, pick_trade_end=20)
assert current.can_trade_picks is True
class TestDraftPickModel:
"""Test DraftPick model functionality."""
def test_draft_pick_creation(self):
"""Test draft pick creation."""
pick = DraftPick(
season=12,
overall=1,
round=1,
origowner_id=1,
owner_id=1
)
assert pick.season == 12
assert pick.overall == 1
assert pick.origowner_id == 1
assert pick.owner_id == 1
def test_draft_pick_properties(self):
"""Test draft pick properties."""
# Not traded, not selected
pick = DraftPick(
season=12,
overall=5,
round=1,
origowner_id=1,
owner_id=1
)
assert pick.is_traded is False
assert pick.is_selected is False
# Traded pick
traded_pick = DraftPick(
season=12,
overall=10,
round=1,
origowner_id=1,
owner_id=2
)
assert traded_pick.is_traded is True
# Selected pick
selected_pick = DraftPick(
season=12,
overall=15,
round=1,
origowner_id=1,
owner_id=1,
player_id=100
)
assert selected_pick.is_selected is True
class TestDraftDataModel:
"""Test DraftData model functionality."""
def test_draft_data_creation(self):
"""Test draft data creation."""
draft_data = DraftData(
result_channel_id=123456789,
ping_channel_id=987654321,
pick_minutes=10
)
assert draft_data.result_channel_id == 123456789
assert draft_data.ping_channel_id == 987654321
assert draft_data.pick_minutes == 10
def test_draft_data_properties(self):
"""Test draft data properties."""
# Inactive draft
draft_data = DraftData(
result_channel_id=123,
ping_channel_id=456,
timer=False
)
assert draft_data.is_draft_active is False
# Active draft
active_draft = DraftData(
result_channel_id=123,
ping_channel_id=456,
timer=True
)
assert active_draft.is_draft_active is True
class TestDraftListModel:
"""Test DraftList model functionality."""
def test_draft_list_creation(self):
"""Test draft list creation."""
draft_entry = DraftList(
season=12,
team_id=1,
rank=1,
player_id=100
)
assert draft_entry.season == 12
assert draft_entry.team_id == 1
assert draft_entry.rank == 1
assert draft_entry.player_id == 100
def test_draft_list_top_ranked_property(self):
"""Test top ranked property."""
top_pick = DraftList(
season=12,
team_id=1,
rank=1,
player_id=100
)
lower_pick = DraftList(
season=12,
team_id=1,
rank=5,
player_id=200
)
assert top_pick.is_top_ranked is True
assert lower_pick.is_top_ranked is False
class TestModelCoverageExtras:
"""Additional model coverage tests."""
def test_base_model_from_api_data_validation(self):
"""Test from_api_data with various edge cases."""
from models.base import SBABaseModel
# Test with empty data raises ValueError
with pytest.raises(ValueError, match="Cannot create SBABaseModel from empty data"):
SBABaseModel.from_api_data({})
# Test with None raises ValueError
with pytest.raises(ValueError, match="Cannot create SBABaseModel from empty data"):
SBABaseModel.from_api_data(None)
def test_player_positions_comprehensive(self):
"""Test player positions property with all position variations."""
player_data = {
'name': 'Multi-Position Player',
'wara': 3.0,
'season': 12,
'team_id': 5,
'image': 'https://example.com/player.jpg',
'pos_1': 'C',
'pos_2': '1B',
'pos_3': '3B',
'pos_4': None, # Test None handling
'pos_5': 'DH',
'pos_6': 'OF',
'pos_7': None, # Another None
'pos_8': 'SS'
}
player = Player.from_api_data(player_data)
positions = player.positions
assert 'C' in positions
assert '1B' in positions
assert '3B' in positions
assert 'DH' in positions
assert 'OF' in positions
assert 'SS' in positions
assert len(positions) == 6 # Should exclude None values
assert None not in positions
def test_player_is_pitcher_variations(self):
"""Test is_pitcher property with different positions."""
test_cases = [
('SP', True), # Starting pitcher
('RP', True), # Relief pitcher
('P', True), # Generic pitcher
('C', False), # Catcher
('1B', False), # First base
('OF', False), # Outfield
('DH', False), # Designated hitter
]
for position, expected in test_cases:
player_data = {
'name': f'Test {position}',
'wara': 2.0,
'season': 12,
'team_id': 5,
'image': 'https://example.com/player.jpg',
'pos_1': position,
}
player = Player.from_api_data(player_data)
assert player.is_pitcher == expected, f"Position {position} should return {expected}"
assert player.primary_position == position

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"""
Tests for BaseService functionality
"""
import pytest
from unittest.mock import AsyncMock
from services.base_service import BaseService
from models.base import SBABaseModel
from exceptions import APIException
class MockModel(SBABaseModel):
"""Mock model for testing BaseService."""
id: int
name: str
value: int = 100
class TestBaseService:
"""Test BaseService functionality."""
@pytest.fixture
def mock_client(self):
"""Mock API client."""
client = AsyncMock()
return client
@pytest.fixture
def base_service(self, mock_client):
"""Create BaseService instance for testing."""
service = BaseService(MockModel, 'mocks', client=mock_client)
return service
@pytest.mark.asyncio
async def test_init(self):
"""Test service initialization."""
service = BaseService(MockModel, 'test_endpoint')
assert service.model_class == MockModel
assert service.endpoint == 'test_endpoint'
assert service._client is None
@pytest.mark.asyncio
async def test_get_by_id_success(self, base_service, mock_client):
"""Test successful get_by_id."""
mock_data = {'id': 1, 'name': 'Test', 'value': 200}
mock_client.get.return_value = mock_data
result = await base_service.get_by_id(1)
assert isinstance(result, MockModel)
assert result.id == 1
assert result.name == 'Test'
assert result.value == 200
mock_client.get.assert_called_once_with('mocks', object_id=1)
@pytest.mark.asyncio
async def test_get_by_id_not_found(self, base_service, mock_client):
"""Test get_by_id when object not found."""
mock_client.get.return_value = None
result = await base_service.get_by_id(999)
assert result is None
mock_client.get.assert_called_once_with('mocks', object_id=999)
@pytest.mark.asyncio
async def test_get_all_with_count(self, base_service, mock_client):
"""Test get_all with count response format."""
mock_data = {
'count': 2,
'mocks': [
{'id': 1, 'name': 'Test1', 'value': 100},
{'id': 2, 'name': 'Test2', 'value': 200}
]
}
mock_client.get.return_value = mock_data
result, count = await base_service.get_all()
assert len(result) == 2
assert count == 2
assert all(isinstance(item, MockModel) for item in result)
mock_client.get.assert_called_once_with('mocks', params=None)
@pytest.mark.asyncio
async def test_get_all_items_convenience(self, base_service, mock_client):
"""Test get_all_items convenience method."""
mock_data = {
'count': 1,
'mocks': [{'id': 1, 'name': 'Test', 'value': 100}]
}
mock_client.get.return_value = mock_data
result = await base_service.get_all_items()
assert len(result) == 1
assert isinstance(result[0], MockModel)
@pytest.mark.asyncio
async def test_create_success(self, base_service, mock_client):
"""Test successful object creation."""
input_data = {'name': 'New Item', 'value': 300}
response_data = {'id': 3, 'name': 'New Item', 'value': 300}
mock_client.post.return_value = response_data
result = await base_service.create(input_data)
assert isinstance(result, MockModel)
assert result.id == 3
assert result.name == 'New Item'
mock_client.post.assert_called_once_with('mocks', input_data)
@pytest.mark.asyncio
async def test_update_success(self, base_service, mock_client):
"""Test successful object update."""
update_data = {'name': 'Updated'}
response_data = {'id': 1, 'name': 'Updated', 'value': 100}
mock_client.put.return_value = response_data
result = await base_service.update(1, update_data)
assert isinstance(result, MockModel)
assert result.name == 'Updated'
mock_client.put.assert_called_once_with('mocks', update_data, object_id=1)
@pytest.mark.asyncio
async def test_delete_success(self, base_service, mock_client):
"""Test successful object deletion."""
mock_client.delete.return_value = True
result = await base_service.delete(1)
assert result is True
mock_client.delete.assert_called_once_with('mocks', object_id=1)
@pytest.mark.asyncio
async def test_search(self, base_service, mock_client):
"""Test search functionality."""
mock_data = {
'count': 1,
'mocks': [{'id': 1, 'name': 'Searchable', 'value': 100}]
}
mock_client.get.return_value = mock_data
result = await base_service.search('Searchable')
assert len(result) == 1
mock_client.get.assert_called_once_with('mocks', params=[('q', 'Searchable')])
@pytest.mark.asyncio
async def test_get_by_field(self, base_service, mock_client):
"""Test get_by_field functionality."""
mock_data = {
'count': 1,
'mocks': [{'id': 1, 'name': 'Test', 'value': 100}]
}
mock_client.get.return_value = mock_data
result = await base_service.get_by_field('name', 'Test')
assert len(result) == 1
mock_client.get.assert_called_once_with('mocks', params=[('name', 'Test')])
def test_extract_items_and_count_standard_format(self, base_service):
"""Test response parsing for standard format."""
data = {
'count': 3,
'mocks': [
{'id': 1, 'name': 'Test1'},
{'id': 2, 'name': 'Test2'},
{'id': 3, 'name': 'Test3'}
]
}
items, count = base_service._extract_items_and_count_from_response(data)
assert len(items) == 3
assert count == 3
assert items[0]['name'] == 'Test1'
def test_extract_items_and_count_single_object(self, base_service):
"""Test response parsing for single object."""
data = {'id': 1, 'name': 'Single'}
items, count = base_service._extract_items_and_count_from_response(data)
assert len(items) == 1
assert count == 1
assert items[0] == data
def test_extract_items_and_count_direct_list(self, base_service):
"""Test response parsing for direct list."""
data = [
{'id': 1, 'name': 'Test1'},
{'id': 2, 'name': 'Test2'}
]
items, count = base_service._extract_items_and_count_from_response(data)
assert len(items) == 2
assert count == 2
class TestBaseServiceExtras:
"""Additional coverage tests for BaseService edge cases."""
@pytest.mark.asyncio
async def test_base_service_additional_methods(self):
"""Test additional BaseService methods for coverage."""
from services.base_service import BaseService
from models.base import SBABaseModel
class TestModel(SBABaseModel):
name: str
value: int = 100
mock_client = AsyncMock()
service = BaseService(TestModel, 'test', client=mock_client)
# Test search with kwargs
mock_client.get.return_value = {'count': 1, 'test': [{'name': 'Test', 'value': 100}]}
result = await service.search('query', season=12, active=True)
expected_params = [('q', 'query'), ('season', 12), ('active', True)]
mock_client.get.assert_called_once_with('test', params=expected_params)
# Test count method
mock_client.reset_mock()
mock_client.get.return_value = {'count': 42, 'test': []}
count = await service.count(params=[('active', 'true')])
assert count == 42
# Test update_from_model with ID
mock_client.reset_mock()
model = TestModel(id=1, name="Updated", value=300)
mock_client.put.return_value = {"id": 1, "name": "Updated", "value": 300}
result = await service.update_from_model(model)
assert result.name == "Updated"
# Test update_from_model without ID
model_no_id = TestModel(name="Test")
with pytest.raises(ValueError, match="Cannot update TestModel without ID"):
await service.update_from_model(model_no_id)
def test_base_service_response_parsing_edge_cases(self):
"""Test edge cases in response parsing."""
from services.base_service import BaseService
from models.base import SBABaseModel
class TestModel(SBABaseModel):
name: str
service = BaseService(TestModel, 'test')
# Test with 'items' field
data = {'count': 2, 'items': [{'name': 'Item1'}, {'name': 'Item2'}]}
items, count = service._extract_items_and_count_from_response(data)
assert len(items) == 2
assert count == 2
# Test with 'data' field
data = {'count': 1, 'data': [{'name': 'DataItem'}]}
items, count = service._extract_items_and_count_from_response(data)
assert len(items) == 1
assert count == 1
# Test with count but no recognizable list field
data = {'count': 5, 'unknown_field': [{'name': 'Item'}]}
items, count = service._extract_items_and_count_from_response(data)
assert len(items) == 0
assert count == 5
# Test with unexpected data type
items, count = service._extract_items_and_count_from_response("unexpected")
assert len(items) == 0
assert count == 0

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"""
Tests for service integration and global service instances
"""
import pytest
from services.player_service import PlayerService, player_service
from services.team_service import TeamService, team_service
from models.player import Player
from models.team import Team
class TestGlobalServiceInstances:
"""Test global service instances and their integration."""
def test_player_service_global(self):
"""Test global player service instance."""
assert isinstance(player_service, PlayerService)
assert player_service.model_class == Player
assert player_service.endpoint == 'players'
def test_team_service_global(self):
"""Test global team service instance."""
assert isinstance(team_service, TeamService)
assert team_service.model_class == Team
assert team_service.endpoint == 'teams'
def test_service_wiring(self):
"""Test that services are properly wired together."""
# PlayerService should have TeamService injected
assert player_service._team_service is not None
assert isinstance(player_service._team_service, TeamService)
assert player_service._team_service is team_service
@pytest.mark.asyncio
async def test_service_independence(self):
"""Test that service instances are independent."""
player_service1 = PlayerService()
player_service2 = PlayerService()
team_service1 = TeamService()
team_service2 = TeamService()
# Should be different instances
assert player_service1 is not player_service2
assert team_service1 is not team_service2
# But same configuration
assert player_service1.model_class == player_service2.model_class
assert player_service1.endpoint == player_service2.endpoint
assert team_service1.model_class == team_service2.model_class
assert team_service1.endpoint == team_service2.endpoint
def test_service_imports_work(self):
"""Test that service imports work from the main services module."""
from services import player_service, team_service, PlayerService, TeamService
# Should be able to import both services and their classes
assert isinstance(player_service, PlayerService)
assert isinstance(team_service, TeamService)
# Should be the same instances as imported directly
from services.player_service import player_service as direct_player_service
from services.team_service import team_service as direct_team_service
assert player_service is direct_player_service
assert team_service is direct_team_service

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"""
Tests for PlayerService functionality
"""
import pytest
from unittest.mock import AsyncMock
from services.player_service import PlayerService, player_service
from models.player import Player
from constants import FREE_AGENT_TEAM_ID
from exceptions import APIException
class TestPlayerService:
"""Test PlayerService functionality."""
@pytest.fixture
def mock_client(self):
"""Mock API client."""
client = AsyncMock()
return client
@pytest.fixture
def player_service_instance(self, mock_client):
"""Create PlayerService instance with mocked client."""
service = PlayerService()
service._client = mock_client
return service
def create_player_data(self, player_id: int, name: str, team_id: int = 5, position: str = 'C', **kwargs):
"""Create complete player data for testing."""
base_data = {
'id': player_id,
'name': name,
'wara': 2.5,
'season': 12,
'team_id': team_id,
'image': f'https://example.com/player{player_id}.jpg',
'pos_1': position,
}
base_data.update(kwargs)
return base_data
@pytest.mark.asyncio
async def test_get_player_success(self, player_service_instance, mock_client):
"""Test successful player retrieval."""
mock_data = self.create_player_data(1, 'Test Player', pos_2='1B')
mock_client.get.return_value = mock_data
result = await player_service_instance.get_player(1)
assert isinstance(result, Player)
assert result.name == 'Test Player'
assert result.wara == 2.5
assert result.season == 12
assert result.primary_position == 'C'
mock_client.get.assert_called_once_with('players', object_id=1)
@pytest.mark.asyncio
async def test_get_player_with_team(self, player_service_instance, mock_client):
"""Test player retrieval with team population."""
player_data = self.create_player_data(1, 'Test Player', team_id=5)
team_data = {
'id': 5,
'abbrev': 'TST',
'sname': 'Test Team',
'lname': 'Test Team Long Name',
'season': 12
}
# Mock the get calls
mock_client.get.side_effect = [player_data, team_data]
result = await player_service_instance.get_player_with_team(1)
assert isinstance(result, Player)
assert result.name == 'Test Player'
assert result.team is not None
assert result.team.sname == 'Test Team'
# Should call get twice: once for player, once for team
assert mock_client.get.call_count == 2
@pytest.mark.asyncio
async def test_get_players_by_team(self, player_service_instance, mock_client):
"""Test getting players by team."""
mock_data = {
'count': 2,
'players': [
self.create_player_data(1, 'Player1', team_id=5),
self.create_player_data(2, 'Player2', team_id=5)
]
}
mock_client.get.return_value = mock_data
result = await player_service_instance.get_players_by_team(5, season=12)
assert len(result) == 2
assert all(isinstance(p, Player) for p in result)
mock_client.get.assert_called_once_with('players', params=[('season', '12'), ('team_id', '5')])
@pytest.mark.asyncio
async def test_get_players_by_name(self, player_service_instance, mock_client):
"""Test searching players by name."""
mock_data = {
'count': 1,
'players': [
self.create_player_data(1, 'John Smith', team_id=5)
]
}
mock_client.get.return_value = mock_data
result = await player_service_instance.get_players_by_name('John', season=12)
assert len(result) == 1
assert result[0].name == 'John Smith'
mock_client.get.assert_called_once_with('players', params=[('season', '12'), ('name', 'John')])
@pytest.mark.asyncio
async def test_get_player_by_name_exact(self, player_service_instance, mock_client):
"""Test exact name matching."""
mock_data = {
'count': 2,
'players': [
self.create_player_data(1, 'John Smith', team_id=5),
self.create_player_data(2, 'John Doe', team_id=6)
]
}
mock_client.get.return_value = mock_data
result = await player_service_instance.get_player_by_name_exact('John Smith', season=12)
assert result is not None
assert result.name == 'John Smith'
assert result.id == 1
@pytest.mark.asyncio
async def test_get_free_agents(self, player_service_instance, mock_client):
"""Test getting free agents."""
mock_data = {
'count': 2,
'players': [
self.create_player_data(1, 'Free Agent 1', team_id=FREE_AGENT_TEAM_ID),
self.create_player_data(2, 'Free Agent 2', team_id=FREE_AGENT_TEAM_ID)
]
}
mock_client.get.return_value = mock_data
result = await player_service_instance.get_free_agents(season=12)
assert len(result) == 2
assert all(p.team_id == FREE_AGENT_TEAM_ID for p in result)
mock_client.get.assert_called_once_with('players', params=[('team_id', FREE_AGENT_TEAM_ID), ('season', '12')])
@pytest.mark.asyncio
async def test_is_free_agent(self, player_service_instance):
"""Test free agent checking."""
# Create test players with all required fields
free_agent_data = self.create_player_data(1, 'Free Agent', team_id=FREE_AGENT_TEAM_ID)
regular_player_data = self.create_player_data(2, 'Regular Player', team_id=5)
free_agent = Player.from_api_data(free_agent_data)
regular_player = Player.from_api_data(regular_player_data)
assert await player_service_instance.is_free_agent(free_agent) is True
assert await player_service_instance.is_free_agent(regular_player) is False
@pytest.mark.asyncio
async def test_search_players_fuzzy(self, player_service_instance, mock_client):
"""Test fuzzy search with relevance sorting."""
mock_data = {
'count': 3,
'players': [
self.create_player_data(1, 'John Smith', team_id=5), # partial match
self.create_player_data(2, 'John', team_id=6), # exact match
self.create_player_data(3, 'Johnny Doe', team_id=7) # partial match
]
}
mock_client.get.return_value = mock_data
result = await player_service_instance.search_players_fuzzy('John', limit=2)
# Should return exact match first, then partial matches, limited to 2
assert len(result) == 2
assert result[0].name == 'John' # exact match first
mock_client.get.assert_called_once_with('players', params=[('q', 'John')])
@pytest.mark.asyncio
async def test_get_players_by_position(self, player_service_instance, mock_client):
"""Test getting players by position."""
mock_data = {
'count': 2,
'players': [
self.create_player_data(1, 'Catcher 1', position='C', team_id=5),
self.create_player_data(2, 'Catcher 2', position='C', team_id=6)
]
}
mock_client.get.return_value = mock_data
result = await player_service_instance.get_players_by_position('C', season=12)
assert len(result) == 2
assert all(p.primary_position == 'C' for p in result)
mock_client.get.assert_called_once_with('players', params=[('position', 'C'), ('season', '12')])
@pytest.mark.asyncio
async def test_error_handling(self, player_service_instance, mock_client):
"""Test error handling in service methods."""
mock_client.get.side_effect = APIException("API Error")
# Should return None/empty list on errors, not raise
result = await player_service_instance.get_player(1)
assert result is None
result = await player_service_instance.get_players_by_team(5, season=12)
assert result == []
class TestPlayerServiceExtras:
"""Additional coverage tests for PlayerService edge cases."""
def create_player_data(self, player_id: int, name: str, team_id: int = 5, position: str = 'C', **kwargs):
"""Create complete player data for testing."""
base_data = {
'id': player_id,
'name': name,
'wara': 2.5,
'season': 12,
'team_id': team_id,
'image': f'https://example.com/player{player_id}.jpg',
'pos_1': position,
}
base_data.update(kwargs)
return base_data
@pytest.mark.asyncio
async def test_player_service_additional_methods(self):
"""Test additional PlayerService methods for coverage."""
from services.player_service import PlayerService
from constants import FREE_AGENT_TEAM_ID
mock_client = AsyncMock()
player_service = PlayerService()
player_service._client = mock_client
# Test additional functionality
mock_client.get.return_value = {
'count': 1,
'players': [self.create_player_data(1, 'Test Player')]
}
result = await player_service.get_players_by_name('Test', season=12)
assert len(result) == 1
class TestGlobalPlayerServiceInstance:
"""Test global player service instance."""
def test_player_service_global(self):
"""Test global player service instance."""
assert isinstance(player_service, PlayerService)
assert player_service.model_class == Player
assert player_service.endpoint == 'players'
@pytest.mark.asyncio
async def test_service_independence(self):
"""Test that service instances are independent."""
service1 = PlayerService()
service2 = PlayerService()
# Should be different instances
assert service1 is not service2
# But same configuration
assert service1.model_class == service2.model_class
assert service1.endpoint == service2.endpoint

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@ -0,0 +1,332 @@
"""
Tests for TeamService functionality
"""
import pytest
from unittest.mock import AsyncMock
from services.team_service import TeamService, team_service
from models.team import Team
from constants import SBA_CURRENT_SEASON
from exceptions import APIException
class TestTeamService:
"""Test TeamService functionality."""
@pytest.fixture
def mock_client(self):
"""Mock API client."""
client = AsyncMock()
return client
@pytest.fixture
def team_service_instance(self, mock_client):
"""Create TeamService instance with mocked client."""
service = TeamService()
service._client = mock_client
return service
def create_team_data(self, team_id: int, abbrev: str, season: int = 12, **kwargs):
"""Create complete team data for testing."""
base_data = {
'id': team_id,
'abbrev': abbrev,
'sname': f'{abbrev} Team',
'lname': f'{abbrev} Long Team Name',
'season': season,
'gmid': 101,
'division_id': 1,
}
base_data.update(kwargs)
return base_data
@pytest.mark.asyncio
async def test_get_team_success(self, team_service_instance, mock_client):
"""Test successful team retrieval."""
mock_data = self.create_team_data(1, 'TST', stadium='Test Stadium')
mock_client.get.return_value = mock_data
result = await team_service_instance.get_team(1)
assert isinstance(result, Team)
assert result.abbrev == 'TST'
assert result.sname == 'TST Team'
assert result.season == 12
mock_client.get.assert_called_once_with('teams', object_id=1)
@pytest.mark.asyncio
async def test_get_team_by_abbrev_success(self, team_service_instance, mock_client):
"""Test getting team by abbreviation."""
mock_data = {
'count': 1,
'teams': [self.create_team_data(1, 'NYY', season=12)]
}
mock_client.get.return_value = mock_data
result = await team_service_instance.get_team_by_abbrev('nyy', season=12)
assert isinstance(result, Team)
assert result.abbrev == 'NYY'
mock_client.get.assert_called_once_with('teams', params=[('abbrev', 'NYY'), ('season', '12')])
@pytest.mark.asyncio
async def test_get_team_by_abbrev_not_found(self, team_service_instance, mock_client):
"""Test getting team by abbreviation when not found."""
mock_data = {'count': 0, 'teams': []}
mock_client.get.return_value = mock_data
result = await team_service_instance.get_team_by_abbrev('XXX', season=12)
assert result is None
@pytest.mark.asyncio
async def test_get_teams_by_season(self, team_service_instance, mock_client):
"""Test getting all teams for a season."""
mock_data = {
'count': 3,
'teams': [
self.create_team_data(1, 'TEA', season=12),
self.create_team_data(2, 'TEB', season=12),
self.create_team_data(3, 'TEC', season=12)
]
}
mock_client.get.return_value = mock_data
result = await team_service_instance.get_teams_by_season(12)
assert len(result) == 3
assert all(isinstance(team, Team) for team in result)
assert all(team.season == 12 for team in result)
mock_client.get.assert_called_once_with('teams', params=[('season', '12')])
@pytest.mark.asyncio
async def test_get_teams_by_manager(self, team_service_instance, mock_client):
"""Test getting teams by manager."""
mock_data = {
'count': 2,
'teams': [
self.create_team_data(1, 'TEA', manager1_id=101, season=12),
self.create_team_data(2, 'TEB', manager2_id=101, season=12)
]
}
mock_client.get.return_value = mock_data
result = await team_service_instance.get_teams_by_manager(101, season=12)
assert len(result) == 2
assert all(isinstance(team, Team) for team in result)
mock_client.get.assert_called_once_with('teams', params=[('manager_id', '101'), ('season', '12')])
@pytest.mark.asyncio
async def test_get_teams_by_division(self, team_service_instance, mock_client):
"""Test getting teams by division."""
mock_data = {
'count': 4,
'teams': [
self.create_team_data(1, 'TEA', division_id=1, season=12),
self.create_team_data(2, 'TEB', division_id=1, season=12),
self.create_team_data(3, 'TEC', division_id=1, season=12),
self.create_team_data(4, 'TED', division_id=1, season=12)
]
}
mock_client.get.return_value = mock_data
result = await team_service_instance.get_teams_by_division(1, season=12)
assert len(result) == 4
assert all(isinstance(team, Team) for team in result)
mock_client.get.assert_called_once_with('teams', params=[('division_id', '1'), ('season', '12')])
@pytest.mark.asyncio
async def test_get_team_roster(self, team_service_instance, mock_client):
"""Test getting team roster with position counts."""
mock_roster_data = {
'active': {
'C': 2, '1B': 1, '2B': 1, '3B': 1, 'SS': 1, 'LF': 1, 'CF': 1, 'RF': 1, 'DH': 1,
'SP': 5, 'RP': 8, 'CP': 2, 'WARa': 45.2,
'players': [
{'id': 1, 'name': 'Player 1', 'wara': 5.2},
{'id': 2, 'name': 'Player 2', 'wara': 4.8}
]
},
'shortil': {
'C': 0, '1B': 0, '2B': 0, '3B': 0, 'SS': 0, 'LF': 0, 'CF': 0, 'RF': 0, 'DH': 0,
'SP': 2, 'RP': 3, 'CP': 0, 'WARa': 8.5,
'players': [
{'id': 3, 'name': 'Minor Player 1', 'wara': 2.1}
]
},
'longil': {
'C': 0, '1B': 0, '2B': 0, '3B': 0, 'SS': 0, 'LF': 0, 'CF': 0, 'RF': 0, 'DH': 0,
'SP': 0, 'RP': 1, 'CP': 0, 'WARa': 1.2,
'players': [
{'id': 4, 'name': 'Injured Player', 'wara': 1.2}
]
}
}
mock_client.get.return_value = mock_roster_data
result = await team_service_instance.get_team_roster(1, 'current')
assert result is not None
assert 'active' in result
assert 'shortil' in result
assert 'longil' in result
assert result['active']['C'] == 2
assert result['active']['SP'] == 5
assert len(result['active']['players']) == 2
mock_client.get.assert_called_once_with('teams/1/roster/current')
@pytest.mark.asyncio
async def test_get_team_roster_next_week(self, team_service_instance, mock_client):
"""Test getting next week's roster."""
mock_roster_data = {
'active': {'C': 1, 'SP': 5, 'players': []},
'shortil': {'C': 0, 'SP': 0, 'players': []},
'longil': {'C': 0, 'SP': 0, 'players': []}
}
mock_client.get.return_value = mock_roster_data
result = await team_service_instance.get_team_roster(1, 'next')
assert result is not None
mock_client.get.assert_called_once_with('teams/1/roster/next')
@pytest.mark.asyncio
async def test_get_team_standings_position(self, team_service_instance, mock_client):
"""Test getting team standings information."""
mock_standings_data = {
'id': 1,
'team_id': 1,
'wins': 45,
'losses': 27,
'run_diff': 125,
'div_gb': None,
'wc_gb': None,
'home_wins': 25,
'home_losses': 11,
'away_wins': 20,
'away_losses': 16
}
mock_client.get.return_value = mock_standings_data
result = await team_service_instance.get_team_standings_position(1, season=12)
assert result is not None
assert result['wins'] == 45
assert result['losses'] == 27
assert result['run_diff'] == 125
mock_client.get.assert_called_once_with('standings/team/1', params=[('season', '12')])
@pytest.mark.asyncio
async def test_update_team(self, team_service_instance, mock_client):
"""Test team update functionality."""
update_data = {'stadium': 'New Stadium', 'color': '#FF0000'}
response_data = self.create_team_data(1, 'TST', stadium='New Stadium', color='#FF0000')
mock_client.put.return_value = response_data
result = await team_service_instance.update_team(1, update_data)
assert isinstance(result, Team)
assert result.stadium == 'New Stadium'
assert result.color == '#FF0000'
mock_client.put.assert_called_once_with('teams', update_data, object_id=1)
@pytest.mark.asyncio
async def test_is_valid_team_abbrev(self, team_service_instance, mock_client):
"""Test team abbreviation validation."""
# Mock successful lookup
mock_data = {
'count': 1,
'teams': [self.create_team_data(1, 'TST', season=12)]
}
mock_client.get.return_value = mock_data
result = await team_service_instance.is_valid_team_abbrev('TST', season=12)
assert result is True
# Mock failed lookup
mock_client.get.return_value = {'count': 0, 'teams': []}
result = await team_service_instance.is_valid_team_abbrev('XXX', season=12)
assert result is False
@pytest.mark.asyncio
async def test_get_current_season_teams(self, team_service_instance, mock_client):
"""Test getting current season teams."""
mock_data = {
'count': 2,
'teams': [
self.create_team_data(1, 'TEA', season=SBA_CURRENT_SEASON),
self.create_team_data(2, 'TEB', season=SBA_CURRENT_SEASON)
]
}
mock_client.get.return_value = mock_data
result = await team_service_instance.get_current_season_teams()
assert len(result) == 2
assert all(team.season == SBA_CURRENT_SEASON for team in result)
mock_client.get.assert_called_once_with('teams', params=[('season', str(SBA_CURRENT_SEASON))])
@pytest.mark.asyncio
async def test_error_handling(self, team_service_instance, mock_client):
"""Test error handling in team service methods."""
mock_client.get.side_effect = APIException("API Error")
# Should return None/empty list on errors, not raise
result = await team_service_instance.get_team(1)
assert result is None
result = await team_service_instance.get_teams_by_season(12)
assert result == []
result = await team_service_instance.get_teams_by_manager(101)
assert result == []
result = await team_service_instance.get_team_roster(1)
assert result is None
result = await team_service_instance.get_team_standings_position(1, 12)
assert result is None
@pytest.mark.asyncio
async def test_abbrev_case_insensitive(self, team_service_instance, mock_client):
"""Test that abbreviation lookup is case insensitive."""
mock_data = {
'count': 1,
'teams': [self.create_team_data(1, 'NYY', season=12)]
}
mock_client.get.return_value = mock_data
# Test with lowercase input
result = await team_service_instance.get_team_by_abbrev('nyy', season=12)
assert result is not None
assert result.abbrev == 'NYY'
# Should call with uppercase
mock_client.get.assert_called_once_with('teams', params=[('abbrev', 'NYY'), ('season', '12')])
class TestGlobalTeamServiceInstance:
"""Test global team service instance."""
def test_team_service_global(self):
"""Test global team service instance."""
assert isinstance(team_service, TeamService)
assert team_service.model_class == Team
assert team_service.endpoint == 'teams'
@pytest.mark.asyncio
async def test_service_independence(self):
"""Test that service instances are independent."""
service1 = TeamService()
service2 = TeamService()
# Should be different instances
assert service1 is not service2
# But same configuration
assert service1.model_class == service2.model_class
assert service1.endpoint == service2.endpoint

530
utils/README.md Normal file
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# Utils Package Documentation
**Discord Bot v2.0 - Utility Functions and Helpers**
This package contains utility functions, helpers, and shared components used throughout the Discord bot application.
## 📋 Table of Contents
1. [**Structured Logging**](#-structured-logging) - Contextual logging with Discord integration
2. [**Future Utilities**](#-future-utilities) - Planned utility modules
---
## 🔍 Structured Logging
**Location:** `utils/logging.py`
**Purpose:** Provides hybrid logging system with contextual information for Discord bot debugging and monitoring.
### **Quick Start**
```python
from utils.logging import get_contextual_logger, set_discord_context
class YourCommandCog(commands.Cog):
def __init__(self, bot):
self.bot = bot
self.logger = get_contextual_logger(f'{__name__}.YourCommandCog')
async def your_command(self, interaction: discord.Interaction, param: str):
# Set Discord context for all subsequent log entries
set_discord_context(
interaction=interaction,
command="/your-command",
param_value=param
)
# Start operation timing and get trace ID
trace_id = self.logger.start_operation("your_command_operation")
try:
self.logger.info("Command started")
# Your command logic here
result = await some_api_call(param)
self.logger.debug("API call completed", result_count=len(result))
self.logger.info("Command completed successfully")
except Exception as e:
self.logger.error("Command failed", error=e)
raise
```
### **Key Features**
#### **🎯 Contextual Information**
Every log entry automatically includes:
- **Discord Context**: User ID, guild ID, guild name, channel ID
- **Command Context**: Command name, parameters
- **Operation Context**: Trace ID, operation name, execution duration
- **Custom Fields**: Additional context via keyword arguments
#### **⏱️ Automatic Timing**
```python
trace_id = self.logger.start_operation("complex_operation")
# ... do work ...
self.logger.info("Operation completed") # Automatically includes duration_ms
```
#### **🔗 Request Tracing**
Track a single request through all log entries using trace IDs:
```bash
# Find all logs for a specific request
jq '.context.trace_id == "abc12345"' logs/discord_bot_v2.json
```
#### **📤 Hybrid Output**
- **Console**: Human-readable for development
- **Traditional File** (`discord_bot_v2.log`): Human-readable with debug info
- **JSON File** (`discord_bot_v2.json`): Structured for analysis
### **API Reference**
#### **Core Functions**
**`get_contextual_logger(logger_name: str) -> ContextualLogger`**
```python
# Get a logger instance for your module
logger = get_contextual_logger(f'{__name__}.MyClass')
```
**`set_discord_context(interaction=None, user_id=None, guild_id=None, **kwargs)`**
```python
# Set context from Discord interaction (recommended)
set_discord_context(interaction=interaction, command="/player", player_name="Mike Trout")
# Or set context manually
set_discord_context(user_id="123456", guild_id="987654", custom_field="value")
```
**`clear_context()`**
```python
# Clear the current logging context (usually not needed)
clear_context()
```
#### **ContextualLogger Methods**
**`start_operation(operation_name: str = None) -> str`**
```python
# Start timing and get trace ID
trace_id = logger.start_operation("player_search")
```
**`info(message: str, **kwargs)`**
```python
logger.info("Player found", player_id=123, team_name="Yankees")
```
**`debug(message: str, **kwargs)`**
```python
logger.debug("API call started", endpoint="players/search", timeout=30)
```
**`warning(message: str, **kwargs)`**
```python
logger.warning("Multiple players found", candidates=["Player A", "Player B"])
```
**`error(message: str, error: Exception = None, **kwargs)`**
```python
# With exception
logger.error("API call failed", error=e, retry_count=3)
# Without exception
logger.error("Validation failed", field="player_name", value="invalid")
```
**`exception(message: str, **kwargs)`**
```python
# Automatically captures current exception
try:
risky_operation()
except:
logger.exception("Unexpected error in operation", operation_id=123)
```
### **Output Examples**
#### **Console Output (Development)**
```
2025-08-14 14:32:15,123 - commands.players.info.PlayerInfoCommands - INFO - Player info command started
2025-08-14 14:32:16,456 - commands.players.info.PlayerInfoCommands - DEBUG - Starting player search
2025-08-14 14:32:18,789 - commands.players.info.PlayerInfoCommands - INFO - Command completed successfully
```
#### **JSON Output (Monitoring & Analysis)**
```json
{
"timestamp": "2025-08-14T14:32:15.123Z",
"level": "INFO",
"logger": "commands.players.info.PlayerInfoCommands",
"message": "Player info command started",
"function": "player_info",
"line": 50,
"context": {
"user_id": "123456789",
"guild_id": "987654321",
"guild_name": "SBA League",
"channel_id": "555666777",
"command": "/player",
"player_name": "Mike Trout",
"season": 12,
"trace_id": "abc12345",
"operation": "player_info_command"
},
"extra": {
"duration_ms": 0
}
}
```
#### **Error Output with Exception**
```json
{
"timestamp": "2025-08-14T14:32:18.789Z",
"level": "ERROR",
"logger": "commands.players.info.PlayerInfoCommands",
"message": "API call failed",
"function": "player_info",
"line": 125,
"exception": {
"type": "APITimeout",
"message": "Request timed out after 30s",
"traceback": "Traceback (most recent call last):\n File ..."
},
"context": {
"user_id": "123456789",
"guild_id": "987654321",
"command": "/player",
"player_name": "Mike Trout",
"trace_id": "abc12345"
},
"extra": {
"duration_ms": 30000,
"retry_count": 3,
"endpoint": "players/search"
}
}
```
### **Advanced Usage Patterns**
#### **API Call Logging**
```python
async def fetch_player_data(self, player_name: str):
self.logger.debug("API call started",
api_endpoint="players/search",
search_term=player_name,
timeout_ms=30000)
try:
result = await api_client.get("players", params=[("name", player_name)])
self.logger.info("API call successful",
results_found=len(result) if result else 0,
response_size_kb=len(str(result)) // 1024)
return result
except TimeoutError as e:
self.logger.error("API timeout",
error=e,
endpoint="players/search",
search_term=player_name)
raise
```
#### **Performance Monitoring**
```python
async def complex_operation(self, data):
trace_id = self.logger.start_operation("complex_operation")
# Step 1
self.logger.debug("Processing step 1", step="validation")
validate_data(data)
# Step 2
self.logger.debug("Processing step 2", step="transformation")
processed = transform_data(data)
# Step 3
self.logger.debug("Processing step 3", step="persistence")
result = await save_data(processed)
self.logger.info("Complex operation completed",
input_size=len(data),
output_size=len(result),
steps_completed=3)
# Final log automatically includes total duration_ms
```
#### **Error Context Enrichment**
```python
async def handle_player_command(self, interaction, player_name):
set_discord_context(
interaction=interaction,
command="/player",
player_name=player_name,
# Add additional context that helps debugging
user_permissions=interaction.user.guild_permissions.administrator,
guild_member_count=len(interaction.guild.members),
request_timestamp=discord.utils.utcnow().isoformat()
)
try:
# Command logic
pass
except Exception as e:
# Error logs will include all the above context automatically
self.logger.error("Player command failed",
error=e,
# Additional error-specific context
error_code="PLAYER_NOT_FOUND",
suggestion="Try using the full player name")
raise
```
### **Querying JSON Logs**
#### **Using jq for Analysis**
**Find all errors:**
```bash
jq 'select(.level == "ERROR")' logs/discord_bot_v2.json
```
**Find slow operations (>5 seconds):**
```bash
jq 'select(.extra.duration_ms > 5000)' logs/discord_bot_v2.json
```
**Track a specific user's activity:**
```bash
jq 'select(.context.user_id == "123456789")' logs/discord_bot_v2.json
```
**Find API timeout errors:**
```bash
jq 'select(.exception.type == "APITimeout")' logs/discord_bot_v2.json
```
**Get error summary by type:**
```bash
jq -r 'select(.level == "ERROR") | .exception.type' logs/discord_bot_v2.json | sort | uniq -c
```
**Trace a complete request:**
```bash
jq 'select(.context.trace_id == "abc12345")' logs/discord_bot_v2.json | jq -s 'sort_by(.timestamp)'
```
#### **Performance Analysis**
**Average command execution time:**
```bash
jq -r 'select(.message == "Command completed successfully") | .extra.duration_ms' logs/discord_bot_v2.json | awk '{sum+=$1; n++} END {print sum/n}'
```
**Most active users:**
```bash
jq -r '.context.user_id' logs/discord_bot_v2.json | sort | uniq -c | sort -nr | head -10
```
**Command usage statistics:**
```bash
jq -r '.context.command' logs/discord_bot_v2.json | sort | uniq -c | sort -nr
```
### **Best Practices**
#### **✅ Do:**
1. **Always set Discord context** at the start of command handlers
2. **Use start_operation()** for timing critical operations
3. **Include relevant context** in log messages via keyword arguments
4. **Log at appropriate levels** (debug for detailed flow, info for milestones, warning for recoverable issues, error for failures)
5. **Include error context** when logging exceptions
#### **❌ Don't:**
1. **Don't log sensitive information** (passwords, tokens, personal data)
2. **Don't over-log in tight loops** (use sampling or conditional logging)
3. **Don't use string formatting in log messages** (use keyword arguments instead)
4. **Don't forget to handle exceptions** in logging code itself
#### **Performance Considerations**
- JSON serialization adds minimal overhead (~1-2ms per log entry)
- Context variables are async-safe and thread-local
- Log rotation prevents disk space issues
- Structured queries are much faster than grep on large files
### **Troubleshooting**
#### **Common Issues**
**Logs not appearing:**
- Check log level configuration in environment
- Verify logs/ directory permissions
- Ensure handlers are properly configured
**JSON serialization errors:**
- Avoid logging complex objects directly
- Convert objects to strings or dicts before logging
- The JSONFormatter handles most common types automatically
**Context not appearing in logs:**
- Ensure `set_discord_context()` is called before logging
- Context is tied to the current async task
- Check that context is not cleared prematurely
**Performance issues:**
- Monitor log file sizes and rotation
- Consider reducing log level in production
- Use sampling for high-frequency operations
---
## 🚀 Future Utilities
Additional utility modules planned for future implementation:
### **Discord Helpers** (Planned)
- Embed builders and formatters
- Permission checking decorators
- User mention and role utilities
- Message pagination helpers
### **API Utilities** (Planned)
- Rate limiting decorators
- Response caching mechanisms
- Retry logic with exponential backoff
- Request validation helpers
### **Data Processing** (Planned)
- CSV/JSON export utilities
- Statistical calculation helpers
- Date/time formatting for baseball seasons
- Text processing and search utilities
### **Testing Utilities** (Planned)
- Mock Discord objects for testing
- Fixture generators for common test data
- Assertion helpers for Discord responses
- Test database setup and teardown
---
## 📚 Usage Examples by Module
### **Logging Integration in Commands**
```python
# commands/teams/roster.py
from utils.logging import get_contextual_logger, set_discord_context
class TeamRosterCommands(commands.Cog):
def __init__(self, bot):
self.bot = bot
self.logger = get_contextual_logger(f'{__name__}.TeamRosterCommands')
@discord.app_commands.command(name="roster")
async def team_roster(self, interaction, team_name: str, season: int = None):
set_discord_context(
interaction=interaction,
command="/roster",
team_name=team_name,
season=season
)
trace_id = self.logger.start_operation("team_roster_command")
try:
self.logger.info("Team roster command started")
# Command implementation
team = await team_service.find_team(team_name)
self.logger.debug("Team found", team_id=team.id, team_abbreviation=team.abbrev)
players = await team_service.get_roster(team.id, season)
self.logger.info("Roster retrieved", player_count=len(players))
# Create and send response
embed = create_roster_embed(team, players)
await interaction.followup.send(embed=embed)
self.logger.info("Team roster command completed")
except TeamNotFoundError as e:
self.logger.warning("Team not found", search_term=team_name)
await interaction.followup.send(f"❌ Team '{team_name}' not found", ephemeral=True)
except Exception as e:
self.logger.error("Team roster command failed", error=e)
await interaction.followup.send("❌ Error retrieving team roster", ephemeral=True)
```
### **Service Layer Logging**
```python
# services/team_service.py
from utils.logging import get_contextual_logger
class TeamService(BaseService[Team]):
def __init__(self):
super().__init__(Team, 'teams')
self.logger = get_contextual_logger(f'{__name__}.TeamService')
async def find_team(self, team_name: str) -> Team:
self.logger.debug("Starting team search", search_term=team_name)
# Try exact match first
teams = await self.get_by_field('name', team_name)
if len(teams) == 1:
self.logger.debug("Exact team match found", team_id=teams[0].id)
return teams[0]
# Try abbreviation match
teams = await self.get_by_field('abbrev', team_name.upper())
if len(teams) == 1:
self.logger.debug("Team abbreviation match found", team_id=teams[0].id)
return teams[0]
# Try fuzzy search
all_teams = await self.get_all_items()
matches = [t for t in all_teams if team_name.lower() in t.name.lower()]
if len(matches) == 0:
self.logger.warning("No team matches found", search_term=team_name)
raise TeamNotFoundError(f"No team found matching '{team_name}'")
elif len(matches) > 1:
match_names = [t.name for t in matches]
self.logger.warning("Multiple team matches found",
search_term=team_name,
matches=match_names)
raise MultipleTeamsFoundError(f"Multiple teams found: {', '.join(match_names)}")
self.logger.debug("Fuzzy team match found", team_id=matches[0].id)
return matches[0]
```
---
## 📁 File Structure
```
utils/
├── README.md # This documentation
├── __init__.py # Package initialization
└── logging.py # Structured logging implementation
# Future files:
├── discord_helpers.py # Discord utility functions
├── api_utils.py # API helper functions
├── data_processing.py # Data manipulation utilities
└── testing.py # Testing helper functions
```
---
**Last Updated:** Phase 2.1 - Structured Logging Implementation
**Next Update:** When additional utility modules are added
For questions or improvements to the logging system, check the implementation in `utils/logging.py` or refer to the JSON log outputs in `logs/discord_bot_v2.json`.

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"""
Utility functions for Discord Bot v2.0
Helper functions, formatters, and validation utilities.
"""

247
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"""
Enhanced Logging Utilities
Provides structured logging with contextual information for Discord bot debugging.
Implements hybrid approach: human-readable console + structured JSON files.
"""
import contextvars
import json
import logging
import time
import uuid
from datetime import datetime
from typing import Dict, Any, Optional, Union
# Context variable for request tracking across async calls
log_context: contextvars.ContextVar[Dict[str, Any]] = contextvars.ContextVar('log_context', default={})
logger = logging.getLogger(f'{__name__}.logging_utils')
JSONValue = Union[
str,
int,
float,
bool,
None,
dict[str, Any], # nested object
list[Any] # arrays
]
class JSONFormatter(logging.Formatter):
"""Custom JSON formatter for structured file logging."""
def format(self, record) -> str:
"""Format log record as JSON with context information."""
# Base log object
log_obj: dict[str, JSONValue] = {
'timestamp': datetime.now().isoformat() + 'Z',
'level': record.levelname,
'logger': record.name,
'message': record.getMessage()
}
# Add function/line info if available
if hasattr(record, 'funcName') and record.funcName:
log_obj['function'] = record.funcName
if hasattr(record, 'lineno') and record.lineno:
log_obj['line'] = record.lineno
# Add exception info if present
if record.exc_info:
log_obj['exception'] = {
'type': record.exc_info[0].__name__ if record.exc_info[0] else 'Unknown',
'message': str(record.exc_info[1]) if record.exc_info[1] else 'No message',
'traceback': self.formatException(record.exc_info)
}
# Add context from contextvars
context = log_context.get({})
if context:
log_obj['context'] = context.copy()
# Add custom fields from extra parameter
excluded_keys = {
'name', 'msg', 'args', 'levelname', 'levelno', 'pathname',
'filename', 'module', 'lineno', 'funcName', 'created',
'msecs', 'relativeCreated', 'thread', 'threadName',
'processName', 'process', 'getMessage', 'exc_info',
'exc_text', 'stack_info'
}
extra_data = {}
for key, value in record.__dict__.items():
if key not in excluded_keys:
# Ensure JSON serializable
try:
json.dumps(value)
extra_data[key] = value
except (TypeError, ValueError):
extra_data[key] = str(value)
if extra_data:
log_obj['extra'] = extra_data
return json.dumps(log_obj, ensure_ascii=False)
class ContextualLogger:
"""
Logger wrapper that provides contextual information and structured logging.
Automatically includes Discord context (user, guild, command) in all log messages.
"""
def __init__(self, logger_name: str):
"""
Initialize contextual logger.
Args:
logger_name: Name for the underlying logger
"""
self.logger = logging.getLogger(logger_name)
self._start_time: Optional[float] = None
def start_operation(self, operation_name: Optional[str] = None) -> str:
"""
Start timing an operation and generate a trace ID.
Args:
operation_name: Optional name for the operation being tracked
Returns:
Generated trace ID for this operation
"""
self._start_time = time.time()
trace_id = str(uuid.uuid4())[:8]
# Add trace_id to context
current_context = log_context.get({})
current_context['trace_id'] = trace_id
if operation_name:
current_context['operation'] = operation_name
log_context.set(current_context)
return trace_id
def _get_duration_ms(self) -> Optional[int]:
"""Get operation duration in milliseconds if start_operation was called."""
if self._start_time:
return int((time.time() - self._start_time) * 1000)
return None
def debug(self, message: str, **kwargs):
"""Log debug message with context."""
duration = self._get_duration_ms()
if duration is not None:
kwargs['duration_ms'] = duration
self.logger.debug(message, extra=kwargs)
def info(self, message: str, **kwargs):
"""Log info message with context."""
duration = self._get_duration_ms()
if duration is not None:
kwargs['duration_ms'] = duration
self.logger.info(message, extra=kwargs)
def warning(self, message: str, **kwargs):
"""Log warning message with context."""
duration = self._get_duration_ms()
if duration is not None:
kwargs['duration_ms'] = duration
self.logger.warning(message, extra=kwargs)
def error(self, message: str, error: Optional[Exception] = None, **kwargs):
"""
Log error message with context and exception information.
Args:
message: Error message
error: Optional exception object
**kwargs: Additional context
"""
duration = self._get_duration_ms()
if duration is not None:
kwargs['duration_ms'] = duration
if error:
kwargs['error'] = {
'type': type(error).__name__,
'message': str(error)
}
self.logger.error(message, exc_info=True, extra=kwargs)
else:
self.logger.error(message, extra=kwargs)
def exception(self, message: str, **kwargs):
"""Log exception with full traceback and context."""
duration = self._get_duration_ms()
if duration is not None:
kwargs['duration_ms'] = duration
self.logger.exception(message, extra=kwargs)
def set_discord_context(
interaction: Optional[Any] = None,
user_id: Optional[Union[str, int]] = None,
guild_id: Optional[Union[str, int]] = None,
channel_id: Optional[Union[str, int]] = None,
command: Optional[str] = None,
**additional_context
):
"""
Set Discord-specific context for logging.
Args:
interaction: Discord interaction object (will extract user/guild/channel)
user_id: Discord user ID
guild_id: Discord guild ID
channel_id: Discord channel ID
command: Command name (e.g., '/player')
**additional_context: Any additional context to include
"""
context = log_context.get({}).copy()
# Extract from interaction if provided
if interaction:
context['user_id'] = str(interaction.user.id)
if interaction.guild:
context['guild_id'] = str(interaction.guild.id)
context['guild_name'] = interaction.guild.name
if interaction.channel:
context['channel_id'] = str(interaction.channel.id)
if hasattr(interaction, 'command') and interaction.command:
context['command'] = f"/{interaction.command.name}"
# Override with explicit parameters
if user_id:
context['user_id'] = str(user_id)
if guild_id:
context['guild_id'] = str(guild_id)
if channel_id:
context['channel_id'] = str(channel_id)
if command:
context['command'] = command
# Add any additional context
context.update(additional_context)
log_context.set(context)
def clear_context():
"""Clear the current logging context."""
log_context.set({})
def get_contextual_logger(logger_name: str) -> ContextualLogger:
"""
Get a contextual logger instance.
Args:
logger_name: Name for the logger (typically __name__)
Returns:
ContextualLogger instance
"""
return ContextualLogger(logger_name)

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"""
Discord UI components for Bot v2.0
Interactive views, buttons, modals, and select menus.
"""