- Created TradingCardMod.Tests.csproj with xUnit for testable components - Extracted CardParser.cs with pure parsing logic (no Unity deps) - Extracted TradingCard.cs data class from ModBehaviour - Added 37 unit tests covering parsing, validation, rarity mapping - Updated cards.txt format with optional description field - Fixed DLL references (explicit HintPath for paths with spaces) - Fixed Harmony UnpatchAll API usage - Updated CLAUDE.md with test commands and current project status 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
34 lines
1.4 KiB
XML
34 lines
1.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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<IsTestProject>true</IsTestProject>
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<RootNamespace>TradingCardMod.Tests</RootNamespace>
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<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
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<PackageReference Include="xunit" Version="2.6.1" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.5.3">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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<PackageReference Include="coverlet.collector" Version="6.0.0">
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<!-- Test files -->
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<Compile Include="tests/**/*.cs" />
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<!-- Reference the main project's testable code -->
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<Compile Include="src/CardParser.cs" Link="CardParser.cs" />
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<Compile Include="src/TradingCard.cs" Link="TradingCard.cs" />
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</ItemGroup>
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</Project>
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