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Add MAX_LIMIT=500 cap across all list endpoints, empty string stripping middleware, and limit/offset to /transactions. Resolves #98. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
281 lines
9.0 KiB
Python
281 lines
9.0 KiB
Python
from fastapi import APIRouter, Depends, HTTPException, Query
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from typing import List, Optional, Literal
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import copy
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import logging
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import pydantic
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from ..db_engine import (
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db,
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Decision,
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StratGame,
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Player,
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model_to_dict,
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chunked,
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fn,
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Team,
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)
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from ..dependencies import (
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oauth2_scheme,
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valid_token,
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PRIVATE_IN_SCHEMA,
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handle_db_errors,
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MAX_LIMIT,
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DEFAULT_LIMIT,
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)
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logger = logging.getLogger("discord_app")
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router = APIRouter(prefix="/api/v3/decisions", tags=["decisions"])
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class DecisionModel(pydantic.BaseModel):
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game_id: int
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season: int
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week: int
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game_num: int
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pitcher_id: int
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team_id: int
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win: int = 0
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loss: int = 0
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hold: int = 0
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is_save: int = 0
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is_start: bool = False
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b_save: int = 0
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irunners: int = 0
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irunners_scored: int = 0
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rest_ip: float = 0
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rest_required: int = 0
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class DecisionList(pydantic.BaseModel):
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decisions: List[DecisionModel]
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class DecisionReturnList(pydantic.BaseModel):
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count: int
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decisions: list[DecisionModel]
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@router.get("")
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@handle_db_errors
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async def get_decisions(
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season: list = Query(default=None),
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week: list = Query(default=None),
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game_num: list = Query(default=None),
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s_type: Literal["regular", "post", "all", None] = None,
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team_id: list = Query(default=None),
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week_start: Optional[int] = None,
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week_end: Optional[int] = None,
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win: Optional[int] = None,
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loss: Optional[int] = None,
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hold: Optional[int] = None,
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save: Optional[int] = None,
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b_save: Optional[int] = None,
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irunners: list = Query(default=None),
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irunners_scored: list = Query(default=None),
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game_id: list = Query(default=None),
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player_id: list = Query(default=None),
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limit: int = Query(default=DEFAULT_LIMIT, ge=1, le=MAX_LIMIT),
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short_output: Optional[bool] = False,
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):
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all_dec = Decision.select().order_by(
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-Decision.season, -Decision.week, -Decision.game_num
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)
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if season is not None:
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all_dec = all_dec.where(Decision.season << season)
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if week is not None:
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all_dec = all_dec.where(Decision.week << week)
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if game_num is not None:
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all_dec = all_dec.where(Decision.game_num << game_num)
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if game_id is not None:
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all_dec = all_dec.where(Decision.game_id << game_id)
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if player_id is not None:
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all_dec = all_dec.where(Decision.pitcher << player_id)
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# # Need to allow for split-season stats
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# if team_id is not None:
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# all_teams = Team.select().where(Team.id << team_id)
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# all_games = StratGame.select().where(
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# (StratGame.away_team << all_teams) | (StratGame.home_team << all_teams))
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# all_dec = all_dec.where(Decision.game << all_games)
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# if team_id is not None:
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# all_players = Player.select().where(Player.team_id << team_id)
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# all_dec = all_dec.where(Decision.pitcher << all_players)
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if team_id is not None:
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s8_teams = [int(x) for x in team_id if int(x) <= 350]
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if season is not None and 8 in season or s8_teams:
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all_teams = Team.select().where(Team.id << team_id)
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all_games = StratGame.select().where(
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(StratGame.away_team << all_teams) | (StratGame.home_team << all_teams)
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)
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all_dec = all_dec.where(Decision.game << all_games)
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else:
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all_teams = Team.select().where(Team.id << team_id)
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all_dec = all_dec.where(Decision.team << all_teams)
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if s_type is not None:
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all_games = StratGame.select().where(StratGame.season_type == s_type)
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all_dec = all_dec.where(Decision.game << all_games)
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# if team_id is not None:
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# all_players = Player.select().where(Player.team_id << team_id)
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# all_dec = all_dec.where(Decision.pitcher << all_players)
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if week_start is not None:
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all_dec = all_dec.where(Decision.week >= week_start)
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if week_end is not None:
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all_dec = all_dec.where(Decision.week <= week_end)
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if win is not None:
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all_dec = all_dec.where(Decision.win == win)
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if loss is not None:
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all_dec = all_dec.where(Decision.loss == loss)
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if hold is not None:
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all_dec = all_dec.where(Decision.hold == hold)
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if save is not None:
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all_dec = all_dec.where(Decision.save == save)
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if b_save is not None:
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all_dec = all_dec.where(Decision.b_save == b_save)
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if irunners is not None:
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all_dec = all_dec.where(Decision.irunners << irunners)
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if irunners_scored is not None:
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all_dec = all_dec.where(Decision.irunners_scored << irunners_scored)
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all_dec = all_dec.limit(limit)
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return_dec = {
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"count": all_dec.count(),
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"decisions": [model_to_dict(x, recurse=not short_output) for x in all_dec],
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}
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db.close()
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return return_dec
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@router.patch("/{decision_id}", include_in_schema=PRIVATE_IN_SCHEMA)
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@handle_db_errors
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async def patch_decision(
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decision_id: int,
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win: Optional[int] = None,
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loss: Optional[int] = None,
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hold: Optional[int] = None,
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save: Optional[int] = None,
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b_save: Optional[int] = None,
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irunners: Optional[int] = None,
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irunners_scored: Optional[int] = None,
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rest_ip: Optional[int] = None,
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rest_required: Optional[int] = None,
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token: str = Depends(oauth2_scheme),
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):
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if not valid_token(token):
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logger.warning(f"patch_decision - Bad Token: {token}")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_dec = Decision.get_or_none(Decision.id == decision_id)
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if this_dec is None:
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db.close()
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raise HTTPException(
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status_code=404, detail=f"Decision ID {decision_id} not found"
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)
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if win is not None:
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this_dec.win = win
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if loss is not None:
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this_dec.loss = loss
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if hold is not None:
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this_dec.hold = hold
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if save is not None:
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this_dec.is_save = save
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if b_save is not None:
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this_dec.b_save = b_save
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if irunners is not None:
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this_dec.irunners = irunners
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if irunners_scored is not None:
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this_dec.irunners_scored = irunners_scored
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if rest_ip is not None:
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this_dec.rest_ip = rest_ip
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if rest_required is not None:
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this_dec.rest_required = rest_required
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if this_dec.save() == 1:
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d_result = model_to_dict(this_dec)
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db.close()
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return d_result
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else:
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db.close()
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raise HTTPException(
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status_code=500, detail=f"Unable to patch decision {decision_id}"
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)
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@router.post("/", include_in_schema=PRIVATE_IN_SCHEMA)
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@handle_db_errors
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async def post_decisions(dec_list: DecisionList, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logger.warning(f"post_decisions - Bad Token: {token}")
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raise HTTPException(status_code=401, detail="Unauthorized")
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new_dec = []
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for x in dec_list.decisions:
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if StratGame.get_or_none(StratGame.id == x.game_id) is None:
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raise HTTPException(
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status_code=404, detail=f"Game ID {x.game_id} not found"
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)
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if Player.get_or_none(Player.id == x.pitcher_id) is None:
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raise HTTPException(
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status_code=404, detail=f"Player ID {x.pitcher_id} not found"
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)
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new_dec.append(x.dict())
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with db.atomic():
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for batch in chunked(new_dec, 10):
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Decision.insert_many(batch).on_conflict_ignore().execute()
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db.close()
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return f"Inserted {len(new_dec)} decisions"
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@router.delete("/{decision_id}", include_in_schema=PRIVATE_IN_SCHEMA)
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@handle_db_errors
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async def delete_decision(decision_id: int, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logger.warning(f"delete_decision - Bad Token: {token}")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_dec = Decision.get_or_none(Decision.id == decision_id)
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if this_dec is None:
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db.close()
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raise HTTPException(
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status_code=404, detail=f"Decision ID {decision_id} not found"
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)
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count = this_dec.delete_instance()
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db.close()
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if count == 1:
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return f"Decision {decision_id} has been deleted"
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else:
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raise HTTPException(
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status_code=500, detail=f"Decision {decision_id} could not be deleted"
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)
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@router.delete("/game/{game_id}", include_in_schema=PRIVATE_IN_SCHEMA)
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@handle_db_errors
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async def delete_decisions_game(game_id: int, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logger.warning(f"delete_decisions_game - Bad Token: {token}")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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db.close()
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raise HTTPException(status_code=404, detail=f"Game ID {game_id} not found")
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count = Decision.delete().where(Decision.game == this_game).execute()
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db.close()
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if count > 0:
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return f"Deleted {count} decisions matching Game ID {game_id}"
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else:
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raise HTTPException(
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status_code=500,
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detail=f"No decisions matching Game ID {game_id} were deleted",
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)
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