daily sync: 3 added, 4 modified, 0 deleted (3 edges)

This commit is contained in:
Cal Corum 2026-03-01 18:33:10 -06:00
parent 1ef230510c
commit 60cf35d45d
7 changed files with 77 additions and 4 deletions

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@ -6,7 +6,23 @@ tags: [sba-scouting, rust, tui, navigation, keybinding, standings, ratatui, deci
importance: 0.7
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created: "2026-03-02T00:33:08.868540+00:00"
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# Standings Screen Navigation Key: 'w'

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---
Auto-edge: Standings screen nav key chosen as 'w' in SBA Scout Rust TUI → SBA schedule integration with grouped matchup display

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@ -0,0 +1,13 @@
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Auto-edge: Standings screen nav key chosen as 'w' in SBA Scout Rust TUI → [rust] Session:

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Auto-edge: Standings screen nav key chosen as 'w' in SBA Scout Rust TUI → [rust] Session: fix

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@ -6,7 +6,13 @@ tags: [rust, fix, session-log]
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created: "2026-02-28T05:11:42.341522+00:00"
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Files edited (2):

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@ -6,7 +6,13 @@ tags: [rust, session-log]
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created: "2026-02-27T01:04:28.870976+00:00"
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Files edited (1):

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@ -6,7 +6,13 @@ tags: [strat-gameplay-webapp, nuxt, fastapi, schedule, feature]
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created: "2026-01-15T05:39:47.756662+00:00"
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Added SBA production schedule integration: backend schedule routes, SBA API client methods, frontend Schedule tab with week navigation. Games grouped by team matchup displayed horizontally with vertical game list. Completed games show Final badge instead of Play button. Fixed multi-worker state isolation by using single uvicorn worker (in-memory state_manager requires it). Added Redis migration TODO for future scalability.