--- id: fa025a95-f6b1-4dd4-ac90-4cc2bcdeddad type: solution title: "Active Effects automation Phase 11" tags: [vagabond-rpg, foundry-vtt, active-effects, automation] importance: 0.6 confidence: 0.8 created: "2025-12-17T04:13:28.765056+00:00" updated: "2025-12-17T04:13:28.765056+00:00" --- Implemented Phase 11 for Vagabond RPG Foundry VTT: Extended EFFECT_KEYS with 24 new mappings (senses, movement, skill training, focus). Created comprehensive docs/ACTIVE_EFFECTS_REFERENCE.md. Automated ancestry traits (Goblin, Orc, Halfling, Draken), Tough perk, and Wizard Manifold Mind. Key insight: Gunslinger Deadeye is dynamic (resets each turn) not static like Fighter Valor - cannot automate with simple changes array. Added 18 tasks to PROJECT_ROADMAP.json.