- Created complete gaming detection and priority system - Added gaming schedule configuration and enforcement - Implemented Steam library monitoring with auto-detection - Built comprehensive game process detection for multiple platforms - Added gaming-aware Tdarr worker management with priority controls - Created emergency gaming mode for immediate worker shutdown - Integrated Discord notifications for gaming state changes - Replaced old bash monitoring with enhanced Python monitoring system - Added persistent state management and memory tracking - Implemented configurable gaming time windows and schedules - Updated .gitignore to exclude logs directories 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
114 lines
3.6 KiB
Bash
Executable File
114 lines
3.6 KiB
Bash
Executable File
#!/bin/bash
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# Test Ready or Not with vanilla Proton (bypass STL)
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# This will help identify if the issue is STL-specific or general Proton compatibility
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set -e
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# Colors
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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YELLOW='\033[1;33m'
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BLUE='\033[0;34m'
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NC='\033[0m'
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log_info() { echo -e "${BLUE}[INFO]${NC} $1"; }
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log_success() { echo -e "${GREEN}[SUCCESS]${NC} $1"; }
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log_warning() { echo -e "${YELLOW}[WARNING]${NC} $1"; }
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log_error() { echo -e "${RED}[ERROR]${NC} $1"; }
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test_vanilla_proton() {
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log_info "Testing Ready or Not with vanilla Proton (bypassing STL)..."
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echo
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log_warning "This test requires temporarily changing Steam settings:"
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echo "1. Right-click Ready or Not in Steam"
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echo "2. Properties → Compatibility"
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echo "3. Change from 'Steam Tinker Launch' to 'Proton 9.0 (Beta)'"
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echo "4. In Launch Options, add: PROTON_USE_WINED3D=1 %command% -noeac -dx11"
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echo "5. Launch the game"
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echo
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log_info "What this test tells us:"
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echo "- If game works: STL configuration issue"
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echo "- If game still crashes: Deeper Proton/Wine compatibility issue"
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echo "- If game runs longer: STL is interfering with something"
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echo
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log_info "Expected behavior with vanilla Proton + WineD3D:"
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echo "- Should bypass most DXVK issues"
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echo "- May have lower performance but better compatibility"
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echo "- EasyAntiCheat should be disabled with -noeac"
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echo
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read -p "Press Enter after you've made these changes and tested the game..."
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echo
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}
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analyze_results() {
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log_info "Test Results Analysis:"
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echo
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echo "What happened when you tested with vanilla Proton?"
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echo
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echo "A) Game worked fine:"
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echo " → Issue is with STL configuration"
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echo " → We need to debug STL settings"
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echo
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echo "B) Game crashed the same way:"
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echo " → Deeper compatibility issue with Ready or Not"
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echo " → May need different Proton version or Wine settings"
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echo
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echo "C) Game ran longer but still crashed:"
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echo " → Partial improvement, may need additional Wine/Proton tweaks"
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echo
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echo "D) Game crashed differently:"
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echo " → New error pattern, need to investigate specific failure"
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echo
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}
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suggest_next_steps() {
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log_info "Based on the vanilla Proton test results:"
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echo
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echo "If Option A (worked fine):"
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echo "- Reset STL to absolute minimum settings"
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echo "- Gradually add features back one by one"
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echo "- Focus on argument passing in STL"
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echo
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echo "If Option B (same crash):"
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echo "- Try older Proton versions (8.0-5, 7.0-6)"
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echo "- Install Windows dependencies via Winetricks"
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echo "- Check ProtonDB for Ready or Not specific fixes"
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echo
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echo "If Option C (improvement):"
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echo "- Apply same settings in STL that worked in vanilla"
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echo "- Fine-tune Wine environment variables"
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echo "- Consider hybrid approach"
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echo
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echo "If Option D (different crash):"
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echo "- Analyze new error pattern"
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echo "- May indicate progress toward solution"
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echo
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}
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restore_stl() {
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log_info "To restore STL after testing:"
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echo "1. Right-click Ready or Not in Steam"
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echo "2. Properties → Compatibility"
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echo "3. Change back to 'Steam Tinker Launch'"
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echo "4. Clear Launch Options field"
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echo "5. STL will use our configured settings"
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}
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main() {
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log_info "Vanilla Proton Testing for Ready or Not"
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log_info "This will help isolate STL vs general compatibility issues"
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echo
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test_vanilla_proton
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analyze_results
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suggest_next_steps
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echo
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restore_stl
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}
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main "$@" |