from fastapi import APIRouter, Depends, HTTPException, Query from typing import List, Optional import logging import pydantic from ..db_engine import db, Player, model_to_dict, chunked from ..dependencies import oauth2_scheme, valid_token router = APIRouter( prefix='/api/v3/players', tags=['players'] ) class PlayerModel(pydantic.BaseModel): name: str wara: float image: str image2: Optional[str] = None team_id: int season: int pitcher_injury: Optional[int] = None pos_1: str pos_2: Optional[str] = None pos_3: Optional[str] = None pos_4: Optional[str] = None pos_5: Optional[str] = None pos_6: Optional[str] = None pos_7: Optional[str] = None pos_8: Optional[str] = None last_game: Optional[str] = None last_game2: Optional[str] = None il_return: Optional[str] = None demotion_week: Optional[int] = None strat_code: Optional[str] = None bbref_id: Optional[str] = None injury_rating: Optional[str] = None class PlayerList(pydantic.BaseModel): players: List[PlayerModel] @router.get('') async def get_players( season: Optional[int], team_id: list = Query(default=None), pos: list = Query(default=None), is_injured: Optional[bool] = None, sort: Optional[str] = None): logging.info(f'team_id: {team_id}') all_players = Player.select_season(season) if team_id is not None: all_players = all_players.where(Player.team_id << team_id) if pos is not None: p_list = [x.upper() for x in pos] all_players = all_players.where( (Player.pos_1 << p_list) | (Player.pos_2 << p_list) | (Player.pos_3 << p_list) | (Player.pos_4 << p_list) | (Player.pos_5 << p_list) | (Player.pos_6 << p_list) | (Player.pos_7 << p_list) | (Player.pos_8 << p_list) ) if is_injured is not None: all_players = all_players.where(Player.il_return.is_null(False)) if sort is not None: if sort == 'cost-asc': all_players = all_players.order_by(Player.wara) elif sort == 'cost-desc': all_players = all_players.order_by(-Player.wara) elif sort == 'name-asc': all_players = all_players.order_by(Player.name) elif sort == 'name-desc': all_players = all_players.order_by(-Player.name) return_players = { 'count': all_players.count(), 'players': [model_to_dict(x, recurse=False) for x in all_players] } db.close() return return_players @router.get('/{player_id}') async def get_one_player(player_id: int, short_output: Optional[bool] = False): this_player = Player.get_or_none(Player.id == player_id) if this_player: r_player = model_to_dict(this_player) else: r_player = None db.close() return r_player @router.patch('/{player_id}') async def patch_player( player_id: int, new_player: PlayerModel, token: str = Depends(oauth2_scheme)): if not valid_token(token): logging.warning(f'patch_player - Bad Token: {token}') raise HTTPException(status_code=401, detail='Unauthorized') if Player.get_or_none(Player.id == player_id) is None: raise HTTPException(status_code=404, detail=f'Player ID {player_id} not found') Player.update(**new_player.dict()).where(Player.id == player_id).execute() r_player = model_to_dict(Player.get_by_id(player_id)) db.close() return r_player @router.post('') async def post_players(p_list: PlayerList, token: str = Depends(oauth2_scheme)): if not valid_token(token): logging.warning(f'post_players - Bad Token: {token}') raise HTTPException(status_code=401, detail='Unauthorized') new_players = [] for player in p_list.players: dupe = Player.get_or_none(Player.season == player.season, Player.name == player.name) if dupe: db.close() raise HTTPException( status_code=500, detail=f'Player name {player.name} already in use in Season {player.season}' ) new_players.append(player.dict()) with db.atomic(): for batch in chunked(new_players, 15): Player.insert_many(batch).on_conflict_replace().execute() db.close() return f'Inserted {len(new_players)} players' @router.delete('/{player_id}') async def delete_player(player_id: int, token: str = Depends(oauth2_scheme)): if not valid_token(token): logging.warning(f'delete_player - Bad Token: {token}') raise HTTPException(status_code=401, detail='Unauthorized') this_player = Player.get_or_none(Player.id == player_id) if not this_player: db.close() raise HTTPException(status_code=404, detail=f'Player ID {player_id} not found') count = this_player.delete_instance() db.close() if count == 1: return f'Player {player_id} has been deleted' else: raise HTTPException(status_code=500, detail=f'Player {player_id} could not be deleted')