EFD Trading Card Mod - Custom Foundry VTT trading card system
Sprite fixes: - Pad rectangular card images to squares with transparent pixels - Centers image to maintain aspect ratio in game preview UI Card values updated to new scale: - Common: 25, Uncommon: 100, Rare: 500 - Very Rare: 2500, Ultra Rare: 12500, Legendary: 62500 Deploy script improvements: - Add --no-example flag to exclude ExampleSet during testing - Show which sets are copied/skipped during deployment Git configuration: - Only track ExampleSet in CardSets/, ignore user content 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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|---|---|---|
| .claude | ||
| CardSets/ExampleSet | ||
| src | ||
| tests | ||
| .gitignore | ||
| CLAUDE.md | ||
| deploy.sh | ||
| info.ini | ||
| README.md | ||
| remove.sh | ||
| TradingCardMod.csproj | ||
| TradingCardMod.Tests.csproj | ||
Trading Card Mod for Escape from Duckov
A customizable trading card system that lets you add your own card sets to the game.
Requirements
Required Mod Dependency:
- HarmonyLib (HarmonyLoadMod) - Subscribe on Steam Workshop
This mod requires the HarmonyLoadMod to be installed. It provides the Harmony library that many mods share to avoid version conflicts.
Installation
- Subscribe to HarmonyLib on Steam Workshop
- Build the mod (see Development section)
- Copy the
TradingCardModfolder to your game'sDuckov_Data/Modsdirectory - Launch the game and enable both HarmonyLib and this mod in the Mods menu
Adding Card Sets
Creating a New Card Set
- Create a new folder in
CardSets/with your set name (e.g.,CardSets/MyCards/) - Create a
cards.txtfile in your folder - Create an
images/subfolder for card artwork
Card Definition Format
Cards are defined in cards.txt using pipe-separated values:
CardName | SetName | SetNumber | ImageFile | Rarity | Weight | Value
Example:
Blue Dragon | Fantasy Set | 001 | blue_dragon.png | Ultra Rare | 0.01 | 500
Fire Sprite | Fantasy Set | 002 | fire_sprite.png | Rare | 0.01 | 100
Field Descriptions
| Field | Description | Example |
|---|---|---|
| CardName | Display name of the card | "Blue Dragon" |
| SetName | Name of the collection | "Fantasy Set" |
| SetNumber | Number for sorting (as integer) | 001 |
| ImageFile | Image filename in images/ folder | "blue_dragon.png" |
| Rarity | Card rarity tier | Common, Uncommon, Rare, Ultra Rare |
| Weight | Physical weight in game units | 0.01 |
| Value | In-game currency value | 500 |
Image Requirements
- Place images in your card set's
images/subfolder - Recommended format: PNG
- Recommended size: 256x256 or similar aspect ratio
Comments
Lines starting with # are treated as comments and ignored:
# This is a comment
# CardName | SetName | SetNumber | ImageFile | Rarity | Weight | Value
Blue Dragon | Fantasy Set | 001 | blue_dragon.png | Ultra Rare | 0.01 | 500
Folder Structure
TradingCardMod/
├── TradingCardMod.dll
├── info.ini
├── preview.png
├── CardSets/
│ ├── ExampleSet/
│ │ ├── cards.txt
│ │ └── images/
│ │ └── (card images here)
│ └── YourCustomSet/
│ ├── cards.txt
│ └── images/
└── README.md
Development
Requirements
- .NET SDK (for .NET Standard 2.1)
- Escape from Duckov installed
Building
- Update
DuckovPathinTradingCardMod.csprojto point to your game installation - Build the project:
dotnet build - The compiled DLL will be in
bin/Debug/netstandard2.1/
Linux Steam Paths
Common Steam library locations on Linux:
~/.steam/steam/steamapps/common/Escape from Duckov~/.local/share/Steam/steamapps/common/Escape from Duckov
Testing
- Copy the build output to
Duckov_Data/Mods/TradingCardMod/ - Launch the game through Steam
- Enable the mod in the Mods menu
- Check the game's log for
[TradingCardMod]messages
Troubleshooting
"CardSets directory not found"
The mod will create this directory automatically. Add your card sets there.
Cards not appearing
- Check that
cards.txtfollows the exact format (7 pipe-separated fields) - Ensure image files exist in the
images/subfolder - Check the game log for parsing errors
Build errors
- Verify
DuckovPathin the .csproj points to your actual game installation - Ensure you have .NET SDK installed with
dotnet --version
License
This mod is provided as-is for personal use. Do not distribute copyrighted card artwork.
Credits
Built using the official Duckov modding framework.