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## 12:09 - Fix: Rust sync excluded IL/MiL teams due to active_only=true
- **Type:** fix
- **Tags:** sba-scout, rust, sync, bug-fix, api, teams
## 12:09 - Fix: Dashboard didn't refresh after sync — re-mount on SyncComplete
- **Type:** fix
- **Tags:** sba-scout, rust, dashboard, ux, sync, tui

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---
id: 0df0e075-ae86-4208-b08d-a02bb5fa2278
type: fix
title: "Fix: Dashboard didn't refresh after sync — re-mount on SyncComplete"
tags: [sba-scout, rust, dashboard, ux, sync, tui]
importance: 0.6
confidence: 0.8
created: "2026-02-28T18:09:29.595660+00:00"
updated: "2026-02-28T18:09:29.595660+00:00"
---
# Fix: Dashboard didn't refresh after sync — re-mount on SyncComplete
## Problem
The dashboard's `handle_message` for `SyncComplete` updated the sync status display but did not re-fetch roster, team, or card data. Users had to navigate away and back to see the newly synced data reflected.
## Fix
Added a `self.mount(pool, tx)` call after successful sync in the `SyncComplete` handler.
This required changing the `handle_message` method signature to accept:
- `pool: &SqlitePool`
- `tx: &mpsc::UnboundedSender<AppMessage>`
The call site in `app.rs` was updated accordingly.
## Files Affected
- `screens/dashboard.rs` — updated `handle_message` signature and added `mount` call
- `app.rs` — updated call site to pass `pool` and `tx`
## Committed
Part of commit `3e73644`.