- Created TradingCardMod.Tests.csproj with xUnit for testable components - Extracted CardParser.cs with pure parsing logic (no Unity deps) - Extracted TradingCard.cs data class from ModBehaviour - Added 37 unit tests covering parsing, validation, rarity mapping - Updated cards.txt format with optional description field - Fixed DLL references (explicit HintPath for paths with spaces) - Fixed Harmony UnpatchAll API usage - Updated CLAUDE.md with test commands and current project status 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
61 lines
2.5 KiB
XML
61 lines
2.5 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Nullable>enable</Nullable>
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<LangVersion>8.0</LangVersion>
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<RootNamespace>TradingCardMod</RootNamespace>
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<AssemblyName>TradingCardMod</AssemblyName>
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<!-- Game installation path -->
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<DuckovPath>/mnt/NV2/SteamLibrary/steamapps/common/Escape from Duckov</DuckovPath>
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<SubPath>/Duckov_Data/Managed/</SubPath>
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<!-- Steam Workshop path for mod dependencies -->
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<WorkshopPath>/mnt/NV2/SteamLibrary/steamapps/workshop/content/3167020</WorkshopPath>
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<!-- HarmonyLoadMod Workshop ID -->
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<HarmonyModId>3589088839</HarmonyModId>
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</PropertyGroup>
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<ItemGroup>
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<!-- Game DLL references -->
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<Reference Include="TeamSoda.Duckov.Core">
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<HintPath>$(DuckovPath)$(SubPath)TeamSoda.Duckov.Core.dll</HintPath>
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</Reference>
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<Reference Include="TeamSoda.Duckov.Utilities">
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<HintPath>$(DuckovPath)$(SubPath)TeamSoda.Duckov.Utilities.dll</HintPath>
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</Reference>
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<Reference Include="TeamSoda.MiniLocalizor">
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<HintPath>$(DuckovPath)$(SubPath)TeamSoda.MiniLocalizor.dll</HintPath>
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</Reference>
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<Reference Include="SodaLocalization">
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<HintPath>$(DuckovPath)$(SubPath)SodaLocalization.dll</HintPath>
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</Reference>
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<Reference Include="ItemStatsSystem">
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<HintPath>$(DuckovPath)$(SubPath)ItemStatsSystem.dll</HintPath>
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</Reference>
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<Reference Include="Duckov">
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<HintPath>$(DuckovPath)$(SubPath)Duckov.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>$(DuckovPath)$(SubPath)UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>$(DuckovPath)$(SubPath)UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<!-- Harmony library from HarmonyLoadMod (required dependency) -->
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<Reference Include="$(WorkshopPath)/$(HarmonyModId)/0Harmony.dll"/>
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</ItemGroup>
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<ItemGroup>
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<!-- Exclude non-code files from compilation -->
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<None Include="CardSets/**/*" CopyToOutputDirectory="PreserveNewest" />
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<None Include="info.ini" CopyToOutputDirectory="PreserveNewest" />
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<None Include="preview.png" CopyToOutputDirectory="PreserveNewest" Condition="Exists('preview.png')" />
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</ItemGroup>
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</Project>
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